gtkradiant/contrib/shaderplug/shaderplug.vcproj
namespace 8cb19ddd5c - Fixed Etb saving custom tags to global tagfile (Shaderman/namespace)
- Fixed postbuild step for brushexport, shaderplug and sunplug (Shaderman)
- Added installersupport for new files and plugins (Shaderman)


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@108 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-10-01 14:12:11 +00:00

165 lines
5.9 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="shaderplug"
ProjectGUID="{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;..\..\..\gtk2-2.4\include\glib-2.0&quot;;&quot;..\..\..\gtk2-2.4\include\gtk-2.0&quot;;&quot;..\..\..\gtk2-2.4\lib\glib-2.0\include&quot;;..\..\libs\generic;&quot;..\..\..\gtk2-2.4\include\pango-1.0&quot;;&quot;..\..\..\gtk2-2.4\lib\gtk-2.0\include&quot;;&quot;..\..\..\gtk2-2.4\include\atk-1.0&quot;;..\..\plugins\shaders;&quot;..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\iconv-1.9\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SHADERPLUG_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="gtk-win32-2.0.lib gobject-2.0.lib libxml2.lib glib-2.0.lib"
OutputFile="$(OutDir)/shaderplug.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;..\..\..\gtk2-2.4\lib&quot;;&quot;..\..\..\libxml2-2.6\lib&quot;"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/shaderplug.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="TRUE">
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;..\..\libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\iconv-1.9\include&quot;;&quot;..\..\..\gtk2-2.4\include\glib-2.0&quot;;&quot;..\..\..\gtk2-2.4\lib\glib-2.0\include&quot;;&quot;..\..\..\gtk2-2.4\include\gtk-2.0&quot;;&quot;..\..\..\gtk2-2.4\include\pango-1.0&quot;;&quot;..\..\..\gtk2-2.4\lib\gtk-2.0\include&quot;;&quot;..\..\..\gtk2-2.4\include\atk-1.0&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SHADERPLUG_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="wsock32.lib gtk-win32-2.0.lib gobject-2.0.lib libxml2.lib"
OutputFile="$(OutDir)/shaderplug.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;..\..\..\gtk2-2.4\lib&quot;;&quot;..\..\..\libxml2-2.6\lib&quot;"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/shaderplug.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{22F2852C-8177-45D5-94D0-C5255C199F7F}">
<File
RelativePath=".\shaderplug.cpp">
</File>
<File
RelativePath=".\shaderplug.h">
</File>
</Filter>
<File
RelativePath=".\shaderplug.def">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>