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https://github.com/UberGames/GtkRadiant.git
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77faf8018f
MAX_WORLD_COORD*2 as radius rather than MAX_WORLD_COORD, this fixes problems with certain invalid brushes not being rejected because of insufficiently large coords, usually causing a stack overflow when constructing the BSP tree (due to insufficient "_blocksize") git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@156 8a3a26a2-13c4-0310-b231-cf6edde360e5 |
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.. | ||
aselib.c | ||
aselib.h | ||
bspfile.c | ||
bspfile.h | ||
cmdlib.c | ||
cmdlib.h | ||
imagelib.c | ||
imagelib.h | ||
inout.c | ||
inout.h | ||
l3dslib.c | ||
l3dslib.h | ||
md4.c | ||
mutex.c | ||
mutex.h | ||
polylib.c | ||
polylib.h | ||
polyset.h | ||
qfiles.h | ||
qthreads.h | ||
scriplib.c | ||
scriplib.h | ||
surfaceflags.h | ||
threads.c | ||
trilib.c | ||
trilib.h | ||
unzip.c | ||
unzip.h | ||
vfs.c | ||
vfs.h |