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https://github.com/UberGames/GtkRadiant.git
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5526da8cdc
and mathlib.h (the regression tests have not been removed). Trunk is now restored to a state that it was in before I started trying to fix the math accuracy errors in q3map2. Commits r363 and r371 were "correct" and did improve math accuracy significantly, but unfortunately the underlying cause of math accuracy issues is something else, which is being addressed in branch Rambetter-math-fix-experiments currently. I'm taking the BSD approach here, which is "we not going to partially fix the problem. it's all or nothing". Otherwise it's just too risky in my opinion. I don't like playing Whack-A-Mole. Someday, we might merge Rambetter-math-fix-experiments branch to trunk. Sorry about all these needless commits to trunk. git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@390 8a3a26a2-13c4-0310-b231-cf6edde360e5 |
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bbox.c | ||
linear.c | ||
m4x4.c | ||
mathlib.c | ||
mathlib.vcproj | ||
mathlib_VC9.vcproj | ||
ray.c |