mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-10 14:41:54 +00:00
33da149be0
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@484 8a3a26a2-13c4-0310-b231-cf6edde360e5
191 lines
4.2 KiB
XML
191 lines
4.2 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="quake3-common"
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ProjectGUID="{B99A58B4-E5AB-42F6-A28F-D7ACB80E0B06}"
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Keyword="Win32Proj"
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TargetFrameworkVersion="0"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)\build\$(ConfigurationName)\libs"
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IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)"
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ConfigurationType="4"
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Name="VCPreBuildEventTool"
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\include";"$(SolutionDir)\libs";"$(SolutionDir)\..\libxml2-2.7.3\include\libxml2";"$(SolutionDir)\..\jpeg-8c\include";"$(SolutionDir)\..\gtk-2.16.6\include\glib-2.0";"$(SolutionDir)\..\gtk-2.16.6\lib\glib-2.0\include""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="4"
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DisableSpecificWarnings="4996;4312;4267"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
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Name="VCPreLinkEventTool"
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Name="VCLibrarianTool"
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Name="VCALinkTool"
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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<Tool
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Name="VCFxCopTool"
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)\build\$(ConfigurationName)\libs"
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IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)"
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ConfigurationType="4"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\include";"$(SolutionDir)\libs";"$(SolutionDir)\..\libxml2-2.7.3\include\libxml2";"$(SolutionDir)\..\jpeg-8c\include";"$(SolutionDir)\..\gtk-2.16.6\include\glib-2.0";"$(SolutionDir)\..\gtk-2.16.6\lib\glib-2.0\include""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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DisableSpecificWarnings="4996;4312;4267"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="src"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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>
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<File
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RelativePath=".\cmdlib.c"
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>
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</File>
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<File
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RelativePath=".\imagelib.c"
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</File>
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<File
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RelativePath=".\inout.c"
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</File>
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<File
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RelativePath=".\jpeg.c"
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</File>
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<File
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RelativePath=".\mutex.c"
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<File
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RelativePath=".\polylib.c"
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</File>
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<File
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RelativePath=".\scriplib.c"
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<File
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RelativePath=".\threads.c"
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<File
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RelativePath=".\unzip.c"
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<File
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RelativePath=".\vfs.c"
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</Filter>
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<Globals>
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</Globals>
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</VisualStudioProject>
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