.. |
cmdlib
|
ok
|
2006-02-10 22:01:20 +00:00 |
container
|
added string-pooling for shader variable names and entity keys
|
2006-02-26 22:27:38 +00:00 |
ddslib
|
ok
|
2006-02-10 22:01:20 +00:00 |
debugging
|
added buffering to minimise GtkTextBuffer insert calls
|
2006-02-20 23:14:51 +00:00 |
generic
|
added string-pooling for shader variable names and entity keys
|
2006-02-26 22:27:38 +00:00 |
gtkutil
|
added string-pooling for shader variable names and entity keys
|
2006-02-26 22:27:38 +00:00 |
jpeg6
|
ok
|
2006-02-10 22:01:20 +00:00 |
l_net
|
ok
|
2006-02-10 22:01:20 +00:00 |
math
|
drag-resizing for doom3/quake4 light_radius
|
2006-03-01 00:14:03 +00:00 |
mathlib
|
ok
|
2006-02-10 22:01:20 +00:00 |
md5lib
|
ok
|
2006-02-10 22:01:20 +00:00 |
memory
|
ok
|
2006-02-10 22:01:20 +00:00 |
modulesystem
|
fixed eol-style
|
2006-02-21 21:06:40 +00:00 |
os
|
fixed access() assert when using msvc 8.0 runtime
|
2006-02-21 19:43:44 +00:00 |
picomodel
|
fixed crash when loading invalid ASE models
|
2006-02-19 16:43:59 +00:00 |
profile
|
ok
|
2006-02-10 22:01:20 +00:00 |
script
|
ok
|
2006-02-10 22:01:20 +00:00 |
splines
|
ok
|
2006-02-10 22:01:20 +00:00 |
stream
|
added string-pooling for shader variable names and entity keys
|
2006-02-26 22:27:38 +00:00 |
string
|
added missing files
|
2006-02-28 19:19:16 +00:00 |
xml
|
added buffering to minimise GtkTextBuffer insert calls
|
2006-02-20 23:14:51 +00:00 |
.cvsignore
|
ok
|
2006-02-10 22:01:20 +00:00 |
archivelib.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
archivelib.h
|
added buffering to minimise GtkTextBuffer insert calls
|
2006-02-20 23:14:51 +00:00 |
bytebool.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
bytebool.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
bytestreamutils.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
bytestreamutils.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
character.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
character.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
cmdlib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
convert.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
convert.h
|
added string-pooling for shader variable names and entity keys
|
2006-02-26 22:27:38 +00:00 |
ddslib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
dragplanes.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
dragplanes.h
|
refactored light-resizing
|
2006-03-01 00:19:01 +00:00 |
eclasslib.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
eclasslib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
entitylib.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
entitylib.h
|
added string-pooling for shader variable names and entity keys
|
2006-02-26 22:27:38 +00:00 |
entityxml.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
entityxml.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
fs_filesystem.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
fs_filesystem.h
|
added string-pooling for shader variable names and entity keys
|
2006-02-26 22:27:38 +00:00 |
fs_path.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
fs_path.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
imagelib.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
imagelib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
instancelib.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
instancelib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
jpeglib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
libs.vcproj
|
added string-pooling for shader variable names and entity keys
|
2006-02-26 22:27:38 +00:00 |
maplib.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
maplib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
mathlib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
md5lib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
moduleobservers.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
moduleobservers.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
picomodel.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
pivot.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
pivot.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
radiant_jpeglib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
render.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
render.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
scenelib.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
scenelib.h
|
added buffering to minimise GtkTextBuffer insert calls
|
2006-02-20 23:14:51 +00:00 |
selectionlib.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
selectionlib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
shaderlib.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
shaderlib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
str.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
str.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
stringio.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
stringio.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
texturelib.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
texturelib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
transformlib.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
transformlib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
traverselib.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
traverselib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
typesystem.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
typesystem.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
undolib.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
undolib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |
uniquenames.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
uniquenames.h
|
added string-pooling for shader variable names and entity keys
|
2006-02-26 22:27:38 +00:00 |
versionlib.cpp
|
ok
|
2006-02-10 22:01:20 +00:00 |
versionlib.h
|
ok
|
2006-02-10 22:01:20 +00:00 |