gtkradiant/contrib/bobtoolz/DPatch.h
TTimo 12b372f89c ok
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-02-10 22:01:20 +00:00

75 lines
2.1 KiB
C++

/*
BobToolz plugin for GtkRadiant
Copyright (C) 2001 Gordon Biggans
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// DPatch.h: interface for the DPatch class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_DPATCH_H__26C6B083_CE5B_420B_836B_1DDA733C04CE__INCLUDED_)
#define AFX_DPATCH_H__26C6B083_CE5B_420B_836B_1DDA733C04CE__INCLUDED_
#include "StdAfx.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
typedef struct
{
bool mergable;
int pos1;
int pos2;
} patch_merge_t;
typedef struct {
float xyz[3];
float st[2];
float normal[3];
float lightmap[2];
} drawVert_t;
class Patch;
#define MAX_PATCH_WIDTH 16
#define MAX_PATCH_HEIGHT 16
#define MIN_PATCH_WIDTH 3
#define MIN_PATCH_HEIGHT 3
class DPatch
{
public:
list<DPatch> Split(bool rows, bool cols);
void Transpose();
void Invert();
DPatch* MergePatches(patch_merge_t merge_info, DPatch* p1, DPatch* p2);
patch_merge_t IsMergable(DPatch* other);
bool ResetTextures(const char *oldTextureName, const char *newTextureName);
void RemoveFromRadiant(void);
scene::Node* QER_brush;
void LoadFromBrush(scene::Node* brush);
void BuildInRadiant(void* entity = NULL);
void SetTexture(const char* textureName);
char texture[256];
int width, height;
drawVert_t points[MAX_PATCH_WIDTH][MAX_PATCH_HEIGHT];
DPatch();
virtual ~DPatch();
};
#endif // !defined(AFX_DPATCH_H__26C6B083_CE5B_420B_836B_1DDA733C04CE__INCLUDED_)