mirror of
https://github.com/UberGames/GtkRadiant.git
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23cc0661e0
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@63 8a3a26a2-13c4-0310-b231-cf6edde360e5
419 lines
11 KiB
C++
419 lines
11 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "brush.h"
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#include "signal/signal.h"
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Signal0 g_brushTextureChangedCallbacks;
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void Brush_addTextureChangedCallback(const SignalHandler& handler)
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{
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g_brushTextureChangedCallbacks.connectLast(handler);
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}
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void Brush_textureChanged()
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{
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g_brushTextureChangedCallbacks();
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}
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QuantiseFunc Face::m_quantise;
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EBrushType Face::m_type;
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EBrushType FacePlane::m_type;
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bool g_brush_texturelock_enabled = false;
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EBrushType Brush::m_type;
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double Brush::m_maxWorldCoord = 0;
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Shader* Brush::m_state_point;
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Shader* BrushClipPlane::m_state = 0;
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Shader* BrushInstance::m_state_selpoint;
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Counter* BrushInstance::m_counter = 0;
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FaceInstanceSet g_SelectedFaceInstances;
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struct SListNode
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{
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SListNode* m_next;
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};
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class ProximalVertex
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{
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public:
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const SListNode* m_vertices;
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ProximalVertex(const SListNode* next)
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: m_vertices(next)
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{
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}
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bool operator<(const ProximalVertex& other) const
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{
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if(!(operator==(other)))
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{
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return m_vertices < other.m_vertices;
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}
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return false;
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}
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bool operator==(const ProximalVertex& other) const
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{
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const SListNode* v = m_vertices;
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std::size_t DEBUG_LOOP = 0;
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do
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{
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if(v == other.m_vertices)
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return true;
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v = v->m_next;
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//ASSERT_MESSAGE(DEBUG_LOOP < c_brush_maxFaces, "infinite loop");
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if(!(DEBUG_LOOP < c_brush_maxFaces))
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{
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break;
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}
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++DEBUG_LOOP;
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}
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while(v != m_vertices);
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return false;
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}
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};
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typedef Array<SListNode> ProximalVertexArray;
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std::size_t ProximalVertexArray_index(const ProximalVertexArray& array, const ProximalVertex& vertex)
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{
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return vertex.m_vertices - array.data();
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}
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inline bool Brush_isBounded(const Brush& brush)
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{
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for(Brush::const_iterator i = brush.begin(); i != brush.end(); ++i)
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{
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if(!(*i)->is_bounded())
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{
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return false;
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}
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}
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return true;
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}
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void Brush::buildBRep()
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{
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bool degenerate = buildWindings();
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std::size_t faces_size = 0;
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std::size_t faceVerticesCount = 0;
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for(Faces::const_iterator i = m_faces.begin(); i != m_faces.end(); ++i)
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{
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if((*i)->contributes())
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{
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++faces_size;
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}
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faceVerticesCount += (*i)->getWinding().numpoints;
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}
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if(degenerate || faces_size < 4 || faceVerticesCount != (faceVerticesCount>>1)<<1) // sum of vertices for each face of a valid polyhedron is always even
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{
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m_uniqueVertexPoints.resize(0);
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vertex_clear();
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edge_clear();
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m_edge_indices.resize(0);
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m_edge_faces.resize(0);
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m_faceCentroidPoints.resize(0);
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m_uniqueEdgePoints.resize(0);
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m_uniqueVertexPoints.resize(0);
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for(Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i)
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{
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(*i)->getWinding().resize(0);
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}
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}
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else
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{
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{
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typedef std::vector<FaceVertexId> FaceVertices;
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FaceVertices faceVertices;
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faceVertices.reserve(faceVerticesCount);
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{
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for(std::size_t i = 0; i != m_faces.size(); ++i)
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{
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for(std::size_t j = 0; j < m_faces[i]->getWinding().numpoints; ++j)
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{
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faceVertices.push_back(FaceVertexId(i, j));
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}
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}
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}
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IndexBuffer uniqueEdgeIndices;
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typedef VertexBuffer<ProximalVertex> UniqueEdges;
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UniqueEdges uniqueEdges;
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uniqueEdgeIndices.reserve(faceVertices.size());
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uniqueEdges.reserve(faceVertices.size());
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{
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ProximalVertexArray edgePairs;
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edgePairs.resize(faceVertices.size());
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{
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for(std::size_t i=0; i<faceVertices.size(); ++i)
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{
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edgePairs[i].m_next = edgePairs.data() + absoluteIndex(next_edge(m_faces, faceVertices[i]));
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}
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}
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{
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UniqueVertexBuffer<ProximalVertex> inserter(uniqueEdges);
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for(ProximalVertexArray::iterator i = edgePairs.begin(); i != edgePairs.end(); ++i)
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{
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uniqueEdgeIndices.insert(inserter.insert(ProximalVertex(&(*i))));
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}
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}
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{
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edge_clear();
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m_select_edges.reserve(uniqueEdges.size());
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for(UniqueEdges::iterator i = uniqueEdges.begin(); i != uniqueEdges.end(); ++i)
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{
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edge_push_back(faceVertices[ProximalVertexArray_index(edgePairs, *i)]);
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}
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}
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{
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m_edge_faces.resize(uniqueEdges.size());
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for(std::size_t i=0; i<uniqueEdges.size(); ++i)
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{
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FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(edgePairs, uniqueEdges[i])];
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m_edge_faces[i] = EdgeFaces(faceVertex.getFace(), m_faces[faceVertex.getFace()]->getWinding()[faceVertex.getVertex()].adjacent);
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}
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}
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{
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m_uniqueEdgePoints.resize(uniqueEdges.size());
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for(std::size_t i=0; i<uniqueEdges.size(); ++i)
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{
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FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(edgePairs, uniqueEdges[i])];
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const Winding& w = m_faces[faceVertex.getFace()]->getWinding();
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Vector3 edge = vector3_mid(w[faceVertex.getVertex()].vertex, w[Winding_next(w, faceVertex.getVertex())].vertex);
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m_uniqueEdgePoints[i] = pointvertex_for_windingpoint(edge, colour_vertex);
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}
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}
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}
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IndexBuffer uniqueVertexIndices;
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typedef VertexBuffer<ProximalVertex> UniqueVertices;
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UniqueVertices uniqueVertices;
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uniqueVertexIndices.reserve(faceVertices.size());
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uniqueVertices.reserve(faceVertices.size());
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{
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ProximalVertexArray vertexRings;
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vertexRings.resize(faceVertices.size());
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{
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for(std::size_t i=0; i<faceVertices.size(); ++i)
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{
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vertexRings[i].m_next = vertexRings.data() + absoluteIndex(next_vertex(m_faces, faceVertices[i]));
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}
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}
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{
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UniqueVertexBuffer<ProximalVertex> inserter(uniqueVertices);
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for(ProximalVertexArray::iterator i = vertexRings.begin(); i != vertexRings.end(); ++i)
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{
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uniqueVertexIndices.insert(inserter.insert(ProximalVertex(&(*i))));
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}
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}
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{
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vertex_clear();
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m_select_vertices.reserve(uniqueVertices.size());
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for(UniqueVertices::iterator i = uniqueVertices.begin(); i != uniqueVertices.end(); ++i)
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{
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vertex_push_back(faceVertices[ProximalVertexArray_index(vertexRings, (*i))]);
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}
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}
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{
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m_uniqueVertexPoints.resize(uniqueVertices.size());
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for(std::size_t i=0; i<uniqueVertices.size(); ++i)
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{
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FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(vertexRings, uniqueVertices[i])];
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const Winding& winding = m_faces[faceVertex.getFace()]->getWinding();
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m_uniqueVertexPoints[i] = pointvertex_for_windingpoint(winding[faceVertex.getVertex()].vertex, colour_vertex);
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}
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}
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}
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if((uniqueVertices.size() + faces_size) - uniqueEdges.size() != 2)
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{
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globalErrorStream() << "Final B-Rep: inconsistent vertex count\n";
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}
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#if BRUSH_CONNECTIVITY_DEBUG
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if((uniqueVertices.size() + faces_size) - uniqueEdges.size() != 2)
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{
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for(Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i)
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{
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std::size_t faceIndex = std::distance(m_faces.begin(), i);
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if(!(*i)->contributes())
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{
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globalOutputStream() << "face: " << Unsigned(faceIndex) << " does not contribute\n";
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}
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Winding_printConnectivity((*i)->getWinding());
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}
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}
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#endif
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// edge-index list for wireframe rendering
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{
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m_edge_indices.resize(uniqueEdgeIndices.size());
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for(std::size_t i=0, count=0; i<m_faces.size(); ++i)
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{
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const Winding& winding = m_faces[i]->getWinding();
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for(std::size_t j = 0; j < winding.numpoints; ++j)
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{
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const RenderIndex edge_index = uniqueEdgeIndices[count+j];
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m_edge_indices[edge_index].first = uniqueVertexIndices[count + j];
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m_edge_indices[edge_index].second = uniqueVertexIndices[count + Winding_next(winding, j)];
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}
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count += winding.numpoints;
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}
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}
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}
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{
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m_faceCentroidPoints.resize(m_faces.size());
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for(std::size_t i=0; i<m_faces.size(); ++i)
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{
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m_faces[i]->construct_centroid();
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m_faceCentroidPoints[i] = pointvertex_for_windingpoint(m_faces[i]->centroid(), colour_vertex);
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}
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}
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}
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}
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class FaceFilterWrapper : public Filter
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{
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FaceFilter& m_filter;
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bool m_active;
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bool m_invert;
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public:
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FaceFilterWrapper(FaceFilter& filter, bool invert) :
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m_filter(filter),
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m_invert(invert)
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{
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}
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void setActive(bool active)
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{
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m_active = active;
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}
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bool active()
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{
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return m_active;
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}
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bool filter(const Face& face)
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{
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return m_invert ^ m_filter.filter(face);
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}
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};
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typedef std::list<FaceFilterWrapper> FaceFilters;
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FaceFilters g_faceFilters;
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void add_face_filter(FaceFilter& filter, int mask, bool invert)
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{
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g_faceFilters.push_back(FaceFilterWrapper(filter, invert));
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GlobalFilterSystem().addFilter(g_faceFilters.back(), mask);
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}
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bool face_filtered(Face& face)
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{
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for(FaceFilters::iterator i = g_faceFilters.begin(); i != g_faceFilters.end(); ++i)
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{
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if((*i).active() && (*i).filter(face))
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{
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return true;
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}
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}
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return false;
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}
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class BrushFilterWrapper : public Filter
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{
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bool m_active;
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bool m_invert;
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BrushFilter& m_filter;
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public:
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BrushFilterWrapper(BrushFilter& filter, bool invert) : m_invert(invert), m_filter(filter)
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{
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}
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void setActive(bool active)
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{
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m_active = active;
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}
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bool active()
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{
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return m_active;
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}
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bool filter(const Brush& brush)
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{
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return m_invert ^ m_filter.filter(brush);
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}
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};
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typedef std::list<BrushFilterWrapper> BrushFilters;
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BrushFilters g_brushFilters;
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void add_brush_filter(BrushFilter& filter, int mask, bool invert)
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{
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g_brushFilters.push_back(BrushFilterWrapper(filter, invert));
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GlobalFilterSystem().addFilter(g_brushFilters.back(), mask);
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}
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bool brush_filtered(Brush& brush)
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{
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for(BrushFilters::iterator i = g_brushFilters.begin(); i != g_brushFilters.end(); ++i)
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{
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if((*i).active() && (*i).filter(brush))
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{
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return true;
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}
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}
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return false;
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}
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