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https://github.com/UberGames/GtkRadiant.git
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ab3a99dbbe
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant.ab@184 8a3a26a2-13c4-0310-b231-cf6edde360e5
60 lines
2 KiB
C++
60 lines
2 KiB
C++
/*
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BobToolz plugin for GtkRadiant
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Copyright (C) 2001 Gordon Biggans
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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// DShape.h: interface for the DShape class.
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined(AFX_DSHAPE_H__0B30B302_9D21_4C2D_836A_61F3C8D4244D__INCLUDED_)
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#define AFX_DSHAPE_H__0B30B302_9D21_4C2D_836A_61F3C8D4244D__INCLUDED_
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#include "DMap.h" // Added by ClassView
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#include "StdAfx.h" // Added by ClassView
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// defines for polygon stuff
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#define MAX_POLYGON_FACES 128
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extern bool bFacesAll[];
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class DShape
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{
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public:
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bool BuildPit(vec3_t min, vec3_t max);
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void BuildBorderedPrism(vec3_t min, vec3_t max, int nSides, int nBorder, bool bAlignTop);
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void BuildInversePrism(vec3_t min, vec3_t max, int nSides, bool bAlignTop);
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void BuildRegularPrism(vec3_t min, vec3_t max, int nSides, bool bAlignTop);
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int m_nNextBrush;
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static DBrush* GetBoundingCube_Ext(vec3_t min, vec3_t max, const char* textureName, bool* bUseFaces = bFacesAll, bool detail = false);
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DShape();
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virtual ~DShape();
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void Commit();
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private:
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DBrush* GetBoundingCube(vec3_t min, vec3_t max, const char* textureName, DEntity* ent = NULL, bool* bUseFaces = bFacesAll);
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DMap m_Container;
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};
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#endif // !defined(AFX_DSHAPE_H__0B30B302_9D21_4C2D_836A_61F3C8D4244D__INCLUDED_)
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