mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-14 00:11:09 +00:00
9998050654
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
67 lines
1.9 KiB
C++
67 lines
1.9 KiB
C++
/*
|
|
BobToolz plugin for GtkRadiant
|
|
Copyright (C) 2001 Gordon Biggans
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with this library; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
// DPlane.h: interface for the DPlane class.
|
|
//
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
#if !defined(AFX_DPLANE_H__FC37C021_F0A1_11D4_ACF7_004095A18133__INCLUDED_)
|
|
#define AFX_DPLANE_H__FC37C021_F0A1_11D4_ACF7_004095A18133__INCLUDED_
|
|
|
|
#include "DPoint.h"
|
|
|
|
#define FACE_DETAIL 0x8000000
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif // _MSC_VER > 1000
|
|
|
|
class DWinding;
|
|
|
|
class DPlane
|
|
{
|
|
public:
|
|
DPlane(vec3_t va, vec3_t vb, vec3_t vc, const char* textureName, bool bDetail);
|
|
void ScaleTexture();
|
|
DWinding* BaseWindingForPlane();
|
|
|
|
void Rebuild();
|
|
|
|
bool AddToBrush_t(brush_t *brush);
|
|
bool operator != (DPlane& other);
|
|
bool operator == (DPlane& other);
|
|
|
|
bool IsRedundant(list<DPoint*>& pointList);
|
|
bool PlaneIntersection(DPlane* pl1, DPlane* pl2, vec3_t out);;
|
|
|
|
vec_t DistanceToPoint(vec3_t pnt);
|
|
|
|
DPlane(vec3_t va, vec3_t vb, vec3_t vc, _QERFaceData* texData);
|
|
DPlane() { }
|
|
virtual ~DPlane();
|
|
|
|
bool m_bChkOk;
|
|
_QERFaceData texInfo;
|
|
vec3_t points[3]; // djbob:do we really need these any more?
|
|
vec3_t normal;
|
|
float _d;
|
|
};
|
|
|
|
//typedef CList<DPlane*, DPlane*> DPlaneList;
|
|
#endif // !defined(AFX_DPLANE_H__FC37C021_F0A1_11D4_ACF7_004095A18133__INCLUDED_)
|