mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-22 20:02:42 +00:00
8037810110
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@177 8a3a26a2-13c4-0310-b231-cf6edde360e5
806 lines
38 KiB
C
806 lines
38 KiB
C
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*
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IGL tp QGL mapping header
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Copyright (C) 2002 Splash Damage Ltd.
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*/
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#ifndef _IGL_TO_QGL_H_
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#define _IGL_TO_QGL_H_
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#ifdef _WIN32
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#include <wtypes.h>
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#endif
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enum VIEWTYPE {YZ, XZ, XY};
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#include "igl.h"
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#ifndef APIENTRY
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#define APIENTRY
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#endif
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void ( APIENTRY * qglAccum )(GLenum op, GLfloat value);
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void ( APIENTRY * qglAlphaFunc )(GLenum func, GLclampf ref);
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GLboolean ( APIENTRY * qglAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences);
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void ( APIENTRY * qglArrayElement )(GLint i);
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void ( APIENTRY * qglBegin )(GLenum mode);
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void ( APIENTRY * qglBindTexture )(GLenum target, GLuint texture);
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void ( APIENTRY * qglBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
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void ( APIENTRY * qglBlendFunc )(GLenum sfactor, GLenum dfactor);
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void ( APIENTRY * qglCallList )(GLuint list);
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void ( APIENTRY * qglCallLists )(GLsizei n, GLenum type, const GLvoid *lists);
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void ( APIENTRY * qglClear )(GLbitfield mask);
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void ( APIENTRY * qglClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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void ( APIENTRY * qglClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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void ( APIENTRY * qglClearDepth )(GLclampd depth);
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void ( APIENTRY * qglClearIndex )(GLfloat c);
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void ( APIENTRY * qglClearStencil )(GLint s);
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void ( APIENTRY * qglClipPlane )(GLenum plane, const GLdouble *equation);
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void ( APIENTRY * qglColor3b )(GLbyte red, GLbyte green, GLbyte blue);
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void ( APIENTRY * qglColor3bv )(const GLbyte *v);
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void ( APIENTRY * qglColor3d )(GLdouble red, GLdouble green, GLdouble blue);
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void ( APIENTRY * qglColor3dv )(const GLdouble *v);
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void ( APIENTRY * qglColor3f )(GLfloat red, GLfloat green, GLfloat blue);
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void ( APIENTRY * qglColor3fv )(const GLfloat *v);
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void ( APIENTRY * qglColor3i )(GLint red, GLint green, GLint blue);
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void ( APIENTRY * qglColor3iv )(const GLint *v);
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void ( APIENTRY * qglColor3s )(GLshort red, GLshort green, GLshort blue);
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void ( APIENTRY * qglColor3sv )(const GLshort *v);
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void ( APIENTRY * qglColor3ub )(GLubyte red, GLubyte green, GLubyte blue);
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void ( APIENTRY * qglColor3ubv )(const GLubyte *v);
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void ( APIENTRY * qglColor3ui )(GLuint red, GLuint green, GLuint blue);
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void ( APIENTRY * qglColor3uiv )(const GLuint *v);
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void ( APIENTRY * qglColor3us )(GLushort red, GLushort green, GLushort blue);
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void ( APIENTRY * qglColor3usv )(const GLushort *v);
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void ( APIENTRY * qglColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
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void ( APIENTRY * qglColor4bv )(const GLbyte *v);
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void ( APIENTRY * qglColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
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void ( APIENTRY * qglColor4dv )(const GLdouble *v);
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void ( APIENTRY * qglColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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void ( APIENTRY * qglColor4fv )(const GLfloat *v);
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void ( APIENTRY * qglColor4i )(GLint red, GLint green, GLint blue, GLint alpha);
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void ( APIENTRY * qglColor4iv )(const GLint *v);
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void ( APIENTRY * qglColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha);
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void ( APIENTRY * qglColor4sv )(const GLshort *v);
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void ( APIENTRY * qglColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
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void ( APIENTRY * qglColor4ubv )(const GLubyte *v);
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void ( APIENTRY * qglColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha);
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void ( APIENTRY * qglColor4uiv )(const GLuint *v);
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void ( APIENTRY * qglColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha);
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void ( APIENTRY * qglColor4usv )(const GLushort *v);
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void ( APIENTRY * qglColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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void ( APIENTRY * qglColorMaterial )(GLenum face, GLenum mode);
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void ( APIENTRY * qglColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
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void ( APIENTRY * qglCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
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void ( APIENTRY * qglCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
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void ( APIENTRY * qglCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
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void ( APIENTRY * qglCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
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void ( APIENTRY * qglCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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void ( APIENTRY * qglCullFace )(GLenum mode);
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void ( APIENTRY * qglDeleteLists )(GLuint list, GLsizei range);
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void ( APIENTRY * qglDeleteTextures )(GLsizei n, const GLuint *textures);
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void ( APIENTRY * qglDepthFunc )(GLenum func);
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void ( APIENTRY * qglDepthMask )(GLboolean flag);
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void ( APIENTRY * qglDepthRange )(GLclampd zNear, GLclampd zFar);
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void ( APIENTRY * qglDisable )(GLenum cap);
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void ( APIENTRY * qglDisableClientState )(GLenum array);
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void ( APIENTRY * qglDrawArrays )(GLenum mode, GLint first, GLsizei count);
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void ( APIENTRY * qglDrawBuffer )(GLenum mode);
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void ( APIENTRY * qglDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
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void ( APIENTRY * qglDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
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void ( APIENTRY * qglEdgeFlag )(GLboolean flag);
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void ( APIENTRY * qglEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer);
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void ( APIENTRY * qglEdgeFlagv )(const GLboolean *flag);
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void ( APIENTRY * qglEnable )(GLenum cap);
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void ( APIENTRY * qglEnableClientState )(GLenum array);
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void ( APIENTRY * qglEnd )(void);
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void ( APIENTRY * qglEndList )(void);
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void ( APIENTRY * qglEvalCoord1d )(GLdouble u);
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void ( APIENTRY * qglEvalCoord1dv )(const GLdouble *u);
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void ( APIENTRY * qglEvalCoord1f )(GLfloat u);
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void ( APIENTRY * qglEvalCoord1fv )(const GLfloat *u);
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void ( APIENTRY * qglEvalCoord2d )(GLdouble u, GLdouble v);
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void ( APIENTRY * qglEvalCoord2dv )(const GLdouble *u);
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void ( APIENTRY * qglEvalCoord2f )(GLfloat u, GLfloat v);
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void ( APIENTRY * qglEvalCoord2fv )(const GLfloat *u);
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void ( APIENTRY * qglEvalMesh1 )(GLenum mode, GLint i1, GLint i2);
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void ( APIENTRY * qglEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
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void ( APIENTRY * qglEvalPoint1 )(GLint i);
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void ( APIENTRY * qglEvalPoint2 )(GLint i, GLint j);
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void ( APIENTRY * qglFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer);
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void ( APIENTRY * qglFinish )(void);
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void ( APIENTRY * qglFlush )(void);
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void ( APIENTRY * qglFogf )(GLenum pname, GLfloat param);
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void ( APIENTRY * qglFogfv )(GLenum pname, const GLfloat *params);
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void ( APIENTRY * qglFogi )(GLenum pname, GLint param);
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void ( APIENTRY * qglFogiv )(GLenum pname, const GLint *params);
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void ( APIENTRY * qglFrontFace )(GLenum mode);
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void ( APIENTRY * qglFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
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GLuint ( APIENTRY * qglGenLists )(GLsizei range);
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void ( APIENTRY * qglGenTextures )(GLsizei n, GLuint *textures);
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void ( APIENTRY * qglGetBooleanv )(GLenum pname, GLboolean *params);
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void ( APIENTRY * qglGetClipPlane )(GLenum plane, GLdouble *equation);
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void ( APIENTRY * qglGetDoublev )(GLenum pname, GLdouble *params);
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GLenum ( APIENTRY * qglGetError )(void);
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void ( APIENTRY * qglGetFloatv )(GLenum pname, GLfloat *params);
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void ( APIENTRY * qglGetIntegerv )(GLenum pname, GLint *params);
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void ( APIENTRY * qglGetLightfv )(GLenum light, GLenum pname, GLfloat *params);
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void ( APIENTRY * qglGetLightiv )(GLenum light, GLenum pname, GLint *params);
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void ( APIENTRY * qglGetMapdv )(GLenum target, GLenum query, GLdouble *v);
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void ( APIENTRY * qglGetMapfv )(GLenum target, GLenum query, GLfloat *v);
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void ( APIENTRY * qglGetMapiv )(GLenum target, GLenum query, GLint *v);
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void ( APIENTRY * qglGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params);
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void ( APIENTRY * qglGetMaterialiv )(GLenum face, GLenum pname, GLint *params);
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void ( APIENTRY * qglGetPixelMapfv )(GLenum map, GLfloat *values);
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void ( APIENTRY * qglGetPixelMapuiv )(GLenum map, GLuint *values);
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void ( APIENTRY * qglGetPixelMapusv )(GLenum map, GLushort *values);
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void ( APIENTRY * qglGetPointerv )(GLenum pname, GLvoid* *params);
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void ( APIENTRY * qglGetPolygonStipple )(GLubyte *mask);
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const GLubyte * ( APIENTRY * qglGetString )(GLenum name);
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void ( APIENTRY * qglGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params);
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void ( APIENTRY * qglGetTexEnviv )(GLenum target, GLenum pname, GLint *params);
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void ( APIENTRY * qglGetTexGendv )(GLenum coord, GLenum pname, GLdouble *params);
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void ( APIENTRY * qglGetTexGenfv )(GLenum coord, GLenum pname, GLfloat *params);
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void ( APIENTRY * qglGetTexGeniv )(GLenum coord, GLenum pname, GLint *params);
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void ( APIENTRY * qglGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
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void ( APIENTRY * qglGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params);
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void ( APIENTRY * qglGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params);
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void ( APIENTRY * qglGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params);
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void ( APIENTRY * qglGetTexParameteriv )(GLenum target, GLenum pname, GLint *params);
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void ( APIENTRY * qglHint )(GLenum target, GLenum mode);
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void ( APIENTRY * qglIndexMask )(GLuint mask);
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void ( APIENTRY * qglIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
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void ( APIENTRY * qglIndexd )(GLdouble c);
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void ( APIENTRY * qglIndexdv )(const GLdouble *c);
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void ( APIENTRY * qglIndexf )(GLfloat c);
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void ( APIENTRY * qglIndexfv )(const GLfloat *c);
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void ( APIENTRY * qglIndexi )(GLint c);
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void ( APIENTRY * qglIndexiv )(const GLint *c);
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void ( APIENTRY * qglIndexs )(GLshort c);
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void ( APIENTRY * qglIndexsv )(const GLshort *c);
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void ( APIENTRY * qglIndexub )(GLubyte c);
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void ( APIENTRY * qglIndexubv )(const GLubyte *c);
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void ( APIENTRY * qglInitNames )(void);
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void ( APIENTRY * qglInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer);
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GLboolean ( APIENTRY * qglIsEnabled )(GLenum cap);
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GLboolean ( APIENTRY * qglIsList )(GLuint list);
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GLboolean ( APIENTRY * qglIsTexture )(GLuint texture);
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void ( APIENTRY * qglLightModelf )(GLenum pname, GLfloat param);
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void ( APIENTRY * qglLightModelfv )(GLenum pname, const GLfloat *params);
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void ( APIENTRY * qglLightModeli )(GLenum pname, GLint param);
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void ( APIENTRY * qglLightModeliv )(GLenum pname, const GLint *params);
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void ( APIENTRY * qglLightf )(GLenum light, GLenum pname, GLfloat param);
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void ( APIENTRY * qglLightfv )(GLenum light, GLenum pname, const GLfloat *params);
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void ( APIENTRY * qglLighti )(GLenum light, GLenum pname, GLint param);
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void ( APIENTRY * qglLightiv )(GLenum light, GLenum pname, const GLint *params);
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void ( APIENTRY * qglLineStipple )(GLint factor, GLushort pattern);
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void ( APIENTRY * qglLineWidth )(GLfloat width);
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void ( APIENTRY * qglListBase )(GLuint base);
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void ( APIENTRY * qglLoadIdentity )(void);
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void ( APIENTRY * qglLoadMatrixd )(const GLdouble *m);
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void ( APIENTRY * qglLoadMatrixf )(const GLfloat *m);
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void ( APIENTRY * qglLoadName )(GLuint name);
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void ( APIENTRY * qglLogicOp )(GLenum opcode);
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void ( APIENTRY * qglMap1d )(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
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void ( APIENTRY * qglMap1f )(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
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void ( APIENTRY * qglMap2d )(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
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void ( APIENTRY * qglMap2f )(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
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void ( APIENTRY * qglMapGrid1d )(GLint un, GLdouble u1, GLdouble u2);
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void ( APIENTRY * qglMapGrid1f )(GLint un, GLfloat u1, GLfloat u2);
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void ( APIENTRY * qglMapGrid2d )(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
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void ( APIENTRY * qglMapGrid2f )(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
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void ( APIENTRY * qglMaterialf )(GLenum face, GLenum pname, GLfloat param);
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void ( APIENTRY * qglMaterialfv )(GLenum face, GLenum pname, const GLfloat *params);
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void ( APIENTRY * qglMateriali )(GLenum face, GLenum pname, GLint param);
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void ( APIENTRY * qglMaterialiv )(GLenum face, GLenum pname, const GLint *params);
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void ( APIENTRY * qglMatrixMode )(GLenum mode);
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void ( APIENTRY * qglMultMatrixd )(const GLdouble *m);
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void ( APIENTRY * qglMultMatrixf )(const GLfloat *m);
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void ( APIENTRY * qglNewList )(GLuint list, GLenum mode);
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void ( APIENTRY * qglNormal3b )(GLbyte nx, GLbyte ny, GLbyte nz);
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void ( APIENTRY * qglNormal3bv )(const GLbyte *v);
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void ( APIENTRY * qglNormal3d )(GLdouble nx, GLdouble ny, GLdouble nz);
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void ( APIENTRY * qglNormal3dv )(const GLdouble *v);
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void ( APIENTRY * qglNormal3f )(GLfloat nx, GLfloat ny, GLfloat nz);
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void ( APIENTRY * qglNormal3fv )(const GLfloat *v);
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void ( APIENTRY * qglNormal3i )(GLint nx, GLint ny, GLint nz);
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void ( APIENTRY * qglNormal3iv )(const GLint *v);
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void ( APIENTRY * qglNormal3s )(GLshort nx, GLshort ny, GLshort nz);
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void ( APIENTRY * qglNormal3sv )(const GLshort *v);
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void ( APIENTRY * qglNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
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void ( APIENTRY * qglOrtho )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
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void ( APIENTRY * qglPassThrough )(GLfloat token);
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void ( APIENTRY * qglPixelMapfv )(GLenum map, GLsizei mapsize, const GLfloat *values);
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void ( APIENTRY * qglPixelMapuiv )(GLenum map, GLsizei mapsize, const GLuint *values);
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void ( APIENTRY * qglPixelMapusv )(GLenum map, GLsizei mapsize, const GLushort *values);
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void ( APIENTRY * qglPixelStoref )(GLenum pname, GLfloat param);
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void ( APIENTRY * qglPixelStorei )(GLenum pname, GLint param);
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void ( APIENTRY * qglPixelTransferf )(GLenum pname, GLfloat param);
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void ( APIENTRY * qglPixelTransferi )(GLenum pname, GLint param);
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void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor);
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void ( APIENTRY * qglPointSize )(GLfloat size);
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void ( APIENTRY * qglPolygonMode )(GLenum face, GLenum mode);
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void ( APIENTRY * qglPolygonOffset )(GLfloat factor, GLfloat units);
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void ( APIENTRY * qglPolygonStipple )(const GLubyte *mask);
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void ( APIENTRY * qglPopAttrib )(void);
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void ( APIENTRY * qglPopClientAttrib )(void);
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void ( APIENTRY * qglPopMatrix )(void);
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void ( APIENTRY * qglPopName )(void);
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void ( APIENTRY * qglPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities);
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void ( APIENTRY * qglPushAttrib )(GLbitfield mask);
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void ( APIENTRY * qglPushClientAttrib )(GLbitfield mask);
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void ( APIENTRY * qglPushMatrix )(void);
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void ( APIENTRY * qglPushName )(GLuint name);
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void ( APIENTRY * qglRasterPos2d )(GLdouble x, GLdouble y);
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void ( APIENTRY * qglRasterPos2dv )(const GLdouble *v);
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void ( APIENTRY * qglRasterPos2f )(GLfloat x, GLfloat y);
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void ( APIENTRY * qglRasterPos2fv )(const GLfloat *v);
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void ( APIENTRY * qglRasterPos2i )(GLint x, GLint y);
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void ( APIENTRY * qglRasterPos2iv )(const GLint *v);
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void ( APIENTRY * qglRasterPos2s )(GLshort x, GLshort y);
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void ( APIENTRY * qglRasterPos2sv )(const GLshort *v);
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void ( APIENTRY * qglRasterPos3d )(GLdouble x, GLdouble y, GLdouble z);
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void ( APIENTRY * qglRasterPos3dv )(const GLdouble *v);
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void ( APIENTRY * qglRasterPos3f )(GLfloat x, GLfloat y, GLfloat z);
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void ( APIENTRY * qglRasterPos3fv )(const GLfloat *v);
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void ( APIENTRY * qglRasterPos3i )(GLint x, GLint y, GLint z);
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void ( APIENTRY * qglRasterPos3iv )(const GLint *v);
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void ( APIENTRY * qglRasterPos3s )(GLshort x, GLshort y, GLshort z);
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void ( APIENTRY * qglRasterPos3sv )(const GLshort *v);
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void ( APIENTRY * qglRasterPos4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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void ( APIENTRY * qglRasterPos4dv )(const GLdouble *v);
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void ( APIENTRY * qglRasterPos4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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void ( APIENTRY * qglRasterPos4fv )(const GLfloat *v);
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void ( APIENTRY * qglRasterPos4i )(GLint x, GLint y, GLint z, GLint w);
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void ( APIENTRY * qglRasterPos4iv )(const GLint *v);
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void ( APIENTRY * qglRasterPos4s )(GLshort x, GLshort y, GLshort z, GLshort w);
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void ( APIENTRY * qglRasterPos4sv )(const GLshort *v);
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void ( APIENTRY * qglReadBuffer )(GLenum mode);
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void ( APIENTRY * qglReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
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void ( APIENTRY * qglRectd )(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
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void ( APIENTRY * qglRectdv )(const GLdouble *v1, const GLdouble *v2);
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void ( APIENTRY * qglRectf )(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
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|
void ( APIENTRY * qglRectfv )(const GLfloat *v1, const GLfloat *v2);
|
|
void ( APIENTRY * qglRecti )(GLint x1, GLint y1, GLint x2, GLint y2);
|
|
void ( APIENTRY * qglRectiv )(const GLint *v1, const GLint *v2);
|
|
void ( APIENTRY * qglRects )(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
|
|
void ( APIENTRY * qglRectsv )(const GLshort *v1, const GLshort *v2);
|
|
GLint ( APIENTRY * qglRenderMode )(GLenum mode);
|
|
void ( APIENTRY * qglRotated )(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
|
|
void ( APIENTRY * qglRotatef )(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
|
|
void ( APIENTRY * qglScaled )(GLdouble x, GLdouble y, GLdouble z);
|
|
void ( APIENTRY * qglScalef )(GLfloat x, GLfloat y, GLfloat z);
|
|
void ( APIENTRY * qglScissor )(GLint x, GLint y, GLsizei width, GLsizei height);
|
|
void ( APIENTRY * qglSelectBuffer )(GLsizei size, GLuint *buffer);
|
|
void ( APIENTRY * qglShadeModel )(GLenum mode);
|
|
void ( APIENTRY * qglStencilFunc )(GLenum func, GLint ref, GLuint mask);
|
|
void ( APIENTRY * qglStencilMask )(GLuint mask);
|
|
void ( APIENTRY * qglStencilOp )(GLenum fail, GLenum zfail, GLenum zpass);
|
|
void ( APIENTRY * qglTexCoord1d )(GLdouble s);
|
|
void ( APIENTRY * qglTexCoord1dv )(const GLdouble *v);
|
|
void ( APIENTRY * qglTexCoord1f )(GLfloat s);
|
|
void ( APIENTRY * qglTexCoord1fv )(const GLfloat *v);
|
|
void ( APIENTRY * qglTexCoord1i )(GLint s);
|
|
void ( APIENTRY * qglTexCoord1iv )(const GLint *v);
|
|
void ( APIENTRY * qglTexCoord1s )(GLshort s);
|
|
void ( APIENTRY * qglTexCoord1sv )(const GLshort *v);
|
|
void ( APIENTRY * qglTexCoord2d )(GLdouble s, GLdouble t);
|
|
void ( APIENTRY * qglTexCoord2dv )(const GLdouble *v);
|
|
void ( APIENTRY * qglTexCoord2f )(GLfloat s, GLfloat t);
|
|
void ( APIENTRY * qglTexCoord2fv )(const GLfloat *v);
|
|
void ( APIENTRY * qglTexCoord2i )(GLint s, GLint t);
|
|
void ( APIENTRY * qglTexCoord2iv )(const GLint *v);
|
|
void ( APIENTRY * qglTexCoord2s )(GLshort s, GLshort t);
|
|
void ( APIENTRY * qglTexCoord2sv )(const GLshort *v);
|
|
void ( APIENTRY * qglTexCoord3d )(GLdouble s, GLdouble t, GLdouble r);
|
|
void ( APIENTRY * qglTexCoord3dv )(const GLdouble *v);
|
|
void ( APIENTRY * qglTexCoord3f )(GLfloat s, GLfloat t, GLfloat r);
|
|
void ( APIENTRY * qglTexCoord3fv )(const GLfloat *v);
|
|
void ( APIENTRY * qglTexCoord3i )(GLint s, GLint t, GLint r);
|
|
void ( APIENTRY * qglTexCoord3iv )(const GLint *v);
|
|
void ( APIENTRY * qglTexCoord3s )(GLshort s, GLshort t, GLshort r);
|
|
void ( APIENTRY * qglTexCoord3sv )(const GLshort *v);
|
|
void ( APIENTRY * qglTexCoord4d )(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
|
void ( APIENTRY * qglTexCoord4dv )(const GLdouble *v);
|
|
void ( APIENTRY * qglTexCoord4f )(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
|
void ( APIENTRY * qglTexCoord4fv )(const GLfloat *v);
|
|
void ( APIENTRY * qglTexCoord4i )(GLint s, GLint t, GLint r, GLint q);
|
|
void ( APIENTRY * qglTexCoord4iv )(const GLint *v);
|
|
void ( APIENTRY * qglTexCoord4s )(GLshort s, GLshort t, GLshort r, GLshort q);
|
|
void ( APIENTRY * qglTexCoord4sv )(const GLshort *v);
|
|
void ( APIENTRY * qglTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
void ( APIENTRY * qglTexEnvf )(GLenum target, GLenum pname, GLfloat param);
|
|
void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params);
|
|
void ( APIENTRY * qglTexEnvi )(GLenum target, GLenum pname, GLint param);
|
|
void ( APIENTRY * qglTexEnviv )(GLenum target, GLenum pname, const GLint *params);
|
|
void ( APIENTRY * qglTexGend )(GLenum coord, GLenum pname, GLdouble param);
|
|
void ( APIENTRY * qglTexGendv )(GLenum coord, GLenum pname, const GLdouble *params);
|
|
void ( APIENTRY * qglTexGenf )(GLenum coord, GLenum pname, GLfloat param);
|
|
void ( APIENTRY * qglTexGenfv )(GLenum coord, GLenum pname, const GLfloat *params);
|
|
void ( APIENTRY * qglTexGeni )(GLenum coord, GLenum pname, GLint param);
|
|
void ( APIENTRY * qglTexGeniv )(GLenum coord, GLenum pname, const GLint *params);
|
|
void ( APIENTRY * qglTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
|
void ( APIENTRY * qglTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
|
void ( APIENTRY * qglTexParameterf )(GLenum target, GLenum pname, GLfloat param);
|
|
void ( APIENTRY * qglTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params);
|
|
void ( APIENTRY * qglTexParameteri )(GLenum target, GLenum pname, GLint param);
|
|
void ( APIENTRY * qglTexParameteriv )(GLenum target, GLenum pname, const GLint *params);
|
|
void ( APIENTRY * qglTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
|
|
void ( APIENTRY * qglTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
|
|
void ( APIENTRY * qglTranslated )(GLdouble x, GLdouble y, GLdouble z);
|
|
void ( APIENTRY * qglTranslatef )(GLfloat x, GLfloat y, GLfloat z);
|
|
void ( APIENTRY * qglVertex2d )(GLdouble x, GLdouble y);
|
|
void ( APIENTRY * qglVertex2dv )(const GLdouble *v);
|
|
void ( APIENTRY * qglVertex2f )(GLfloat x, GLfloat y);
|
|
void ( APIENTRY * qglVertex2fv )(const GLfloat *v);
|
|
void ( APIENTRY * qglVertex2i )(GLint x, GLint y);
|
|
void ( APIENTRY * qglVertex2iv )(const GLint *v);
|
|
void ( APIENTRY * qglVertex2s )(GLshort x, GLshort y);
|
|
void ( APIENTRY * qglVertex2sv )(const GLshort *v);
|
|
void ( APIENTRY * qglVertex3d )(GLdouble x, GLdouble y, GLdouble z);
|
|
void ( APIENTRY * qglVertex3dv )(const GLdouble *v);
|
|
void ( APIENTRY * qglVertex3f )(GLfloat x, GLfloat y, GLfloat z);
|
|
void ( APIENTRY * qglVertex3fv )(const GLfloat *v);
|
|
void ( APIENTRY * qglVertex3i )(GLint x, GLint y, GLint z);
|
|
void ( APIENTRY * qglVertex3iv )(const GLint *v);
|
|
void ( APIENTRY * qglVertex3s )(GLshort x, GLshort y, GLshort z);
|
|
void ( APIENTRY * qglVertex3sv )(const GLshort *v);
|
|
void ( APIENTRY * qglVertex4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
void ( APIENTRY * qglVertex4dv )(const GLdouble *v);
|
|
void ( APIENTRY * qglVertex4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
void ( APIENTRY * qglVertex4fv )(const GLfloat *v);
|
|
void ( APIENTRY * qglVertex4i )(GLint x, GLint y, GLint z, GLint w);
|
|
void ( APIENTRY * qglVertex4iv )(const GLint *v);
|
|
void ( APIENTRY * qglVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w);
|
|
void ( APIENTRY * qglVertex4sv )(const GLshort *v);
|
|
void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
|
|
|
|
void ( APIENTRY * qglPointParameterfEXT)( GLenum param, GLfloat value );
|
|
void ( APIENTRY * qglPointParameterfvEXT)( GLenum param, const GLfloat *value );
|
|
void ( APIENTRY * qglColorTableEXT)( int, int, int, int, int, const void * );
|
|
|
|
void ( APIENTRY * qglMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat );
|
|
void ( APIENTRY * qglSelectTextureSGIS)( GLenum );
|
|
|
|
void ( APIENTRY * qglActiveTextureARB) (GLenum texture);
|
|
void ( APIENTRY * qglClientActiveTextureARB) (GLenum texture);
|
|
void ( APIENTRY * qglMultiTexCoord1dARB) (GLenum target, GLdouble s);
|
|
void ( APIENTRY * qglMultiTexCoord1dvARB) (GLenum target, const GLdouble *v);
|
|
void ( APIENTRY * qglMultiTexCoord1fARB) (GLenum target, GLfloat s);
|
|
void ( APIENTRY * qglMultiTexCoord1fvARB) (GLenum target, const GLfloat *v);
|
|
void ( APIENTRY * qglMultiTexCoord1iARB) (GLenum target, GLint s);
|
|
void ( APIENTRY * qglMultiTexCoord1ivARB) (GLenum target, const GLint *v);
|
|
void ( APIENTRY * qglMultiTexCoord1sARB) (GLenum target, GLshort s);
|
|
void ( APIENTRY * qglMultiTexCoord1svARB) (GLenum target, const GLshort *v);
|
|
void ( APIENTRY * qglMultiTexCoord2dARB) (GLenum target, GLdouble s);
|
|
void ( APIENTRY * qglMultiTexCoord2dvARB) (GLenum target, const GLdouble *v);
|
|
void ( APIENTRY * qglMultiTexCoord2fARB) (GLenum target, GLfloat s);
|
|
void ( APIENTRY * qglMultiTexCoord2fvARB) (GLenum target, const GLfloat *v);
|
|
void ( APIENTRY * qglMultiTexCoord2iARB) (GLenum target, GLint s);
|
|
void ( APIENTRY * qglMultiTexCoord2ivARB) (GLenum target, const GLint *v);
|
|
void ( APIENTRY * qglMultiTexCoord2sARB) (GLenum target, GLshort s);
|
|
void ( APIENTRY * qglMultiTexCoord2svARB) (GLenum target, const GLshort *v);
|
|
void ( APIENTRY * qglMultiTexCoord3dARB) (GLenum target, GLdouble s);
|
|
void ( APIENTRY * qglMultiTexCoord3dvARB) (GLenum target, const GLdouble *v);
|
|
void ( APIENTRY * qglMultiTexCoord3fARB) (GLenum target, GLfloat s);
|
|
void ( APIENTRY * qglMultiTexCoord3fvARB) (GLenum target, const GLfloat *v);
|
|
void ( APIENTRY * qglMultiTexCoord3iARB) (GLenum target, GLint s);
|
|
void ( APIENTRY * qglMultiTexCoord3ivARB) (GLenum target, const GLint *v);
|
|
void ( APIENTRY * qglMultiTexCoord3sARB) (GLenum target, GLshort s);
|
|
void ( APIENTRY * qglMultiTexCoord3svARB) (GLenum target, const GLshort *v);
|
|
void ( APIENTRY * qglMultiTexCoord4dARB) (GLenum target, GLdouble s);
|
|
void ( APIENTRY * qglMultiTexCoord4dvARB) (GLenum target, const GLdouble *v);
|
|
void ( APIENTRY * qglMultiTexCoord4fARB) (GLenum target, GLfloat s);
|
|
void ( APIENTRY * qglMultiTexCoord4fvARB) (GLenum target, const GLfloat *v);
|
|
void ( APIENTRY * qglMultiTexCoord4iARB) (GLenum target, GLint s);
|
|
void ( APIENTRY * qglMultiTexCoord4ivARB) (GLenum target, const GLint *v);
|
|
void ( APIENTRY * qglMultiTexCoord4sARB) (GLenum target, GLshort s);
|
|
void ( APIENTRY * qglMultiTexCoord4svARB) (GLenum target, const GLshort *v);
|
|
|
|
extern "C" void InitIglToQgl( _QERQglTable *g_QglTable )
|
|
{
|
|
/*
|
|
// initialze the qgl functions
|
|
qglAccum = NULL;
|
|
qglAlphaFunc = g_QglTable->m_pfn_qglAlphaFunc;
|
|
qglAreTexturesResident = NULL;
|
|
qglArrayElement = NULL;
|
|
qglBegin = g_QglTable->m_pfn_qglBegin;
|
|
qglBindTexture = g_QglTable->m_pfn_qglBindTexture;
|
|
qglBitmap = NULL;
|
|
qglBlendFunc = g_QglTable->m_pfn_qglBlendFunc;
|
|
qglCallList = g_QglTable->m_pfn_qglCallList;
|
|
qglCallLists = g_QglTable->m_pfn_qglCallLists;
|
|
qglClear = g_QglTable->m_pfn_qglClear;
|
|
qglClearAccum = NULL;
|
|
qglClearColor = g_QglTable->m_pfn_qglClearColor;
|
|
qglClearDepth = g_QglTable->m_pfn_qglClearDepth;
|
|
qglClearIndex = NULL;
|
|
qglClearStencil = NULL;
|
|
qglClipPlane = NULL;
|
|
qglColor3b = NULL;
|
|
qglColor3bv = NULL;
|
|
qglColor3d = NULL;
|
|
qglColor3dv = NULL;
|
|
qglColor3f = g_QglTable->m_pfn_qglColor3f;
|
|
qglColor3fv = g_QglTable->m_pfn_qglColor3fv;
|
|
qglColor3i = NULL;
|
|
qglColor3iv = NULL;
|
|
qglColor3s = NULL;
|
|
qglColor3sv = NULL;
|
|
qglColor3ub = NULL;
|
|
qglColor3ubv = NULL;
|
|
qglColor3ui = NULL;
|
|
qglColor3uiv = NULL;
|
|
qglColor3us = NULL;
|
|
qglColor3usv = NULL;
|
|
qglColor4b = NULL;
|
|
qglColor4bv = NULL;
|
|
qglColor4d = NULL;
|
|
qglColor4dv = NULL;
|
|
qglColor4f = g_QglTable->m_pfn_qglColor4f;
|
|
qglColor4fv = g_QglTable->m_pfn_qglColor4fv;
|
|
qglColor4i = NULL;
|
|
qglColor4iv = NULL;
|
|
qglColor4s = NULL;
|
|
qglColor4sv = NULL;
|
|
qglColor4ub = NULL;
|
|
qglColor4ubv = NULL;
|
|
qglColor4ui = NULL;
|
|
qglColor4uiv = NULL;
|
|
qglColor4us = NULL;
|
|
qglColor4usv = NULL;
|
|
qglColorMask = NULL;
|
|
qglColorMaterial = NULL;
|
|
qglColorPointer = NULL;
|
|
qglCopyPixels = NULL;
|
|
qglCopyTexImage1D = NULL;
|
|
qglCopyTexImage2D = NULL;
|
|
qglCopyTexSubImage1D = NULL;
|
|
qglCopyTexSubImage2D = NULL;
|
|
qglCullFace = g_QglTable->m_pfn_qglCullFace;
|
|
qglDeleteLists = g_QglTable->m_pfn_qglDeleteLists;
|
|
qglDeleteTextures = g_QglTable->m_pfn_qglDeleteTextures;
|
|
qglDepthFunc = g_QglTable->m_pfn_qglDepthFunc;
|
|
qglDepthMask = g_QglTable->m_pfn_qglDepthMask;
|
|
qglDepthRange = NULL;
|
|
qglDisable = g_QglTable->m_pfn_qglDisable;
|
|
qglDisableClientState = NULL;
|
|
qglDrawArrays = NULL;
|
|
qglDrawBuffer = NULL;
|
|
qglDrawElements = NULL;
|
|
qglDrawPixels = NULL;
|
|
qglEdgeFlag = NULL;
|
|
qglEdgeFlagPointer = NULL;
|
|
qglEdgeFlagv = NULL;
|
|
qglEnable = g_QglTable->m_pfn_qglEnable;
|
|
qglEnableClientState = NULL;
|
|
qglEnd = g_QglTable->m_pfn_qglEnd;
|
|
qglEndList = g_QglTable->m_pfn_qglEndList;
|
|
qglEvalCoord1d = NULL;
|
|
qglEvalCoord1dv = NULL;
|
|
qglEvalCoord1f = NULL;
|
|
qglEvalCoord1fv = NULL;
|
|
qglEvalCoord2d = NULL;
|
|
qglEvalCoord2dv = NULL;
|
|
qglEvalCoord2f= NULL;
|
|
qglEvalCoord2fv = NULL;
|
|
qglEvalMesh1 = NULL;
|
|
qglEvalMesh2 = NULL;
|
|
qglEvalPoint1 = NULL;
|
|
qglEvalPoint2 = NULL;
|
|
qglFeedbackBuffer = NULL;
|
|
qglFinish = NULL;
|
|
qglFlush = NULL;
|
|
qglFogf = g_QglTable->m_pfn_qglFogf;
|
|
qglFogfv = g_QglTable->m_pfn_qglFogfv;
|
|
qglFogi = g_QglTable->m_pfn_qglFogi;
|
|
qglFogiv = NULL;
|
|
qglFrontFace = NULL;
|
|
qglFrustum = NULL;
|
|
qglGenLists = g_QglTable->m_pfn_qglGenLists;
|
|
qglGenTextures = g_QglTable->m_pfn_qglGenTextures;
|
|
qglGetBooleanv = NULL;
|
|
qglGetClipPlane = NULL;
|
|
qglGetDoublev = NULL;
|
|
qglGetError = NULL;
|
|
qglGetFloatv = NULL;
|
|
qglGetIntegerv = NULL;
|
|
qglGetLightfv = NULL;
|
|
qglGetLightiv = NULL;
|
|
qglGetMapdv = NULL;
|
|
qglGetMapfv = NULL;
|
|
qglGetMapiv = NULL;
|
|
qglGetMaterialfv = NULL;
|
|
qglGetMaterialiv = NULL;
|
|
qglGetPixelMapfv = NULL;
|
|
qglGetPixelMapuiv = NULL;
|
|
qglGetPixelMapusv = NULL;
|
|
qglGetPointerv = NULL;
|
|
qglGetPolygonStipple = NULL;
|
|
qglGetString = NULL;
|
|
qglGetTexEnvfv = NULL;
|
|
qglGetTexEnviv = NULL;
|
|
qglGetTexGendv = NULL;
|
|
qglGetTexGenfv = NULL;
|
|
qglGetTexGeniv = NULL;
|
|
qglGetTexImage = NULL;
|
|
qglGetTexLevelParameterfv = NULL;
|
|
qglGetTexLevelParameteriv = NULL;
|
|
qglGetTexParameterfv = NULL;
|
|
qglGetTexParameteriv = NULL;
|
|
qglHint = g_QglTable->m_pfn_qglHint;
|
|
qglIndexMask = NULL;
|
|
qglIndexPointer = NULL;
|
|
qglIndexd = NULL;
|
|
qglIndexdv = NULL;
|
|
qglIndexf = NULL;
|
|
qglIndexfv = NULL;
|
|
qglIndexi = NULL;
|
|
qglIndexiv = NULL;
|
|
qglIndexs = NULL;
|
|
qglIndexsv = NULL;
|
|
qglIndexub = NULL;
|
|
qglIndexubv = NULL;
|
|
qglInitNames = NULL;
|
|
qglInterleavedArrays = NULL;
|
|
qglIsEnabled = NULL;
|
|
qglIsList = NULL;
|
|
qglIsTexture = NULL;
|
|
qglLightModelf = NULL;
|
|
qglLightModelfv = NULL;
|
|
qglLightModeli = NULL;
|
|
qglLightModeliv = NULL;
|
|
qglLightf = NULL;
|
|
qglLightfv = g_QglTable->m_pfn_qglLightfv;
|
|
qglLighti = NULL;
|
|
qglLightiv = NULL;
|
|
qglLineStipple = g_QglTable->m_pfn_qglLineStipple;
|
|
qglLineWidth = g_QglTable->m_pfn_qglLineWidth;
|
|
qglListBase = g_QglTable->m_pfn_qglListBase;
|
|
qglLoadIdentity = g_QglTable->m_pfn_qglLoadIdentity;
|
|
qglLoadMatrixd = NULL;
|
|
qglLoadMatrixf = NULL;
|
|
qglLoadName = NULL;
|
|
qglLogicOp = NULL;
|
|
qglMap1d = NULL;
|
|
qglMap1f = NULL;
|
|
qglMap2d = NULL;
|
|
qglMap2f = NULL;
|
|
qglMapGrid1d = NULL;
|
|
qglMapGrid1f = NULL;
|
|
qglMapGrid2d = NULL;
|
|
qglMapGrid2f = NULL;
|
|
qglMaterialf = g_QglTable->m_pfn_qglMaterialf;
|
|
qglMaterialfv = g_QglTable->m_pfn_qglMaterialfv;
|
|
qglMateriali = NULL;
|
|
qglMaterialiv = NULL;
|
|
qglMatrixMode = g_QglTable->m_pfn_qglMatrixMode;
|
|
qglMultMatrixd = NULL;
|
|
qglMultMatrixf = g_QglTable->m_pfn_qglMultMatrixf;
|
|
qglNewList = g_QglTable->m_pfn_qglNewList;
|
|
qglNormal3b = NULL;
|
|
qglNormal3bv = NULL;
|
|
qglNormal3d = NULL;
|
|
qglNormal3dv = NULL;
|
|
qglNormal3f = g_QglTable->m_pfn_qglNormal3f;
|
|
qglNormal3fv = g_QglTable->m_pfn_qglNormal3fv;
|
|
qglNormal3i = NULL;
|
|
qglNormal3iv = NULL;
|
|
qglNormal3s = NULL;
|
|
qglNormal3sv = NULL;
|
|
qglNormalPointer = NULL;
|
|
qglOrtho = g_QglTable->m_pfn_qglOrtho;
|
|
qglPassThrough = NULL;
|
|
qglPixelMapfv = NULL;
|
|
qglPixelMapuiv = NULL;
|
|
qglPixelMapusv = NULL;
|
|
qglPixelStoref = NULL;
|
|
qglPixelStorei = NULL;
|
|
qglPixelTransferf = NULL;
|
|
qglPixelTransferi = NULL;
|
|
qglPixelZoom = NULL;
|
|
qglPointSize = g_QglTable->m_pfn_qglPointSize;
|
|
qglPolygonMode = g_QglTable->m_pfn_qglPolygonMode;
|
|
qglPolygonOffset = NULL;
|
|
qglPolygonStipple = NULL;
|
|
qglPopAttrib = g_QglTable->m_pfn_qglPopAttrib;
|
|
qglPopClientAttrib = NULL;
|
|
qglPopMatrix = g_QglTable->m_pfn_qglPopMatrix;
|
|
qglPopName = NULL;
|
|
qglPrioritizeTextures = NULL;
|
|
qglPushAttrib = g_QglTable->m_pfn_qglPushAttrib;
|
|
qglPushClientAttrib = NULL;
|
|
qglPushMatrix = g_QglTable->m_pfn_qglPushMatrix;
|
|
qglPushName = NULL;
|
|
qglRasterPos2d = NULL;
|
|
qglRasterPos2dv = NULL;
|
|
qglRasterPos2f = NULL;
|
|
qglRasterPos2fv = NULL;
|
|
qglRasterPos2i = NULL;
|
|
qglRasterPos2iv = NULL;
|
|
qglRasterPos2s = NULL;
|
|
qglRasterPos2sv = NULL;
|
|
qglRasterPos3d = NULL;
|
|
qglRasterPos3dv = NULL;
|
|
qglRasterPos3f = NULL;
|
|
qglRasterPos3fv = g_QglTable->m_pfn_qglRasterPos3fv;
|
|
qglRasterPos3i = NULL;
|
|
qglRasterPos3iv = NULL;
|
|
qglRasterPos3s = NULL;
|
|
qglRasterPos3sv = NULL;
|
|
qglRasterPos4d = NULL;
|
|
qglRasterPos4dv = NULL;
|
|
qglRasterPos4f = NULL;
|
|
qglRasterPos4fv = NULL;
|
|
qglRasterPos4i = NULL;
|
|
qglRasterPos4iv = NULL;
|
|
qglRasterPos4s = NULL;
|
|
qglRasterPos4sv = NULL;
|
|
qglReadBuffer = NULL;
|
|
qglReadPixels = NULL;
|
|
qglRectd = NULL;
|
|
qglRectdv = NULL;
|
|
qglRectf = NULL;
|
|
qglRectfv = NULL;
|
|
qglRecti = NULL;
|
|
qglRectiv = NULL;
|
|
qglRects = NULL;
|
|
qglRectsv = NULL;
|
|
qglRenderMode = NULL;
|
|
qglRotated = g_QglTable->m_pfn_qglRotated;
|
|
qglRotatef = g_QglTable->m_pfn_qglRotatef;
|
|
qglScaled = NULL;
|
|
qglScalef = g_QglTable->m_pfn_qglScalef;
|
|
qglScissor = g_QglTable->m_pfn_qglScissor;
|
|
qglSelectBuffer = NULL;
|
|
qglShadeModel = g_QglTable->m_pfn_qglShadeModel;
|
|
qglStencilFunc = NULL;
|
|
qglStencilMask = NULL;
|
|
qglStencilOp = NULL;
|
|
qglTexCoord1d = NULL;
|
|
qglTexCoord1dv = NULL;
|
|
qglTexCoord1f = NULL;
|
|
qglTexCoord1fv = NULL;
|
|
qglTexCoord1i = NULL;
|
|
qglTexCoord1iv = NULL;
|
|
qglTexCoord1s = NULL;
|
|
qglTexCoord1sv = NULL;
|
|
qglTexCoord2d = NULL;
|
|
qglTexCoord2dv = NULL;
|
|
qglTexCoord2f = g_QglTable->m_pfn_qglTexCoord2f;
|
|
qglTexCoord2fv = g_QglTable->m_pfn_qglTexCoord2fv;
|
|
qglTexCoord2i = NULL;
|
|
qglTexCoord2iv = NULL;
|
|
qglTexCoord2s = NULL;
|
|
qglTexCoord2sv = NULL;
|
|
qglTexCoord3d = NULL;
|
|
qglTexCoord3dv = NULL;
|
|
qglTexCoord3f = NULL;
|
|
qglTexCoord3fv = NULL;
|
|
qglTexCoord3i = NULL;
|
|
qglTexCoord3iv = NULL;
|
|
qglTexCoord3s = NULL;
|
|
qglTexCoord3sv = NULL;
|
|
qglTexCoord4d = NULL;
|
|
qglTexCoord4dv = NULL;
|
|
qglTexCoord4f = NULL;
|
|
qglTexCoord4fv = NULL;
|
|
qglTexCoord4i = NULL;
|
|
qglTexCoord4iv = NULL;
|
|
qglTexCoord4s = NULL;
|
|
qglTexCoord4sv = NULL;
|
|
qglTexCoordPointer = NULL;
|
|
qglTexEnvf = g_QglTable->m_pfn_qglTexEnvf;
|
|
qglTexEnvfv = NULL;
|
|
qglTexEnvi = NULL;
|
|
qglTexEnviv = NULL;
|
|
qglTexGend = NULL;
|
|
qglTexGendv = NULL;
|
|
qglTexGenf = g_QglTable->m_pfn_qglTexGenf;
|
|
qglTexGenfv = NULL;
|
|
qglTexGeni = NULL;
|
|
qglTexGeniv = NULL;
|
|
qglTexImage1D = g_QglTable->m_pfn_qglTexImage1D;
|
|
qglTexImage2D = g_QglTable->m_pfn_qglTexImage2D;
|
|
qglTexParameterf = g_QglTable->m_pfn_qglTexParameterf;
|
|
qglTexParameterfv = g_QglTable->m_pfn_qglTexParameterfv;
|
|
qglTexParameteri = g_QglTable->m_pfn_qglTexParameteri;
|
|
qglTexParameteriv = g_QglTable->m_pfn_qglTexParameteriv;
|
|
qglTexSubImage1D = g_QglTable->m_pfn_qglTexSubImage1D;
|
|
qglTexSubImage2D = g_QglTable->m_pfn_qglTexSubImage2D;
|
|
qglTranslated = g_QglTable->m_pfn_qglTranslated;
|
|
qglTranslatef = g_QglTable->m_pfn_qglTranslatef;
|
|
qglVertex2d = NULL;
|
|
qglVertex2dv = NULL;
|
|
qglVertex2f = g_QglTable->m_pfn_qglVertex2f;
|
|
qglVertex2fv = NULL;
|
|
qglVertex2i = NULL;
|
|
qglVertex2iv = NULL;
|
|
qglVertex2s = NULL;
|
|
qglVertex2sv = NULL;
|
|
qglVertex3d = NULL;
|
|
qglVertex3dv = NULL;
|
|
qglVertex3f = g_QglTable->m_pfn_qglVertex3f;
|
|
qglVertex3fv = g_QglTable->m_pfn_qglVertex3fv;
|
|
qglVertex3i = NULL;
|
|
qglVertex3iv = NULL;
|
|
qglVertex3s = NULL;
|
|
qglVertex3sv = NULL;
|
|
qglVertex4d = NULL;
|
|
qglVertex4dv = NULL;
|
|
qglVertex4f = NULL;
|
|
qglVertex4fv = NULL;
|
|
qglVertex4i = NULL;
|
|
qglVertex4iv = NULL;
|
|
qglVertex4s = NULL;
|
|
qglVertex4sv = NULL;
|
|
qglVertexPointer = NULL;
|
|
qglViewport = g_QglTable->m_pfn_qglViewport;
|
|
|
|
qglPointParameterfEXT = NULL;
|
|
qglPointParameterfvEXT = NULL;
|
|
qglColorTableEXT = NULL;
|
|
|
|
qglMTexCoord2fSGIS = NULL;
|
|
qglSelectTextureSGIS = NULL;
|
|
|
|
qglActiveTextureARB = NULL;
|
|
qglClientActiveTextureARB = NULL;
|
|
qglMultiTexCoord1dARB = NULL;
|
|
qglMultiTexCoord1dvARB = NULL;
|
|
qglMultiTexCoord1fARB = NULL;
|
|
qglMultiTexCoord1fvARB = NULL;
|
|
qglMultiTexCoord1iARB = NULL;
|
|
qglMultiTexCoord1ivARB = NULL;
|
|
qglMultiTexCoord1sARB = NULL;
|
|
qglMultiTexCoord1svARB = NULL;
|
|
qglMultiTexCoord2dARB = NULL;
|
|
qglMultiTexCoord2dvARB = NULL;
|
|
qglMultiTexCoord2fARB = NULL;
|
|
qglMultiTexCoord2fvARB = NULL;
|
|
qglMultiTexCoord2iARB = NULL;
|
|
qglMultiTexCoord2ivARB = NULL;
|
|
qglMultiTexCoord2sARB = NULL;
|
|
qglMultiTexCoord2svARB = NULL;
|
|
qglMultiTexCoord3dARB = NULL;
|
|
qglMultiTexCoord3dvARB = NULL;
|
|
qglMultiTexCoord3fARB = NULL;
|
|
qglMultiTexCoord3fvARB = NULL;
|
|
qglMultiTexCoord3iARB = NULL;
|
|
qglMultiTexCoord3ivARB = NULL;
|
|
qglMultiTexCoord3sARB = NULL;
|
|
qglMultiTexCoord3svARB = NULL;
|
|
qglMultiTexCoord4dARB = NULL;
|
|
qglMultiTexCoord4dvARB = NULL;
|
|
qglMultiTexCoord4fARB = NULL;
|
|
qglMultiTexCoord4fvARB = NULL;
|
|
qglMultiTexCoord4iARB = NULL;
|
|
qglMultiTexCoord4ivARB = NULL;
|
|
qglMultiTexCoord4sARB = NULL;
|
|
qglMultiTexCoord4svARB = NULL;
|
|
*/
|
|
}
|
|
|
|
#endif // _IGL_TO_QGL_H_
|