mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-27 06:02:29 +00:00
12b372f89c
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
190 lines
5.7 KiB
XML
190 lines
5.7 KiB
XML
<?xml version="1.0" encoding = "Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.00"
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Name="camera">
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Name="Win32"/>
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Name="Debug|Win32"
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PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_USRDLL;CAMERA_EXPORTS"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Debug/camera.pch"
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AssemblerListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
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ProgramDataBaseFileName=".\Debug/"
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WarningLevel="3"
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Name="VCCustomBuildTool"/>
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OutputFile=".\Debug/camera.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="../../libs/synapse/debug,..\..\..\gtk2-win32\lib"
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ModuleDefinitionFile=".\camera.def"
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ProgramDatabaseFile=".\Debug/camera.pdb"
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Name="VCPreBuildEventTool"/>
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1036"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\Release"
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IntermediateDirectory=".\Release"
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UseOfMFC="0"
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<Tool
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\include,..\..\libs,..\..\..\gtk2-win32\include\glib-2.0,..\..\..\gtk2-win32\lib\glib-2.0\include,..\..\..\gtk2-win32\lib\gtk-2.0\include,..\..\..\gtk2-win32\include\gtk-2.0,..\..\..\gtk2-win32\include\gtk-2.0\gdk,..\..\..\gtk2-win32\include\pango-1.0,..\..\..\gtk2-win32\include\atk-1.0,..\..\..\stlport\stlport,..\..\..\libxml2\include"
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PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_USRDLL;CAMERA_EXPORTS"
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StringPooling="TRUE"
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PrecompiledHeaderFile=".\Release/camera.pch"
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AssemblerListingLocation=".\Release/"
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ObjectFile=".\Release/"
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ProgramDataBaseFileName=".\Release/"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib"
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OutputFile=".\Release/camera.dll"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="../../libs/synapse/release,..\..\..\gtk2-win32\lib"
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ModuleDefinitionFile=".\camera.def"
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ProgramDatabaseFile=".\Release/camera.pdb"
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ImportLibrary=".\Release/camera.lib"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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TargetEnvironment="1"
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TypeLibraryName=".\Release/camera.tlb"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1036"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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</Configuration>
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<Files>
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<Filter
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Name="Source Files"
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<File
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RelativePath=".\camera.cpp">
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<File
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RelativePath=".\camera.def">
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</File>
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<File
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RelativePath=".\dialogs.cpp">
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</File>
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<File
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RelativePath=".\dialogs_common.cpp">
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</File>
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<File
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RelativePath=".\funchandlers.cpp">
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<File
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RelativePath=".\listener.cpp">
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<File
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RelativePath=".\misc.cpp">
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<File
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl">
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<File
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RelativePath=".\dialogs.h">
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RelativePath=".\funchandlers.h">
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RelativePath=".\listener.h">
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</File>
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<File
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RelativePath=".\renderer.h">
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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