mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-29 23:22:23 +00:00
368 lines
9.7 KiB
C++
368 lines
9.7 KiB
C++
/*
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Copyright (c) 2002 Forest "LordHavoc" Hale
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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Redistributions of source code must retain the above copyright notice, this list
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of conditions and the following disclaimer.
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Redistributions in binary form must reproduce the above copyright notice, this
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list of conditions and the following disclaimer in the documentation and/or
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other materials provided with the distribution.
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Neither the name of Forest Hale nor the names of other contributors may be used
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to endorse or promote products derived from this software without specific prior
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written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT,INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "stdafx.h"
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#include "str.h"
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static byte *row1 = NULL, *row2 = NULL;
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static int rowsize = 0;
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void R_ResampleTextureLerpLine( byte *in, byte *out, int inwidth, int outwidth, int bytesperpixel ){
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int j, xi, oldx = 0, f, fstep, endx, lerp;
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#define LERPBYTE( i ) out[i] = (byte) ( ( ( ( row2[i] - row1[i] ) * lerp ) >> 16 ) + row1[i] )
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fstep = (int) ( inwidth * 65536.0f / outwidth );
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endx = ( inwidth - 1 );
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if ( bytesperpixel == 4 ) {
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for ( j = 0,f = 0; j < outwidth; j++, f += fstep )
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{
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xi = f >> 16;
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if ( xi != oldx ) {
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in += ( xi - oldx ) * 4;
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oldx = xi;
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}
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if ( xi < endx ) {
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lerp = f & 0xFFFF;
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*out++ = (byte) ( ( ( ( in[4] - in[0] ) * lerp ) >> 16 ) + in[0] );
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*out++ = (byte) ( ( ( ( in[5] - in[1] ) * lerp ) >> 16 ) + in[1] );
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*out++ = (byte) ( ( ( ( in[6] - in[2] ) * lerp ) >> 16 ) + in[2] );
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*out++ = (byte) ( ( ( ( in[7] - in[3] ) * lerp ) >> 16 ) + in[3] );
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}
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else // last pixel of the line has no pixel to lerp to
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{
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*out++ = in[0];
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*out++ = in[1];
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*out++ = in[2];
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*out++ = in[3];
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}
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}
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}
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else if ( bytesperpixel == 3 ) {
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for ( j = 0, f = 0; j < outwidth; j++, f += fstep )
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{
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xi = f >> 16;
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if ( xi != oldx ) {
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in += ( xi - oldx ) * 3;
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oldx = xi;
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}
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if ( xi < endx ) {
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lerp = f & 0xFFFF;
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*out++ = (byte) ( ( ( ( in[3] - in[0] ) * lerp ) >> 16 ) + in[0] );
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*out++ = (byte) ( ( ( ( in[4] - in[1] ) * lerp ) >> 16 ) + in[1] );
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*out++ = (byte) ( ( ( ( in[5] - in[2] ) * lerp ) >> 16 ) + in[2] );
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}
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else // last pixel of the line has no pixel to lerp to
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{
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*out++ = in[0];
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*out++ = in[1];
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*out++ = in[2];
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}
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}
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}
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else{
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Sys_Printf( "R_ResampleTextureLerpLine: unsupported bytesperpixel %i\n", bytesperpixel );
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}
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}
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/*
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================
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R_ResampleTexture
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================
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*/
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void R_ResampleTexture( void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight, int bytesperpixel ){
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if ( rowsize < outwidth * bytesperpixel ) {
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if ( row1 ) {
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free( row1 );
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}
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if ( row2 ) {
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free( row2 );
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}
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rowsize = outwidth * bytesperpixel;
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row1 = (byte *)malloc( rowsize );
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row2 = (byte *)malloc( rowsize );
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}
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if ( bytesperpixel == 4 ) {
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int i, j, yi, oldy, f, fstep, lerp, endy = ( inheight - 1 ), inwidth4 = inwidth * 4, outwidth4 = outwidth * 4;
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byte *inrow, *out;
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out = (byte *)outdata;
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fstep = (int) ( inheight * 65536.0f / outheight );
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#define LERPBYTE( i ) out[i] = (byte) ( ( ( ( row2[i] - row1[i] ) * lerp ) >> 16 ) + row1[i] )
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inrow = (byte *)indata;
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oldy = 0;
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R_ResampleTextureLerpLine( inrow, row1, inwidth, outwidth, bytesperpixel );
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R_ResampleTextureLerpLine( inrow + inwidth4, row2, inwidth, outwidth, bytesperpixel );
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for ( i = 0, f = 0; i < outheight; i++,f += fstep )
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{
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yi = f >> 16;
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if ( yi < endy ) {
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lerp = f & 0xFFFF;
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if ( yi != oldy ) {
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inrow = (byte *)indata + inwidth4 * yi;
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if ( yi == oldy + 1 ) {
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memcpy( row1, row2, outwidth4 );
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}
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else{
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R_ResampleTextureLerpLine( inrow, row1, inwidth, outwidth, bytesperpixel );
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}
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R_ResampleTextureLerpLine( inrow + inwidth4, row2, inwidth, outwidth, bytesperpixel );
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oldy = yi;
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}
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j = outwidth - 4;
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while ( j >= 0 )
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{
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LERPBYTE( 0 );
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LERPBYTE( 1 );
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LERPBYTE( 2 );
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LERPBYTE( 3 );
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LERPBYTE( 4 );
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LERPBYTE( 5 );
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LERPBYTE( 6 );
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LERPBYTE( 7 );
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LERPBYTE( 8 );
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LERPBYTE( 9 );
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LERPBYTE( 10 );
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LERPBYTE( 11 );
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LERPBYTE( 12 );
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LERPBYTE( 13 );
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LERPBYTE( 14 );
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LERPBYTE( 15 );
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out += 16;
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row1 += 16;
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row2 += 16;
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j -= 4;
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}
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if ( j & 2 ) {
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LERPBYTE( 0 );
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LERPBYTE( 1 );
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LERPBYTE( 2 );
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LERPBYTE( 3 );
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LERPBYTE( 4 );
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LERPBYTE( 5 );
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LERPBYTE( 6 );
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LERPBYTE( 7 );
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out += 8;
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row1 += 8;
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row2 += 8;
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}
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if ( j & 1 ) {
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LERPBYTE( 0 );
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LERPBYTE( 1 );
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LERPBYTE( 2 );
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LERPBYTE( 3 );
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out += 4;
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row1 += 4;
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row2 += 4;
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}
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row1 -= outwidth4;
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row2 -= outwidth4;
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}
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else
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{
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if ( yi != oldy ) {
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inrow = (byte *)indata + inwidth4 * yi;
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if ( yi == oldy + 1 ) {
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memcpy( row1, row2, outwidth4 );
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}
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else{
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R_ResampleTextureLerpLine( inrow, row1, inwidth, outwidth, bytesperpixel );
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}
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oldy = yi;
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}
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memcpy( out, row1, outwidth4 );
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}
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}
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}
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else if ( bytesperpixel == 3 ) {
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int i, j, yi, oldy, f, fstep, lerp, endy = ( inheight - 1 ), inwidth3 = inwidth * 3, outwidth3 = outwidth * 3;
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byte *inrow, *out;
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out = (byte *)outdata;
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fstep = (int) ( inheight * 65536.0f / outheight );
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#define LERPBYTE( i ) out[i] = (byte) ( ( ( ( row2[i] - row1[i] ) * lerp ) >> 16 ) + row1[i] )
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inrow = (byte *)indata;
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oldy = 0;
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R_ResampleTextureLerpLine( inrow, row1, inwidth, outwidth, bytesperpixel );
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R_ResampleTextureLerpLine( inrow + inwidth3, row2, inwidth, outwidth, bytesperpixel );
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for ( i = 0, f = 0; i < outheight; i++,f += fstep )
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{
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yi = f >> 16;
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if ( yi < endy ) {
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lerp = f & 0xFFFF;
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if ( yi != oldy ) {
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inrow = (byte *)indata + inwidth3 * yi;
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if ( yi == oldy + 1 ) {
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memcpy( row1, row2, outwidth3 );
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}
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else{
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R_ResampleTextureLerpLine( inrow, row1, inwidth, outwidth, bytesperpixel );
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}
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R_ResampleTextureLerpLine( inrow + inwidth3, row2, inwidth, outwidth, bytesperpixel );
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oldy = yi;
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}
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j = outwidth - 4;
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while ( j >= 0 )
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{
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LERPBYTE( 0 );
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LERPBYTE( 1 );
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LERPBYTE( 2 );
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LERPBYTE( 3 );
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LERPBYTE( 4 );
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LERPBYTE( 5 );
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LERPBYTE( 6 );
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LERPBYTE( 7 );
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LERPBYTE( 8 );
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LERPBYTE( 9 );
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LERPBYTE( 10 );
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LERPBYTE( 11 );
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out += 12;
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row1 += 12;
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row2 += 12;
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j -= 4;
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}
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if ( j & 2 ) {
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LERPBYTE( 0 );
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LERPBYTE( 1 );
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LERPBYTE( 2 );
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LERPBYTE( 3 );
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LERPBYTE( 4 );
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LERPBYTE( 5 );
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out += 6;
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row1 += 6;
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row2 += 6;
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}
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if ( j & 1 ) {
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LERPBYTE( 0 );
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LERPBYTE( 1 );
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LERPBYTE( 2 );
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out += 3;
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row1 += 3;
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row2 += 3;
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}
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row1 -= outwidth3;
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row2 -= outwidth3;
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}
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else
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{
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if ( yi != oldy ) {
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inrow = (byte *)indata + inwidth3 * yi;
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if ( yi == oldy + 1 ) {
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memcpy( row1, row2, outwidth3 );
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}
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else{
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R_ResampleTextureLerpLine( inrow, row1, inwidth, outwidth, bytesperpixel );
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}
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oldy = yi;
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}
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memcpy( out, row1, outwidth3 );
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}
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}
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}
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else{
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Sys_Printf( "R_ResampleTexture: unsupported bytesperpixel %i\n", bytesperpixel );
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}
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}
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// in can be the same as out
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void GL_MipReduce( byte *in, byte *out, int width, int height, int destwidth, int destheight ){
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int x, y, width2, height2, nextrow;
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if ( width > destwidth ) {
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if ( height > destheight ) {
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// reduce both
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width2 = width >> 1;
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height2 = height >> 1;
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nextrow = width << 2;
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for ( y = 0; y < height2; y++ )
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{
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for ( x = 0; x < width2; x++ )
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{
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out[0] = (byte) ( ( in[0] + in[4] + in[nextrow ] + in[nextrow + 4] ) >> 2 );
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out[1] = (byte) ( ( in[1] + in[5] + in[nextrow + 1] + in[nextrow + 5] ) >> 2 );
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out[2] = (byte) ( ( in[2] + in[6] + in[nextrow + 2] + in[nextrow + 6] ) >> 2 );
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out[3] = (byte) ( ( in[3] + in[7] + in[nextrow + 3] + in[nextrow + 7] ) >> 2 );
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out += 4;
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in += 8;
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}
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in += nextrow; // skip a line
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}
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}
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else
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{
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// reduce width
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width2 = width >> 1;
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for ( y = 0; y < height; y++ )
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{
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for ( x = 0; x < width2; x++ )
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{
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out[0] = (byte) ( ( in[0] + in[4] ) >> 1 );
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out[1] = (byte) ( ( in[1] + in[5] ) >> 1 );
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out[2] = (byte) ( ( in[2] + in[6] ) >> 1 );
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out[3] = (byte) ( ( in[3] + in[7] ) >> 1 );
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out += 4;
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in += 8;
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}
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}
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}
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}
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else
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{
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if ( height > destheight ) {
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// reduce height
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height2 = height >> 1;
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nextrow = width << 2;
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for ( y = 0; y < height2; y++ )
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{
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for ( x = 0; x < width; x++ )
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{
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out[0] = (byte) ( ( in[0] + in[nextrow ] ) >> 1 );
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out[1] = (byte) ( ( in[1] + in[nextrow + 1] ) >> 1 );
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out[2] = (byte) ( ( in[2] + in[nextrow + 2] ) >> 1 );
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out[3] = (byte) ( ( in[3] + in[nextrow + 3] ) >> 1 );
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out += 4;
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in += 4;
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}
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in += nextrow; // skip a line
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}
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}
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else{
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Sys_Printf( "GL_MipReduce: desired size already achieved\n" );
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}
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}
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}
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