mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-26 13:51:38 +00:00
202 lines
4.6 KiB
C
202 lines
4.6 KiB
C
/*
|
|
Copyright (C) 1999-2007 id Software, Inc. and contributors.
|
|
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
|
|
|
This file is part of GtkRadiant.
|
|
|
|
GtkRadiant is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
GtkRadiant is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GtkRadiant; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
|
|
/*
|
|
========================================================================
|
|
|
|
.FM triangle flexible model file format
|
|
|
|
========================================================================
|
|
*/
|
|
|
|
#ifndef __FMODEL_HEADER
|
|
#define __FMODEL_HEADER
|
|
|
|
#include "bspfile.h"
|
|
|
|
//typedef unsigned char byte;
|
|
//typedef int qboolean;
|
|
//typedef float vec3_t[3];
|
|
|
|
#define MAX_FM_TRIANGLES 2048
|
|
#define MAX_FM_VERTS 2048
|
|
#define MAX_FM_FRAMES 2048
|
|
#define MAX_FM_SKINS 64
|
|
#define MAX_FM_SKINNAME 64
|
|
#define MAX_FM_MESH_NODES 16 // also defined in game/qshared.h
|
|
|
|
|
|
#define DTRIVERTX_V0 0
|
|
#define DTRIVERTX_V1 1
|
|
#define DTRIVERTX_V2 2
|
|
#define DTRIVERTX_LNI 3
|
|
#define DTRIVERTX_SIZE 4
|
|
|
|
#define SKINPAGE_WIDTH 640
|
|
#define SKINPAGE_HEIGHT 480
|
|
|
|
#define ENCODED_WIDTH_X 92
|
|
#define ENCODED_WIDTH_Y 475
|
|
#define ENCODED_HEIGHT_X 128
|
|
#define ENCODED_HEIGHT_Y 475
|
|
|
|
#define SCALE_ADJUST_FACTOR 0.96
|
|
|
|
#define INFO_HEIGHT 5
|
|
#define INFO_Y ( SKINPAGE_HEIGHT - INFO_HEIGHT )
|
|
|
|
extern byte *BasePalette;
|
|
extern byte *BasePixels,*TransPixels;
|
|
extern int BaseWidth, BaseHeight, TransWidth, TransHeight;
|
|
extern int ScaleWidth, ScaleHeight;
|
|
|
|
int ExtractNumber( byte *pic, int x, int y );
|
|
void DrawTextChar( int x, int y, char *text );
|
|
void DrawLine( int x1, int y1, int x2, int y2 );
|
|
|
|
// the glcmd format:
|
|
// a positive integer starts a tristrip command, followed by that many
|
|
// vertex structures.
|
|
// a negative integer starts a trifan command, followed by -x vertexes
|
|
// a zero indicates the end of the command list.
|
|
// a vertex consists of a floating point s, a floating point t,
|
|
// and an integer vertex index.
|
|
|
|
|
|
// Initial Header
|
|
#define FM_HEADER_NAME "header"
|
|
#define FM_HEADER_VER 2
|
|
|
|
typedef struct
|
|
{
|
|
int skinwidth;
|
|
int skinheight;
|
|
int framesize; // byte size of each frame
|
|
|
|
int num_skins;
|
|
int num_xyz;
|
|
int num_st; // greater than num_xyz for seams
|
|
int num_tris;
|
|
int num_glcmds; // dwords in strip/fan command list
|
|
int num_frames;
|
|
int num_mesh_nodes;
|
|
} fmheader_t;
|
|
|
|
|
|
// Skin Header
|
|
#define FM_SKIN_NAME "skin"
|
|
#define FM_SKIN_VER 1
|
|
|
|
|
|
// ST Coord Header
|
|
#define FM_ST_NAME "st coord"
|
|
#define FM_ST_VER 1
|
|
|
|
typedef struct
|
|
{
|
|
short s;
|
|
short t;
|
|
} fmstvert_t;
|
|
|
|
|
|
// Tri Header
|
|
#define FM_TRI_NAME "tris"
|
|
#define FM_TRI_VER 1
|
|
|
|
typedef struct
|
|
{
|
|
short index_xyz[3];
|
|
short index_st[3];
|
|
} fmtriangle_t;
|
|
|
|
|
|
// Frame Header
|
|
#define FM_FRAME_NAME "frames"
|
|
#define FM_FRAME_VER 1
|
|
|
|
// Frame for compression, just the names
|
|
#define FM_SHORT_FRAME_NAME "short frames"
|
|
#define FM_SHORT_FRAME_VER 1
|
|
|
|
// Normals for compressed frames
|
|
#define FM_NORMAL_NAME "normals"
|
|
#define FM_NORMAL_VER 1
|
|
|
|
// Compressed Frame Data
|
|
#define FM_COMP_NAME "comp data"
|
|
#define FM_COMP_VER 1
|
|
|
|
// GL Cmds Header
|
|
#define FM_GLCMDS_NAME "glcmds"
|
|
#define FM_GLCMDS_VER 1
|
|
|
|
|
|
// Mesh Nodes Header
|
|
#define FM_MESH_NAME "mesh nodes"
|
|
#define FM_MESH_VER 3
|
|
|
|
// Skeleton Header
|
|
#define FM_SKELETON_NAME "skeleton"
|
|
#define FM_SKELETON_VER 1
|
|
|
|
// References Header
|
|
#define FM_REFERENCES_NAME "references"
|
|
#define FM_REFERENCES_VER 1
|
|
|
|
typedef struct
|
|
{
|
|
|
|
union
|
|
{
|
|
|
|
byte tris[MAX_FM_TRIANGLES >> 3];
|
|
|
|
struct {
|
|
short *triIndicies;
|
|
int num_tris;
|
|
};
|
|
|
|
};
|
|
|
|
byte verts[MAX_FM_VERTS >> 3];
|
|
short start_glcmds, num_glcmds;
|
|
} fmmeshnode_t;
|
|
|
|
//=================================================================
|
|
|
|
// Frame info
|
|
typedef struct
|
|
{
|
|
byte v[3]; // scaled byte to fit in frame mins/maxs
|
|
byte lightnormalindex;
|
|
} fmtrivertx_t;
|
|
|
|
typedef struct
|
|
{
|
|
float scale[3]; // multiply byte verts by this
|
|
float translate[3]; // then add this
|
|
char name[16]; // frame name from grabbing
|
|
fmtrivertx_t verts[1]; // variable sized
|
|
} fmaliasframe_t;
|
|
|
|
|
|
#endif // #define __FMODEL_HEADER
|