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https://github.com/UberGames/GtkRadiant.git
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9998050654
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
125 lines
4 KiB
C
125 lines
4 KiB
C
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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//====================================================================
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//
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// Name: l_net.h
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// Function: -
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// Programmer: MrElusive
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// Last update: TTimo: cross-platform version, l_net library
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// Tab size: 2
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// Notes:
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//====================================================================
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//++timo FIXME: the l_net code understands that as the max size for the netmessage_s structure
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// we have defined unsigned char data[MAX_NETMESSAGE] in netmessage_s but actually it cannot be filled completely
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// we need to introduce a new #define and adapt to data[MAX_NETBUFFER]
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#define MAX_NETMESSAGE 1024
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#define MAX_NETADDRESS 32
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef __BYTEBOOL__
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#define __BYTEBOOL__
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typedef enum { qfalse, qtrue } qboolean;
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typedef unsigned char byte;
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#endif
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typedef struct address_s
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{
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char ip[MAX_NETADDRESS];
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} address_t;
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typedef struct sockaddr_s
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{
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short sa_family;
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unsigned char sa_data[14];
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} sockaddr_t;
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typedef struct netmessage_s
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{
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unsigned char data[MAX_NETMESSAGE];
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int size;
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int read;
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int readoverflow;
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} netmessage_t;
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typedef struct socket_s
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{
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int socket; //socket number
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sockaddr_t addr; //socket address
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netmessage_t msg; //current message being read
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int remaining; //remaining bytes to read for the current message
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struct socket_s *prev, *next; //prev and next socket in a list
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} socket_t;
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//compare addresses
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int Net_AddressCompare(address_t *addr1, address_t *addr2);
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//gives the address of a socket
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void Net_SocketToAddress(socket_t *sock, address_t *address);
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//converts a string to an address
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void Net_StringToAddress(char *string, address_t *address);
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//set the address ip port
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void Net_SetAddressPort(address_t *address, int port);
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//send a message to the given socket
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int Net_Send(socket_t *sock, netmessage_t *msg);
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//recieve a message from the given socket
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int Net_Receive(socket_t *sock, netmessage_t *msg);
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//connect to a host
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// NOTE: port is the localhost port, usually 0
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// ex: Net_Connect( "192.168.0.1:39000", 0 )
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socket_t *Net_Connect(address_t *address, int port);
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//disconnect from a host
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void Net_Disconnect(socket_t *sock);
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//returns the local address
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void Net_MyAddress(address_t *address);
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//listen at the given port
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socket_t *Net_ListenSocket(int port);
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//accept new connections at the given socket
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socket_t *Net_Accept(socket_t *sock);
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//setup networking
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int Net_Setup(void);
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//shutdown networking
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void Net_Shutdown(void);
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//message handling
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void NMSG_Clear(netmessage_t *msg);
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void NMSG_WriteChar(netmessage_t *msg, int c);
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void NMSG_WriteByte(netmessage_t *msg, int c);
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void NMSG_WriteShort(netmessage_t *msg, int c);
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void NMSG_WriteLong(netmessage_t *msg, int c);
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void NMSG_WriteFloat(netmessage_t *msg, float c);
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void NMSG_WriteString(netmessage_t *msg, char *string);
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void NMSG_ReadStart(netmessage_t *msg);
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int NMSG_ReadChar(netmessage_t *msg);
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int NMSG_ReadByte(netmessage_t *msg);
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int NMSG_ReadShort(netmessage_t *msg);
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int NMSG_ReadLong(netmessage_t *msg);
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float NMSG_ReadFloat(netmessage_t *msg);
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char *NMSG_ReadString(netmessage_t *msg);
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//++timo FIXME: the WINS_ things are not necessary, they can be made portable arther easily
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char *WINS_ErrorMessage(int error);
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#ifdef __cplusplus
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}
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#endif
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