mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-30 07:31:30 +00:00
8037810110
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@177 8a3a26a2-13c4-0310-b231-cf6edde360e5
503 lines
13 KiB
C++
503 lines
13 KiB
C++
/*
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BobToolz plugin for GtkRadiant
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Copyright (C) 2001 Gordon Biggans
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "StdAfx.h"
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#include "funchandlers.h"
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#include "IntersectDialog.h"
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#include "PolygonDialog.h"
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#include "StairDialog.h"
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#include "DoorDialog.h"
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#include "IntersectInfoDialog.h"
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#include "BrushCheckDialog.h"
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#include "AutoCaulkDialog.h"
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#include "AutoCaulkStartDialog.h"
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#include "TextureResetDialog.h"
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#include "pathplotterdialog.h"
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#include "DEntity.h"
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#include "shapes.h"
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#include "lists.h"
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#include "misc.h"
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#include "DShape.h"
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// for autocaulk
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list<Str> exclusionList; // whole brush exclusion
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list<Str> exclusionList_Face; // single face exclusion
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BOOL el1Loaded;
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BOOL el2Loaded;
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DBobView* g_PathView = NULL;
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// -------------
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/************************
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Global Variables
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************************/
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CPolygonDialog polygonDlg;
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CIntersectDialog intrDlg;
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CStairDialog stairDlg;
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CDoorDialog doorDlg;
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CAutoCaulkStartDialog autocaulkDlg;
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CTextureResetDialog texRstDlg;
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CPathPlotterDialog ppDlg;
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/************************
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--Main Functions--
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************************/
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void LoadLists()
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{
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char buffer[256];
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if(!el1Loaded)
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el1Loaded = LoadExclusionList(GetFilename(buffer, "bt\\bt-el1.txt"), &exclusionList);
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if(!el2Loaded)
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el2Loaded = LoadExclusionList(GetFilename(buffer, "bt\\bt-el2.txt"), &exclusionList);
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}
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void PolygonBuilder(vec3_t vMin, vec3_t vMax)
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{
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// ensure we have something selected
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if( g_FuncTable.m_pfnSelectedBrushCount() != 1 )
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{
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MessageBox(NULL, "Invalid number of brushes selected, chose 1 only", "Error", MB_OK);
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return;
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}
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// tell Radiant we want to access the selected brushes
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g_FuncTable.m_pfnAllocateSelectedBrushHandles();
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// get handle to size definition brush
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brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0);
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// cant release until we delete the brush, if we do...
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// ask user for type, size, etc....
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if(polygonDlg.DoModal() == IDOK)
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{
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DShape poly;
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g_FuncTable.m_pfnDeleteBrushHandle(brush);
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if(polygonDlg.m_bInverse)
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poly.BuildInversePrism(vMin, vMax, polygonDlg.m_nSideCount, polygonDlg.m_bAlignTop);
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else
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{
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if(polygonDlg.m_bBorder)
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poly.BuildBorderedPrism(vMin, vMax, polygonDlg.m_nSideCount, polygonDlg.m_nBorderSize, polygonDlg.m_bAlignTop);
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else
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poly.BuildRegularPrism(vMin, vMax, polygonDlg.m_nSideCount, polygonDlg.m_bAlignTop);
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}
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poly.Commit();
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}
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g_FuncTable.m_pfnReleaseSelectedBrushHandles();
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}
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void IntersectionFinder()
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{
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if(intrDlg.DoModal() == IDCANCEL)
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return;
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if(intrDlg.m_nBrushOptions == BRUSH_OPT_SELECTED)
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{
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// ensure we have enough brushes selected
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if( g_FuncTable.m_pfnSelectedBrushCount() < 2 )
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{
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MessageBox(NULL, "Invalid number of brushes selected, choose at least 2", "Error", MB_OK);
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return;
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}
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}
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CIntersectInfoDialog* intrInfoDlg = new CIntersectInfoDialog();
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intrInfoDlg->Create(IDD_INTERSECT_INFO_DIALOG);
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DEntity world;
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switch(intrDlg.m_nBrushOptions)
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{
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case BRUSH_OPT_SELECTED:
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{
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world.LoadSelectedBrushes(&intrInfoDlg->m_prog1);
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break;
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}
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case BRUSH_OPT_WHOLE_MAP:
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{
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world.LoadFromEntity(0, &intrInfoDlg->m_prog1);
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break;
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}
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}
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world.RemoveNonCheckBrushes(&exclusionList, intrDlg.m_bUseDetail);
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BOOL* pbSelectList;
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if(intrDlg.m_bDuplicateOnly)
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pbSelectList = world.BuildDuplicateList();
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else
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pbSelectList = world.BuildIntersectList();
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world.SelectBrushes(pbSelectList);
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intrInfoDlg->DestroyWindow();
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delete[] pbSelectList;
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}
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void StairBuilder(vec3_t vMin, vec3_t vMax)
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{
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// ensure we have something selected
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if( g_FuncTable.m_pfnSelectedBrushCount() != 1 )
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{
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MessageBox(NULL, "Invalid number of brushes selected, chose 1 only", "Error", MB_OK);
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return;
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}
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// tell Radiant we want to access the selected brushes
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g_FuncTable.m_pfnAllocateSelectedBrushHandles();
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// get handle to size definition brush
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brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0);
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// cant release until we delete the brush, if we do...
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// ask user for type, size, etc....
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if(stairDlg.DoModal() == IDOK)
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{
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// calc brush size
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vec3_t size;
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_VectorSubtract(vMax, vMin, size);
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if(((int)size[2] % stairDlg.m_nStairHeight) != 0)
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{
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// stairs must fit evenly into brush
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MessageBox(NULL, "Invalid stair height\nHeight of block must be divisable by stair height", "Error", MB_OK);
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}
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else
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{
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// Remove Size Brush
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g_FuncTable.m_pfnDeleteBrushHandle(brush);
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// Get Step Count, Direction of Stairs, Stair Style
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int numSteps = (int)size[2] / stairDlg.m_nStairHeight;
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int direction = stairDlg.m_StairDir;
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int style = stairDlg.m_StairStyle;
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if(stairDlg.m_StairStyle == STYLE_CORNER)
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{
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BuildCornerStairs(vMin, vMax, numSteps, "textures/common/caulk", (LPCTSTR)stairDlg.m_riserTexture);
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}
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else
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{
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// Get Step Dimensions
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float stairHeight = (float)stairDlg.m_nStairHeight;
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float stairWidth;
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if((direction == MOVE_EAST) || (direction == MOVE_WEST))
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stairWidth = (size[0])/numSteps;
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else
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stairWidth = (size[1])/numSteps;
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// Build Base For Stair (bob's style)
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if(style == STYLE_BOB)
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Build_Wedge(direction, vMin, vMax, TRUE);
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// Set First Step Starting Position
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vMax[2] = vMin[2] + stairHeight;
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SetInitialStairPos(direction, vMin, vMax, stairWidth);
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// Build The Steps
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for(int i = 0; i < numSteps; i++)
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{
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if(style == STYLE_BOB)
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Build_StairStep_Wedge(direction, vMin, vMax, "textures/common/caulk", (LPCTSTR)stairDlg.m_riserTexture, stairDlg.m_bDetail);
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else if(style == STYLE_ORIGINAL)
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Build_StairStep(vMin, vMax, "textures/common/caulk", (LPCTSTR)stairDlg.m_riserTexture, direction);
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// get step into next position
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MoveBlock(direction, vMin, vMax, stairWidth);
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vMax[2] += stairHeight;
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if(style == STYLE_BOB)
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vMin[2] += stairHeight; // wedge bottom must be raised
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}
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}
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}
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}
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g_FuncTable.m_pfnReleaseSelectedBrushHandles();
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}
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void DoorBuilder(vec3_t vMin, vec3_t vMax)
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{
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// ensure we have something selected
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if( g_FuncTable.m_pfnSelectedBrushCount() != 1 )
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{
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MessageBox(NULL, "Invalid number of brushes selected, chose 1 only", "Error", MB_OK);
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return;
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}
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// tell Radiant we want to access the selected brushes
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g_FuncTable.m_pfnAllocateSelectedBrushHandles();
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// get handle to size definition brush
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brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0);
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// cant release until we delete the brush, if we do...
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strcpy(doorDlg.m_fbTextureName.GetBuffer(256), g_FuncTable.m_pfnGetCurrentTexture());
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if(doorDlg.DoModal() == IDOK)
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{
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g_FuncTable.m_pfnDeleteBrushHandle(brush);
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BuildDoorsX2(vMin, vMax,
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doorDlg.m_bSclMainHor, doorDlg.m_bSclMainVert,
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doorDlg.m_bSclTrimHor, doorDlg.m_bSclTrimVert,
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(LPCTSTR)doorDlg.m_fbTextureName,
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(LPCTSTR)doorDlg.m_trimTextureName,
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doorDlg.m_doorDirection);
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}
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g_FuncTable.m_pfnReleaseSelectedBrushHandles();
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}
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void FixBrushes()
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{
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DEntity world;
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CIntersectInfoDialog* intrInfoDlg = new CIntersectInfoDialog();
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intrInfoDlg->Create(IDD_INTERSECT_INFO_DIALOG);
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world.LoadFromEntity(0, &intrInfoDlg->m_prog1);
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intrInfoDlg->DestroyWindow();
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CBrushCheckDialog* chkDlg = new CBrushCheckDialog();
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chkDlg->Create(IDD_BRUSHCHECKER_DIALOG);
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int count = world.FixBrushes(TRUE, &chkDlg->m_prog1);
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chkDlg->DestroyWindow();
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Sys_Printf("%i invalid/duplicate planes removed\n", count);
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}
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void AutoCaulk()
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{
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if(!el1Loaded)
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autocaulkDlg.m_Warning1 = "WARNING: Brush exclusion list not found\n, ALL BRUSHES WILL BE USED";
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if(autocaulkDlg.DoModal() == IDCANCEL)
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return;
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if(autocaulkDlg.m_nMode == MODE_AC_BUILD_MINI_PRT)
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{
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BuildMiniPrt(&exclusionList);
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return;
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}
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CAutoCaulkDialog* acDlg = new CAutoCaulkDialog;
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acDlg->Create(IDD_AUTOCAULK_DIALOG);
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char filename[1204];
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if(autocaulkDlg.m_nMode == MODE_AC_NORMAL)
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{
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char* rad_filename = g_BSPTable.m_pfnGetMapName();
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if(!rad_filename)
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{
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MessageBox(NULL, "An Error Occurred While Trying To Get The Map Filename", "Error", MB_OK);
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acDlg->DestroyWindow();
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return;
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}
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strcpy(filename, rad_filename);
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char* ext = strrchr(filename, '.')+1;
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strcpy(ext, "prt");// rename the extension
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}
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else
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{
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IEpair* pEp = g_EpairTable.m_pfnIEpairForProjectKeys();
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char *pn = pEp->ValueForKey("mapspath");
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pEp->DecRef();
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strcpy( filename, pn );
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strcat( filename, "/ac_prt.prt" );
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}
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DEntity portals;
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if(!portals.LoadFromPrt(filename, &acDlg->m_prog1))
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{
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MessageBox(NULL, "Failed To Load Portal File", "Error", MB_OK);
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acDlg->DestroyWindow();
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return;
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}
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// load portal file
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CIntersectInfoDialog* intrInfoDlg = new CIntersectInfoDialog();
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intrInfoDlg->Create(IDD_INTERSECT_INFO_DIALOG);
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DEntity world;
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world.LoadFromEntity(0, &intrInfoDlg->m_prog1);
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intrInfoDlg->DestroyWindow();
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if(autocaulkDlg.m_nMode == MODE_AC_NORMAL)
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world.RemoveNonCheckBrushes(&exclusionList, FALSE);
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else
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world.RemoveNonCheckBrushes(&exclusionList, TRUE);
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world.ResetChecks(&exclusionList_Face);
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int caulkedCount = 0;
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int killCnt = world.AutoCaulk(&portals, autocaulkDlg.m_bAllowDestruction, &caulkedCount, &acDlg->m_prog2);
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if(autocaulkDlg.m_bAllowDestruction)
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Sys_Printf("%i unrequired brush(es) killed\n", killCnt);
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Sys_Printf("%i face(s) caulked\n", caulkedCount);
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acDlg->DestroyWindow();
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}
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void ResetTextures()
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{
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texRstDlg.m_TextureName = GetCurrentTexture();
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texRstDlg.m_NewTextureName = GetCurrentTexture();
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if(texRstDlg.DoModal() == IDCANCEL)
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return;
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float fScale[2];
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float fShift[2];
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fScale[1] = texRstDlg.m_fScaleVertical;
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fScale[0] = texRstDlg.m_fScaleHorizontal;
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fShift[1] = (float)texRstDlg.m_nShiftVertical;
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fShift[0] = (float)texRstDlg.m_nShiftHorizontal;
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DEntity world;
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world.LoadFromEntity(0, NULL);
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if(texRstDlg.m_bAllTextures)
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world.ResetTextures(NULL, fScale, fShift, texRstDlg.m_nRotation, texRstDlg.m_NewTextureName, texRstDlg.m_bOnlyTexture);
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else
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world.ResetTextures(texRstDlg.m_TextureName, fScale, fShift, texRstDlg.m_nRotation, texRstDlg.m_NewTextureName, texRstDlg.m_bOnlyTexture);
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}
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void PathPlotter()
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{
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int ret = ppDlg.DoModal();
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if(ret == IDCANCEL)
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return;
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if(ret == IDNO)
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{
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if(g_PathView)
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delete g_PathView;
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return;
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}
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if( g_FuncTable.m_pfnSelectedBrushCount() != 1)
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{
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MessageBox(NULL, "Invalid number of brushes selected, chose 1 only", "Error", MB_OK);
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return;
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}
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// tell Radiant we want to access the selected brushes
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g_FuncTable.m_pfnAllocateSelectedBrushHandles();
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// get handle to size definition brush
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brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0);
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// cant release until we delete the brush, if we do...
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DEntity world;
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world.LoadEPairList(*g_FuncTable.m_pfnGetEntityKeyValList(brush->owner));
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DEPair* trigger_ep = world.FindEPairByKey("targetname");
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if(trigger_ep)
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{
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if(!strcmp(world.m_Classname, "trigger_push"))
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{
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DEPair* target_ep = world.FindEPairByKey("target");
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if(target_ep)
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{
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entity_s* entTarget = FindEntityFromTargetname(target_ep->value);
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if(entTarget)
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{
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if(g_PathView)
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delete g_PathView;
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g_PathView = new DBobView;
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g_PathView->Begin(trigger_ep->value, target_ep->value, ppDlg.m_fMultiplier, ppDlg.m_nPoints, ppDlg.m_fGravity, ppDlg.m_bNoUpdate, ppDlg.m_bShowExtra);
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}
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else
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MessageBox(NULL, "trigger_push target could not be found.", "Error", MB_OK);
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}
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else
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MessageBox(NULL, "trigger_push has no target.", "Error", MB_OK);
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}
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else
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MessageBox(NULL, "You must select a 'trigger_push' entity.", "Error", MB_OK);
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}
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else
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MessageBox(NULL, "Entity must have a targetname", "Error", MB_OK);
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g_FuncTable.m_pfnReleaseSelectedBrushHandles();
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}
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void PitBuilder(vec3_t vMin, vec3_t vMax)
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{
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// ensure we have something selected
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if( g_FuncTable.m_pfnSelectedBrushCount() != 1 )
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{
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MessageBox(NULL, "Invalid number of brushes selected, chose 1 only", "Error", MB_OK);
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return;
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}
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// tell Radiant we want to access the selected brushes
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g_FuncTable.m_pfnAllocateSelectedBrushHandles();
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// get handle to size definition brush
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brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0);
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// cant release until we delete the brush, if we do...
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DShape pit;
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if(pit.BuildPit(vMin, vMax))
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{
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pit.Commit();
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g_FuncTable.m_pfnDeleteBrushHandle(brush);
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}
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else
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MessageBox(NULL, "Failed To Make Pit\nTry Making The Brush Bigger", "Error", MB_OK);
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g_FuncTable.m_pfnReleaseSelectedBrushHandles();
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}
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