mirror of
https://github.com/UberGames/GtkRadiant.git
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12b372f89c
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
738 lines
22 KiB
C++
738 lines
22 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if !defined(INCLUDED_BRUSHTOKENS_H)
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#define INCLUDED_BRUSHTOKENS_H
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#include "stringio.h"
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#include "stream/stringstream.h"
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#include "brush.h"
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inline bool FaceShader_importContentsFlagsValue(FaceShader& faceShader, Tokeniser& tokeniser)
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{
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// parse the optional contents/flags/value
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RETURN_FALSE_IF_FAIL(Tokeniser_getInteger(tokeniser, faceShader.m_flags.m_contentFlags));
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RETURN_FALSE_IF_FAIL(Tokeniser_getInteger(tokeniser, faceShader.m_flags.m_surfaceFlags));
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RETURN_FALSE_IF_FAIL(Tokeniser_getInteger(tokeniser, faceShader.m_flags.m_value));
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return true;
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}
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inline bool FaceTexdef_importTokens(FaceTexdef& texdef, Tokeniser& tokeniser)
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{
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// parse texdef
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.shift[0]));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.shift[1]));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.rotate));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.scale[0]));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.scale[1]));
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ASSERT_MESSAGE(texdef_sane(texdef.m_projection.m_texdef), "FaceTexdef_importTokens: bad texdef");
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return true;
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}
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inline bool FaceTexdef_BP_importTokens(FaceTexdef& texdef, Tokeniser& tokeniser)
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{
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// parse alternate texdef
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "("));
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{
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "("));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_brushprimit_texdef.coords[0][0]));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_brushprimit_texdef.coords[0][1]));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_brushprimit_texdef.coords[0][2]));
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, ")"));
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}
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{
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "("));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_brushprimit_texdef.coords[1][0]));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_brushprimit_texdef.coords[1][1]));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_brushprimit_texdef.coords[1][2]));
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, ")"));
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}
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, ")"));
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return true;
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}
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inline bool FaceTexdef_HalfLife_importTokens(FaceTexdef& texdef, Tokeniser& tokeniser)
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{
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// parse texdef
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "["));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_basis_s.x()));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_basis_s.y()));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_basis_s.z()));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.shift[0]));
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "]"));
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "["));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_basis_t.x()));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_basis_t.y()));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_basis_t.z()));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.shift[1]));
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "]"));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.rotate));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.scale[0]));
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RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.scale[1]));
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texdef.m_projection.m_texdef.rotate = -texdef.m_projection.m_texdef.rotate;
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ASSERT_MESSAGE(texdef_sane(texdef.m_projection.m_texdef), "FaceTexdef_importTokens: bad texdef");
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return true;
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}
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inline bool FacePlane_importTokens(FacePlane& facePlane, Tokeniser& tokeniser)
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{
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// parse planepts
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for(std::size_t i = 0; i<3; i++)
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{
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "("));
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for(std::size_t j = 0; j < 3; ++j)
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{
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RETURN_FALSE_IF_FAIL(Tokeniser_getDouble(tokeniser, facePlane.planePoints()[i][j]));
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}
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, ")"));
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}
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facePlane.MakePlane();
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return true;
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}
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inline bool FacePlane_Doom3_importTokens(FacePlane& facePlane, Tokeniser& tokeniser)
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{
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Plane3 plane;
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// parse plane equation
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "("));
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RETURN_FALSE_IF_FAIL(Tokeniser_getDouble(tokeniser, plane.a));
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RETURN_FALSE_IF_FAIL(Tokeniser_getDouble(tokeniser, plane.b));
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RETURN_FALSE_IF_FAIL(Tokeniser_getDouble(tokeniser, plane.c));
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RETURN_FALSE_IF_FAIL(Tokeniser_getDouble(tokeniser, plane.d));
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plane.d = -plane.d;
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RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, ")"));
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facePlane.setDoom3Plane(plane);
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return true;
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}
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inline bool FaceShader_Doom3_importTokens(FaceShader& faceShader, Tokeniser& tokeniser)
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{
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const char *shader = tokeniser.getToken();
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if(shader == 0)
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{
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Tokeniser_unexpectedError(tokeniser, shader, "#shader-name");
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return false;
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}
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if(string_equal(shader, "_emptyname"))
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{
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shader = texdef_name_default();
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}
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faceShader.setShader(shader);
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return true;
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}
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inline bool FaceShader_importTokens(FaceShader& faceShader, Tokeniser& tokeniser)
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{
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const char* texture = tokeniser.getToken();
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if(texture == 0)
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{
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Tokeniser_unexpectedError(tokeniser, texture, "#texture-name");
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return false;
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}
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if(string_equal(texture, "NULL"))
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{
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faceShader.setShader(texdef_name_default());
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}
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else
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{
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StringOutputStream shader(string_length(GlobalTexturePrefix_get()) + string_length(texture));
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shader << GlobalTexturePrefix_get() << texture;
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faceShader.setShader(shader.c_str());
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}
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return true;
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}
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class Doom3FaceTokenImporter
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{
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Face& m_face;
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public:
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Doom3FaceTokenImporter(Face& face) : m_face(face)
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{
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}
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bool importTokens(Tokeniser& tokeniser)
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{
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RETURN_FALSE_IF_FAIL(FacePlane_Doom3_importTokens(m_face.getPlane(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceTexdef_BP_importTokens(m_face.getTexdef(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceShader_Doom3_importTokens(m_face.getShader(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceShader_importContentsFlagsValue(m_face.getShader(), tokeniser));
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m_face.getTexdef().m_projectionInitialised = true;
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m_face.getTexdef().m_scaleApplied = true;
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return true;
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}
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};
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class Quake4FaceTokenImporter
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{
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Face& m_face;
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public:
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Quake4FaceTokenImporter(Face& face) : m_face(face)
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{
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}
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bool importTokens(Tokeniser& tokeniser)
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{
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RETURN_FALSE_IF_FAIL(FacePlane_Doom3_importTokens(m_face.getPlane(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceTexdef_BP_importTokens(m_face.getTexdef(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceShader_Doom3_importTokens(m_face.getShader(), tokeniser));
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m_face.getTexdef().m_projectionInitialised = true;
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m_face.getTexdef().m_scaleApplied = true;
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return true;
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}
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};
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class Quake2FaceTokenImporter
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{
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Face& m_face;
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public:
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Quake2FaceTokenImporter(Face& face) : m_face(face)
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{
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}
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bool importTokens(Tokeniser& tokeniser)
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{
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RETURN_FALSE_IF_FAIL(FacePlane_importTokens(m_face.getPlane(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceShader_importTokens(m_face.getShader(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceTexdef_importTokens(m_face.getTexdef(), tokeniser));
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if(Tokeniser_nextTokenIsDigit(tokeniser))
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{
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m_face.getShader().m_flags.m_specified = true;
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RETURN_FALSE_IF_FAIL(FaceShader_importContentsFlagsValue(m_face.getShader(), tokeniser));
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}
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m_face.getTexdef().m_scaleApplied = true;
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return true;
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}
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};
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class Quake3FaceTokenImporter
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{
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Face& m_face;
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public:
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Quake3FaceTokenImporter(Face& face) : m_face(face)
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{
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}
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bool importTokens(Tokeniser& tokeniser)
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{
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RETURN_FALSE_IF_FAIL(FacePlane_importTokens(m_face.getPlane(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceShader_importTokens(m_face.getShader(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceTexdef_importTokens(m_face.getTexdef(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceShader_importContentsFlagsValue(m_face.getShader(), tokeniser));
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m_face.getTexdef().m_scaleApplied = true;
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return true;
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}
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};
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class Quake3BPFaceTokenImporter
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{
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Face& m_face;
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public:
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Quake3BPFaceTokenImporter(Face& face) : m_face(face)
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{
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}
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bool importTokens(Tokeniser& tokeniser)
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{
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RETURN_FALSE_IF_FAIL(FacePlane_importTokens(m_face.getPlane(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceTexdef_BP_importTokens(m_face.getTexdef(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceShader_importTokens(m_face.getShader(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceShader_importContentsFlagsValue(m_face.getShader(), tokeniser));
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m_face.getTexdef().m_projectionInitialised = true;
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m_face.getTexdef().m_scaleApplied = true;
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return true;
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}
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};
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class QuakeFaceTokenImporter
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{
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Face& m_face;
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public:
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QuakeFaceTokenImporter(Face& face) : m_face(face)
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{
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}
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bool importTokens(Tokeniser& tokeniser)
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{
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RETURN_FALSE_IF_FAIL(FacePlane_importTokens(m_face.getPlane(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceShader_importTokens(m_face.getShader(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceTexdef_importTokens(m_face.getTexdef(), tokeniser));
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m_face.getTexdef().m_scaleApplied = true;
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return true;
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}
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};
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class HalfLifeFaceTokenImporter
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{
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Face& m_face;
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public:
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HalfLifeFaceTokenImporter(Face& face) : m_face(face)
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{
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}
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bool importTokens(Tokeniser& tokeniser)
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{
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RETURN_FALSE_IF_FAIL(FacePlane_importTokens(m_face.getPlane(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceShader_importTokens(m_face.getShader(), tokeniser));
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RETURN_FALSE_IF_FAIL(FaceTexdef_HalfLife_importTokens(m_face.getTexdef(), tokeniser));
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m_face.getTexdef().m_scaleApplied = true;
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return true;
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}
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};
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inline void FacePlane_Doom3_exportTokens(const FacePlane& facePlane, TokenWriter& writer)
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{
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// write plane equation
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writer.writeToken("(");
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writer.writeFloat(facePlane.getDoom3Plane().a);
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writer.writeFloat(facePlane.getDoom3Plane().b);
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writer.writeFloat(facePlane.getDoom3Plane().c);
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writer.writeFloat(-facePlane.getDoom3Plane().d);
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writer.writeToken(")");
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}
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inline void FacePlane_exportTokens(const FacePlane& facePlane, TokenWriter& writer)
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{
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// write planepts
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for(std::size_t i=0; i<3; i++)
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{
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writer.writeToken("(");
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for(std::size_t j=0; j<3; j++)
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{
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writer.writeFloat(Face::m_quantise(facePlane.planePoints()[i][j]));
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}
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writer.writeToken(")");
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}
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}
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inline void FaceTexdef_BP_exportTokens(const FaceTexdef& faceTexdef, TokenWriter& writer)
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{
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// write alternate texdef
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writer.writeToken("(");
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{
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writer.writeToken("(");
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for(std::size_t i=0;i<3;i++)
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{
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writer.writeFloat(faceTexdef.m_projection.m_brushprimit_texdef.coords[0][i]);
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}
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writer.writeToken(")");
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}
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{
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writer.writeToken("(");
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for(std::size_t i=0;i<3;i++)
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{
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writer.writeFloat(faceTexdef.m_projection.m_brushprimit_texdef.coords[1][i]);
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}
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writer.writeToken(")");
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}
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writer.writeToken(")");
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}
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inline void FaceTexdef_exportTokens(const FaceTexdef& faceTexdef, TokenWriter& writer)
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{
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ASSERT_MESSAGE(texdef_sane(faceTexdef.m_projection.m_texdef), "FaceTexdef_exportTokens: bad texdef");
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// write texdef
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writer.writeFloat(faceTexdef.m_projection.m_texdef.shift[0]);
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writer.writeFloat(faceTexdef.m_projection.m_texdef.shift[1]);
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writer.writeFloat(faceTexdef.m_projection.m_texdef.rotate);
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writer.writeFloat(faceTexdef.m_projection.m_texdef.scale[0]);
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writer.writeFloat(faceTexdef.m_projection.m_texdef.scale[1]);
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}
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inline void FaceTexdef_HalfLife_exportTokens(const FaceTexdef& faceTexdef, TokenWriter& writer)
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{
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ASSERT_MESSAGE(texdef_sane(faceTexdef.m_projection.m_texdef), "FaceTexdef_exportTokens: bad texdef");
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// write texdef
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writer.writeToken("[");
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writer.writeFloat(faceTexdef.m_projection.m_basis_s.x());
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writer.writeFloat(faceTexdef.m_projection.m_basis_s.y());
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writer.writeFloat(faceTexdef.m_projection.m_basis_s.z());
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writer.writeFloat(faceTexdef.m_projection.m_texdef.shift[0]);
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writer.writeToken("]");
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writer.writeToken("[");
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writer.writeFloat(faceTexdef.m_projection.m_basis_t.x());
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writer.writeFloat(faceTexdef.m_projection.m_basis_t.y());
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writer.writeFloat(faceTexdef.m_projection.m_basis_t.z());
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writer.writeFloat(faceTexdef.m_projection.m_texdef.shift[1]);
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writer.writeToken("]");
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writer.writeFloat(-faceTexdef.m_projection.m_texdef.rotate);
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writer.writeFloat(faceTexdef.m_projection.m_texdef.scale[0]);
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writer.writeFloat(faceTexdef.m_projection.m_texdef.scale[1]);
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}
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inline void FaceShader_ContentsFlagsValue_exportTokens(const FaceShader& faceShader, TokenWriter& writer)
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{
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// write surface flags
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writer.writeInteger(faceShader.m_flags.m_contentFlags);
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writer.writeInteger(faceShader.m_flags.m_surfaceFlags);
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writer.writeInteger(faceShader.m_flags.m_value);
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}
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inline void FaceShader_exportTokens(const FaceShader& faceShader, TokenWriter& writer)
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{
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// write shader name
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if(string_empty(shader_get_textureName(faceShader.getShader())))
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{
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writer.writeToken("NULL");
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}
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else
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{
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writer.writeToken(shader_get_textureName(faceShader.getShader()));
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}
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}
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inline void FaceShader_Doom3_exportTokens(const FaceShader& faceShader, TokenWriter& writer)
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{
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// write shader name
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if(string_empty(shader_get_textureName(faceShader.getShader())))
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{
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writer.writeString("_emptyname");
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}
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else
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{
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writer.writeString(faceShader.getShader());
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}
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}
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class Doom3FaceTokenExporter
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{
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const Face& m_face;
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public:
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Doom3FaceTokenExporter(const Face& face) : m_face(face)
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{
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}
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void exportTokens(TokenWriter& writer) const
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{
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FacePlane_Doom3_exportTokens(m_face.getPlane(), writer);
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FaceTexdef_BP_exportTokens(m_face.getTexdef(), writer);
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FaceShader_Doom3_exportTokens(m_face.getShader(), writer);
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FaceShader_ContentsFlagsValue_exportTokens(m_face.getShader(), writer);
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writer.nextLine();
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|
}
|
|
};
|
|
|
|
class Quake4FaceTokenExporter
|
|
{
|
|
const Face& m_face;
|
|
public:
|
|
Quake4FaceTokenExporter(const Face& face) : m_face(face)
|
|
{
|
|
}
|
|
void exportTokens(TokenWriter& writer) const
|
|
{
|
|
FacePlane_Doom3_exportTokens(m_face.getPlane(), writer);
|
|
FaceTexdef_BP_exportTokens(m_face.getTexdef(), writer);
|
|
FaceShader_Doom3_exportTokens(m_face.getShader(), writer);
|
|
writer.nextLine();
|
|
}
|
|
};
|
|
|
|
class Quake2FaceTokenExporter
|
|
{
|
|
const Face& m_face;
|
|
public:
|
|
Quake2FaceTokenExporter(const Face& face) : m_face(face)
|
|
{
|
|
}
|
|
void exportTokens(TokenWriter& writer) const
|
|
{
|
|
FacePlane_exportTokens(m_face.getPlane(), writer);
|
|
FaceShader_exportTokens(m_face.getShader(), writer);
|
|
FaceTexdef_exportTokens(m_face.getTexdef(), writer);
|
|
if(m_face.getShader().m_flags.m_specified || m_face.isDetail())
|
|
{
|
|
FaceShader_ContentsFlagsValue_exportTokens(m_face.getShader(), writer);
|
|
}
|
|
writer.nextLine();
|
|
}
|
|
};
|
|
|
|
class Quake3FaceTokenExporter
|
|
{
|
|
const Face& m_face;
|
|
public:
|
|
Quake3FaceTokenExporter(const Face& face) : m_face(face)
|
|
{
|
|
}
|
|
void exportTokens(TokenWriter& writer) const
|
|
{
|
|
FacePlane_exportTokens(m_face.getPlane(), writer);
|
|
FaceShader_exportTokens(m_face.getShader(), writer);
|
|
FaceTexdef_exportTokens(m_face.getTexdef(), writer);
|
|
FaceShader_ContentsFlagsValue_exportTokens(m_face.getShader(), writer);
|
|
writer.nextLine();
|
|
}
|
|
};
|
|
|
|
class Quake3BPFaceTokenExporter
|
|
{
|
|
const Face& m_face;
|
|
public:
|
|
Quake3BPFaceTokenExporter(const Face& face) : m_face(face)
|
|
{
|
|
}
|
|
void exportTokens(TokenWriter& writer) const
|
|
{
|
|
FacePlane_exportTokens(m_face.getPlane(), writer);
|
|
FaceTexdef_BP_exportTokens(m_face.getTexdef(), writer);
|
|
FaceShader_exportTokens(m_face.getShader(), writer);
|
|
FaceShader_ContentsFlagsValue_exportTokens(m_face.getShader(), writer);
|
|
writer.nextLine();
|
|
}
|
|
};
|
|
|
|
class QuakeFaceTokenExporter
|
|
{
|
|
const Face& m_face;
|
|
public:
|
|
QuakeFaceTokenExporter(const Face& face) : m_face(face)
|
|
{
|
|
}
|
|
void exportTokens(TokenWriter& writer) const
|
|
{
|
|
FacePlane_exportTokens(m_face.getPlane(), writer);
|
|
FaceShader_exportTokens(m_face.getShader(), writer);
|
|
FaceTexdef_exportTokens(m_face.getTexdef(), writer);
|
|
writer.nextLine();
|
|
}
|
|
};
|
|
|
|
class HalfLifeFaceTokenExporter
|
|
{
|
|
const Face& m_face;
|
|
public:
|
|
HalfLifeFaceTokenExporter(const Face& face) : m_face(face)
|
|
{
|
|
}
|
|
void exportTokens(TokenWriter& writer) const
|
|
{
|
|
FacePlane_exportTokens(m_face.getPlane(), writer);
|
|
FaceShader_exportTokens(m_face.getShader(), writer);
|
|
FaceTexdef_HalfLife_exportTokens(m_face.getTexdef(), writer);
|
|
writer.nextLine();
|
|
}
|
|
};
|
|
|
|
|
|
class BrushTokenImporter : public MapImporter
|
|
{
|
|
Brush& m_brush;
|
|
|
|
public:
|
|
BrushTokenImporter(Brush& brush) : m_brush(brush)
|
|
{
|
|
}
|
|
bool importTokens(Tokeniser& tokeniser)
|
|
{
|
|
if(Brush::m_type == eBrushTypeQuake3BP || Brush::m_type == eBrushTypeDoom3 || Brush::m_type == eBrushTypeQuake4)
|
|
{
|
|
tokeniser.nextLine();
|
|
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "{"));
|
|
}
|
|
while(1)
|
|
{
|
|
// check for end of brush
|
|
tokeniser.nextLine();
|
|
const char* token = tokeniser.getToken();
|
|
if(string_equal(token, "}"))
|
|
{
|
|
break;
|
|
}
|
|
|
|
tokeniser.ungetToken();
|
|
|
|
m_brush.push_back(FaceSmartPointer(new Face(&m_brush)));
|
|
|
|
//!todo BP support
|
|
tokeniser.nextLine();
|
|
|
|
Face& face = *m_brush.back();
|
|
|
|
switch(Brush::m_type)
|
|
{
|
|
case eBrushTypeDoom3:
|
|
{
|
|
Doom3FaceTokenImporter importer(face);
|
|
RETURN_FALSE_IF_FAIL(importer.importTokens(tokeniser));
|
|
}
|
|
break;
|
|
case eBrushTypeQuake4:
|
|
{
|
|
Quake4FaceTokenImporter importer(face);
|
|
RETURN_FALSE_IF_FAIL(importer.importTokens(tokeniser));
|
|
}
|
|
break;
|
|
case eBrushTypeQuake2:
|
|
{
|
|
Quake2FaceTokenImporter importer(face);
|
|
RETURN_FALSE_IF_FAIL(importer.importTokens(tokeniser));
|
|
}
|
|
break;
|
|
case eBrushTypeQuake3:
|
|
{
|
|
Quake3FaceTokenImporter importer(face);
|
|
RETURN_FALSE_IF_FAIL(importer.importTokens(tokeniser));
|
|
}
|
|
break;
|
|
case eBrushTypeQuake3BP:
|
|
{
|
|
Quake3BPFaceTokenImporter importer(face);
|
|
RETURN_FALSE_IF_FAIL(importer.importTokens(tokeniser));
|
|
}
|
|
break;
|
|
case eBrushTypeQuake:
|
|
{
|
|
QuakeFaceTokenImporter importer(face);
|
|
RETURN_FALSE_IF_FAIL(importer.importTokens(tokeniser));
|
|
}
|
|
break;
|
|
case eBrushTypeHalfLife:
|
|
{
|
|
HalfLifeFaceTokenImporter importer(face);
|
|
RETURN_FALSE_IF_FAIL(importer.importTokens(tokeniser));
|
|
}
|
|
break;
|
|
}
|
|
face.planeChanged();
|
|
}
|
|
if(Brush::m_type == eBrushTypeQuake3BP || Brush::m_type == eBrushTypeDoom3 || Brush::m_type == eBrushTypeQuake4)
|
|
{
|
|
tokeniser.nextLine();
|
|
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "}"));
|
|
}
|
|
|
|
m_brush.planeChanged();
|
|
m_brush.shaderChanged();
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
class BrushTokenExporter : public MapExporter
|
|
{
|
|
const Brush& m_brush;
|
|
|
|
public:
|
|
BrushTokenExporter(const Brush& brush) : m_brush(brush)
|
|
{
|
|
}
|
|
void exportTokens(TokenWriter& writer) const
|
|
{
|
|
m_brush.evaluateBRep(); // ensure b-rep is up-to-date, so that non-contributing faces can be identified.
|
|
|
|
if(!m_brush.hasContributingFaces())
|
|
{
|
|
return;
|
|
}
|
|
|
|
writer.writeToken("{");
|
|
writer.nextLine();
|
|
|
|
if(Brush::m_type == eBrushTypeQuake3BP)
|
|
{
|
|
writer.writeToken("brushDef");
|
|
writer.nextLine();
|
|
writer.writeToken("{");
|
|
writer.nextLine();
|
|
}
|
|
|
|
if(Brush::m_type == eBrushTypeDoom3 || Brush::m_type == eBrushTypeQuake4)
|
|
{
|
|
writer.writeToken("brushDef3");
|
|
writer.nextLine();
|
|
writer.writeToken("{");
|
|
writer.nextLine();
|
|
}
|
|
|
|
for(Brush::const_iterator i = m_brush.begin(); i != m_brush.end(); ++i)
|
|
{
|
|
const Face& face = *(*i);
|
|
|
|
if(face.contributes())
|
|
{
|
|
switch(Brush::m_type)
|
|
{
|
|
case eBrushTypeDoom3:
|
|
{
|
|
Doom3FaceTokenExporter exporter(face);
|
|
exporter.exportTokens(writer);
|
|
}
|
|
break;
|
|
case eBrushTypeQuake4:
|
|
{
|
|
Quake4FaceTokenExporter exporter(face);
|
|
exporter.exportTokens(writer);
|
|
}
|
|
break;
|
|
case eBrushTypeQuake2:
|
|
{
|
|
Quake2FaceTokenExporter exporter(face);
|
|
exporter.exportTokens(writer);
|
|
}
|
|
break;
|
|
case eBrushTypeQuake3:
|
|
{
|
|
Quake3FaceTokenExporter exporter(face);
|
|
exporter.exportTokens(writer);
|
|
}
|
|
break;
|
|
case eBrushTypeQuake3BP:
|
|
{
|
|
Quake3BPFaceTokenExporter exporter(face);
|
|
exporter.exportTokens(writer);
|
|
}
|
|
break;
|
|
case eBrushTypeQuake:
|
|
{
|
|
QuakeFaceTokenExporter exporter(face);
|
|
exporter.exportTokens(writer);
|
|
}
|
|
break;
|
|
case eBrushTypeHalfLife:
|
|
{
|
|
HalfLifeFaceTokenExporter exporter(face);
|
|
exporter.exportTokens(writer);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(Brush::m_type == eBrushTypeQuake3BP || Brush::m_type == eBrushTypeDoom3 || Brush::m_type == eBrushTypeQuake4)
|
|
{
|
|
writer.writeToken("}");
|
|
writer.nextLine();
|
|
}
|
|
|
|
writer.writeToken("}");
|
|
writer.nextLine();
|
|
}
|
|
};
|
|
|
|
|
|
#endif
|