mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-26 22:01:38 +00:00
6ee91d153e
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@44 8a3a26a2-13c4-0310-b231-cf6edde360e5
485 lines
9.4 KiB
C++
485 lines
9.4 KiB
C++
/*
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BobToolz plugin for GtkRadiant
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Copyright (C) 2001 Gordon Biggans
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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// DWinding.cpp: implementation of the DWinding class.
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//
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//////////////////////////////////////////////////////////////////////
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#include "DWinding.h"
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#include <list>
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#include "DPoint.h"
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#include "DPlane.h"
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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DWinding::DWinding()
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{
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numpoints = 0;
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p = NULL;
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}
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DWinding::~DWinding()
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{
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if(p)
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delete[] p;
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}
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//////////////////////////////////////////////////////////////////////
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// Implementation
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//////////////////////////////////////////////////////////////////////
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#define BOGUS_RANGE 4096
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void DWinding::AllocWinding(int points)
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{
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numpoints = points;
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if(p)
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delete[] p;
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p = new vec3_t[points];
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}
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vec_t DWinding::WindingArea()
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{
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vec3_t d1, d2, cross;
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vec_t total;
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total = 0;
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for (int i = 2; i < numpoints ; i++)
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{
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VectorSubtract (p[i-1], p[0], d1);
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VectorSubtract (p[i], p[0], d2);
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CrossProduct (d1, d2, cross);
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total += 0.5f * VectorLength ( cross );
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}
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return total;
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}
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void DWinding::RemoveColinearPoints()
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{
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vec3_t p2[MAX_POINTS_ON_WINDING];
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int nump = 0;
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for (int i = 0; i < numpoints; i++)
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{
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int j = (i+1)%numpoints;
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int k = (i+numpoints-1)%numpoints;
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vec3_t v1, v2;
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VectorSubtract (p[j], p[i], v1);
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VectorSubtract (p[i], p[k], v2);
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VectorNormalize(v1, v1);
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VectorNormalize(v2, v2);
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if (DotProduct(v1, v2) < 0.999)
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{
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VectorCopy (p[i], p2[nump]);
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nump++;
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}
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}
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if (nump == numpoints)
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return;
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AllocWinding(nump);
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memcpy (p, p2, nump*sizeof(vec3_t));
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}
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DPlane* DWinding::WindingPlane()
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{
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DPlane* newPlane = new DPlane(p[0], p[1], p[2], NULL);
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return newPlane;
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}
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void DWinding::WindingBounds(vec3_t mins, vec3_t maxs)
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{
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if(numpoints == 0)
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return;
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VectorCopy(mins, p[0]);
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VectorCopy(maxs, p[0]);
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for (int i = 1; i < numpoints ;i++)
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{
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for (int j = 0; j < 3; j++)
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{
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vec_t v = p[i][j];
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if (v < mins[j])
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mins[j] = v;
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if (v > maxs[j])
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maxs[j] = v;
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}
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}
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}
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void DWinding::WindingCentre(vec3_t centre)
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{
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VectorCopy (vec3_origin, centre);
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for (int i = 0; i < numpoints; i++)
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VectorAdd (p[i], centre, centre);
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float scale = 1.0f/numpoints;
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VectorScale (centre, scale, centre);
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}
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DWinding* DWinding::CopyWinding()
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{
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DWinding* c = new DWinding;
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c->AllocWinding(numpoints);
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memcpy (c->p, p, numpoints*sizeof(vec3_t));
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return c;
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}
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int DWinding::WindingOnPlaneSide(vec3_t normal, vec_t dist)
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{
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bool front = false;
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bool back = false;
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for (int i = 0; i < numpoints; i++)
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{
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vec_t d = DotProduct (p[i], normal) - dist;
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if (d < -ON_EPSILON)
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{
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if (front)
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return SIDE_CROSS;
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back = true;
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continue;
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}
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if (d > ON_EPSILON)
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{
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if (back)
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return SIDE_CROSS;
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front = true;
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continue;
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}
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}
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if (back)
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return SIDE_BACK;
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if (front)
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return SIDE_FRONT;
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return SIDE_ON;
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}
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void DWinding::CheckWinding()
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{
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vec_t *p1, *p2;
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vec_t edgedist;
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vec3_t dir, edgenormal;
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if (numpoints < 3)
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globalOutputStream() << "CheckWinding: " << numpoints << " points\n";
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vec_t area = WindingArea();
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if (area < 1)
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globalOutputStream() << "CheckWinding: " << area << " area\n";
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DPlane* wPlane = WindingPlane ();
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int i;
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for (i = 0; i < numpoints; i++)
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{
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p1 = p[i];
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int j;
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for (j = 0; j < 3; j++)
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if (p1[j] > BOGUS_RANGE || p1[j] < -BOGUS_RANGE)
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globalOutputStream() << "CheckFace: BOGUS_RANGE: " << p1[j] << "\n";
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j = i + 1 == numpoints ? 0 : i + 1;
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// check the point is on the face plane
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vec_t d = DotProduct (p1, wPlane->normal) - wPlane->_d;
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if (d < -ON_EPSILON || d > ON_EPSILON)
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globalOutputStream() << "CheckWinding: point off plane\n";
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// check the edge isnt degenerate
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p2 = p[j];
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VectorSubtract (p2, p1, dir);
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if (VectorLength (dir) < ON_EPSILON)
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globalOutputStream() << "CheckWinding: degenerate edge\n";
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CrossProduct (wPlane->normal, dir, edgenormal);
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VectorNormalize (edgenormal, edgenormal);
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edgedist = DotProduct (p1, edgenormal);
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// all other points must be on front side
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for (j = 0 ; j < numpoints ; j++)
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{
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if (j == i)
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continue;
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d = DotProduct (p[j], edgenormal);
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if (d > (edgedist + ON_EPSILON))
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globalOutputStream() << "CheckWinding: non-convex\n";
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}
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}
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delete wPlane;
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}
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DWinding* DWinding::ReverseWinding()
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{
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DWinding* c = new DWinding;
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c->AllocWinding(numpoints);
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for (int i = 0; i < numpoints ; i++)
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VectorCopy (p[numpoints-1-i], c->p[i]);
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return c;
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}
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bool DWinding::ChopWindingInPlace(DPlane* chopPlane, vec_t epsilon)
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{
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vec_t dists[MAX_POINTS_ON_WINDING+4];
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int sides[MAX_POINTS_ON_WINDING+4];
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int counts[3];
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vec_t *p1, *p2;
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vec3_t mid;
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counts[0] = counts[1] = counts[2] = 0;
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// determine sides for each point
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int i;
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for (i = 0; i < numpoints; i++)
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{
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vec_t dot = DotProduct (p[i], chopPlane->normal);
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dot -= chopPlane->_d;
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dists[i] = dot;
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if (dot > epsilon)
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sides[i] = SIDE_FRONT;
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else if (dot < -epsilon)
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sides[i] = SIDE_BACK;
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else
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sides[i] = SIDE_ON;
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counts[sides[i]]++;
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}
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sides[i] = sides[0];
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dists[i] = dists[0];
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if (!counts[0])
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{
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delete this;
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return false;
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}
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if (!counts[1])
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return true;
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int maxpts = numpoints+4; // cant use counts[0]+2 because
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// of fp grouping errors
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DWinding* f = new DWinding;
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f->AllocWinding(maxpts);
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f->numpoints = 0;
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for (i = 0; i < numpoints; i++)
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{
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p1 = p[i];
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if (sides[i] == SIDE_ON)
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{
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VectorCopy (p1, f->p[f->numpoints]);
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f->numpoints++;
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continue;
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}
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if (sides[i] == SIDE_FRONT)
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{
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VectorCopy (p1, f->p[f->numpoints]);
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f->numpoints++;
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}
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if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
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continue;
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// generate a split point
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p2 = p[(i+1)%numpoints];
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vec_t dot = dists[i] / (dists[i]-dists[i+1]);
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for (int j = 0; j < 3; j++)
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{
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if (chopPlane->normal[j] == 1)
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mid[j] = chopPlane->_d;
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else if (chopPlane->normal[j] == -1)
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mid[j] = -chopPlane->_d;
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else
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mid[j] = p1[j] + dot*(p2[j]-p1[j]);
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}
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VectorCopy (mid, f->p[f->numpoints]);
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f->numpoints++;
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}
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if (f->numpoints > maxpts)
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globalOutputStream() << "ClipWinding: points exceeded estimate\n";
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if (f->numpoints > MAX_POINTS_ON_WINDING)
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globalOutputStream() << "ClipWinding: MAX_POINTS_ON_WINDING\n";
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delete[] p;
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p = f->p;
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f->p = NULL;
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delete f;
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return true;
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}
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void DWinding::ClipWindingEpsilon(DPlane* chopPlane, vec_t epsilon, DWinding **front, DWinding **back)
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{
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vec_t dists[MAX_POINTS_ON_WINDING+4];
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int sides[MAX_POINTS_ON_WINDING+4];
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int counts[3];
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vec_t *p1, *p2;
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vec3_t mid;
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counts[0] = counts[1] = counts[2] = 0;
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// determine sides for each point
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int i;
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for (i = 0; i < numpoints; i++)
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{
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vec_t dot = -chopPlane->DistanceToPoint(p[i]);
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dists[i] = dot;
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if (dot > epsilon)
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sides[i] = SIDE_FRONT;
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else if (dot < -epsilon)
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sides[i] = SIDE_BACK;
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else
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sides[i] = SIDE_ON;
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counts[sides[i]]++;
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}
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sides[i] = sides[0];
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dists[i] = dists[0];
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*front = *back = NULL;
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if (!counts[0])
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{
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*back = CopyWinding();
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return;
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}
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if (!counts[1])
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{
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*front = CopyWinding();
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return;
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}
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int maxpts = numpoints+4; // cant use counts[0]+2 because
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// of fp grouping errors
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DWinding* f = new DWinding;
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DWinding* b = new DWinding;
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f->AllocWinding(maxpts);
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f->numpoints = 0;
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b->AllocWinding(maxpts);
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b->numpoints = 0;
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*front = f;
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*back = b;
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for (i = 0; i < numpoints ; i++)
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{
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p1 = p[i];
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if (sides[i] == SIDE_ON)
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{
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VectorCopy (p1, f->p[f->numpoints]);
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f->numpoints++;
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VectorCopy (p1, b->p[b->numpoints]);
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b->numpoints++;
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continue;
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}
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if (sides[i] == SIDE_FRONT)
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{
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VectorCopy (p1, f->p[f->numpoints]);
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f->numpoints++;
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}
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if (sides[i] == SIDE_BACK)
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{
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VectorCopy (p1, b->p[b->numpoints]);
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b->numpoints++;
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}
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if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
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continue;
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// generate a split point
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p2 = p[(i+1)%numpoints];
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vec_t dot = dists[i] / (dists[i]-dists[i+1]);
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for (int j = 0; j < 3; j++)
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{
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if (chopPlane->normal[j] == 1)
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mid[j] = chopPlane->_d;
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else if (chopPlane->normal[j] == -1)
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mid[j] = -chopPlane->_d;
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else
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mid[j] = p1[j] + dot*(p2[j]-p1[j]);
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}
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VectorCopy (mid, f->p[f->numpoints]);
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f->numpoints++;
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VectorCopy (mid, b->p[b->numpoints]);
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b->numpoints++;
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}
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if (f->numpoints > maxpts || b->numpoints > maxpts)
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globalOutputStream() << "ClipWinding: points exceeded estimate\n";
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if (f->numpoints > MAX_POINTS_ON_WINDING || b->numpoints > MAX_POINTS_ON_WINDING)
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globalOutputStream() << "ClipWinding: MAX_POINTS_ON_WINDING\n";
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}
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bool DWinding::ChopWinding(DPlane* chopPlane)
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{
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DWinding *f, *b;
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ClipWindingEpsilon (chopPlane, (float)ON_EPSILON, &f, &b);
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if (b)
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delete (b);
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if(!f)
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{
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delete this;
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return false;
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}
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delete[] p;
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p = f->p;
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f->p = NULL;
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numpoints = f->numpoints;
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delete f;
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return true;
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}
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