gtkradiant/tools/quake3/q3map2
TTimo 94199c49dc fix windows compile, it's possible the linux build broke and will need misc tweaks. you need a new GtkR-1.6-deps.zip
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@227 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-18 17:47:38 +00:00
..
.cvsignore transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
brush.c eol style 2007-11-04 03:47:06 +00:00
brush_primit.c eol style 2007-11-04 03:47:06 +00:00
bsp.c eol style 2007-11-04 03:47:06 +00:00
bspfile_abstract.c eol style 2007-11-04 03:47:06 +00:00
bspfile_ibsp.c eol style 2007-11-04 03:47:06 +00:00
bspfile_rbsp.c eol style 2007-11-04 03:47:06 +00:00
changelog.q3map1 transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
changelog.q3map2.txt more eol-style 2007-11-04 03:57:33 +00:00
convert_ase.c eol style 2007-11-04 03:47:06 +00:00
convert_map.c eol style 2007-11-04 03:47:06 +00:00
decals.c eol style 2007-11-04 03:47:06 +00:00
facebsp.c eol style 2007-11-04 03:47:06 +00:00
fog.c eol style 2007-11-04 03:47:06 +00:00
game_ef.h eol style 2007-11-04 03:47:06 +00:00
game_ja.h eol style 2007-11-04 03:47:06 +00:00
game_jk2.h eol style 2007-11-04 03:47:06 +00:00
game_quake3.h eol style 2007-11-04 03:47:06 +00:00
game_sof2.h eol style 2007-11-04 03:47:06 +00:00
game_t.h eol style 2007-11-04 03:47:06 +00:00
game_tenebrae.h eol style 2007-11-04 03:47:06 +00:00
game_wolf.h eol style 2007-11-04 03:47:06 +00:00
game_wolfet.h eol style 2007-11-04 03:47:06 +00:00
image.c eol style 2007-11-04 03:47:06 +00:00
leakfile.c eol style 2007-11-04 03:47:06 +00:00
light.c eol style 2007-11-04 03:47:06 +00:00
light_bounce.c eol style 2007-11-04 03:47:06 +00:00
light_shadows.c eol style 2007-11-04 03:47:06 +00:00
light_trace.c eol style 2007-11-04 03:47:06 +00:00
light_ydnar.c eol style 2007-11-04 03:47:06 +00:00
lightmaps.c eol style 2007-11-04 03:47:06 +00:00
lightmaps_ydnar.c eol style 2007-11-04 03:47:06 +00:00
listen.pl ... 2007-11-04 04:08:17 +00:00
main.c eol style 2007-11-04 03:47:06 +00:00
map.c eol style 2007-11-04 03:47:06 +00:00
mesh.c from nxn 2007-11-04 03:59:18 +00:00
model.c eol style 2007-11-04 03:47:06 +00:00
patch.c eol style 2007-11-04 03:47:06 +00:00
path_init.c eol style 2007-11-04 03:47:06 +00:00
portals.c eol style 2007-11-04 03:47:06 +00:00
prtfile.c eol style 2007-11-04 03:47:06 +00:00
q3map2.h towards compiling on windows again 2008-02-28 16:47:26 +00:00
q3map2.ico transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
q3map2.rc transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
q3map2.vcproj fix windows compile, it's possible the linux build broke and will need misc tweaks. you need a new GtkR-1.6-deps.zip 2008-03-18 17:47:38 +00:00
shaders.c eol style 2007-11-04 03:47:06 +00:00
surface.c eol style 2007-11-04 03:47:06 +00:00
surface_extra.c eol style 2007-11-04 03:47:06 +00:00
surface_foliage.c eol style 2007-11-04 03:47:06 +00:00
surface_fur.c eol style 2007-11-04 03:47:06 +00:00
surface_meta.c eol style 2007-11-04 03:47:06 +00:00
tjunction.c eol style 2007-11-04 03:47:06 +00:00
tree.c eol style 2007-11-04 03:47:06 +00:00
vis.c eol style 2007-11-04 03:47:06 +00:00
visflow.c eol style 2007-11-04 03:47:06 +00:00
writebsp.c eol style 2007-11-04 03:47:06 +00:00