mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-29 23:22:23 +00:00
8235a81ac1
- (Todo) Toolbar: add button for refresh-models. (Shaderman) - Aniso fix (Shaderman) - Translucency fix (Shaderman) git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@136 8a3a26a2-13c4-0310-b231-cf6edde360e5
1658 lines
82 KiB
C++
1658 lines
82 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "qgl.h"
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#include "debugging/debugging.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#if defined(_WIN32)
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#define WINGDIAPI __declspec(dllimport)
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#define APIENTRY __stdcall
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#endif
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#include <GL/gl.h>
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#if defined(_WIN32)
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#undef WINGDIAPI
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#undef APIENTRY
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#endif
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#include "igl.h"
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#if defined(_WIN32)
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#include <wtypes.h>
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int ( WINAPI * qwglChoosePixelFormat )(HDC, CONST PIXELFORMATDESCRIPTOR *);
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int ( WINAPI * qwglDescribePixelFormat) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
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int ( WINAPI * qwglGetPixelFormat)(HDC);
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BOOL ( WINAPI * qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
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BOOL ( WINAPI * qwglSwapBuffers)(HDC);
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BOOL ( WINAPI * qwglCopyContext)(HGLRC, HGLRC, UINT);
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HGLRC ( WINAPI * qwglCreateContext)(HDC);
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HGLRC ( WINAPI * qwglCreateLayerContext)(HDC, int);
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BOOL ( WINAPI * qwglDeleteContext)(HGLRC);
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HGLRC ( WINAPI * qwglGetCurrentContext)(VOID);
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HDC ( WINAPI * qwglGetCurrentDC)(VOID);
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PROC ( WINAPI * qwglGetProcAddress)(LPCSTR);
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BOOL ( WINAPI * qwglMakeCurrent)(HDC, HGLRC);
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BOOL ( WINAPI * qwglShareLists)(HGLRC, HGLRC);
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BOOL ( WINAPI * qwglUseFontBitmaps)(HDC, DWORD, DWORD, DWORD);
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BOOL ( WINAPI * qwglUseFontOutlines)(HDC, DWORD, DWORD, DWORD, FLOAT,
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FLOAT, int, LPGLYPHMETRICSFLOAT);
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BOOL ( WINAPI * qwglDescribeLayerPlane)(HDC, int, int, UINT, LPLAYERPLANEDESCRIPTOR);
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int ( WINAPI * qwglSetLayerPaletteEntries)(HDC, int, int, int, CONST COLORREF *);
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int ( WINAPI * qwglGetLayerPaletteEntries)(HDC, int, int, int, COLORREF *);
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BOOL ( WINAPI * qwglRealizeLayerPalette)(HDC, int, BOOL);
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BOOL ( WINAPI * qwglSwapLayerBuffers)(HDC, UINT);
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#elif defined (XWINDOWS)
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#include <GL/glx.h>
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#include <dlfcn.h>
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#include <gdk/gdkx.h>
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XVisualInfo* (*qglXChooseVisual)(Display *dpy, int screen, int *attribList);
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GLXContext (*qglXCreateContext)(Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
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void (*qglXDestroyContext)(Display *dpy, GLXContext ctx);
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Bool (*qglXMakeCurrent)(Display *dpy, GLXDrawable drawable, GLXContext ctx);
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void (*qglXCopyContext)(Display *dpy, GLXContext src, GLXContext dst, GLuint mask);
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void (*qglXSwapBuffers)( Display *dpy, GLXDrawable drawable );
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GLXPixmap (*qglXCreateGLXPixmap)( Display *dpy, XVisualInfo *visual, Pixmap pixmap );
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void (*qglXDestroyGLXPixmap)( Display *dpy, GLXPixmap pixmap );
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Bool (*qglXQueryExtension)( Display *dpy, int *errorb, int *event );
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Bool (*qglXQueryVersion)( Display *dpy, int *maj, int *min );
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Bool (*qglXIsDirect)( Display *dpy, GLXContext ctx );
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int (*qglXGetConfig)( Display *dpy, XVisualInfo *visual, int attrib, int *value );
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GLXContext (*qglXGetCurrentContext)( void );
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GLXDrawable (*qglXGetCurrentDrawable)( void );
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void (*qglXWaitGL)( void );
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void (*qglXWaitX)( void );
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void (*qglXUseXFont)( Font font, int first, int count, int list );
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void* (*qglXGetProcAddressARB) (const GLubyte *procName);
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typedef void* (*glXGetProcAddressARBProc) (const GLubyte *procName);
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#else
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#error "unsupported platform"
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#endif
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void QGL_Shutdown(OpenGLBinding& table)
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{
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globalOutputStream() << "Shutting down OpenGL module...";
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#if defined(WIN32)
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qwglCopyContext = 0;
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qwglCreateContext = 0;
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qwglCreateLayerContext = 0;
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qwglDeleteContext = 0;
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qwglDescribeLayerPlane = 0;
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qwglGetCurrentContext = 0;
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qwglGetCurrentDC = 0;
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qwglGetLayerPaletteEntries = 0;
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qwglGetProcAddress = 0;
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qwglMakeCurrent = 0;
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qwglRealizeLayerPalette = 0;
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qwglSetLayerPaletteEntries = 0;
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qwglShareLists = 0;
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qwglSwapLayerBuffers = 0;
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qwglUseFontBitmaps = 0;
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qwglUseFontOutlines = 0;
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qwglChoosePixelFormat = 0;
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qwglDescribePixelFormat = 0;
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qwglGetPixelFormat = 0;
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qwglSetPixelFormat = 0;
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qwglSwapBuffers = 0;
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#elif defined(XWINDOWS)
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qglXChooseVisual = 0;
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qglXCreateContext = 0;
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qglXDestroyContext = 0;
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qglXMakeCurrent = 0;
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qglXCopyContext = 0;
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qglXSwapBuffers = 0;
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qglXCreateGLXPixmap = 0;
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qglXDestroyGLXPixmap = 0;
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qglXQueryExtension = 0;
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qglXQueryVersion = 0;
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qglXIsDirect = 0;
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qglXGetConfig = 0;
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qglXGetCurrentContext = 0;
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qglXGetCurrentDrawable = 0;
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qglXWaitGL = 0;
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qglXWaitX = 0;
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qglXUseXFont = 0;
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qglXGetProcAddressARB = 0;
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#else
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#error "unsupported platform"
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#endif
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globalOutputStream() << "Done.\n";
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}
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typedef struct glu_error_struct
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{
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GLenum errnum;
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const char *errstr;
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} GLU_ERROR_STRUCT;
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GLU_ERROR_STRUCT glu_errlist[] = {
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{GL_NO_ERROR, "GL_NO_ERROR - no error"},
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{GL_INVALID_ENUM, "GL_INVALID_ENUM - An unacceptable value is specified for an enumerated argument."},
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{GL_INVALID_VALUE, "GL_INVALID_VALUE - A numeric argument is out of range."},
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{GL_INVALID_OPERATION, "GL_INVALID_OPERATION - The specified operation is not allowed in the current state."},
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{GL_STACK_OVERFLOW, "GL_STACK_OVERFLOW - Function would cause a stack overflow."},
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{GL_STACK_UNDERFLOW, "GL_STACK_UNDERFLOW - Function would cause a stack underflow."},
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{GL_OUT_OF_MEMORY, "GL_OUT_OF_MEMORY - There is not enough memory left to execute the function."},
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{0, 0}
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};
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const GLubyte* qgluErrorString(GLenum errCode )
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{
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int search = 0;
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for (search = 0; glu_errlist[search].errstr; search++)
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{
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if (errCode == glu_errlist[search].errnum)
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return (const GLubyte *)glu_errlist[search].errstr;
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} //end for
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return (const GLubyte *)"Unknown error";
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}
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void glInvalidFunction()
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{
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ERROR_MESSAGE("calling an invalid OpenGL function");
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}
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#define EXTENSIONS_ENABLED 1
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bool QGL_ExtensionSupported(const char* extension)
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{
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#if EXTENSIONS_ENABLED
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const GLubyte *extensions = 0;
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const GLubyte *start;
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GLubyte *where, *terminator;
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// Extension names should not have spaces.
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where = (GLubyte *) strchr (extension, ' ');
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if (where || *extension == '\0')
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return false;
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extensions = GlobalOpenGL().m_glGetString (GL_EXTENSIONS);
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#ifndef __APPLE__
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if (!extensions)
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return false;
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#endif
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// It takes a bit of care to be fool-proof about parsing the
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// OpenGL extensions string. Don't be fooled by sub-strings, etc.
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for (start = extensions; ;)
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{
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where = (GLubyte *) strstr ((const char *) start, extension);
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if (!where)
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break;
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terminator = where + strlen (extension);
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if (where == start || *(where - 1) == ' ')
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if (*terminator == ' ' || *terminator == '\0')
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return true;
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start = terminator;
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}
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#endif
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return false;
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}
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typedef int (QGL_DLLEXPORT *QGLFunctionPointer)();
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QGLFunctionPointer QGL_getExtensionFunc(const char* symbol)
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{
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#if defined(XWINDOWS)
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//ASSERT_NOTNULL(qglXGetProcAddressARB);
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if (qglXGetProcAddressARB == 0)
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{
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return reinterpret_cast<QGLFunctionPointer>(glInvalidFunction);
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}
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else
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{
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return (QGLFunctionPointer)qglXGetProcAddressARB(reinterpret_cast<const GLubyte*>(symbol));
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}
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#elif defined(WIN32)
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ASSERT_NOTNULL(qwglGetProcAddress);
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return qwglGetProcAddress(symbol);
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#else
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#error "unsupported platform"
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#endif
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}
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template<typename Func>
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bool QGL_constructExtensionFunc(Func& func, const char* symbol)
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{
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func = reinterpret_cast<Func>(QGL_getExtensionFunc(symbol));
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return func != 0;
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}
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template<typename Func>
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void QGL_invalidateExtensionFunc(Func& func)
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{
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func = reinterpret_cast<Func>(glInvalidFunction);
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}
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void QGL_clear(OpenGLBinding& table)
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{
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QGL_invalidateExtensionFunc(table.m_glAccum);
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QGL_invalidateExtensionFunc(table.m_glAlphaFunc);
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QGL_invalidateExtensionFunc(table.m_glAreTexturesResident);
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QGL_invalidateExtensionFunc(table.m_glArrayElement);
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QGL_invalidateExtensionFunc(table.m_glBegin);
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QGL_invalidateExtensionFunc(table.m_glBindTexture);
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QGL_invalidateExtensionFunc(table.m_glBitmap);
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QGL_invalidateExtensionFunc(table.m_glBlendFunc);
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QGL_invalidateExtensionFunc(table.m_glCallList);
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QGL_invalidateExtensionFunc(table.m_glCallLists);
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QGL_invalidateExtensionFunc(table.m_glClear);
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QGL_invalidateExtensionFunc(table.m_glClearAccum);
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QGL_invalidateExtensionFunc(table.m_glClearColor);
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QGL_invalidateExtensionFunc(table.m_glClearDepth);
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QGL_invalidateExtensionFunc(table.m_glClearIndex);
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QGL_invalidateExtensionFunc(table.m_glClearStencil);
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QGL_invalidateExtensionFunc(table.m_glClipPlane);
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QGL_invalidateExtensionFunc(table.m_glColor3b);
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QGL_invalidateExtensionFunc(table.m_glColor3bv);
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QGL_invalidateExtensionFunc(table.m_glColor3d);
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QGL_invalidateExtensionFunc(table.m_glColor3dv);
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QGL_invalidateExtensionFunc(table.m_glColor3f);
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QGL_invalidateExtensionFunc(table.m_glColor3fv);
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QGL_invalidateExtensionFunc(table.m_glColor3i);
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QGL_invalidateExtensionFunc(table.m_glColor3iv);
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QGL_invalidateExtensionFunc(table.m_glColor3s);
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QGL_invalidateExtensionFunc(table.m_glColor3sv);
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QGL_invalidateExtensionFunc(table.m_glColor3ub);
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QGL_invalidateExtensionFunc(table.m_glColor3ubv);
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QGL_invalidateExtensionFunc(table.m_glColor3ui);
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QGL_invalidateExtensionFunc(table.m_glColor3uiv);
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QGL_invalidateExtensionFunc(table.m_glColor3us);
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QGL_invalidateExtensionFunc(table.m_glColor3usv);
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QGL_invalidateExtensionFunc(table.m_glColor4b);
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QGL_invalidateExtensionFunc(table.m_glColor4bv);
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QGL_invalidateExtensionFunc(table.m_glColor4d);
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QGL_invalidateExtensionFunc(table.m_glColor4dv);
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QGL_invalidateExtensionFunc(table.m_glColor4f);
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QGL_invalidateExtensionFunc(table.m_glColor4fv);
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QGL_invalidateExtensionFunc(table.m_glColor4i);
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QGL_invalidateExtensionFunc(table.m_glColor4iv);
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QGL_invalidateExtensionFunc(table.m_glColor4s);
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QGL_invalidateExtensionFunc(table.m_glColor4sv);
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QGL_invalidateExtensionFunc(table.m_glColor4ub);
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QGL_invalidateExtensionFunc(table.m_glColor4ubv);
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QGL_invalidateExtensionFunc(table.m_glColor4ui);
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QGL_invalidateExtensionFunc(table.m_glColor4uiv);
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QGL_invalidateExtensionFunc(table.m_glColor4us);
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QGL_invalidateExtensionFunc(table.m_glColor4usv);
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QGL_invalidateExtensionFunc(table.m_glColorMask);
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QGL_invalidateExtensionFunc(table.m_glColorMaterial);
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QGL_invalidateExtensionFunc(table.m_glColorPointer);
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QGL_invalidateExtensionFunc(table.m_glCopyPixels);
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QGL_invalidateExtensionFunc(table.m_glCopyTexImage1D);
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QGL_invalidateExtensionFunc(table.m_glCopyTexImage2D);
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QGL_invalidateExtensionFunc(table.m_glCopyTexSubImage1D);
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QGL_invalidateExtensionFunc(table.m_glCopyTexSubImage2D);
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QGL_invalidateExtensionFunc(table.m_glCullFace);
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QGL_invalidateExtensionFunc(table.m_glDeleteLists);
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QGL_invalidateExtensionFunc(table.m_glDeleteTextures);
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QGL_invalidateExtensionFunc(table.m_glDepthFunc);
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QGL_invalidateExtensionFunc(table.m_glDepthMask);
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QGL_invalidateExtensionFunc(table.m_glDepthRange);
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QGL_invalidateExtensionFunc(table.m_glDisable);
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QGL_invalidateExtensionFunc(table.m_glDisableClientState);
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QGL_invalidateExtensionFunc(table.m_glDrawArrays);
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QGL_invalidateExtensionFunc(table.m_glDrawBuffer);
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QGL_invalidateExtensionFunc(table.m_glDrawElements);
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QGL_invalidateExtensionFunc(table.m_glDrawPixels);
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QGL_invalidateExtensionFunc(table.m_glEdgeFlag);
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QGL_invalidateExtensionFunc(table.m_glEdgeFlagPointer);
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QGL_invalidateExtensionFunc(table.m_glEdgeFlagv);
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QGL_invalidateExtensionFunc(table.m_glEnable);
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QGL_invalidateExtensionFunc(table.m_glEnableClientState);
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QGL_invalidateExtensionFunc(table.m_glEnd);
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QGL_invalidateExtensionFunc(table.m_glEndList);
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QGL_invalidateExtensionFunc(table.m_glEvalCoord1d);
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QGL_invalidateExtensionFunc(table.m_glEvalCoord1dv);
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QGL_invalidateExtensionFunc(table.m_glEvalCoord1f);
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QGL_invalidateExtensionFunc(table.m_glEvalCoord1fv);
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QGL_invalidateExtensionFunc(table.m_glEvalCoord2d);
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QGL_invalidateExtensionFunc(table.m_glEvalCoord2dv);
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QGL_invalidateExtensionFunc(table.m_glEvalCoord2f);
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QGL_invalidateExtensionFunc(table.m_glEvalCoord2fv);
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QGL_invalidateExtensionFunc(table.m_glEvalMesh1);
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QGL_invalidateExtensionFunc(table.m_glEvalMesh2);
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QGL_invalidateExtensionFunc(table.m_glEvalPoint1);
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QGL_invalidateExtensionFunc(table.m_glEvalPoint2);
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QGL_invalidateExtensionFunc(table.m_glFeedbackBuffer);
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QGL_invalidateExtensionFunc(table.m_glFinish);
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QGL_invalidateExtensionFunc(table.m_glFlush);
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QGL_invalidateExtensionFunc(table.m_glFogf);
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QGL_invalidateExtensionFunc(table.m_glFogfv);
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QGL_invalidateExtensionFunc(table.m_glFogi);
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QGL_invalidateExtensionFunc(table.m_glFogiv);
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QGL_invalidateExtensionFunc(table.m_glFrontFace);
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QGL_invalidateExtensionFunc(table.m_glFrustum);
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QGL_invalidateExtensionFunc(table.m_glGenLists);
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QGL_invalidateExtensionFunc(table.m_glGenTextures);
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QGL_invalidateExtensionFunc(table.m_glGetBooleanv);
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QGL_invalidateExtensionFunc(table.m_glGetClipPlane);
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|
QGL_invalidateExtensionFunc(table.m_glGetDoublev);
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QGL_invalidateExtensionFunc(table.m_glGetError);
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|
QGL_invalidateExtensionFunc(table.m_glGetFloatv);
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QGL_invalidateExtensionFunc(table.m_glGetIntegerv);
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|
QGL_invalidateExtensionFunc(table.m_glGetLightfv);
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|
QGL_invalidateExtensionFunc(table.m_glGetLightiv);
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|
QGL_invalidateExtensionFunc(table.m_glGetMapdv);
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|
QGL_invalidateExtensionFunc(table.m_glGetMapfv);
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|
QGL_invalidateExtensionFunc(table.m_glGetMapiv);
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|
QGL_invalidateExtensionFunc(table.m_glGetMaterialfv);
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|
QGL_invalidateExtensionFunc(table.m_glGetMaterialiv);
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|
QGL_invalidateExtensionFunc(table.m_glGetPixelMapfv);
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|
QGL_invalidateExtensionFunc(table.m_glGetPixelMapuiv);
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|
QGL_invalidateExtensionFunc(table.m_glGetPixelMapusv);
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|
QGL_invalidateExtensionFunc(table.m_glGetPointerv);
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|
QGL_invalidateExtensionFunc(table.m_glGetPolygonStipple);
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|
table.m_glGetString = glGetString;
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|
QGL_invalidateExtensionFunc(table.m_glGetTexEnvfv);
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|
QGL_invalidateExtensionFunc(table.m_glGetTexEnviv);
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|
QGL_invalidateExtensionFunc(table.m_glGetTexGendv);
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|
QGL_invalidateExtensionFunc(table.m_glGetTexGenfv);
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QGL_invalidateExtensionFunc(table.m_glGetTexGeniv);
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|
QGL_invalidateExtensionFunc(table.m_glGetTexImage);
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|
QGL_invalidateExtensionFunc(table.m_glGetTexLevelParameterfv);
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|
QGL_invalidateExtensionFunc(table.m_glGetTexLevelParameteriv);
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QGL_invalidateExtensionFunc(table.m_glGetTexParameterfv);
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|
QGL_invalidateExtensionFunc(table.m_glGetTexParameteriv);
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|
QGL_invalidateExtensionFunc(table.m_glHint);
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|
QGL_invalidateExtensionFunc(table.m_glIndexMask);
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|
QGL_invalidateExtensionFunc(table.m_glIndexPointer);
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|
QGL_invalidateExtensionFunc(table.m_glIndexd);
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QGL_invalidateExtensionFunc(table.m_glIndexdv);
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QGL_invalidateExtensionFunc(table.m_glIndexf);
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|
QGL_invalidateExtensionFunc(table.m_glIndexfv);
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|
QGL_invalidateExtensionFunc(table.m_glIndexi);
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|
QGL_invalidateExtensionFunc(table.m_glIndexiv);
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|
QGL_invalidateExtensionFunc(table.m_glIndexs);
|
|
QGL_invalidateExtensionFunc(table.m_glIndexsv);
|
|
QGL_invalidateExtensionFunc(table.m_glIndexub);
|
|
QGL_invalidateExtensionFunc(table.m_glIndexubv);
|
|
QGL_invalidateExtensionFunc(table.m_glInitNames);
|
|
QGL_invalidateExtensionFunc(table.m_glInterleavedArrays);
|
|
QGL_invalidateExtensionFunc(table.m_glIsEnabled);
|
|
QGL_invalidateExtensionFunc(table.m_glIsList);
|
|
QGL_invalidateExtensionFunc(table.m_glIsTexture);
|
|
QGL_invalidateExtensionFunc(table.m_glLightModelf);
|
|
QGL_invalidateExtensionFunc(table.m_glLightModelfv);
|
|
QGL_invalidateExtensionFunc(table.m_glLightModeli);
|
|
QGL_invalidateExtensionFunc(table.m_glLightModeliv);
|
|
QGL_invalidateExtensionFunc(table.m_glLightf);
|
|
QGL_invalidateExtensionFunc(table.m_glLightfv);
|
|
QGL_invalidateExtensionFunc(table.m_glLighti);
|
|
QGL_invalidateExtensionFunc(table.m_glLightiv);
|
|
QGL_invalidateExtensionFunc(table.m_glLineStipple);
|
|
QGL_invalidateExtensionFunc(table.m_glLineWidth);
|
|
QGL_invalidateExtensionFunc(table.m_glListBase);
|
|
QGL_invalidateExtensionFunc(table.m_glLoadIdentity);
|
|
QGL_invalidateExtensionFunc(table.m_glLoadMatrixd);
|
|
QGL_invalidateExtensionFunc(table.m_glLoadMatrixf);
|
|
QGL_invalidateExtensionFunc(table.m_glLoadName);
|
|
QGL_invalidateExtensionFunc(table.m_glLogicOp);
|
|
QGL_invalidateExtensionFunc(table.m_glMap1d);
|
|
QGL_invalidateExtensionFunc(table.m_glMap1f);
|
|
QGL_invalidateExtensionFunc(table.m_glMap2d);
|
|
QGL_invalidateExtensionFunc(table.m_glMap2f);
|
|
QGL_invalidateExtensionFunc(table.m_glMapGrid1d);
|
|
QGL_invalidateExtensionFunc(table.m_glMapGrid1f);
|
|
QGL_invalidateExtensionFunc(table.m_glMapGrid2d);
|
|
QGL_invalidateExtensionFunc(table.m_glMapGrid2f);
|
|
QGL_invalidateExtensionFunc(table.m_glMaterialf);
|
|
QGL_invalidateExtensionFunc(table.m_glMaterialfv);
|
|
QGL_invalidateExtensionFunc(table.m_glMateriali);
|
|
QGL_invalidateExtensionFunc(table.m_glMaterialiv);
|
|
QGL_invalidateExtensionFunc(table.m_glMatrixMode);
|
|
QGL_invalidateExtensionFunc(table.m_glMultMatrixd);
|
|
QGL_invalidateExtensionFunc(table.m_glMultMatrixf);
|
|
QGL_invalidateExtensionFunc(table.m_glNewList);
|
|
QGL_invalidateExtensionFunc(table.m_glNormal3b);
|
|
QGL_invalidateExtensionFunc(table.m_glNormal3bv);
|
|
QGL_invalidateExtensionFunc(table.m_glNormal3d);
|
|
QGL_invalidateExtensionFunc(table.m_glNormal3dv);
|
|
QGL_invalidateExtensionFunc(table.m_glNormal3f);
|
|
QGL_invalidateExtensionFunc(table.m_glNormal3fv);
|
|
QGL_invalidateExtensionFunc(table.m_glNormal3i);
|
|
QGL_invalidateExtensionFunc(table.m_glNormal3iv);
|
|
QGL_invalidateExtensionFunc(table.m_glNormal3s);
|
|
QGL_invalidateExtensionFunc(table.m_glNormal3sv);
|
|
QGL_invalidateExtensionFunc(table.m_glNormalPointer);
|
|
QGL_invalidateExtensionFunc(table.m_glOrtho);
|
|
QGL_invalidateExtensionFunc(table.m_glPassThrough);
|
|
QGL_invalidateExtensionFunc(table.m_glPixelMapfv);
|
|
QGL_invalidateExtensionFunc(table.m_glPixelMapuiv);
|
|
QGL_invalidateExtensionFunc(table.m_glPixelMapusv);
|
|
QGL_invalidateExtensionFunc(table.m_glPixelStoref);
|
|
QGL_invalidateExtensionFunc(table.m_glPixelStorei);
|
|
QGL_invalidateExtensionFunc(table.m_glPixelTransferf);
|
|
QGL_invalidateExtensionFunc(table.m_glPixelTransferi);
|
|
QGL_invalidateExtensionFunc(table.m_glPixelZoom);
|
|
QGL_invalidateExtensionFunc(table.m_glPointSize);
|
|
QGL_invalidateExtensionFunc(table.m_glPolygonMode);
|
|
QGL_invalidateExtensionFunc(table.m_glPolygonOffset);
|
|
QGL_invalidateExtensionFunc(table.m_glPolygonStipple);
|
|
QGL_invalidateExtensionFunc(table.m_glPopAttrib);
|
|
QGL_invalidateExtensionFunc(table.m_glPopClientAttrib);
|
|
QGL_invalidateExtensionFunc(table.m_glPopMatrix);
|
|
QGL_invalidateExtensionFunc(table.m_glPopName);
|
|
QGL_invalidateExtensionFunc(table.m_glPrioritizeTextures);
|
|
QGL_invalidateExtensionFunc(table.m_glPushAttrib);
|
|
QGL_invalidateExtensionFunc(table.m_glPushClientAttrib);
|
|
QGL_invalidateExtensionFunc(table.m_glPushMatrix);
|
|
QGL_invalidateExtensionFunc(table.m_glPushName);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos2d);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos2dv);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos2f);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos2fv);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos2i);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos2iv);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos2s);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos2sv);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos3d);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos3dv);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos3f);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos3fv);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos3i);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos3iv);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos3s);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos3sv);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos4d);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos4dv);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos4f);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos4fv);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos4i);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos4iv);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos4s);
|
|
QGL_invalidateExtensionFunc(table.m_glRasterPos4sv);
|
|
QGL_invalidateExtensionFunc(table.m_glReadBuffer);
|
|
QGL_invalidateExtensionFunc(table.m_glReadPixels);
|
|
QGL_invalidateExtensionFunc(table.m_glRectd);
|
|
QGL_invalidateExtensionFunc(table.m_glRectdv);
|
|
QGL_invalidateExtensionFunc(table.m_glRectf);
|
|
QGL_invalidateExtensionFunc(table.m_glRectfv);
|
|
QGL_invalidateExtensionFunc(table.m_glRecti);
|
|
QGL_invalidateExtensionFunc(table.m_glRectiv);
|
|
QGL_invalidateExtensionFunc(table.m_glRects);
|
|
QGL_invalidateExtensionFunc(table.m_glRectsv);
|
|
QGL_invalidateExtensionFunc(table.m_glRenderMode);
|
|
QGL_invalidateExtensionFunc(table.m_glRotated);
|
|
QGL_invalidateExtensionFunc(table.m_glRotatef);
|
|
QGL_invalidateExtensionFunc(table.m_glScaled);
|
|
QGL_invalidateExtensionFunc(table.m_glScalef);
|
|
QGL_invalidateExtensionFunc(table.m_glScissor);
|
|
QGL_invalidateExtensionFunc(table.m_glSelectBuffer);
|
|
QGL_invalidateExtensionFunc(table.m_glShadeModel);
|
|
QGL_invalidateExtensionFunc(table.m_glStencilFunc);
|
|
QGL_invalidateExtensionFunc(table.m_glStencilMask);
|
|
QGL_invalidateExtensionFunc(table.m_glStencilOp);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord1d);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord1dv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord1f);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord1fv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord1i);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord1iv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord1s);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord1sv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord2d);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord2dv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord2f);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord2fv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord2i);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord2iv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord2s);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord2sv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord3d);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord3dv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord3f);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord3fv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord3i);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord3iv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord3s);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord3sv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord4d);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord4dv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord4f);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord4fv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord4i);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord4iv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord4s);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoord4sv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexCoordPointer);
|
|
QGL_invalidateExtensionFunc(table.m_glTexEnvf);
|
|
QGL_invalidateExtensionFunc(table.m_glTexEnvfv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexEnvi);
|
|
QGL_invalidateExtensionFunc(table.m_glTexEnviv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexGend);
|
|
QGL_invalidateExtensionFunc(table.m_glTexGendv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexGenf);
|
|
QGL_invalidateExtensionFunc(table.m_glTexGenfv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexGeni);
|
|
QGL_invalidateExtensionFunc(table.m_glTexGeniv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexImage1D);
|
|
QGL_invalidateExtensionFunc(table.m_glTexImage2D);
|
|
QGL_invalidateExtensionFunc(table.m_glTexParameterf);
|
|
QGL_invalidateExtensionFunc(table.m_glTexParameterfv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexParameteri);
|
|
QGL_invalidateExtensionFunc(table.m_glTexParameteriv);
|
|
QGL_invalidateExtensionFunc(table.m_glTexSubImage1D);
|
|
QGL_invalidateExtensionFunc(table.m_glTexSubImage2D);
|
|
QGL_invalidateExtensionFunc(table.m_glTranslated);
|
|
QGL_invalidateExtensionFunc(table.m_glTranslatef);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex2d);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex2dv);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex2f);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex2fv);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex2i);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex2iv);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex2s);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex2sv);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex3d);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex3dv);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex3f);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex3fv);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex3i);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex3iv);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex3s);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex3sv);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex4d);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex4dv);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex4f);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex4fv);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex4i);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex4iv);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex4s);
|
|
QGL_invalidateExtensionFunc(table.m_glVertex4sv);
|
|
QGL_invalidateExtensionFunc(table.m_glVertexPointer);
|
|
QGL_invalidateExtensionFunc(table.m_glViewport);
|
|
}
|
|
|
|
int QGL_Init(OpenGLBinding& table)
|
|
{
|
|
QGL_clear(table);
|
|
|
|
#if defined(WIN32)
|
|
qwglCopyContext = wglCopyContext;
|
|
qwglCreateContext = wglCreateContext;
|
|
qwglCreateLayerContext = wglCreateLayerContext;
|
|
qwglDeleteContext = wglDeleteContext;
|
|
qwglDescribeLayerPlane = wglDescribeLayerPlane;
|
|
qwglGetCurrentContext = wglGetCurrentContext;
|
|
qwglGetCurrentDC = wglGetCurrentDC;
|
|
qwglGetLayerPaletteEntries = wglGetLayerPaletteEntries;
|
|
qwglGetProcAddress = wglGetProcAddress;
|
|
qwglMakeCurrent = wglMakeCurrent;
|
|
qwglRealizeLayerPalette = wglRealizeLayerPalette;
|
|
qwglSetLayerPaletteEntries = wglSetLayerPaletteEntries;
|
|
qwglShareLists = wglShareLists;
|
|
qwglSwapLayerBuffers = wglSwapLayerBuffers;
|
|
qwglUseFontBitmaps = wglUseFontBitmapsA;
|
|
qwglUseFontOutlines = wglUseFontOutlinesA;
|
|
|
|
qwglChoosePixelFormat = ChoosePixelFormat;
|
|
qwglDescribePixelFormat = DescribePixelFormat;
|
|
qwglGetPixelFormat = GetPixelFormat;
|
|
qwglSetPixelFormat = SetPixelFormat;
|
|
qwglSwapBuffers = SwapBuffers;
|
|
#elif defined(XWINDOWS)
|
|
qglXChooseVisual = glXChooseVisual;
|
|
qglXCreateContext = glXCreateContext;
|
|
qglXDestroyContext = glXDestroyContext;
|
|
qglXMakeCurrent = glXMakeCurrent;
|
|
//qglXCopyContext = glXCopyContext;
|
|
qglXSwapBuffers = glXSwapBuffers;
|
|
qglXCreateGLXPixmap = glXCreateGLXPixmap;
|
|
qglXDestroyGLXPixmap = glXDestroyGLXPixmap;
|
|
qglXQueryExtension = glXQueryExtension;
|
|
qglXQueryVersion = glXQueryVersion;
|
|
qglXIsDirect = glXIsDirect;
|
|
qglXGetConfig = glXGetConfig;
|
|
qglXGetCurrentContext = glXGetCurrentContext;
|
|
qglXGetCurrentDrawable = glXGetCurrentDrawable;
|
|
qglXWaitGL = glXWaitGL;
|
|
qglXWaitX = glXWaitX;
|
|
qglXUseXFont = glXUseXFont;
|
|
// qglXGetProcAddressARB = glXGetProcAddressARB; // Utah-GLX fix
|
|
|
|
qglXGetProcAddressARB = (glXGetProcAddressARBProc)dlsym(RTLD_DEFAULT, "glXGetProcAddressARB");
|
|
if ((qglXQueryExtension == 0) || (qglXQueryExtension(GDK_DISPLAY(),0,0) != True))
|
|
return 0;
|
|
#else
|
|
#error "unsupported platform"
|
|
#endif
|
|
|
|
return 1;
|
|
}
|
|
|
|
int g_qglMajorVersion = 0;
|
|
int g_qglMinorVersion = 0;
|
|
|
|
// requires a valid gl context
|
|
void QGL_InitVersion()
|
|
{
|
|
#if EXTENSIONS_ENABLED
|
|
const std::size_t versionSize = 256;
|
|
char version[versionSize];
|
|
strncpy(version, reinterpret_cast<const char*>(GlobalOpenGL().m_glGetString(GL_VERSION)), versionSize - 1);
|
|
version[versionSize - 1] = '\0';
|
|
char* firstDot = strchr(version, '.');
|
|
ASSERT_NOTNULL(firstDot);
|
|
*firstDot = '\0';
|
|
g_qglMajorVersion = atoi(version);
|
|
char* secondDot = strchr(firstDot + 1, '.');
|
|
if(secondDot != 0)
|
|
{
|
|
*secondDot = '\0';
|
|
}
|
|
g_qglMinorVersion = atoi(firstDot + 1);
|
|
#else
|
|
g_qglMajorVersion = 1;
|
|
g_qglMinorVersion = 1;
|
|
#endif
|
|
}
|
|
|
|
|
|
inline void extension_not_implemented(const char* extension)
|
|
{
|
|
globalErrorStream() << "WARNING: OpenGL driver reports support for " << extension << " but does not implement it\n";
|
|
}
|
|
|
|
float g_maxTextureAnisotropy;
|
|
|
|
float QGL_maxTextureAnisotropy()
|
|
{
|
|
return g_maxTextureAnisotropy;
|
|
}
|
|
|
|
void QGL_sharedContextCreated(OpenGLBinding& table)
|
|
{
|
|
QGL_InitVersion();
|
|
|
|
table.major_version = g_qglMajorVersion;
|
|
table.minor_version = g_qglMinorVersion;
|
|
|
|
table.m_glAccum = glAccum;
|
|
table.m_glAlphaFunc = glAlphaFunc;
|
|
table.m_glAreTexturesResident = glAreTexturesResident;
|
|
table.m_glArrayElement = glArrayElement;
|
|
table.m_glBegin = glBegin;
|
|
table.m_glBindTexture = glBindTexture;
|
|
table.m_glBitmap = glBitmap;
|
|
table.m_glBlendFunc = glBlendFunc;
|
|
table.m_glCallList = glCallList;
|
|
table.m_glCallLists = glCallLists;
|
|
table.m_glClear = glClear;
|
|
table.m_glClearAccum = glClearAccum;
|
|
table.m_glClearColor = glClearColor;
|
|
table.m_glClearDepth = glClearDepth;
|
|
table.m_glClearIndex = glClearIndex;
|
|
table.m_glClearStencil = glClearStencil;
|
|
table.m_glClipPlane = glClipPlane;
|
|
table.m_glColor3b = glColor3b;
|
|
table.m_glColor3bv = glColor3bv;
|
|
table.m_glColor3d = glColor3d;
|
|
table.m_glColor3dv = glColor3dv;
|
|
table.m_glColor3f = glColor3f;
|
|
table.m_glColor3fv = glColor3fv;
|
|
table.m_glColor3i = glColor3i;
|
|
table.m_glColor3iv = glColor3iv;
|
|
table.m_glColor3s = glColor3s;
|
|
table.m_glColor3sv = glColor3sv;
|
|
table.m_glColor3ub = glColor3ub;
|
|
table.m_glColor3ubv = glColor3ubv;
|
|
table.m_glColor3ui = glColor3ui;
|
|
table.m_glColor3uiv = glColor3uiv;
|
|
table.m_glColor3us = glColor3us;
|
|
table.m_glColor3usv = glColor3usv;
|
|
table.m_glColor4b = glColor4b;
|
|
table.m_glColor4bv = glColor4bv;
|
|
table.m_glColor4d = glColor4d;
|
|
table.m_glColor4dv = glColor4dv;
|
|
table.m_glColor4f = glColor4f;
|
|
table.m_glColor4fv = glColor4fv;
|
|
table.m_glColor4i = glColor4i;
|
|
table.m_glColor4iv = glColor4iv;
|
|
table.m_glColor4s = glColor4s;
|
|
table.m_glColor4sv = glColor4sv;
|
|
table.m_glColor4ub = glColor4ub;
|
|
table.m_glColor4ubv = glColor4ubv;
|
|
table.m_glColor4ui = glColor4ui;
|
|
table.m_glColor4uiv = glColor4uiv;
|
|
table.m_glColor4us = glColor4us;
|
|
table.m_glColor4usv = glColor4usv;
|
|
table.m_glColorMask = glColorMask;
|
|
table.m_glColorMaterial = glColorMaterial;
|
|
table.m_glColorPointer = glColorPointer;
|
|
table.m_glCopyPixels = glCopyPixels;
|
|
table.m_glCopyTexImage1D = glCopyTexImage1D;
|
|
table.m_glCopyTexImage2D = glCopyTexImage2D;
|
|
table.m_glCopyTexSubImage1D = glCopyTexSubImage1D;
|
|
table.m_glCopyTexSubImage2D = glCopyTexSubImage2D;
|
|
table.m_glCullFace = glCullFace;
|
|
table.m_glDeleteLists = glDeleteLists;
|
|
table.m_glDeleteTextures = glDeleteTextures;
|
|
table.m_glDepthFunc = glDepthFunc;
|
|
table.m_glDepthMask = glDepthMask;
|
|
table.m_glDepthRange = glDepthRange;
|
|
table.m_glDisable = glDisable;
|
|
table.m_glDisableClientState = glDisableClientState;
|
|
table.m_glDrawArrays = glDrawArrays;
|
|
table.m_glDrawBuffer = glDrawBuffer;
|
|
table.m_glDrawElements = glDrawElements;
|
|
table.m_glDrawPixels = glDrawPixels;
|
|
table.m_glEdgeFlag = glEdgeFlag;
|
|
table.m_glEdgeFlagPointer = glEdgeFlagPointer;
|
|
table.m_glEdgeFlagv = glEdgeFlagv;
|
|
table.m_glEnable = glEnable;
|
|
table.m_glEnableClientState = glEnableClientState;
|
|
table.m_glEnd = glEnd;
|
|
table.m_glEndList = glEndList;
|
|
table.m_glEvalCoord1d = glEvalCoord1d;
|
|
table.m_glEvalCoord1dv = glEvalCoord1dv;
|
|
table.m_glEvalCoord1f = glEvalCoord1f;
|
|
table.m_glEvalCoord1fv = glEvalCoord1fv;
|
|
table.m_glEvalCoord2d = glEvalCoord2d;
|
|
table.m_glEvalCoord2dv = glEvalCoord2dv;
|
|
table.m_glEvalCoord2f = glEvalCoord2f;
|
|
table.m_glEvalCoord2fv = glEvalCoord2fv;
|
|
table.m_glEvalMesh1 = glEvalMesh1;
|
|
table.m_glEvalMesh2 = glEvalMesh2;
|
|
table.m_glEvalPoint1 = glEvalPoint1;
|
|
table.m_glEvalPoint2 = glEvalPoint2;
|
|
table.m_glFeedbackBuffer = glFeedbackBuffer;
|
|
table.m_glFinish = glFinish;
|
|
table.m_glFlush = glFlush;
|
|
table.m_glFogf = glFogf;
|
|
table.m_glFogfv = glFogfv;
|
|
table.m_glFogi = glFogi;
|
|
table.m_glFogiv = glFogiv;
|
|
table.m_glFrontFace = glFrontFace;
|
|
table.m_glFrustum = glFrustum;
|
|
table.m_glGenLists = glGenLists;
|
|
table.m_glGenTextures = glGenTextures;
|
|
table.m_glGetBooleanv = glGetBooleanv;
|
|
table.m_glGetClipPlane = glGetClipPlane;
|
|
table.m_glGetDoublev = glGetDoublev;
|
|
table.m_glGetError = glGetError;
|
|
table.m_glGetFloatv = glGetFloatv;
|
|
table.m_glGetIntegerv = glGetIntegerv;
|
|
table.m_glGetLightfv = glGetLightfv;
|
|
table.m_glGetLightiv = glGetLightiv;
|
|
table.m_glGetMapdv = glGetMapdv;
|
|
table.m_glGetMapfv = glGetMapfv;
|
|
table.m_glGetMapiv = glGetMapiv;
|
|
table.m_glGetMaterialfv = glGetMaterialfv;
|
|
table.m_glGetMaterialiv = glGetMaterialiv;
|
|
table.m_glGetPixelMapfv = glGetPixelMapfv;
|
|
table.m_glGetPixelMapuiv = glGetPixelMapuiv;
|
|
table.m_glGetPixelMapusv = glGetPixelMapusv;
|
|
table.m_glGetPointerv = glGetPointerv;
|
|
table.m_glGetPolygonStipple = glGetPolygonStipple;
|
|
table.m_glGetString = glGetString;
|
|
table.m_glGetTexEnvfv = glGetTexEnvfv;
|
|
table.m_glGetTexEnviv = glGetTexEnviv;
|
|
table.m_glGetTexGendv = glGetTexGendv;
|
|
table.m_glGetTexGenfv = glGetTexGenfv;
|
|
table.m_glGetTexGeniv = glGetTexGeniv;
|
|
table.m_glGetTexImage = glGetTexImage;
|
|
table.m_glGetTexLevelParameterfv = glGetTexLevelParameterfv;
|
|
table.m_glGetTexLevelParameteriv = glGetTexLevelParameteriv;
|
|
table.m_glGetTexParameterfv = glGetTexParameterfv;
|
|
table.m_glGetTexParameteriv = glGetTexParameteriv;
|
|
table.m_glHint = glHint;
|
|
table.m_glIndexMask = glIndexMask;
|
|
table.m_glIndexPointer = glIndexPointer;
|
|
table.m_glIndexd = glIndexd;
|
|
table.m_glIndexdv = glIndexdv;
|
|
table.m_glIndexf = glIndexf;
|
|
table.m_glIndexfv = glIndexfv;
|
|
table.m_glIndexi = glIndexi;
|
|
table.m_glIndexiv = glIndexiv;
|
|
table.m_glIndexs = glIndexs;
|
|
table.m_glIndexsv = glIndexsv;
|
|
table.m_glIndexub = glIndexub;
|
|
table.m_glIndexubv = glIndexubv;
|
|
table.m_glInitNames = glInitNames;
|
|
table.m_glInterleavedArrays = glInterleavedArrays;
|
|
table.m_glIsEnabled = glIsEnabled;
|
|
table.m_glIsList = glIsList;
|
|
table.m_glIsTexture = glIsTexture;
|
|
table.m_glLightModelf = glLightModelf;
|
|
table.m_glLightModelfv = glLightModelfv;
|
|
table.m_glLightModeli = glLightModeli;
|
|
table.m_glLightModeliv = glLightModeliv;
|
|
table.m_glLightf = glLightf;
|
|
table.m_glLightfv = glLightfv;
|
|
table.m_glLighti = glLighti;
|
|
table.m_glLightiv = glLightiv;
|
|
table.m_glLineStipple = glLineStipple;
|
|
table.m_glLineWidth = glLineWidth;
|
|
table.m_glListBase = glListBase;
|
|
table.m_glLoadIdentity = glLoadIdentity;
|
|
table.m_glLoadMatrixd = glLoadMatrixd;
|
|
table.m_glLoadMatrixf = glLoadMatrixf;
|
|
table.m_glLoadName = glLoadName;
|
|
table.m_glLogicOp = glLogicOp;
|
|
table.m_glMap1d = glMap1d;
|
|
table.m_glMap1f = glMap1f;
|
|
table.m_glMap2d = glMap2d;
|
|
table.m_glMap2f = glMap2f;
|
|
table.m_glMapGrid1d = glMapGrid1d;
|
|
table.m_glMapGrid1f = glMapGrid1f;
|
|
table.m_glMapGrid2d = glMapGrid2d;
|
|
table.m_glMapGrid2f = glMapGrid2f;
|
|
table.m_glMaterialf = glMaterialf;
|
|
table.m_glMaterialfv = glMaterialfv;
|
|
table.m_glMateriali = glMateriali;
|
|
table.m_glMaterialiv = glMaterialiv;
|
|
table.m_glMatrixMode = glMatrixMode;
|
|
table.m_glMultMatrixd = glMultMatrixd;
|
|
table.m_glMultMatrixf = glMultMatrixf;
|
|
table.m_glNewList = glNewList;
|
|
table.m_glNormal3b = glNormal3b;
|
|
table.m_glNormal3bv = glNormal3bv;
|
|
table.m_glNormal3d = glNormal3d;
|
|
table.m_glNormal3dv = glNormal3dv;
|
|
table.m_glNormal3f = glNormal3f;
|
|
table.m_glNormal3fv = glNormal3fv;
|
|
table.m_glNormal3i = glNormal3i;
|
|
table.m_glNormal3iv = glNormal3iv;
|
|
table.m_glNormal3s = glNormal3s;
|
|
table.m_glNormal3sv = glNormal3sv;
|
|
table.m_glNormalPointer = glNormalPointer;
|
|
table.m_glOrtho = glOrtho;
|
|
table.m_glPassThrough = glPassThrough;
|
|
table.m_glPixelMapfv = glPixelMapfv;
|
|
table.m_glPixelMapuiv = glPixelMapuiv;
|
|
table.m_glPixelMapusv = glPixelMapusv;
|
|
table.m_glPixelStoref = glPixelStoref;
|
|
table.m_glPixelStorei = glPixelStorei;
|
|
table.m_glPixelTransferf = glPixelTransferf;
|
|
table.m_glPixelTransferi = glPixelTransferi;
|
|
table.m_glPixelZoom = glPixelZoom;
|
|
table.m_glPointSize = glPointSize;
|
|
table.m_glPolygonMode = glPolygonMode;
|
|
table.m_glPolygonOffset = glPolygonOffset;
|
|
table.m_glPolygonStipple = glPolygonStipple;
|
|
table.m_glPopAttrib = glPopAttrib;
|
|
table.m_glPopClientAttrib = glPopClientAttrib;
|
|
table.m_glPopMatrix = glPopMatrix;
|
|
table.m_glPopName = glPopName;
|
|
table.m_glPrioritizeTextures = glPrioritizeTextures;
|
|
table.m_glPushAttrib = glPushAttrib;
|
|
table.m_glPushClientAttrib = glPushClientAttrib;
|
|
table.m_glPushMatrix = glPushMatrix;
|
|
table.m_glPushName = glPushName;
|
|
table.m_glRasterPos2d = glRasterPos2d;
|
|
table.m_glRasterPos2dv = glRasterPos2dv;
|
|
table.m_glRasterPos2f = glRasterPos2f;
|
|
table.m_glRasterPos2fv = glRasterPos2fv;
|
|
table.m_glRasterPos2i = glRasterPos2i;
|
|
table.m_glRasterPos2iv = glRasterPos2iv;
|
|
table.m_glRasterPos2s = glRasterPos2s;
|
|
table.m_glRasterPos2sv = glRasterPos2sv;
|
|
table.m_glRasterPos3d = glRasterPos3d;
|
|
table.m_glRasterPos3dv = glRasterPos3dv;
|
|
table.m_glRasterPos3f = glRasterPos3f;
|
|
table.m_glRasterPos3fv = glRasterPos3fv;
|
|
table.m_glRasterPos3i = glRasterPos3i;
|
|
table.m_glRasterPos3iv = glRasterPos3iv;
|
|
table.m_glRasterPos3s = glRasterPos3s;
|
|
table.m_glRasterPos3sv = glRasterPos3sv;
|
|
table.m_glRasterPos4d = glRasterPos4d;
|
|
table.m_glRasterPos4dv = glRasterPos4dv;
|
|
table.m_glRasterPos4f = glRasterPos4f;
|
|
table.m_glRasterPos4fv = glRasterPos4fv;
|
|
table.m_glRasterPos4i = glRasterPos4i;
|
|
table.m_glRasterPos4iv = glRasterPos4iv;
|
|
table.m_glRasterPos4s = glRasterPos4s;
|
|
table.m_glRasterPos4sv = glRasterPos4sv;
|
|
table.m_glReadBuffer = glReadBuffer;
|
|
table.m_glReadPixels = glReadPixels;
|
|
table.m_glRectd = glRectd;
|
|
table.m_glRectdv = glRectdv;
|
|
table.m_glRectf = glRectf;
|
|
table.m_glRectfv = glRectfv;
|
|
table.m_glRecti = glRecti;
|
|
table.m_glRectiv = glRectiv;
|
|
table.m_glRects = glRects;
|
|
table.m_glRectsv = glRectsv;
|
|
table.m_glRenderMode = glRenderMode;
|
|
table.m_glRotated = glRotated;
|
|
table.m_glRotatef = glRotatef;
|
|
table.m_glScaled = glScaled;
|
|
table.m_glScalef = glScalef;
|
|
table.m_glScissor = glScissor;
|
|
table.m_glSelectBuffer = glSelectBuffer;
|
|
table.m_glShadeModel = glShadeModel;
|
|
table.m_glStencilFunc = glStencilFunc;
|
|
table.m_glStencilMask = glStencilMask;
|
|
table.m_glStencilOp = glStencilOp;
|
|
table.m_glTexCoord1d = glTexCoord1d;
|
|
table.m_glTexCoord1dv = glTexCoord1dv;
|
|
table.m_glTexCoord1f = glTexCoord1f;
|
|
table.m_glTexCoord1fv = glTexCoord1fv;
|
|
table.m_glTexCoord1i = glTexCoord1i;
|
|
table.m_glTexCoord1iv = glTexCoord1iv;
|
|
table.m_glTexCoord1s = glTexCoord1s;
|
|
table.m_glTexCoord1sv = glTexCoord1sv;
|
|
table.m_glTexCoord2d = glTexCoord2d;
|
|
table.m_glTexCoord2dv = glTexCoord2dv;
|
|
table.m_glTexCoord2f = glTexCoord2f;
|
|
table.m_glTexCoord2fv = glTexCoord2fv;
|
|
table.m_glTexCoord2i = glTexCoord2i;
|
|
table.m_glTexCoord2iv = glTexCoord2iv;
|
|
table.m_glTexCoord2s = glTexCoord2s;
|
|
table.m_glTexCoord2sv = glTexCoord2sv;
|
|
table.m_glTexCoord3d = glTexCoord3d;
|
|
table.m_glTexCoord3dv = glTexCoord3dv;
|
|
table.m_glTexCoord3f = glTexCoord3f;
|
|
table.m_glTexCoord3fv = glTexCoord3fv;
|
|
table.m_glTexCoord3i = glTexCoord3i;
|
|
table.m_glTexCoord3iv = glTexCoord3iv;
|
|
table.m_glTexCoord3s = glTexCoord3s;
|
|
table.m_glTexCoord3sv = glTexCoord3sv;
|
|
table.m_glTexCoord4d = glTexCoord4d;
|
|
table.m_glTexCoord4dv = glTexCoord4dv;
|
|
table.m_glTexCoord4f = glTexCoord4f;
|
|
table.m_glTexCoord4fv = glTexCoord4fv;
|
|
table.m_glTexCoord4i = glTexCoord4i;
|
|
table.m_glTexCoord4iv = glTexCoord4iv;
|
|
table.m_glTexCoord4s = glTexCoord4s;
|
|
table.m_glTexCoord4sv = glTexCoord4sv;
|
|
table.m_glTexCoordPointer = glTexCoordPointer;
|
|
table.m_glTexEnvf = glTexEnvf;
|
|
table.m_glTexEnvfv = glTexEnvfv;
|
|
table.m_glTexEnvi = glTexEnvi;
|
|
table.m_glTexEnviv = glTexEnviv;
|
|
table.m_glTexGend = glTexGend;
|
|
table.m_glTexGendv = glTexGendv;
|
|
table.m_glTexGenf = glTexGenf;
|
|
table.m_glTexGenfv = glTexGenfv;
|
|
table.m_glTexGeni = glTexGeni;
|
|
table.m_glTexGeniv = glTexGeniv;
|
|
table.m_glTexImage1D = glTexImage1D;
|
|
table.m_glTexImage2D = glTexImage2D;
|
|
table.m_glTexParameterf = glTexParameterf;
|
|
table.m_glTexParameterfv = glTexParameterfv;
|
|
table.m_glTexParameteri = glTexParameteri;
|
|
table.m_glTexParameteriv = glTexParameteriv;
|
|
table.m_glTexSubImage1D = glTexSubImage1D;
|
|
table.m_glTexSubImage2D = glTexSubImage2D;
|
|
table.m_glTranslated = glTranslated;
|
|
table.m_glTranslatef = glTranslatef;
|
|
table.m_glVertex2d = glVertex2d;
|
|
table.m_glVertex2dv = glVertex2dv;
|
|
table.m_glVertex2f = glVertex2f;
|
|
table.m_glVertex2fv = glVertex2fv;
|
|
table.m_glVertex2i = glVertex2i;
|
|
table.m_glVertex2iv = glVertex2iv;
|
|
table.m_glVertex2s = glVertex2s;
|
|
table.m_glVertex2sv = glVertex2sv;
|
|
table.m_glVertex3d = glVertex3d;
|
|
table.m_glVertex3dv = glVertex3dv;
|
|
table.m_glVertex3f = glVertex3f;
|
|
table.m_glVertex3fv = glVertex3fv;
|
|
table.m_glVertex3i = glVertex3i;
|
|
table.m_glVertex3iv = glVertex3iv;
|
|
table.m_glVertex3s = glVertex3s;
|
|
table.m_glVertex3sv = glVertex3sv;
|
|
table.m_glVertex4d = glVertex4d;
|
|
table.m_glVertex4dv = glVertex4dv;
|
|
table.m_glVertex4f = glVertex4f;
|
|
table.m_glVertex4fv = glVertex4fv;
|
|
table.m_glVertex4i = glVertex4i;
|
|
table.m_glVertex4iv = glVertex4iv;
|
|
table.m_glVertex4s = glVertex4s;
|
|
table.m_glVertex4sv = glVertex4sv;
|
|
table.m_glVertexPointer = glVertexPointer;
|
|
table.m_glViewport = glViewport;
|
|
|
|
if(QGL_ExtensionSupported("GL_ARB_multitexture"))
|
|
{
|
|
table.support_ARB_multitexture =
|
|
QGL_constructExtensionFunc(table.m_glActiveTextureARB, "glActiveTextureARB")
|
|
&& QGL_constructExtensionFunc(table.m_glClientActiveTextureARB, "glClientActiveTextureARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1dARB, "glMultiTexCoord1dARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1dvARB, "glMultiTexCoord1dvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1fARB, "glMultiTexCoord1fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1fvARB, "glMultiTexCoord1fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1iARB, "glMultiTexCoord1iARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1ivARB, "glMultiTexCoord1ivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1sARB, "glMultiTexCoord1sARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1svARB, "glMultiTexCoord1svARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2dARB, "glMultiTexCoord2dARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2dvARB, "glMultiTexCoord2dvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2fARB, "glMultiTexCoord2fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2fvARB, "glMultiTexCoord2fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2iARB, "glMultiTexCoord2iARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2ivARB, "glMultiTexCoord2ivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2sARB, "glMultiTexCoord2sARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2svARB, "glMultiTexCoord2svARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3dARB, "glMultiTexCoord3dARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3dvARB, "glMultiTexCoord3dvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3fARB, "glMultiTexCoord3fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3fvARB, "glMultiTexCoord3fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3iARB, "glMultiTexCoord3iARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3ivARB, "glMultiTexCoord3ivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3sARB, "glMultiTexCoord3sARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3svARB, "glMultiTexCoord3svARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4dARB, "glMultiTexCoord4dARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4dvARB, "glMultiTexCoord4dvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4fARB, "glMultiTexCoord4fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4fvARB, "glMultiTexCoord4fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4iARB, "glMultiTexCoord4iARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4ivARB, "glMultiTexCoord4ivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4sARB, "glMultiTexCoord4sARB")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4svARB, "glMultiTexCoord4svARB");
|
|
|
|
if(!table.support_ARB_multitexture)
|
|
{
|
|
extension_not_implemented("GL_ARB_multitexture");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_ARB_multitexture = false;
|
|
}
|
|
|
|
if(QGL_ExtensionSupported("GL_ARB_texture_compression"))
|
|
{
|
|
table.support_ARB_texture_compression =
|
|
QGL_constructExtensionFunc(table.m_glCompressedTexImage3DARB, "glCompressedTexImage3DARB")
|
|
&& QGL_constructExtensionFunc(table.m_glCompressedTexImage2DARB, "glCompressedTexImage2DARB")
|
|
&& QGL_constructExtensionFunc(table.m_glCompressedTexImage1DARB, "glCompressedTexImage1DARB")
|
|
&& QGL_constructExtensionFunc(table.m_glCompressedTexSubImage3DARB, "glCompressedTexSubImage3DARB")
|
|
&& QGL_constructExtensionFunc(table.m_glCompressedTexSubImage2DARB, "glCompressedTexSubImage2DARB")
|
|
&& QGL_constructExtensionFunc(table.m_glCompressedTexSubImage1DARB, "glCompressedTexSubImage1DARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetCompressedTexImageARB, "glGetCompressedTexImageARB");
|
|
|
|
if(!table.support_ARB_texture_compression)
|
|
{
|
|
extension_not_implemented("GL_ARB_texture_compression");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_ARB_texture_compression = false;
|
|
}
|
|
|
|
table.support_EXT_texture_compression_s3tc = QGL_ExtensionSupported("GL_EXT_texture_compression_s3tc");
|
|
|
|
// GL 1.2
|
|
if(table.major_version > 1 || table.minor_version >= 2)
|
|
{
|
|
table.support_GL_1_2 =
|
|
QGL_constructExtensionFunc(table.m_glCopyTexSubImage3D, "glCopyTexSubImage3D")
|
|
&& QGL_constructExtensionFunc(table.m_glDrawRangeElements, "glDrawRangeElements")
|
|
&& QGL_constructExtensionFunc(table.m_glTexImage3D, "glTexImage3D")
|
|
&& QGL_constructExtensionFunc(table.m_glTexSubImage3D, "glTexSubImage3D");
|
|
|
|
if(!table.support_GL_1_2)
|
|
{
|
|
extension_not_implemented("GL_VERSION_1_2");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_GL_1_2 = false;
|
|
}
|
|
|
|
// GL 1.3
|
|
if(table.major_version > 1 || table.minor_version >= 3)
|
|
{
|
|
table.support_GL_1_3 =
|
|
QGL_constructExtensionFunc(table.m_glActiveTexture, "glActiveTexture")
|
|
&& QGL_constructExtensionFunc(table.m_glClientActiveTexture, "glClientActiveTexture")
|
|
&& QGL_constructExtensionFunc(table.m_glCompressedTexImage1D, "glCompressedTexImage1D")
|
|
&& QGL_constructExtensionFunc(table.m_glCompressedTexImage2D, "glCompressedTexImage2D")
|
|
&& QGL_constructExtensionFunc(table.m_glCompressedTexImage3D, "glCompressedTexImage3D")
|
|
&& QGL_constructExtensionFunc(table.m_glCompressedTexSubImage1D, "glCompressedTexSubImage1D")
|
|
&& QGL_constructExtensionFunc(table.m_glCompressedTexSubImage2D, "glCompressedTexSubImage2D")
|
|
&& QGL_constructExtensionFunc(table.m_glCompressedTexSubImage3D, "glCompressedTexSubImage3D")
|
|
&& QGL_constructExtensionFunc(table.m_glGetCompressedTexImage, "glGetCompressedTexImage")
|
|
&& QGL_constructExtensionFunc(table.m_glLoadTransposeMatrixd, "glLoadTransposeMatrixd")
|
|
&& QGL_constructExtensionFunc(table.m_glLoadTransposeMatrixf, "glLoadTransposeMatrixf")
|
|
&& QGL_constructExtensionFunc(table.m_glMultTransposeMatrixd, "glMultTransposeMatrixd")
|
|
&& QGL_constructExtensionFunc(table.m_glMultTransposeMatrixf, "glMultTransposeMatrixf")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1d, "glMultiTexCoord1d")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1dv, "glMultiTexCoord1dv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1f, "glMultiTexCoord1f")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1fv, "glMultiTexCoord1fv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1i, "glMultiTexCoord1i")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1iv, "glMultiTexCoord1iv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1s, "glMultiTexCoord1s")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord1sv, "glMultiTexCoord1sv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2d, "glMultiTexCoord2d")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2dv, "glMultiTexCoord2dv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2f, "glMultiTexCoord2f")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2fv, "glMultiTexCoord2fv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2i, "glMultiTexCoord2i")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2iv, "glMultiTexCoord2iv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2s, "glMultiTexCoord2s")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord2sv, "glMultiTexCoord2sv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3d, "glMultiTexCoord3d")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3dv, "glMultiTexCoord3dv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3f, "glMultiTexCoord3f")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3fv, "glMultiTexCoord3fv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3i, "glMultiTexCoord3i")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3iv, "glMultiTexCoord3iv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3s, "glMultiTexCoord3s")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord3sv, "glMultiTexCoord3sv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4d, "glMultiTexCoord4d")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4dv, "glMultiTexCoord4dv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4f, "glMultiTexCoord4f")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4fv, "glMultiTexCoord4fv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4i, "glMultiTexCoord4i")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4iv, "glMultiTexCoord4iv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4s, "glMultiTexCoord4s")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiTexCoord4sv, "glMultiTexCoord4sv")
|
|
&& QGL_constructExtensionFunc(table.m_glSampleCoverage, "glSampleCoverage");
|
|
|
|
if(!table.support_GL_1_3)
|
|
{
|
|
extension_not_implemented("GL_VERSION_1_3");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_GL_1_3 = false;
|
|
}
|
|
|
|
// GL 1.4
|
|
if(table.major_version > 1 || table.minor_version >= 4)
|
|
{
|
|
table.support_GL_1_4 =
|
|
QGL_constructExtensionFunc(table.m_glBlendColor, "glBlendColor")
|
|
&& QGL_constructExtensionFunc(table.m_glBlendEquation, "glBlendEquation")
|
|
&& QGL_constructExtensionFunc(table.m_glBlendFuncSeparate, "glBlendFuncSeparate")
|
|
&& QGL_constructExtensionFunc(table.m_glFogCoordPointer, "glFogCoordPointer")
|
|
&& QGL_constructExtensionFunc(table.m_glFogCoordd, "glFogCoordd")
|
|
&& QGL_constructExtensionFunc(table.m_glFogCoorddv, "glFogCoorddv")
|
|
&& QGL_constructExtensionFunc(table.m_glFogCoordf, "glFogCoordf")
|
|
&& QGL_constructExtensionFunc(table.m_glFogCoordfv, "glFogCoordfv")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiDrawArrays, "glMultiDrawArrays")
|
|
&& QGL_constructExtensionFunc(table.m_glMultiDrawElements, "glMultiDrawElements")
|
|
&& QGL_constructExtensionFunc(table.m_glPointParameterf, "glPointParameterf")
|
|
&& QGL_constructExtensionFunc(table.m_glPointParameterfv, "glPointParameterfv")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3b, "glSecondaryColor3b")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3bv, "glSecondaryColor3bv")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3d, "glSecondaryColor3d")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3dv, "glSecondaryColor3dv")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3f, "glSecondaryColor3f")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3fv, "glSecondaryColor3fv")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3i, "glSecondaryColor3i")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3iv, "glSecondaryColor3iv")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3s, "glSecondaryColor3s")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3sv, "glSecondaryColor3sv")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3ub, "glSecondaryColor3ub")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3ubv, "glSecondaryColor3ubv")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3ui, "glSecondaryColor3ui")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3uiv, "glSecondaryColor3uiv")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3us, "glSecondaryColor3us")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColor3usv, "glSecondaryColor3usv")
|
|
&& QGL_constructExtensionFunc(table.m_glSecondaryColorPointer, "glSecondaryColorPointer")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos2d, "glWindowPos2d")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos2dv, "glWindowPos2dv")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos2f, "glWindowPos2f")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos2fv, "glWindowPos2fv")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos2i, "glWindowPos2i")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos2iv, "glWindowPos2iv")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos2s, "glWindowPos2s")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos2sv, "glWindowPos2sv")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos3d, "glWindowPos3d")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos3dv, "glWindowPos3dv")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos3f, "glWindowPos3f")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos3fv, "glWindowPos3fv")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos3i, "glWindowPos3i")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos3iv, "glWindowPos3iv")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos3s, "glWindowPos3s")
|
|
&& QGL_constructExtensionFunc(table.m_glWindowPos3sv, "glWindowPos3sv");
|
|
|
|
if(!table.support_GL_1_4)
|
|
{
|
|
extension_not_implemented("GL_VERSION_1_4");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_GL_1_4 = false;
|
|
}
|
|
|
|
// GL 1.5
|
|
if(table.major_version > 1 || table.minor_version >= 5)
|
|
{
|
|
table.support_GL_1_5 =
|
|
QGL_constructExtensionFunc(table.m_glBeginQuery, "glBeginQuery")
|
|
&& QGL_constructExtensionFunc(table.m_glBindBuffer, "glBindBuffer")
|
|
&& QGL_constructExtensionFunc(table.m_glBufferData, "glBufferData")
|
|
&& QGL_constructExtensionFunc(table.m_glBufferSubData, "glBufferSubData")
|
|
&& QGL_constructExtensionFunc(table.m_glDeleteBuffers, "glDeleteBuffers")
|
|
&& QGL_constructExtensionFunc(table.m_glDeleteQueries, "glDeleteQueries")
|
|
&& QGL_constructExtensionFunc(table.m_glEndQuery, "glEndQuery")
|
|
&& QGL_constructExtensionFunc(table.m_glGenBuffers, "glGenBuffers")
|
|
&& QGL_constructExtensionFunc(table.m_glGenQueries, "glGenQueries")
|
|
&& QGL_constructExtensionFunc(table.m_glGetBufferParameteriv, "glGetBufferParameteriv")
|
|
&& QGL_constructExtensionFunc(table.m_glGetBufferPointerv, "glGetBufferPointerv")
|
|
&& QGL_constructExtensionFunc(table.m_glGetBufferSubData, "glGetBufferSubData")
|
|
&& QGL_constructExtensionFunc(table.m_glGetQueryObjectiv, "glGetQueryObjectiv")
|
|
&& QGL_constructExtensionFunc(table.m_glGetQueryObjectuiv, "glGetQueryObjectuiv")
|
|
&& QGL_constructExtensionFunc(table.m_glGetQueryiv, "glGetQueryiv")
|
|
&& QGL_constructExtensionFunc(table.m_glIsBuffer, "glIsBuffer")
|
|
&& QGL_constructExtensionFunc(table.m_glIsQuery, "glIsQuery")
|
|
&& QGL_constructExtensionFunc(table.m_glMapBuffer, "glMapBuffer")
|
|
&& QGL_constructExtensionFunc(table.m_glUnmapBuffer, "glUnmapBuffer");
|
|
|
|
if(!table.support_GL_1_5)
|
|
{
|
|
extension_not_implemented("GL_VERSION_1_5");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_GL_1_5 = false;
|
|
}
|
|
|
|
|
|
if(QGL_ExtensionSupported("GL_ARB_vertex_program"))
|
|
{
|
|
table.support_ARB_vertex_program =
|
|
QGL_constructExtensionFunc(table.m_glVertexAttrib1sARB, "glVertexAttrib1sARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib1fARB, "glVertexAttrib1fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib1dARB, "glVertexAttrib1dARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib2sARB, "glVertexAttrib2sARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib2fARB, "glVertexAttrib2fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib2dARB, "glVertexAttrib2dARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib3sARB, "glVertexAttrib3sARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib3fARB, "glVertexAttrib3fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib3dARB, "glVertexAttrib3dARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4sARB, "glVertexAttrib4sARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4fARB, "glVertexAttrib4fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4dARB, "glVertexAttrib4dARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4NubARB, "glVertexAttrib4NubARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib1svARB, "glVertexAttrib1svARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib1fvARB, "glVertexAttrib1fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib1dvARB, "glVertexAttrib1dvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib2svARB, "glVertexAttrib2svARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib2fvARB, "glVertexAttrib2fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib2dvARB, "glVertexAttrib2dvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib3svARB, "glVertexAttrib3svARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib3fvARB, "glVertexAttrib3fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib3dvARB, "glVertexAttrib3dvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4bvARB, "glVertexAttrib4bvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4svARB, "glVertexAttrib4svARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4ivARB, "glVertexAttrib4ivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4ubvARB, "glVertexAttrib4ubvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4usvARB, "glVertexAttrib4usvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4uivARB, "glVertexAttrib4uivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4fvARB, "glVertexAttrib4fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4dvARB, "glVertexAttrib4dvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4NbvARB, "glVertexAttrib4NbvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4NsvARB, "glVertexAttrib4NsvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4NivARB, "glVertexAttrib4NivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4NubvARB, "glVertexAttrib4NubvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4NusvARB, "glVertexAttrib4NusvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4NuivARB, "glVertexAttrib4NuivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttribPointerARB, "glVertexAttribPointerARB")
|
|
&& QGL_constructExtensionFunc(table.m_glEnableVertexAttribArrayARB, "glEnableVertexAttribArrayARB")
|
|
&& QGL_constructExtensionFunc(table.m_glDisableVertexAttribArrayARB, "glDisableVertexAttribArrayARB")
|
|
&& QGL_constructExtensionFunc(table.m_glProgramStringARB, "glProgramStringARB")
|
|
&& QGL_constructExtensionFunc(table.m_glBindProgramARB, "glBindProgramARB")
|
|
&& QGL_constructExtensionFunc(table.m_glDeleteProgramsARB, "glDeleteProgramsARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGenProgramsARB, "glGenProgramsARB")
|
|
&& QGL_constructExtensionFunc(table.m_glProgramEnvParameter4dARB, "glProgramEnvParameter4dARB")
|
|
&& QGL_constructExtensionFunc(table.m_glProgramEnvParameter4dvARB, "glProgramEnvParameter4dvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glProgramEnvParameter4fARB, "glProgramEnvParameter4fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glProgramEnvParameter4fvARB, "glProgramEnvParameter4fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glProgramLocalParameter4dARB, "glProgramLocalParameter4dARB")
|
|
&& QGL_constructExtensionFunc(table.m_glProgramLocalParameter4dvARB, "glProgramLocalParameter4dvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glProgramLocalParameter4fARB, "glProgramLocalParameter4fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glProgramLocalParameter4fvARB, "glProgramLocalParameter4fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetProgramEnvParameterdvARB, "glGetProgramEnvParameterdvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetProgramEnvParameterfvARB, "glGetProgramEnvParameterfvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetProgramLocalParameterdvARB, "glGetProgramLocalParameterdvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetProgramLocalParameterfvARB, "glGetProgramLocalParameterfvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetProgramivARB, "glGetProgramivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetProgramStringARB, "glGetProgramStringARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetVertexAttribdvARB, "glGetVertexAttribdvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetVertexAttribfvARB, "glGetVertexAttribfvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetVertexAttribivARB, "glGetVertexAttribivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetVertexAttribPointervARB, "glGetVertexAttribPointervARB")
|
|
&& QGL_constructExtensionFunc(table.m_glIsProgramARB, "glIsProgramARB");
|
|
|
|
if(!table.support_ARB_vertex_program)
|
|
{
|
|
extension_not_implemented("GL_ARB_vertex_program");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_ARB_vertex_program = false;
|
|
}
|
|
|
|
|
|
table.support_ARB_fragment_program = QGL_ExtensionSupported("GL_ARB_fragment_program");
|
|
|
|
if(QGL_ExtensionSupported("GL_ARB_shader_objects"))
|
|
{
|
|
table.support_ARB_shader_objects =
|
|
QGL_constructExtensionFunc(table.m_glDeleteObjectARB, "glDeleteObjectARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetHandleARB, "glGetHandleARB")
|
|
&& QGL_constructExtensionFunc(table.m_glDetachObjectARB, "glDetachObjectARB")
|
|
&& QGL_constructExtensionFunc(table.m_glCreateShaderObjectARB, "glCreateShaderObjectARB")
|
|
&& QGL_constructExtensionFunc(table.m_glShaderSourceARB, "glShaderSourceARB")
|
|
&& QGL_constructExtensionFunc(table.m_glCompileShaderARB, "glCompileShaderARB")
|
|
&& QGL_constructExtensionFunc(table.m_glCreateProgramObjectARB, "glCreateProgramObjectARB")
|
|
&& QGL_constructExtensionFunc(table.m_glAttachObjectARB, "glAttachObjectARB")
|
|
&& QGL_constructExtensionFunc(table.m_glLinkProgramARB, "glLinkProgramARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUseProgramObjectARB, "glUseProgramObjectARB")
|
|
&& QGL_constructExtensionFunc(table.m_glValidateProgramARB, "glValidateProgramARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform1fARB, "glUniform1fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform2fARB, "glUniform2fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform3fARB, "glUniform3fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform4fARB, "glUniform4fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform1iARB, "glUniform1iARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform2iARB, "glUniform2iARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform3iARB, "glUniform3iARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform4iARB, "glUniform4iARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform1fvARB, "glUniform1fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform2fvARB, "glUniform2fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform3fvARB, "glUniform3fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform4fvARB, "glUniform4fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform1ivARB, "glUniform1ivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform2ivARB, "glUniform2ivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform3ivARB, "glUniform3ivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniform4ivARB, "glUniform4ivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniformMatrix2fvARB, "glUniformMatrix2fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniformMatrix3fvARB, "glUniformMatrix3fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glUniformMatrix4fvARB, "glUniformMatrix4fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetObjectParameterfvARB, "glGetObjectParameterfvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetObjectParameterivARB, "glGetObjectParameterivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetInfoLogARB, "glGetInfoLogARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetAttachedObjectsARB, "glGetAttachedObjectsARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetUniformLocationARB, "glGetUniformLocationARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetActiveUniformARB, "glGetActiveUniformARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetUniformfvARB, "glGetUniformfvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetUniformivARB, "glGetUniformivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetShaderSourceARB, "glGetShaderSourceARB");
|
|
|
|
if(!table.support_ARB_shader_objects)
|
|
{
|
|
extension_not_implemented("GL_ARB_shader_objects");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_ARB_shader_objects = false;
|
|
}
|
|
|
|
if(QGL_ExtensionSupported("GL_ARB_vertex_shader"))
|
|
{
|
|
table.support_ARB_vertex_shader =
|
|
QGL_constructExtensionFunc(table.m_glVertexAttrib1fARB, "glVertexAttrib1fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib1sARB, "glVertexAttrib1sARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib1dARB, "glVertexAttrib1dARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib2fARB, "glVertexAttrib2fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib2sARB, "glVertexAttrib2sARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib2dARB, "glVertexAttrib2dARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib3fARB, "glVertexAttrib3fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib3sARB, "glVertexAttrib3sARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib3dARB, "glVertexAttrib3dARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4fARB, "glVertexAttrib4fARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4sARB, "glVertexAttrib4sARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4dARB, "glVertexAttrib4dARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4NubARB, "glVertexAttrib4NubARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib1fvARB, "glVertexAttrib1fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib1svARB, "glVertexAttrib1svARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib1dvARB, "glVertexAttrib1dvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib2fvARB, "glVertexAttrib2fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib2svARB, "glVertexAttrib2svARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib2dvARB, "glVertexAttrib2dvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib3fvARB, "glVertexAttrib3fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib3svARB, "glVertexAttrib3svARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib3dvARB, "glVertexAttrib3dvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4fvARB, "glVertexAttrib4fvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4svARB, "glVertexAttrib4svARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4dvARB, "glVertexAttrib4dvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4ivARB, "glVertexAttrib4ivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4bvARB, "glVertexAttrib4bvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4ubvARB, "glVertexAttrib4ubvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4usvARB, "glVertexAttrib4usvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4uivARB, "glVertexAttrib4uivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4NbvARB, "glVertexAttrib4NbvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4NsvARB, "glVertexAttrib4NsvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4NivARB, "glVertexAttrib4NivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4NubvARB, "glVertexAttrib4NubvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4NusvARB, "glVertexAttrib4NusvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4NuivARB, "glVertexAttrib4NuivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttribPointerARB, "glVertexAttribPointerARB")
|
|
&& QGL_constructExtensionFunc(table.m_glEnableVertexAttribArrayARB, "glEnableVertexAttribArrayARB")
|
|
&& QGL_constructExtensionFunc(table.m_glDisableVertexAttribArrayARB, "glDisableVertexAttribArrayARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetVertexAttribdvARB, "glGetVertexAttribdvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetVertexAttribfvARB, "glGetVertexAttribfvARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetVertexAttribivARB, "glGetVertexAttribivARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetVertexAttribPointervARB, "glGetVertexAttribPointervARB")
|
|
&& QGL_constructExtensionFunc(table.m_glBindAttribLocationARB, "glBindAttribLocationARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetActiveAttribARB, "glGetActiveAttribARB")
|
|
&& QGL_constructExtensionFunc(table.m_glGetAttribLocationARB, "glGetAttribLocationARB");
|
|
|
|
if(!table.support_ARB_vertex_shader)
|
|
{
|
|
extension_not_implemented("GL_ARB_vertex_shader");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_ARB_vertex_shader = false;
|
|
}
|
|
|
|
if(QGL_ExtensionSupported("GL_NV_vertex_program2"))
|
|
{
|
|
table.support_NV_vertex_program2 =
|
|
QGL_constructExtensionFunc(table.m_glAreProgramsResidentNV, "glAreProgramsResidentNV")
|
|
&& QGL_constructExtensionFunc(table.m_glBindProgramNV, "glBindProgramNV")
|
|
&& QGL_constructExtensionFunc(table.m_glDeleteProgramsNV, "glDeleteProgramsNV")
|
|
&& QGL_constructExtensionFunc(table.m_glExecuteProgramNV, "glExecuteProgramNV")
|
|
&& QGL_constructExtensionFunc(table.m_glGenProgramsNV, "glGenProgramsNV")
|
|
&& QGL_constructExtensionFunc(table.m_glGetProgramParameterdvNV, "glGetProgramParameterdvNV")
|
|
&& QGL_constructExtensionFunc(table.m_glGetProgramParameterfvNV, "glGetProgramParameterfvNV")
|
|
&& QGL_constructExtensionFunc(table.m_glGetProgramivNV, "glGetProgramivNV")
|
|
&& QGL_constructExtensionFunc(table.m_glGetProgramStringNV, "glGetProgramStringNV")
|
|
&& QGL_constructExtensionFunc(table.m_glGetTrackMatrixivNV, "glGetTrackMatrixivNV")
|
|
&& QGL_constructExtensionFunc(table.m_glGetVertexAttribdvNV, "glGetVertexAttribdvNV")
|
|
&& QGL_constructExtensionFunc(table.m_glGetVertexAttribfvNV, "glGetVertexAttribfvNV")
|
|
&& QGL_constructExtensionFunc(table.m_glGetVertexAttribivNV, "glGetVertexAttribivNV")
|
|
&& QGL_constructExtensionFunc(table.m_glGetVertexAttribPointervNV, "glGetVertexAttribPointervNV")
|
|
&& QGL_constructExtensionFunc(table.m_glIsProgramNV, "glIsProgramNV")
|
|
&& QGL_constructExtensionFunc(table.m_glLoadProgramNV, "glLoadProgramNV")
|
|
&& QGL_constructExtensionFunc(table.m_glProgramParameter4fNV, "glProgramParameter4fNV")
|
|
&& QGL_constructExtensionFunc(table.m_glProgramParameter4fvNV, "glProgramParameter4fvNV")
|
|
&& QGL_constructExtensionFunc(table.m_glProgramParameters4fvNV, "glProgramParameters4fvNV")
|
|
&& QGL_constructExtensionFunc(table.m_glRequestResidentProgramsNV, "glRequestResidentProgramsNV")
|
|
&& QGL_constructExtensionFunc(table.m_glTrackMatrixNV, "glTrackMatrixNV")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttribPointerNV, "glVertexAttribPointerNV")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib1fNV, "glVertexAttrib1fNV")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib1fvNV, "glVertexAttrib1fvNV")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib2fNV, "glVertexAttrib2fNV")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib2fvNV, "glVertexAttrib2fvNV")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib3fNV, "glVertexAttrib3fNV")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib3fvNV, "glVertexAttrib3fvNV")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4fNV, "glVertexAttrib4fNV")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttrib4fvNV, "glVertexAttrib4fvNV")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttribs1fvNV, "glVertexAttribs1fvNV")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttribs2fvNV, "glVertexAttribs2fvNV")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttribs3fvNV, "glVertexAttribs3fvNV")
|
|
&& QGL_constructExtensionFunc(table.m_glVertexAttribs4fvNV, "glVertexAttribs4fvNV");
|
|
|
|
if(!table.support_NV_vertex_program2)
|
|
{
|
|
extension_not_implemented("GL_NV_vertex_program2");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_NV_vertex_program2 = false;
|
|
QGL_invalidateExtensionFunc(table.m_glAreProgramsResidentNV);
|
|
QGL_invalidateExtensionFunc(table.m_glBindProgramNV);
|
|
QGL_invalidateExtensionFunc(table.m_glDeleteProgramsNV);
|
|
QGL_invalidateExtensionFunc(table.m_glExecuteProgramNV);
|
|
QGL_invalidateExtensionFunc(table.m_glGenProgramsNV);
|
|
QGL_invalidateExtensionFunc(table.m_glGetProgramParameterdvNV);
|
|
QGL_invalidateExtensionFunc(table.m_glGetProgramParameterfvNV);
|
|
QGL_invalidateExtensionFunc(table.m_glGetProgramivNV);
|
|
QGL_invalidateExtensionFunc(table.m_glGetProgramStringNV);
|
|
QGL_invalidateExtensionFunc(table.m_glGetTrackMatrixivNV);
|
|
QGL_invalidateExtensionFunc(table.m_glGetVertexAttribdvNV);
|
|
QGL_invalidateExtensionFunc(table.m_glGetVertexAttribfvNV);
|
|
QGL_invalidateExtensionFunc(table.m_glGetVertexAttribivNV);
|
|
QGL_invalidateExtensionFunc(table.m_glGetVertexAttribPointervNV);
|
|
QGL_invalidateExtensionFunc(table.m_glIsProgramNV);
|
|
QGL_invalidateExtensionFunc(table.m_glLoadProgramNV);
|
|
QGL_invalidateExtensionFunc(table.m_glProgramParameter4fNV);
|
|
QGL_invalidateExtensionFunc(table.m_glProgramParameter4fvNV);
|
|
QGL_invalidateExtensionFunc(table.m_glProgramParameters4fvNV);
|
|
QGL_invalidateExtensionFunc(table.m_glRequestResidentProgramsNV);
|
|
QGL_invalidateExtensionFunc(table.m_glTrackMatrixNV);
|
|
QGL_invalidateExtensionFunc(table.m_glVertexAttribPointerNV);
|
|
QGL_invalidateExtensionFunc(table.m_glVertexAttrib1fNV);
|
|
QGL_invalidateExtensionFunc(table.m_glVertexAttrib1fvNV);
|
|
QGL_invalidateExtensionFunc(table.m_glVertexAttrib2fNV);
|
|
QGL_invalidateExtensionFunc(table.m_glVertexAttrib2fvNV);
|
|
QGL_invalidateExtensionFunc(table.m_glVertexAttrib3fNV);
|
|
QGL_invalidateExtensionFunc(table.m_glVertexAttrib3fvNV);
|
|
QGL_invalidateExtensionFunc(table.m_glVertexAttrib4fNV);
|
|
QGL_invalidateExtensionFunc(table.m_glVertexAttrib4fvNV);
|
|
QGL_invalidateExtensionFunc(table.m_glVertexAttribs1fvNV);
|
|
QGL_invalidateExtensionFunc(table.m_glVertexAttribs2fvNV);
|
|
QGL_invalidateExtensionFunc(table.m_glVertexAttribs3fvNV);
|
|
QGL_invalidateExtensionFunc(table.m_glVertexAttribs4fvNV);
|
|
}
|
|
|
|
if(QGL_ExtensionSupported("GL_NV_fragment_program"))
|
|
{
|
|
table.support_NV_fragment_program =
|
|
QGL_constructExtensionFunc(table.m_glProgramNamedParameter4fNV, "glProgramNamedParameter4fNV")
|
|
&& QGL_constructExtensionFunc(table.m_glProgramNamedParameter4fvNV, "glProgramNamedParameter4fvNV")
|
|
&& QGL_constructExtensionFunc(table.m_glGetProgramNamedParameterfvNV, "glGetProgramNamedParameterfvNV");
|
|
|
|
if(!table.support_NV_fragment_program)
|
|
{
|
|
extension_not_implemented("GL_NV_fragment_program");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_NV_fragment_program = false;
|
|
}
|
|
|
|
table.support_ARB_fragment_shader = QGL_ExtensionSupported("GL_ARB_fragment_shader");
|
|
table.support_ARB_shading_language_100 = QGL_ExtensionSupported("GL_ARB_shading_language_100");
|
|
|
|
if(QGL_ExtensionSupported("GL_EXT_texture_filter_anisotropic"))
|
|
{
|
|
glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &g_maxTextureAnisotropy);
|
|
globalOutputStream() << "Anisotropic filtering possible (max " << g_maxTextureAnisotropy << "x)\n";
|
|
}
|
|
else
|
|
{
|
|
globalOutputStream() << "No Anisotropic filtering available\n";
|
|
}
|
|
}
|
|
|
|
void QGL_sharedContextDestroyed(OpenGLBinding& table)
|
|
{
|
|
QGL_clear(table);
|
|
}
|
|
|
|
|
|
void QGL_assertNoErrors()
|
|
{
|
|
GLenum error = GlobalOpenGL().m_glGetError();
|
|
while (error != GL_NO_ERROR)
|
|
{
|
|
const char* errorString = reinterpret_cast<const char*>(qgluErrorString(error));
|
|
if (error == GL_OUT_OF_MEMORY)
|
|
{
|
|
ERROR_MESSAGE("OpenGL out of memory error: " << errorString);
|
|
}
|
|
else
|
|
{
|
|
ERROR_MESSAGE("OpenGL error: " << errorString);
|
|
}
|
|
error = GlobalOpenGL().m_glGetError();
|
|
}
|
|
}
|
|
|
|
|
|
class QglAPI
|
|
{
|
|
OpenGLBinding m_qgl;
|
|
public:
|
|
typedef OpenGLBinding Type;
|
|
STRING_CONSTANT(Name, "*");
|
|
|
|
QglAPI()
|
|
{
|
|
QGL_Init(m_qgl);
|
|
|
|
m_qgl.assertNoErrors = &QGL_assertNoErrors;
|
|
}
|
|
~QglAPI()
|
|
{
|
|
QGL_Shutdown(m_qgl);
|
|
}
|
|
OpenGLBinding* getTable()
|
|
{
|
|
return &m_qgl;
|
|
}
|
|
};
|
|
|
|
#include "modulesystem/singletonmodule.h"
|
|
#include "modulesystem/moduleregistry.h"
|
|
|
|
typedef SingletonModule<QglAPI> QglModule;
|
|
typedef Static<QglModule> StaticQglModule;
|
|
StaticRegisterModule staticRegisterQgl(StaticQglModule::instance());
|