gtkradiant/plugins/md3model/mdlformat.h
TTimo 12b372f89c ok
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-02-10 22:01:20 +00:00

118 lines
2.6 KiB
C

/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined(INCLUDED_MDLFORMAT_H)
#define INCLUDED_MDLFORMAT_H
typedef unsigned char byte;
const unsigned char MDL_IDENT[4] = { 'I', 'D', 'P', 'O', };
#define MDL_VERSION 6
#define MDL_ONSEAM 0x0020
typedef enum { MDL_FRAME_SINGLE=0, MDL_FRAME_GROUP } aliasframetype_t;
typedef enum { MDL_SKIN_SINGLE=0, MDL_SKIN_GROUP } aliasskintype_t;
typedef float float3[3];
typedef struct {
byte ident[4];
int version;
float3 scale;
float3 scale_origin;
float boundingradius;
float3 eyeposition;
int numskins;
int skinwidth;
int skinheight;
int numverts;
int numtris;
int numframes;
int synctype;
int flags;
float size;
} mdlHeader_t;
// TODO: could be shorts
typedef struct {
int onseam;
int s;
int t;
} mdlSt_t;
typedef struct dtriangle_s {
int facesfront;
int vertindex[3];
} mdlTriangle_t;
#define MDL_FACES_FRONT 1
// This mirrors trivert_t in trilib.h, is present so Quake knows how to
// load this data
typedef struct {
byte v[3];
byte lightnormalindex;
} mdlXyzNormal_t;
const int MDL_XYZNORMAL_SIZE = 4;
typedef struct {
mdlXyzNormal_t bboxmin; // lightnormal isn't used
mdlXyzNormal_t bboxmax; // lightnormal isn't used
char name[16]; // frame name from grabbing
} mdlFrame_t;
const int MDL_FRAME_SIZE = (MDL_XYZNORMAL_SIZE * 2) + 16;
typedef struct {
int numframes;
mdlXyzNormal_t bboxmin; // lightnormal isn't used
mdlXyzNormal_t bboxmax; // lightnormal isn't used
} mdlFrameGroup_t;
const int MDL_FRAMEGROUP_SIZE = 4 + (MDL_XYZNORMAL_SIZE * 2);
typedef struct {
int numskins;
} mdlSkinGroup_t;
typedef struct {
float interval;
} mdlFrameInterval_t;
typedef struct {
float interval;
} mdlSkinInterval_t;
typedef struct {
aliasframetype_t type;
} mdlFrameType_t;
typedef struct {
aliasskintype_t type;
} mdlSkinType_t;
#endif