gtkradiant/radiant/xywindow.h
TTimo 8037810110 transfer from internal tree r5311 branches/1.4-gpl
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@177 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-09-12 18:54:28 +00:00

194 lines
5.7 KiB
C++

/*
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _XYWINDOW_H_
#define _XYWINDOW_H_
#include "qe3.h"
#include "camwindow.h"
#include "glwindow.h"
const int SCALE_X = 0x01;
const int SCALE_Y = 0x02;
const int SCALE_Z = 0x04;
typedef void (PFNPathCallback)(bool, int);
// as i didn't really encapsulate anything this
// should really be a struct..
class ClipPoint
{
public:
ClipPoint(){ Reset(); };
void Reset(){ m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0; m_bSet = false; m_pVec3 = NULL;};
bool Set(){ return m_bSet; };
void Set(bool b) { m_bSet = b; };
void UpdatePointPtr() { if (m_pVec3) VectorCopy(m_ptClip, *m_pVec3); };
void SetPointPtr(vec3_t* p) { m_pVec3 = p; };
vec3_t m_ptClip; // the 3d point
vec3_t* m_pVec3; // optional ptr for 3rd party updates
int m_ptScreenX, m_ptScreenY; // the onscreen xy point (for mousability)
bool m_bSet;
operator vec3_t&() {return m_ptClip;};
operator vec3_t*() {return &m_ptClip;};
/*! Draw clip/path point with rasterized number label */
void Draw(float fScale, int num);
/*! Draw clip/path point with rasterized string label */
void Draw(float fScale, const char *label);
};
class XYWnd : public GLWindow
{
public:
XYWnd();
virtual ~XYWnd() { }
public:
bool AreaSelectOK();
vec3_t& RotateOrigin();
vec3_t& Rotation();
void UndoClear();
bool UndoAvailable();
void KillPathMode();
void Undo();
void UndoCopy();
void Copy();
void Paste();
void Redraw(unsigned int nBits);
void VectorCopyXY(vec3_t in, vec3_t out);
void PositionView();
void FlipClip();
void SplitClip();
void Clip();
vec3_t& GetOrigin();
void SetOrigin(vec3_t org); // PGM
void XY_Init();
void XY_Overlay();
void XY_Draw();
void DrawZIcon();
void DrawRotateIcon();
void DrawCameraIcon();
void XY_DrawBlockGrid();
void XY_DrawGrid();
void XY_MouseMoved (int x, int y, int buttons);
// TTimo: FIXME: was experimental stuff to track possible endless loop issues
// void XY_MouseMovedRec (int x, int y, int buttons);
void NewBrushDrag (int x, int y);
qboolean DragDelta (int x, int y, vec3_t move);
void XY_MouseUp(int x, int y, int buttons);
void XY_MouseDown (int x, int y, int buttons);
void XY_ToGridPoint (int x, int y, vec3_t point);
void XY_ToPoint (int x, int y, vec3_t point);
void SnapToPoint (int x, int y, vec3_t point);
void SetActive(bool b) {m_bActive = b;};
bool Active() {return m_bActive;};
void DropClipPoint(guint32 nFlags, int pointx, int pointy);
bool RogueClipMode();
bool ClipMode();
void SetClipMode(bool bMode);
void RetainClipMode(bool bMode);
bool RotateMode();
bool SetRotateMode(bool bMode);
bool ScaleMode();
void SetScaleMode(bool bMode);
bool PathMode();
void DropPathPoint(guint32 nFlags, int pointx, int pointy);
bool PointMode();
// void AddPointPoint(guint32 nFlags, vec3_t* pVec);
void SetPointMode(bool b);
void SetViewType(int n);
bool m_bActive;
protected:
int m_nUpdateBits;
int m_nWidth;
int m_nHeight;
bool m_bTiming;
float m_fScale;
float m_TopClip;
float m_BottomClip;
bool m_bDirty;
vec3_t m_vOrigin;
int m_ptCursorX, m_ptCursorY;
bool m_bRButtonDown;
int m_nButtonstate;
int m_nPressx;
int m_nPressy;
vec3_t m_vPressdelta;
bool m_bPress_selection;
friend class CamWnd;
private:
// this is unique for all views
static GtkWidget* m_mnuDrop;
int m_nViewType;
int m_nScrollFlags;
int m_ptDragX, m_ptDragY;
int m_ptDragAdjX, m_ptDragAdjY;
int m_ptDragTotalX, m_ptDragTotalY;
void OriginalButtonUp(guint32 nFlags, int point, int pointy);
void OriginalButtonDown(guint32 nFlags, int point, int pointy);
// void ProduceSplits(brush_t** pFront, brush_t** pBack);
void PlanePointsFromClipPoints(vec3_t planepts[3], brush_t *pBrush);
void ProduceSplitLists();
void HandleDrop();
void PaintSizeInfo(int nDim1, int nDim2, vec3_t vMinBounds, vec3_t vMaxBounds);
int m_ptDownX, m_ptDownY;
public:
void OnEntityCreate(const char* item);
int GetViewType() {return m_nViewType; }
void SetScale(float f) {m_fScale = f;}
float Scale() {return m_fScale;}
int Width() {return m_nWidth;}
int Height() {return m_nHeight;}
protected:
void OnCreate ();
void OnExpose ();
void OnLButtonDown(guint32 flags, int pointx, int pointy);
void OnRButtonDown(guint32 flags, int pointx, int pointy);
void OnMButtonDown(guint32 flags, int pointx, int pointy);
void OnLButtonUp(guint32 flags, int pointx, int pointy);
void OnRButtonUp(guint32 flags, int pointx, int pointy);
void OnMButtonUp(guint32 flags, int pointx, int pointy);
void OnMouseMove(guint32 nFlags, int pointx, int pointy);
void OnMouseWheel(bool bUp);
void OnSize (int cx, int cy);
void OnTimer();
private:
XORRectangle m_XORRectangle;
};
#endif // _XYWINDOW_H_