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8037810110
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@177 8a3a26a2-13c4-0310-b231-cf6edde360e5
72 lines
2 KiB
C
72 lines
2 KiB
C
/*
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BobToolz plugin for GtkRadiant
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Copyright (C) 2001 Gordon Biggans
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "DBobView.h"
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#include "DVisDrawer.h"
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#include "DTrainDrawer.h"
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#include "DTreePlanter.h"
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extern DBobView* g_PathView;
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extern DVisDrawer* g_VisView;
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extern DTrainDrawer* g_TrainView;
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extern DTreePlanter* g_TreePlanter;
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// intersect stuff
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#define BRUSH_OPT_WHOLE_MAP 0
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#define BRUSH_OPT_SELECTED 1
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// defines for stairs
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#define MOVE_NORTH 0
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#define MOVE_SOUTH 1
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#define MOVE_EAST 2
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#define MOVE_WEST 3
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#define STYLE_ORIGINAL 0
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#define STYLE_BOB 1
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#define STYLE_CORNER 2
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// defines for doors
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#define DIRECTION_NS 0
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#define DIRECTION_EW 1
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// help
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void LoadLists();
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// djbob
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void DoIntersect( void );
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void DoPolygonsTB( void );
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void DoPolygons(vec3_t vMin, vec3_t vMax);
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void DoFixBrushes( void );
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void DoResetTextures( void );
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void DoBuildStairs(vec3_t vMin, vec3_t vMax);
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void DoBuildDoors(vec3_t vMin, vec3_t vMax);
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void DoPathPlotter( void );
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void DoPitBuilder(vec3_t vMin, vec3_t vMax);
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void DoCTFColourChanger( void );
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void DoMergePatches( void );
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void DoSplitPatch( void );
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void DoVisAnalyse( void );
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void DoTrainThing( void );
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void DoTrainPathPlot( void );
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void DoCaulkSelection( void );
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void DoTreePlanter( void );
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void DoDropEnts( void );
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void DoMakeChain( void );
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void DoFlipTerrain( void );
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