mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-27 22:22:22 +00:00
261 lines
7.3 KiB
C++
261 lines
7.3 KiB
C++
/*
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Copyright (c) 2001, Loki software, inc.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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Redistributions of source code must retain the above copyright notice, this list
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of conditions and the following disclaimer.
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Redistributions in binary form must reproduce the above copyright notice, this
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list of conditions and the following disclaimer in the documentation and/or
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other materials provided with the distribution.
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Neither the name of Loki software nor the names of its contributors may be used
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to endorse or promote products derived from this software without specific prior
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written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT,INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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//
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// GLWindow - Base class for the small views used by Radiant
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//
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// Leonardo Zide (leo@lokigames.com
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//
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#include "stdafx.h"
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#include "glwidget.h"
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#include "glwindow.h"
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// =============================================================================
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// static functions
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static void realize( GtkWidget *widget, gpointer data ){
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GLWindow *wnd = (GLWindow*)data;
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wnd->OnCreate();
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}
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static gint expose( GtkWidget *widget, GdkEventExpose *event, gpointer data ){
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GLWindow *wnd = (GLWindow*)data;
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#ifndef _WIN32
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if ( event->count > 0 ) {
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return TRUE;
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}
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#endif
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if ( !g_pParentWnd->IsSleeping() ) {
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wnd->OnExpose();
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}
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return TRUE;
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}
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static void button_press( GtkWidget *widget, GdkEventButton *event, gpointer data ){
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GLWindow *wnd = (GLWindow*)data;
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guint32 flags = 0;
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gdk_pointer_grab( widget->window, FALSE,
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(GdkEventMask)( GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK ),
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NULL, NULL, GDK_CURRENT_TIME );
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gtk_window_set_focus( GTK_WINDOW( g_pParentWnd->m_pWidget ), widget );
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switch ( event->button )
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{
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case 1: flags |= MK_LBUTTON; break;
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case 2: flags |= MK_MBUTTON; break;
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case 3: flags |= MK_RBUTTON; break;
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#if !GTK_CHECK_VERSION( 1,3,0 )
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case 4: wnd->OnMouseWheel( true ); break;
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case 5: wnd->OnMouseWheel( false ); break;
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#endif
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}
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if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
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flags |= MK_CONTROL;
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}
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if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
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flags |= MK_SHIFT;
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}
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if ( event->type == GDK_BUTTON_PRESS ) {
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switch ( event->button )
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{
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case 1:
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wnd->OnLButtonDown( flags, (int)event->x, (int)event->y ); break;
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case 2:
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wnd->OnMButtonDown( flags, (int)event->x, (int)event->y ); break;
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case 3:
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wnd->OnRButtonDown( flags, (int)event->x, (int)event->y ); break;
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}
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}
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else if ( event->type == GDK_2BUTTON_PRESS ) {
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// do nothing
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}
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}
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static void button_release( GtkWidget *widget, GdkEventButton *event, gpointer data ){
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GLWindow *wnd = (GLWindow*)data;
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guint32 flags = 0;
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gdk_pointer_ungrab( GDK_CURRENT_TIME );
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if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
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flags |= MK_CONTROL;
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}
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if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
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flags |= MK_SHIFT;
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}
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switch ( event->button )
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{
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case 1:
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wnd->OnLButtonUp( flags, (int)event->x, (int)event->y ); break;
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case 2:
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wnd->OnMButtonUp( flags, (int)event->x, (int)event->y ); break;
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case 3:
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wnd->OnRButtonUp( flags, (int)event->x, (int)event->y ); break;
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}
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}
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static void motion( GtkWidget *widget, GdkEventMotion *event, gpointer data ){
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GLWindow *wnd = (GLWindow*)data;
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guint32 flags = 0;
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if ( ( event->state & GDK_BUTTON1_MASK ) != 0 ) {
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flags |= MK_LBUTTON;
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}
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if ( ( event->state & GDK_BUTTON2_MASK ) != 0 ) {
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flags |= MK_MBUTTON;
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}
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if ( ( event->state & GDK_BUTTON3_MASK ) != 0 ) {
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flags |= MK_RBUTTON;
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}
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if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
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flags |= MK_CONTROL;
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}
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if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
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flags |= MK_SHIFT;
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}
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wnd->OnMouseMove( flags, (int)event->x, (int)event->y );
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}
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static void resize( GtkWidget *widget, GtkAllocation *allocation, gpointer data ){
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GLWindow *wnd = (GLWindow*)data;
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wnd->OnSize( allocation->width, allocation->height );
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}
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static gint timer( gpointer data ){
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GLWindow *wnd = (GLWindow*)data;
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wnd->OnTimer();
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return TRUE;
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}
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#if GTK_CHECK_VERSION( 1,3,0 )
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static gint scroll_event( GtkWidget *widget,
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GdkEventScroll *event,
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gpointer data ){
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GLWindow *wnd = (GLWindow*)data;
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wnd->OnMouseWheel( ( event->direction == GDK_SCROLL_UP ) ? true : false );
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return TRUE;
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}
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#endif
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// =============================================================================
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// GLWindow class
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#ifdef _DEBUG
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//#define DBG_GLWINDOW
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#endif
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GLWindow::GLWindow( bool zbuffer ) {
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m_nTimer = 0;
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m_bMouseCapture = FALSE;
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m_pParent = NULL;
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m_pWidget = gtk_glwidget_new( zbuffer, g_qeglobals_gui.d_glBase );
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GTK_WIDGET_SET_FLAGS( m_pWidget, GTK_CAN_FOCUS );
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#ifdef DBG_GLWINDOW
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Sys_Printf( "GLWindow::GLWindow m_pWidget = %p\n", m_pWidget );
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#endif
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if ( g_qeglobals_gui.d_glBase == NULL ) {
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g_qeglobals_gui.d_glBase = m_pWidget;
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}
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#if GTK_CHECK_VERSION( 1,3,0 )
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gtk_widget_set_events( m_pWidget, GDK_DESTROY | GDK_EXPOSURE_MASK |
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GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
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#else
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gtk_widget_set_events( m_pWidget, GDK_DESTROY | GDK_EXPOSURE_MASK |
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GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK );
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#endif
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// Connect signal handlers
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gtk_signal_connect( GTK_OBJECT( m_pWidget ), "realize", GTK_SIGNAL_FUNC( realize ), this );
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gtk_signal_connect( GTK_OBJECT( m_pWidget ), "expose_event", GTK_SIGNAL_FUNC( expose ), this );
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gtk_signal_connect( GTK_OBJECT( m_pWidget ), "motion_notify_event", GTK_SIGNAL_FUNC( motion ), this );
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gtk_signal_connect( GTK_OBJECT( m_pWidget ), "button_press_event", GTK_SIGNAL_FUNC( button_press ), this );
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gtk_signal_connect( GTK_OBJECT( m_pWidget ), "button_release_event",GTK_SIGNAL_FUNC( button_release ), this );
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gtk_signal_connect( GTK_OBJECT( m_pWidget ), "size_allocate", GTK_SIGNAL_FUNC( resize ), this );
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#if GTK_CHECK_VERSION( 1,3,0 )
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gtk_signal_connect( GTK_OBJECT( m_pWidget ), "scroll_event", GTK_SIGNAL_FUNC( scroll_event ), this );
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#endif
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}
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GLWindow::~GLWindow (){
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#ifdef DBG_GLWINDOW
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Sys_Printf( "GLWindow::~GLWindow m_pWidget = %p\n", m_pWidget );
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#endif
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if ( m_pWidget && GTK_IS_WIDGET( m_pWidget ) ) {
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gtk_widget_destroy( m_pWidget );
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}
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}
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void GLWindow::DestroyContext(){
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gtk_glwidget_destroy_context( m_pWidget );
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}
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void GLWindow::CreateContext(){
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gtk_glwidget_create_context( m_pWidget );
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}
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void GLWindow::SetTimer( guint millisec ){
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m_nTimer = gtk_timeout_add( millisec, timer, this );
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}
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void GLWindow::KillTimer(){
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gtk_timeout_remove( m_nTimer );
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m_nTimer = 0;
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}
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bool GLWindow::MakeCurrent(){
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return gtk_glwidget_make_current( m_pWidget );
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}
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void GLWindow::SwapBuffers(){
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gtk_glwidget_swap_buffers( m_pWidget );
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}
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