mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-30 07:31:30 +00:00
b1bfb19ecd
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant.ab@186 8a3a26a2-13c4-0310-b231-cf6edde360e5
698 lines
15 KiB
C++
698 lines
15 KiB
C++
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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// BrushScript stuff
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//
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/*!
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\todo is this still used / in working state?
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should we cleanup and remove it for good
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*/
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#include "stdafx.h"
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#include "gtkmisc.h"
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//
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struct SVariableDef
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{
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CString m_strName;
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CString m_strInput;
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float m_fValue;
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};
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struct SVecVariableDef
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{
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CString m_strName;
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CString m_strInput;
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vec3_t m_vValue;
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};
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const int MAX_VARIABLES = 64;
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brush_t* g_pHold1 = NULL;
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brush_t* g_pHold2 = NULL;
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brush_t* g_pHold3 = NULL;
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bool g_bRotateAroundSelection;
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int g_nVariableCount;
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int g_nVecVariableCount;
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int g_nLoopCounter;
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float g_fDefault = 9999.9f;
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vec3_t g_vDefault;
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bool g_bStartLoop;
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char* g_pLooper;
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bool g_bKeepGoing;
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SVariableDef g_Variables[MAX_VARIABLES];
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SVecVariableDef g_VecVariables[MAX_VARIABLES];
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void InitForScriptRun()
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{
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g_pHold1 = NULL;
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g_pHold2 = NULL;
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g_pHold3 = NULL;
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g_bRotateAroundSelection = true;
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g_nVariableCount = 0;
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g_nVecVariableCount = 0;
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g_nLoopCounter = 0;
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g_bStartLoop = false;
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g_pLooper = NULL;
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g_bKeepGoing = true;
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}
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void AddVariable(const char* pName, float fValue, const char* pInput = NULL)
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{
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if (g_nVariableCount < MAX_VARIABLES)
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{
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g_Variables[g_nVariableCount].m_strName = pName;
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g_Variables[g_nVariableCount].m_strName.MakeLower();
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g_Variables[g_nVariableCount].m_fValue = fValue;
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if (pInput)
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g_Variables[g_nVariableCount].m_strInput = pInput;
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g_nVariableCount++;
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}
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else
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gtk_MessageBox(g_pParentWnd->m_pWidget, "Maximum script variable limit reached!");
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}
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float VariableValue(const char* pName)
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{
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CString strName = pName;
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strName.MakeLower();
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for (int n = 0; n < g_nVariableCount; n++)
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{
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if (strName == g_Variables[n].m_strName)
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return g_Variables[n].m_fValue;
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}
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//strName.Format("Reference to non-existant varirable %s", pName);
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//g_pParentWnd->MessageBox(strName);
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return g_fDefault;
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}
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void SetVariableValue(const char* pName, float fValue)
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{
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CString strName = pName;
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strName.MakeLower();
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for (int n = 0; n < g_nVariableCount; n++)
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{
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if (strName == g_Variables[n].m_strName)
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g_Variables[n].m_fValue = fValue;
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}
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}
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void AddVectorVariable(const char* pName, const char* pInput = NULL)
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{
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if (g_nVecVariableCount < MAX_VARIABLES)
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{
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g_VecVariables[g_nVecVariableCount].m_strName = pName;
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g_VecVariables[g_nVecVariableCount].m_strName.MakeLower();
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if (pInput)
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g_VecVariables[g_nVariableCount].m_strInput = pInput;
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g_nVecVariableCount++;
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}
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else
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gtk_MessageBox(g_pParentWnd->m_pWidget, "Maximum script variable limit reached!");
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}
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void VectorVariableValue(const char* pName, vec3_t& v)
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{
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CString strName = pName;
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strName.MakeLower();
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for (int n = 0; n < g_nVecVariableCount; n++)
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{
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if (strName == g_VecVariables[n].m_strName)
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{
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VectorCopy(g_VecVariables[n].m_vValue, v);
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return;
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}
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}
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strName.Format("Reference to non-existant variable %s", pName);
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gtk_MessageBox(g_pParentWnd->m_pWidget, strName);
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}
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void SetVectorVariableValue(const char* pName, vec3_t v)
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{
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CString strName = pName;
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strName.MakeLower();
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for (int n = 0; n < g_nVecVariableCount; n++)
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{
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if (strName == g_VecVariables[n].m_strName)
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VectorCopy(v, g_VecVariables[n].m_vValue);
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}
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}
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// commands
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//
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// _CopySelected(nHoldPos)
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// copies selected brush to hold spot 1, 2 or 3
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//
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// _MoveSelected(x, y, z)
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// moves selected brush by coords provided
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//
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// _RotateSelected(x, y, z)
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// rotates selected brush by coords provided
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//
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// _MoveHold(nHoldPos, x, y, z)
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// moves brush in hold pos by coords provided
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//
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// _RotateHold(nHoldPos, x, y, z)
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// rotates brush in hold pos by coords provided
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//
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// _CopyToMap(nHoldPos)
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// copies hold brush to map
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//
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// _CopyAndSelect(nHoldPos)
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// copies hold brush to map and selects it
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//
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// _Input(VarName1, ... VarNamennn)
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// inputs a list of values from the user
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//
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typedef void (PFNScript)(char*&);
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struct SBrushScript
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{
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const char* m_pName;
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PFNScript* m_pProc;
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};
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const char* GetParam(char*& pBuffer)
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{
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static CString strParam;
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bool bStringMode = false;
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while (*pBuffer != (char)NULL && isspace(*pBuffer)) // skip and whitespace
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pBuffer++;
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if (*pBuffer == '(') // if it's an opening paren, skip it
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pBuffer++;
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if (*pBuffer == '\"') // string ?
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{
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pBuffer++;
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bStringMode = true;
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}
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strParam = "";
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if (bStringMode)
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{
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while (*pBuffer != (char)NULL && *pBuffer != '\"')
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strParam += *pBuffer++;
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}
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else
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{
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while (*pBuffer != (char)NULL && *pBuffer != ' ' && *pBuffer != ')' && *pBuffer != ',')
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strParam += *pBuffer++;
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}
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if (*pBuffer != (char)NULL) // skip last char
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pBuffer++;
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if (strParam.GetLength() > 0)
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{
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if (strParam.GetAt(0) == '$') // ? variable name
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{
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float f = VariableValue(strParam);
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if (f != g_fDefault)
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strParam.Format("%f", f);
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}
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}
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return strParam;
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}
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brush_t* CopyBrush(brush_t* p)
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{
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brush_t* pCopy = Brush_Clone(p);
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//Brush_AddToList (pCopy, &active_brushes);
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//Entity_LinkBrush (world_entity, pCopy);
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Brush_Build(pCopy, false);
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return pCopy;
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}
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void CopySelected(char*& pBuffer)
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{
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// expects one param
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CString strParam = GetParam(pBuffer);
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int n = atoi(strParam);
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brush_t* pCopy = NULL;
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if (selected_brushes.next != &selected_brushes &&
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selected_brushes.next->next == &selected_brushes)
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pCopy = selected_brushes.next;
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if (pCopy)
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{
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if (n == 1)
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{
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//if (g_pHold1)
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//Brush_Free(g_pHold1);
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g_pHold1 = CopyBrush(pCopy);
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}
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else if (n == 2)
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{
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//if (g_pHold2)
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//Brush_Free(g_pHold2);
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g_pHold2 = CopyBrush(pCopy);
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}
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else
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{
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//if (g_pHold3)
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//Brush_Free(g_pHold3);
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g_pHold3 = CopyBrush(pCopy);
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}
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}
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}
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void MoveSelected(char*& pBuffer)
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{
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vec3_t v;
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CString strParam = GetParam(pBuffer);
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v[0] = atof(strParam);
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strParam = GetParam(pBuffer);
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v[1] = atof(strParam);
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strParam = GetParam(pBuffer);
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v[2] = atof(strParam);
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Select_Move(v, false);
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Sys_UpdateWindows(W_ALL);
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}
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void RotateSelected(char*& pBuffer)
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{
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vec3_t v;
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if (g_bRotateAroundSelection)
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{
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Select_GetTrueMid(v);
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VectorCopy(v, g_pParentWnd->ActiveXY()->RotateOrigin());
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}
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CString strParam = GetParam(pBuffer);
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v[0] = atof(strParam);
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strParam = GetParam(pBuffer);
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v[1] = atof(strParam);
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strParam = GetParam(pBuffer);
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v[2] = atof(strParam);
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for (int i = 0; i < 3; i++)
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if (v[i] != 0.0)
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Select_RotateAxis(i, v[i], false , true);
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Sys_UpdateWindows(W_ALL);
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}
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void MoveHold(char*& pBuffer)
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{
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CString strParam = GetParam(pBuffer);
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brush_t* pBrush = NULL;
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int nHold = atoi(strParam);
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if (nHold == 1)
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pBrush = g_pHold1;
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else if (nHold == 2)
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pBrush = g_pHold2;
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else
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pBrush = g_pHold3;
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if (pBrush)
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{
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vec3_t v;
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strParam = GetParam(pBuffer);
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v[0] = atof(strParam);
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strParam = GetParam(pBuffer);
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v[1] = atof(strParam);
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strParam = GetParam(pBuffer);
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v[2] = atof(strParam);
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Brush_Move (pBrush, v, false);
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}
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}
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void RotateHold(char*& pBuffer)
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{
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CString strParam = GetParam(pBuffer);
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brush_t* pBrush = NULL;
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int nHold = atoi(strParam);
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if (nHold == 1)
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pBrush = g_pHold1;
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else if (nHold == 2)
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pBrush = g_pHold2;
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else
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pBrush = g_pHold3;
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if (pBrush)
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{
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vec3_t v;
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strParam = GetParam(pBuffer);
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v[0] = atof(strParam);
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strParam = GetParam(pBuffer);
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v[1] = atof(strParam);
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strParam = GetParam(pBuffer);
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v[2] = atof(strParam);
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for (int i = 0; i < 3; i++)
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if (v[i] != 0.0)
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Select_RotateAxis(i, v[i]);
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}
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}
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void CopyToMap(char*& pBuffer)
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{
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CString strParam = GetParam(pBuffer);
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brush_t* pBrush = NULL;
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int nHold = atoi(strParam);
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if (nHold == 1)
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pBrush = g_pHold1;
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else if (nHold == 2)
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pBrush = g_pHold2;
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else
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pBrush = g_pHold3;
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if (pBrush)
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{
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Brush_AddToList(pBrush, &active_brushes);
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Entity_LinkBrush (world_entity, pBrush);
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Brush_Build(pBrush, false);
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Sys_UpdateWindows(W_ALL);
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}
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}
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void CopyAndSelect(char*& pBuffer)
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{
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CString strParam = GetParam(pBuffer);
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brush_t* pBrush = NULL;
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int nHold = atoi(strParam);
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if (nHold == 1)
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pBrush = g_pHold1;
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else if (nHold == 2)
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pBrush = g_pHold2;
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else
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pBrush = g_pHold3;
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if (pBrush)
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{
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Select_Deselect();
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Brush_AddToList(pBrush, &active_brushes);
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Entity_LinkBrush (world_entity, pBrush);
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Brush_Build(pBrush, false);
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Select_Brush(pBrush);
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Sys_UpdateWindows(W_ALL);
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}
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}
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void Input(char*& pBuffer)
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{
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bool bGo = false;
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const char *fields[5] = { "", "", "", "", "" };
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float values[5];
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for (int n = 0; n < g_nVariableCount; n++)
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{
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if (g_Variables[n].m_strInput.GetLength() > 0)
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{
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bGo = true;
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if (n < 5)
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{
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switch (n)
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{
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case 0 : fields[1] = g_Variables[n].m_strInput.GetBuffer (); break;
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case 1 : fields[2] = g_Variables[n].m_strInput.GetBuffer (); break;
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case 2 : fields[3] = g_Variables[n].m_strInput.GetBuffer (); break;
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case 3 : fields[4] = g_Variables[n].m_strInput.GetBuffer (); break;
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case 4 : fields[5] = g_Variables[n].m_strInput.GetBuffer (); break;
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}
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}
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}
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}
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if (bGo)
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{
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if (DoBSInputDlg (fields, values) == IDOK)
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{
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for (int n = 0; n < g_nVariableCount; n++)
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{
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if (g_Variables[n].m_strInput.GetLength() > 0)
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{
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if (n < 5)
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{
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switch (n)
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{
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case 0 : g_Variables[n].m_fValue = values[1]; break;
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case 1 : g_Variables[n].m_fValue = values[2]; break;
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case 2 : g_Variables[n].m_fValue = values[3]; break;
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case 3 : g_Variables[n].m_fValue = values[4]; break;
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case 4 : g_Variables[n].m_fValue = values[5]; break;
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}
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}
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}
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}
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}
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else g_bKeepGoing = false;
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}
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}
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bool g_bWaiting;
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void _3DPointDone(bool b, int n)
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{
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g_bWaiting = false;
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}
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void _3DPointInput(char*& pBuffer)
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{
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CString strParam = GetParam(pBuffer);
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CString strParam2 = GetParam(pBuffer);
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ShowInfoDialog(strParam2);
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AddVectorVariable(strParam, strParam2);
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g_bWaiting = true;
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AcquirePath(2, &_3DPointDone);
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while (g_bWaiting)
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gtk_main_iteration ();
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HideInfoDialog();
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SetVectorVariableValue(strParam, g_PathPoints[0]);
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}
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void SetRotateOrigin(char*& pBuffer)
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{
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vec3_t v;
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CString strParam = GetParam(pBuffer);
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VectorVariableValue(strParam, v);
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VectorCopy(v, g_pParentWnd->ActiveXY()->RotateOrigin());
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g_bRotateAroundSelection = false;
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}
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void InputVar(char*& pBuffer)
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{
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CString strParam = GetParam(pBuffer);
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CString strParam2 = GetParam(pBuffer);
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AddVariable(strParam, 0.0, strParam2);
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}
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void LoopCount(char*& pBuffer)
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{
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CString strParam = GetParam(pBuffer);
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g_nLoopCounter = atoi(strParam);
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if (g_nLoopCounter == 0)
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g_nLoopCounter = (int)VariableValue(strParam);
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if (g_nLoopCounter > 0)
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g_pLooper = pBuffer;
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}
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void LoopRun(char*& pBuffer)
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{
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if (g_bStartLoop == true)
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{
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g_nLoopCounter--;
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if (g_nLoopCounter == 0)
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{
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g_bStartLoop = false;
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GetParam(pBuffer);
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}
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else
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pBuffer = g_pLooper;
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}
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else
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{
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if (g_pLooper && g_nLoopCounter > 0)
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{
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g_bStartLoop = true;
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pBuffer = g_pLooper;
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}
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else
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{
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GetParam(pBuffer);
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}
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}
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}
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void ConfirmMessage(char*& pBuffer)
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|
{
|
|
CString strParam = GetParam(pBuffer);
|
|
if (gtk_MessageBox(g_pParentWnd->m_pWidget, strParam, "Script Info", MB_OKCANCEL) == IDCANCEL)
|
|
g_bKeepGoing = false;
|
|
}
|
|
|
|
void Spherize(char*& pBuffer)
|
|
{
|
|
g_bScreenUpdates = false;
|
|
for (int n = 0; n < 120; n += 36)
|
|
{
|
|
for (int i = 0; i < 360; i += 36)
|
|
{
|
|
Select_RotateAxis(0, i, false , true);
|
|
CSG_Subtract();
|
|
}
|
|
Select_RotateAxis(2, n, false , true);
|
|
}
|
|
g_bScreenUpdates = true;
|
|
}
|
|
|
|
void RunIt(char*& pBuffer);
|
|
SBrushScript g_ScriptCmds[] =
|
|
{
|
|
{"_CopySelected", &CopySelected},
|
|
{"_MoveSelected", &MoveSelected},
|
|
{"_RotateSelected", &RotateSelected},
|
|
{"_MoveHold", &MoveHold},
|
|
{"_RotateHold", &RotateHold},
|
|
{"_CopyToMap", &CopyToMap},
|
|
{"_CopyAndSelect", &CopyAndSelect},
|
|
{"_Input", &Input},
|
|
{"_3DPointInput", &_3DPointInput},
|
|
{"_SetRotateOrigin", &SetRotateOrigin},
|
|
{"_InputVar", &InputVar},
|
|
{"_LoopCount", &LoopCount},
|
|
{"_LoopRun", &LoopRun},
|
|
{"_ConfirmMessage", &ConfirmMessage},
|
|
{"_Spherize", &Spherize},
|
|
{"_RunScript", RunIt}
|
|
};
|
|
|
|
const int g_nScriptCmdCount = sizeof(g_ScriptCmds) / sizeof(SBrushScript);
|
|
|
|
void RunScript(char* pBuffer)
|
|
{
|
|
g_pHold1 = NULL;
|
|
g_pHold2 = NULL;
|
|
g_pHold3 = NULL;
|
|
|
|
while (g_bKeepGoing && pBuffer && *pBuffer)
|
|
{
|
|
while (*pBuffer != (char)NULL && *pBuffer != '_')
|
|
pBuffer++;
|
|
|
|
char* pTemp = pBuffer;
|
|
int nLen = 0;
|
|
while (*pTemp != (char)NULL && *pTemp != '(')
|
|
{
|
|
pTemp++;
|
|
nLen++;
|
|
}
|
|
if (*pBuffer != (char)NULL)
|
|
{
|
|
bool bFound = false;
|
|
for (int i = 0; i < g_nScriptCmdCount; i++)
|
|
{
|
|
//if (strnicmp(g_ScriptCmds[i].m_pName, pBuffer, strlen(g_ScriptCmds[i].m_pName)) == 0)
|
|
if (strnicmp(g_ScriptCmds[i].m_pName, pBuffer, nLen) == 0)
|
|
{
|
|
pBuffer += strlen(g_ScriptCmds[i].m_pName);
|
|
g_ScriptCmds[i].m_pProc(pBuffer);
|
|
if (g_bStartLoop)
|
|
{
|
|
}
|
|
bFound = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!bFound)
|
|
pBuffer++;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void RunScriptByName(char* pBuffer, bool bInit)
|
|
{
|
|
if (bInit)
|
|
InitForScriptRun();
|
|
char* pScript = new char[4096];
|
|
CString strINI;
|
|
strINI = g_strGameToolsPath;
|
|
strINI += "/scripts.ini";
|
|
CString strScript;
|
|
FILE *f;
|
|
|
|
f = fopen (strINI.GetBuffer(), "rt");
|
|
if (f != NULL)
|
|
{
|
|
char line[1024], *ptr;
|
|
|
|
// read section names
|
|
while (fgets (line, 1024, f) != 0)
|
|
{
|
|
if (line[0] != '[')
|
|
continue;
|
|
|
|
ptr = strchr (line, ']');
|
|
*ptr = '\0';
|
|
|
|
if (strcmp (line, pScript) == 0)
|
|
{
|
|
while (fgets (line, 1024, f) != 0)
|
|
{
|
|
if ((strchr (line, '=') == NULL) ||
|
|
strlen (line) == 0)
|
|
break;
|
|
strScript += line;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
fclose (f);
|
|
}
|
|
RunScript((char*)strScript.GetBuffer());
|
|
}
|
|
|
|
|
|
void RunIt(char*& pBuffer)
|
|
{
|
|
brush_t* p1 = g_pHold1;
|
|
brush_t* p2 = g_pHold2;
|
|
brush_t* p3 = g_pHold3;
|
|
|
|
CString strParam = GetParam(pBuffer);
|
|
RunScriptByName((char*)strParam.GetBuffer(), false);
|
|
|
|
g_pHold3 = p3;
|
|
g_pHold2 = p2;
|
|
g_pHold1 = p1;
|
|
}
|
|
|