mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-12-02 00:22:01 +00:00
457 lines
8.8 KiB
C
457 lines
8.8 KiB
C
/*
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===========================================================================
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Copyright (C) 1997-2006 Id Software, Inc.
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This file is part of Quake 2 Tools source code.
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Quake 2 Tools source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake 2 Tools source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake 2 Tools source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "qe3.h"
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/*
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drag either multiple brushes, or select plane points from
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a single brush.
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*/
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qboolean drag_ok;
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vec3_t drag_xvec;
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vec3_t drag_yvec;
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static int buttonstate;
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static int pressx, pressy;
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static vec3_t pressdelta;
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static int buttonx, buttony;
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//int num_move_points;
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//float *move_points[1024];
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int lastx, lasty;
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qboolean drag_first;
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void AxializeVector (vec3_t v)
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{
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vec3_t a;
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float o;
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int i;
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if (!v[0] && !v[1])
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return;
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if (!v[1] && !v[2])
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return;
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if (!v[0] && !v[2])
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return;
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for (i=0 ; i<3 ; i++)
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a[i] = fabs(v[i]);
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if (a[0] > a[1] && a[0] > a[2])
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i = 0;
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else if (a[1] > a[0] && a[1] > a[2])
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i = 1;
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else
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i = 2;
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o = v[i];
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VectorCopy (vec3_origin, v);
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if (o<0)
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v[i] = -1;
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else
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v[i] = 1;
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}
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/*
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===========
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Drag_Setup
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===========
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*/
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void Drag_Setup (int x, int y, int buttons,
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vec3_t xaxis, vec3_t yaxis,
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vec3_t origin, vec3_t dir)
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{
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trace_t t;
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face_t *f;
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if (selected_brushes.next == &selected_brushes)
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{
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Sys_Status("No selection to drag\n", 0);
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return;
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}
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drag_first = true;
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g_qeglobals.d_num_move_points = 0;
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VectorCopy (vec3_origin, pressdelta);
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pressx = x;
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pressy = y;
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VectorCopy (xaxis, drag_xvec);
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AxializeVector (drag_xvec);
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VectorCopy (yaxis, drag_yvec);
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AxializeVector (drag_yvec);
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if (g_qeglobals.d_select_mode == sel_vertex)
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{
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SelectVertexByRay (origin, dir);
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if (g_qeglobals.d_num_move_points)
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{
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drag_ok = true;
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return;
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}
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}
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if (g_qeglobals.d_select_mode == sel_edge)
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{
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SelectEdgeByRay (origin, dir);
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if (g_qeglobals.d_num_move_points)
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{
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drag_ok = true;
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return;
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}
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}
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//
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// check for direct hit first
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//
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t = Test_Ray (origin, dir, true);
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if (t.selected)
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{
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drag_ok = true;
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if (buttons == (MK_LBUTTON|MK_CONTROL) )
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{
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Sys_Printf ("Shear dragging face\n");
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Brush_SelectFaceForDragging (t.brush, t.face, true);
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}
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else if (buttons == (MK_LBUTTON|MK_CONTROL|MK_SHIFT) )
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{
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Sys_Printf ("Sticky dragging brush\n");
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for (f=t.brush->brush_faces ; f ; f=f->next)
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Brush_SelectFaceForDragging (t.brush, f, false);
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}
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else
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Sys_Printf ("Dragging entire selection\n");
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return;
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}
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if (g_qeglobals.d_select_mode == sel_vertex || g_qeglobals.d_select_mode == sel_edge)
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return;
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//
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// check for side hit
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//
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if (selected_brushes.next->next != &selected_brushes)
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{
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Sys_Printf ("Click isn't inside multiple selection\n");
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return;
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}
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if (selected_brushes.next->owner->eclass->fixedsize)
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{
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Sys_Printf ("Can't stretch fixed size entities\n");
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return;
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}
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if (buttons & MK_CONTROL)
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Brush_SideSelect (selected_brushes.next, origin, dir, true);
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else
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Brush_SideSelect (selected_brushes.next, origin, dir, false);
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Sys_Printf ("Side stretch\n");
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drag_ok = true;
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}
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entity_t *peLink;
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void UpdateTarget(vec3_t origin, vec3_t dir)
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{
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trace_t t;
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entity_t *pe;
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int i;
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char sz[128];
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t = Test_Ray (origin, dir, 0);
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if (!t.brush)
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return;
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pe = t.brush->owner;
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if (pe == NULL)
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return;
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// is this the first?
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if (peLink != NULL)
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{
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// Get the target id from out current target
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// if there is no id, make one
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i = IntForKey(pe, "target");
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if (i <= 0)
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{
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i = GetUniqueTargetId(1);
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sprintf(sz, "%d", i);
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SetKeyValue(pe, "target", sz);
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}
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// set the target # into our src
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sprintf(sz, "%d", i);
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SetKeyValue(peLink, "targetname", sz);
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Sys_UpdateWindows(W_ENTITY);
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}
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// promote the target to the src
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peLink = pe;
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}
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/*
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===========
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Drag_Begin
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===========
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*/
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void Drag_Begin (int x, int y, int buttons,
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vec3_t xaxis, vec3_t yaxis,
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vec3_t origin, vec3_t dir)
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{
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trace_t t;
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drag_ok = false;
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VectorCopy (vec3_origin, pressdelta);
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drag_first = true;
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peLink = NULL;
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// shift LBUTTON = select entire brush
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if (buttons == (MK_LBUTTON | MK_SHIFT))
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{
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if (!dir[0] && !dir[1])
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Select_Ray (origin, dir, SF_ENTITIES_FIRST); // hack for XY
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else
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Select_Ray (origin, dir, 0);
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return;
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}
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// ctrl-shift LBUTTON = select single face
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if (buttons == (MK_LBUTTON | MK_CONTROL | MK_SHIFT))
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{
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Select_Deselect ();
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Select_Ray (origin, dir, SF_SINGLEFACE);
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return;
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}
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// LBUTTON + all other modifiers = manipulate selection
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if (buttons & MK_LBUTTON)
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{
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Drag_Setup (x, y, buttons, xaxis, yaxis, origin, dir);
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return;
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}
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// middle button = grab texture
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if (buttons == MK_MBUTTON)
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{
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t = Test_Ray (origin, dir, false);
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if (t.face)
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{
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g_qeglobals.d_new_brush_bottom_z = t.brush->mins[2];
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g_qeglobals.d_new_brush_top_z = t.brush->maxs[2];
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Texture_SetTexture (&t.face->texdef);
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}
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else
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Sys_Printf ("Did not select a texture\n");
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return;
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}
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// ctrl-middle button = set entire brush to texture
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if (buttons == (MK_MBUTTON|MK_CONTROL) )
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{
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t = Test_Ray (origin, dir, false);
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if (t.brush)
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{
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if (t.brush->brush_faces->texdef.name[0] == '(')
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Sys_Printf ("Can't change an entity texture\n");
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else
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{
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Brush_SetTexture (t.brush, &g_qeglobals.d_texturewin.texdef);
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Sys_UpdateWindows (W_ALL);
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}
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}
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else
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Sys_Printf ("Didn't hit a btrush\n");
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return;
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}
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// ctrl-shift-middle button = set single face to texture
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if (buttons == (MK_MBUTTON|MK_SHIFT|MK_CONTROL) )
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{
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t = Test_Ray (origin, dir, false);
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if (t.brush)
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{
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if (t.brush->brush_faces->texdef.name[0] == '(')
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Sys_Printf ("Can't change an entity texture\n");
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else
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{
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t.face->texdef = g_qeglobals.d_texturewin.texdef;
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Brush_Build( t.brush );
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Sys_UpdateWindows (W_ALL);
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}
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}
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else
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Sys_Printf ("Didn't hit a btrush\n");
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return;
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}
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}
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/*
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===========
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MoveSelection
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===========
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*/
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void MoveSelection (vec3_t move)
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{
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int i;
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brush_t *b;
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if (!move[0] && !move[1] && !move[2])
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return;
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Sys_UpdateWindows (W_XY|W_CAMERA);
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//
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// dragging only a part of the selection
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//
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if (g_qeglobals.d_num_move_points)
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{
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for (i=0 ; i<g_qeglobals.d_num_move_points ; i++)
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VectorAdd (g_qeglobals.d_move_points[i], move, g_qeglobals.d_move_points[i]);
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for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
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{
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Brush_Build( b );
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for (i=0 ; i<3 ; i++)
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if (b->mins[i] > b->maxs[i]
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|| b->maxs[i] - b->mins[i] > 4096)
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break; // dragged backwards or fucked up
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if (i != 3)
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break;
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}
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// if any of the brushes were crushed out of existance
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// calcel the entire move
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if (b != &selected_brushes)
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{
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Sys_Printf ("Brush dragged backwards, move canceled\n");
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for (i=0 ; i<g_qeglobals.d_num_move_points ; i++)
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VectorSubtract (g_qeglobals.d_move_points[i], move, g_qeglobals.d_move_points[i]);
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for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
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Brush_Build( b );
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}
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}
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else
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{
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//
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// if there are lots of brushes selected, just translate instead
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// of rebuilding the brushes
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//
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if (drag_yvec[2] == 0 && selected_brushes.next->next != &selected_brushes)
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{
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VectorAdd (g_qeglobals.d_select_translate, move, g_qeglobals.d_select_translate);
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}
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else
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{
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Select_Move (move);
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}
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}
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}
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/*
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===========
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Drag_MouseMoved
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===========
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*/
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void Drag_MouseMoved (int x, int y, int buttons)
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{
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vec3_t move, delta;
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int i;
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char movestring[128];
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if (!buttons)
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{
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drag_ok = false;
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return;
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}
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if (!drag_ok)
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return;
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// clear along one axis
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if (buttons & MK_SHIFT)
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{
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drag_first = false;
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if (abs(x-pressx) > abs(y-pressy))
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y = pressy;
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else
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x = pressx;
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}
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for (i=0 ; i<3 ; i++)
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{
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move[i] = drag_xvec[i]*(x - pressx)
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+ drag_yvec[i]*(y - pressy);
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move[i] = floor(move[i]/g_qeglobals.d_gridsize+0.5)*g_qeglobals.d_gridsize;
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}
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sprintf (movestring, "drag (%i %i %i)", (int)move[0], (int)move[1], (int)move[2]);
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Sys_Status (movestring, 0);
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VectorSubtract (move, pressdelta, delta);
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MoveSelection (delta);
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VectorCopy (move, pressdelta);
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}
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/*
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===========
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Drag_MouseUp
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===========
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*/
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void Drag_MouseUp (void)
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{
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Sys_Status ("drag completed.", 0);
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if (g_qeglobals.d_select_translate[0] || g_qeglobals.d_select_translate[1] || g_qeglobals.d_select_translate[2])
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{
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Select_Move (g_qeglobals.d_select_translate);
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VectorCopy (vec3_origin, g_qeglobals.d_select_translate);
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Sys_UpdateWindows (W_CAMERA);
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}
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}
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