mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-12-03 09:02:06 +00:00
12b372f89c
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
195 lines
6.4 KiB
Text
195 lines
6.4 KiB
Text
# Microsoft Developer Studio Project File - Name="PrtView" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=PrtView - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "PrtView.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "PrtView.mak" CFG="PrtView - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "PrtView - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "PrtView - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName "PrtView"
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# PROP Scc_LocalPath "."
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "PrtView - Win32 Release"
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# PROP BASE Use_MFC 6
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 6
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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F90=df.exe
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# ADD BASE F90 /include:"Release/"
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# ADD F90 /include:"Release/"
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
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# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\STLport\stlport" /I "..\..\..\libxml2\include" /I "..\..\libs" /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /D "NDEBUG" /D "GTK_PLUGIN" /D "WIN32" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
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# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib /nologo /subsystem:windows /dll /machine:I386 /def:".\PrtView.def" /libpath:"..\..\..\gtk2-win32\lib"
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# SUBTRACT LINK32 /pdb:none
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PostBuild_Desc=Copy to dir...
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PostBuild_Cmds=copy Release\PrtView.dll "..\..\install\plugins"
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "PrtView - Win32 Debug"
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# PROP BASE Use_MFC 6
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 6
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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F90=df.exe
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# ADD BASE F90 /include:"Debug/"
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# ADD F90 /browser /include:"Debug/"
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
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# ADD CPP /nologo /MDd /W3 /ZI /Od /I "..\..\..\STLport\stlport" /I "..\..\..\libxml2\include" /I "..\..\libs" /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /D "_DEBUG" /D "GTK_PLUGIN" /D "WIN32" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /FR /Yu"stdafx.h" /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
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# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib /nologo /subsystem:windows /dll /debug /machine:I386 /def:".\PrtView.def" /pdbtype:sept /libpath:"..\..\..\gtk2-win32\lib"
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# SUBTRACT LINK32 /pdb:none
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PostBuild_Desc=Copy to dir...
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PostBuild_Cmds=copy Debug\PrtView.dll "..\..\install\plugins"
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# End Special Build Tool
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!ENDIF
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# Begin Target
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# Name "PrtView - Win32 Release"
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# Name "PrtView - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\AboutDialog.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ConfigDialog.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\LoadPortalFileDialog.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Portals.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\PrtView.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\PrtView.def
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# PROP Exclude_From_Build 1
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# End Source File
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# Begin Source File
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SOURCE=.\PrtView.rc
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# End Source File
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# Begin Source File
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SOURCE=.\StdAfx.cpp
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# ADD CPP /Yc"stdafx.h"
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\AboutDialog.h
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# End Source File
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# Begin Source File
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SOURCE=.\ConfigDialog.h
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# End Source File
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# Begin Source File
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SOURCE=.\LoadPortalFileDialog.h
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# End Source File
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# Begin Source File
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SOURCE=.\Portals.h
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# End Source File
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# Begin Source File
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SOURCE=.\PrtView.h
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# End Source File
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# Begin Source File
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SOURCE=.\PrtView2.h
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# End Source File
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# Begin Source File
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SOURCE=.\Resource.h
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# End Source File
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# Begin Source File
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SOURCE=.\StdAfx.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
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# Begin Source File
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SOURCE=.\res\PrtView.rc2
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# End Source File
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# End Group
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# Begin Source File
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SOURCE=.\ReadMe.txt
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# End Source File
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# End Target
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# End Project
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