mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-24 04:41:34 +00:00
166 lines
4.2 KiB
C++
166 lines
4.2 KiB
C++
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _CAMWINDOW_H_
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#define _CAMWINDOW_H_
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class XYWnd;
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#include "glwindow.h"
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class rectangle_t
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{
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public:
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rectangle_t()
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: x( 0 ), y( 0 ), w( 0 ), h( 0 )
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{}
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rectangle_t( float _x, float _y, float _w, float _h )
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: x( _x ), y( _y ), w( _w ), h( _h )
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{}
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float x;
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float y;
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float w;
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float h;
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};
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class XORRectangle
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{
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public:
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XORRectangle( GtkWidget* widget )
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: m_widget( widget ), m_gc( NULL )
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{}
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~XORRectangle(){
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if ( initialised() ) {
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gdk_gc_unref( m_gc );
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}
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}
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void set( rectangle_t rectangle ){
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lazy_init();
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draw();
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m_rectangle = rectangle;
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draw();
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}
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private:
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bool initialised() const {
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return m_gc != NULL;
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}
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void lazy_init(){
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if ( !initialised() ) {
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m_gc = gdk_gc_new( m_widget->window );
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GdkColor color = { 0, 0xffff, 0xffff, 0xffff, };
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GdkColormap* colormap = gdk_window_get_colormap( m_widget->window );
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gdk_colormap_alloc_color( colormap, &color, FALSE, TRUE );
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gdk_gc_copy( m_gc, m_widget->style->white_gc );
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gdk_gc_set_foreground( m_gc, &color );
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gdk_gc_set_background( m_gc, &color );
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gdk_gc_set_function( m_gc, GDK_XOR );
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}
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}
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void draw() const {
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const int x = (int)m_rectangle.x;
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const int y = (int)m_rectangle.y;
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const int w = (int)m_rectangle.w;
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const int h = (int)m_rectangle.h;
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gdk_draw_rectangle( m_widget->window, m_gc, TRUE, x, -( h ) - ( y - m_widget->allocation.height ), w, h );
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}
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rectangle_t m_rectangle;
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GtkWidget* m_widget;
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GdkGC* m_gc;
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};
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class CamWnd : public GLWindow
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{
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public:
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void MatchViewAxes( const vec3_t P, const vec3_t vec, int &axis, float &sgn );
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void ReInitGL();
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void BenchMark();
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CamWnd();
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virtual ~CamWnd();
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camera_t *Camera(){return &m_Camera; };
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void Cam_MouseControl( float dtime );
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void Cam_ChangeFloor( qboolean up );
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void ToggleFreeMove();
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bool m_bFreeMove;
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protected:
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void Cam_Init();
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void Cam_BuildMatrix();
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void Cam_PositionDrag();
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void Cam_KeyControl( float dtime );
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void Cam_MouseDown( int x, int y, int buttons );
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void Cam_MouseUp( int x, int y, int buttons );
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void Cam_MouseMoved( int x, int y, int buttons );
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void InitCull();
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qboolean CullBrush( brush_t *b );
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void Cam_Draw();
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void Cam_DrawStuff();
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void Cam_DrawBrushes( int mode );
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void Cam_DrawBrush( brush_t *b, int mode );
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brush_t* m_TransBrushes[MAX_MAP_BRUSHES];
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int m_nNumTransBrushes;
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camera_t m_Camera;
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int m_nCambuttonstate;
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int m_ptButtonX;
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int m_ptCursorX;
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int m_ptLastCursorX;
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int m_ptLastCamCursorX;
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int m_ptButtonY;
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int m_ptCursorY;
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int m_ptLastCursorY;
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int m_ptLastCamCursorY;
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face_t* m_pSide_select;
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vec3_t m_vCull1;
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vec3_t m_vCull2;
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int m_nCullv1[3];
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int m_nCullv2[3];
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bool m_bClipMode;
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guint m_FocusOutHandler_id;
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void OnCreate();
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void OnExpose();
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void OnLButtonDown( guint32 flags, int x, int y );
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void OnRButtonDown( guint32 flags, int x, int y );
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void OnMButtonDown( guint32 flags, int x, int y );
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void OnLButtonUp( guint32 flags, int pointx, int pointy );
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void OnRButtonUp( guint32 flags, int pointx, int pointy );
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void OnMButtonUp( guint32 flags, int pointx, int pointy );
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void OnMouseMove( guint32 flags, int pointx, int pointy );
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void OnMouseWheel( bool bUp );
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void OnSize( int cx, int cy );
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protected:
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void OriginalMouseDown( guint32 nFlags, int pointX, int pointY );
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void OriginalMouseUp( guint32 nFlags, int pointX, int pointY );
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private:
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XORRectangle m_XORRectangle;
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// project a point in geometric space into camera space
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void ProjectCamera( const vec3_t A, vec_t B[2] );
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};
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#endif // _CAMWINDOW_H_
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