mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-29 23:22:23 +00:00
1282 lines
35 KiB
C++
1282 lines
35 KiB
C++
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if defined ( __linux__ ) || defined ( __APPLE__ )
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#include <gdk/gdkx.h>
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#include <pwd.h>
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#include <unistd.h>
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#ifdef __linux__
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#include <mntent.h>
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#endif
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#include <dirent.h>
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#include <pthread.h>
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#include <sys/wait.h>
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#include <signal.h>
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#include <sys/stat.h>
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#endif
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#include <gtk/gtk.h>
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#include <gtk/gtkgl.h>
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#include <glib/gi18n.h>
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#include "stdafx.h"
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#include <assert.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <stdlib.h>
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#include "watchbsp.h"
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#include "filters.h"
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#include "glwidget.h"
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bool g_bBuildList = false;
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int g_argc;
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char** g_argv;
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// =============================================================================
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// Windows WinMain() wrapper for main()
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// used in Release Builds to suppress the Console
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#if defined(_WIN32)
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#include <winbase.h>
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int main(int argc, char* argv[]);
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int CALLBACK WinMain(
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__in HINSTANCE hInstance,
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__in HINSTANCE hPrevInstance,
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__in LPSTR lpCmdLine,
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__in int nCmdShow
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){
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return main(__argc, __argv);
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}
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#endif
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// =============================================================================
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// Splash screen
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// get rid of it when debugging
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#if defined ( _DEBUG )
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#define SKIP_SPLASH
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#endif
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static GtkWidget *splash_screen;
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// called based on a timer, or in particular cases when we don't want to keep it around
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gint try_destroy_splash( gpointer data ){
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if ( splash_screen ) {
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gtk_widget_destroy( splash_screen );
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splash_screen = NULL;
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}
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return FALSE;
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}
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static void create_splash(){
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GtkWidget *alert_frame, *alert_frame1, *pixmap;
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splash_screen = gtk_window_new( GTK_WINDOW_POPUP );
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gtk_window_position( GTK_WINDOW( splash_screen ), GTK_WIN_POS_CENTER );
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gtk_widget_realize( splash_screen );
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alert_frame1 = gtk_frame_new( NULL );
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gtk_widget_show( alert_frame1 );
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gtk_container_add( GTK_CONTAINER( splash_screen ), alert_frame1 );
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gtk_frame_set_shadow_type( GTK_FRAME( alert_frame1 ), GTK_SHADOW_OUT );
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alert_frame = gtk_frame_new( NULL );
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gtk_widget_show( alert_frame );
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gtk_container_add( GTK_CONTAINER( alert_frame1 ), alert_frame );
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gtk_frame_set_shadow_type( GTK_FRAME( alert_frame ), GTK_SHADOW_IN );
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gtk_container_border_width( GTK_CONTAINER( alert_frame ), 3 );
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pixmap = gtk_preview_new( GTK_PREVIEW_COLOR );
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gtk_widget_show( pixmap );
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gtk_container_add( GTK_CONTAINER( alert_frame ), pixmap );
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CString str;
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guint16 width, height;
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unsigned char *buf;
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str = g_strGameToolsPath;
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str += "bitmaps/splash.bmp";
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unsigned char* load_bitmap_file( const char* filename, guint16* width, guint16* height );
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buf = load_bitmap_file( str.GetBuffer(), &width, &height );
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if ( !buf ) {
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str = g_strBitmapsPath;
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str += "splash.bmp";
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buf = load_bitmap_file( str.GetBuffer(), &width, &height );
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}
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if ( buf ) {
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GtkPreview *preview = GTK_PREVIEW( pixmap );
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gtk_preview_size( preview, width, height );
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for ( int y = 0; y < height; y++ )
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gtk_preview_draw_row( preview, buf + y * width * 3, 0, y, width );
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}
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gtk_widget_show_all( splash_screen );
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while ( gtk_events_pending() )
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gtk_main_iteration();
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}
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// =============================================================================
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// Loki stuff
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#if defined ( __linux__ ) || defined ( __APPLE__ )
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/* A short game name, could be used as argv[0] */
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static char game_name[100] = "";
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/* The directory where the data files can be found (run directory) */
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static char datapath[PATH_MAX];
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char *loki_gethomedir( void ){
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char *home = NULL;
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home = getenv( "HOME" );
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if ( home == NULL ) {
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uid_t id = getuid();
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struct passwd *pwd;
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setpwent();
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while ( ( pwd = getpwent() ) != NULL )
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{
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if ( pwd->pw_uid == id ) {
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home = pwd->pw_dir;
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break;
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}
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}
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endpwent();
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}
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return home;
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}
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/* Must be called BEFORE loki_initialize */
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void loki_setgamename( const char *n ){
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strncpy( game_name, n, sizeof( game_name ) );
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}
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#ifdef __linux__
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/* Code to determine the mount point of a CD-ROM */
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int loki_getmountpoint( const char *device, char *mntpt, int max_size ){
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char devpath[PATH_MAX], mntdevpath[PATH_MAX];
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FILE * mountfp;
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struct mntent *mntent;
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int mounted;
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/* Nothing to do with no device file */
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if ( device == NULL ) {
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*mntpt = '\0';
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return -1;
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}
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/* Get the fully qualified path of the CD-ROM device */
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if ( realpath( device, devpath ) == NULL ) {
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perror( "realpath() on your CD-ROM failed" );
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return( -1 );
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}
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/* Get the mount point */
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mounted = -1;
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memset( mntpt, 0, max_size );
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mountfp = setmntent( _PATH_MNTTAB, "r" );
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if ( mountfp != NULL ) {
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mounted = 0;
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while ( ( mntent = getmntent( mountfp ) ) != NULL )
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{
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char *tmp, mntdev[1024];
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strcpy( mntdev, mntent->mnt_fsname );
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if ( strcmp( mntent->mnt_type, "supermount" ) == 0 ) {
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tmp = strstr( mntent->mnt_opts, "dev=" );
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if ( tmp ) {
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strcpy( mntdev, tmp + strlen( "dev=" ) );
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tmp = strchr( mntdev, ',' );
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if ( tmp ) {
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*tmp = '\0';
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}
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}
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}
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if ( strncmp( mntdev, "/dev", 4 ) ||
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realpath( mntdev, mntdevpath ) == NULL ) {
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continue;
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}
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if ( strcmp( mntdevpath, devpath ) == 0 ) {
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mounted = 1;
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assert( (int)strlen( mntent->mnt_dir ) < max_size );
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strncpy( mntpt, mntent->mnt_dir, max_size - 1 );
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mntpt[max_size - 1] = '\0';
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break;
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}
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}
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endmntent( mountfp );
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}
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return( mounted );
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}
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#endif
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/*
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This function gets the directory containing the running program.
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argv0 - the 0'th argument to the program
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*/
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// FIXME TTimo
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// I don't understand this function. It looks like something cut from another piece of software
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// we somehow get the g_strAppPath from it, but it's done through a weird scan across $PATH env. var.
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// even worse, it doesn't behave the same in all cases .. works well when ran through gdb and borks when ran from a shell
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void loki_initpaths( char *argv0 ){
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char temppath[PATH_MAX]; //, env[100];
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char *home; //, *ptr, *data_env;
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home = loki_gethomedir();
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if ( home == NULL ) {
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home = ".";
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}
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if ( *game_name == 0 ) { /* Game name defaults to argv[0] */
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loki_setgamename( argv0 );
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}
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strcpy( temppath, argv0 ); /* If this overflows, it's your own fault :) */
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if ( !strrchr( temppath, '/' ) ) {
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char *path;
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char *last;
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int found;
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found = 0;
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path = getenv( "PATH" );
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do
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{
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/* Initialize our filename variable */
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temppath[0] = '\0';
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/* Get next entry from path variable */
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last = strchr( path, ':' );
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if ( !last ) {
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last = path + strlen( path );
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}
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/* Perform tilde expansion */
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if ( *path == '~' ) {
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strcpy( temppath, home );
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++path;
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}
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/* Fill in the rest of the filename */
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if ( last > ( path + 1 ) ) {
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strncat( temppath, path, ( last - path ) );
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strcat( temppath, "/" );
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}
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strcat( temppath, "./" );
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strcat( temppath, argv0 );
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/* See if it exists, and update path */
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if ( access( temppath, X_OK ) == 0 ) {
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++found;
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}
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path = last + 1;
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} while ( *last && !found );
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}
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else
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{
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/* Increment argv0 to the basename */
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argv0 = strrchr( argv0, '/' ) + 1;
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}
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/* Now canonicalize it to a full pathname for the data path */
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if ( realpath( temppath, datapath ) ) {
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/* There should always be '/' in the path */
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*( strrchr( datapath, '/' ) ) = '\0';
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}
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}
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char *loki_getdatapath( void ){
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return( datapath );
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}
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#endif
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// end of Loki stuff
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// =============================================================================
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void error_redirect( const gchar *domain, GLogLevelFlags log_level, const gchar *message, gpointer user_data ){
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gboolean in_recursion;
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gboolean is_fatal;
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char buf[256];
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in_recursion = ( log_level & G_LOG_FLAG_RECURSION ) != 0;
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is_fatal = ( log_level & G_LOG_FLAG_FATAL ) != 0;
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log_level = (GLogLevelFlags) ( log_level & G_LOG_LEVEL_MASK );
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if ( !message ) {
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message = "(NULL) message";
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}
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if ( domain ) {
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strcpy( buf, domain );
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}
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else{
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strcpy( buf, "**" );
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}
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strcat( buf, "-" );
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switch ( log_level )
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{
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case G_LOG_LEVEL_ERROR:
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if ( in_recursion ) {
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strcat( buf, "ERROR (recursed) **: " );
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}
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else{
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strcat( buf, "ERROR **: " );
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}
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break;
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case G_LOG_LEVEL_CRITICAL:
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if ( in_recursion ) {
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strcat( buf, "CRITICAL (recursed) **: " );
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}
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else{
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strcat( buf, "CRITICAL **: " );
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}
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break;
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case G_LOG_LEVEL_WARNING:
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if ( in_recursion ) {
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strcat( buf, "WARNING (recursed) **: " );
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}
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else{
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strcat( buf, "WARNING **: " );
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}
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break;
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case G_LOG_LEVEL_MESSAGE:
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if ( in_recursion ) {
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strcat( buf, "Message (recursed): " );
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}
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else{
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strcat( buf, "Message: " );
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}
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break;
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case G_LOG_LEVEL_INFO:
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if ( in_recursion ) {
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strcat( buf, "INFO (recursed): " );
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}
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else{
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strcat( buf, "INFO: " );
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}
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break;
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case G_LOG_LEVEL_DEBUG:
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if ( in_recursion ) {
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strcat( buf, "DEBUG (recursed): " );
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}
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else{
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strcat( buf, "DEBUG: " );
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}
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break;
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default:
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/* we are used for a log level that is not defined by GLib itself,
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* try to make the best out of it.
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*/
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if ( in_recursion ) {
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strcat( buf, "LOG (recursed:" );
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}
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else{
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strcat( buf, "LOG (" );
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}
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if ( log_level ) {
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gchar string[] = "0x00): ";
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gchar *p = string + 2;
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guint i;
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i = g_bit_nth_msf( log_level, -1 );
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*p = i >> 4;
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p++;
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*p = '0' + ( i & 0xf );
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if ( *p > '9' ) {
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*p += 'A' - '9' - 1;
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}
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strcat( buf, string );
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}
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else{
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strcat( buf, "): " );
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}
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}
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strcat( buf, message );
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if ( is_fatal ) {
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strcat( buf, "\naborting...\n" );
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}
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else{
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strcat( buf, "\n" );
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}
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printf( "%s\n", buf );
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Sys_FPrintf( SYS_WRN, buf );
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// TTimo NOTE: in some cases it may be handy to log only to the file
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// Sys_FPrintf (SYS_NOCON, buf);
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}
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#define GETTEXT_PACKAGE "radiant"
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#define LOCALEDIR "lang"
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int main( int argc, char* argv[] ) {
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char *libgl, *ptr;
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int i, j, k;
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/*
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Rambetter on Sat Nov 13, 2010:
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The following line fixes parsing and writing of floating point numbers in locales such as
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Italy, Germany, and others outside of en_US. In particular, in such problem locales, users
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are not able to use certain map entities such as "light" because the definitions of these entities
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in the entity definition files contain floating point values written in the standard "C" format
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(containing a dot instead of, for example, a comma). The call sscanf() is all over the code,
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including parsing entity definition files and reading Radiant preferences. sscanf() is sensitive
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to locale (in particular when reading floating point numbers).
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The line below is the minimalistic way to address only this particular problem - the parsing
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and writing of floating point values. There may be other yet-undiscovered bugs related to
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locale still lingering in the code. When such bugs are discovered, they should be addressed by
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setting more than just "LC_NUMERIC=C" (for example LC_CTYPE for regular expression matching)
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or by fixing the problem in the actual code instead of fiddling with LC_* variables.
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Another way to fix the floating point format problem is to locate all calls such as *scanf()
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and *printf() in the code and replace them with other functions. However, we're also using
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external libraries such as libxml and [maybe?] they use locale to parse their numeric values.
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I'm just saying, it may get ugly if we try to fix the problem without setting LC_NUMERIC.
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Usage of sscanf() throughout the code looks like so:
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sscanf(str, "%f %f %f", &val1, &val2, &val3);
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Code like this exists in many files, here are 4 examples:
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tools/quake3/q3map2/light.c
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tools/quake3/q3map2/model.c
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radiant/preferences.cpp
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plugins/entity/miscmodel.cpp
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Also affected are printf() calls when using formats that contain "%f".
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I did some research and putenv() seems to be the best choice for being cross-platform. It
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used to be a function in Windows (now deprecated):
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http://msdn.microsoft.com/en-us/library/ms235321(VS.80).aspx
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And of course it's defined in UNIX.
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One more thing. the gtk_init() call below modifies all of the locale settings. In fact if it
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weren't for gtk_init(), we wouldn't have to set LC_NUMERIC (parsing of floating points with
|
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a dot works just fine before the gtk_init() call on a sample Linux system). If we were to
|
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just setlocale() here, it would get clobbered by gtk_init(). So instead of using setlocale()
|
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_after_ gtk_init(), I chose to fix this problem via environment variable. I think it's cleaner
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that way.
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*/
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putenv( "LC_NUMERIC=C" );
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#ifdef _WIN32
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libgl = "opengl32.dll";
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#endif
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|
|
#if defined ( __linux__ )
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libgl = "libGL.so.1";
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#endif
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#ifdef __APPLE__
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libgl = "/usr/X11R6/lib/libGL.1.dylib";
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#endif
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|
|
#if defined ( __linux__ ) || defined ( __APPLE__ )
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|
// Give away unnecessary root privileges.
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|
// Important: must be done before calling gtk_init().
|
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char *loginname;
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struct passwd *pw;
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seteuid( getuid() );
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if ( geteuid() == 0 && ( loginname = getlogin() ) != NULL && ( pw = getpwnam( loginname ) ) != NULL ) {
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setuid( pw->pw_uid );
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}
|
|
#endif
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|
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bindtextdomain( GETTEXT_PACKAGE, LOCALEDIR );
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|
bind_textdomain_codeset( GETTEXT_PACKAGE, "UTF-8" );
|
|
textdomain( GETTEXT_PACKAGE );
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|
// gtk_disable_setlocale();
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gtk_init( &argc, &argv );
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gtk_gl_init( &argc, &argv );
|
|
gdk_gl_init( &argc, &argv );
|
|
|
|
// TODO: Find a better place to call this.
|
|
gtk_glwidget_create_font();
|
|
|
|
if ( ( ptr = getenv( "Q3R_LIBGL" ) ) != NULL ) {
|
|
libgl = ptr;
|
|
}
|
|
|
|
for ( i = 1; i < argc; i++ )
|
|
{
|
|
char* param = argv[i];
|
|
|
|
if ( param[0] == '-' && param[1] == '-' ) {
|
|
param += 2;
|
|
|
|
if ( ( strcmp( param, "libgl" ) == 0 ) && ( i != argc ) ) {
|
|
libgl = argv[i + 1];
|
|
argv[i] = argv[i + 1] = NULL;
|
|
i++;
|
|
}
|
|
else if ( strcmp( param, "builddefs" ) == 0 ) {
|
|
g_bBuildList = true;
|
|
argv[i] = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
for ( i = 1; i < argc; i++ )
|
|
{
|
|
for ( k = i; k < argc; k++ )
|
|
if ( argv[k] != NULL ) {
|
|
break;
|
|
}
|
|
|
|
if ( k > i ) {
|
|
k -= i;
|
|
for ( j = i + k; j < argc; j++ )
|
|
argv[j - k] = argv[j];
|
|
argc -= k;
|
|
}
|
|
}
|
|
|
|
g_argc = argc;
|
|
g_argv = argv;
|
|
|
|
g_strPluginsDir = "plugins/";
|
|
g_strModulesDir = "modules/";
|
|
|
|
#ifdef _WIN32
|
|
// get path to the editor
|
|
char* pBuffer = g_strAppPath.GetBufferSetLength( _MAX_PATH + 1 );
|
|
GetModuleFileName( NULL, pBuffer, _MAX_PATH );
|
|
pBuffer[g_strAppPath.ReverseFind( '\\' ) + 1] = '\0';
|
|
QE_ConvertDOSToUnixName( pBuffer, pBuffer );
|
|
g_strAppPath.ReleaseBuffer();
|
|
|
|
g_strBitmapsPath = g_strAppPath;
|
|
g_strBitmapsPath += "bitmaps/";
|
|
|
|
CGameDialog::UpdateNetrun( false ); // read the netrun configuration
|
|
|
|
if ( CGameDialog::GetNetrun() ) {
|
|
// we have to find a per-user g_strTempPath
|
|
// this behaves the same as on Linux
|
|
g_strTempPath = getenv( "USERPROFILE" );
|
|
if ( !g_strTempPath.GetLength() ) {
|
|
CString msg;
|
|
msg = "Radiant is configured to run from a network installation.\n";
|
|
msg += "I couldn't find the environement variable USERPROFILE\n";
|
|
msg += "I'm going to use C:\\RadiantSettings. Please set USERPROFILE\n";
|
|
gtk_MessageBox( NULL, msg, "Radiant - Network mode", MB_OK );
|
|
g_strTempPath = "C:\\";
|
|
}
|
|
g_strTempPath += "\\RadiantSettings\\";
|
|
Q_mkdir( g_strTempPath.GetBuffer(), 0755 );
|
|
g_strTempPath += RADIANT_VERSION;
|
|
g_strTempPath += "\\";
|
|
Q_mkdir( g_strTempPath.GetBuffer(), 0755 );
|
|
}
|
|
else
|
|
{
|
|
// use the core path as temp (to save commandlist.txt, and do the .pid files)
|
|
g_strTempPath = g_strAppPath;
|
|
}
|
|
|
|
#endif
|
|
|
|
#if defined ( __linux__ ) || defined ( __APPLE__ )
|
|
Str home;
|
|
home = g_get_home_dir();
|
|
AddSlash( home );
|
|
home += ".radiant/";
|
|
Q_mkdir( home.GetBuffer(), 0775 );
|
|
home += RADIANT_VERSION;
|
|
Q_mkdir( home.GetBuffer(), 0775 );
|
|
g_strTempPath = home.GetBuffer();
|
|
AddSlash( g_strTempPath );
|
|
|
|
loki_initpaths( argv[0] );
|
|
|
|
// NOTE: we build g_strAppPath with a '/' (or '\' on WIN32)
|
|
// it's a general convention in Radiant to have the slash at the end of directories
|
|
char real[PATH_MAX];
|
|
realpath( loki_getdatapath(), real );
|
|
if ( real[strlen( real ) - 1] != '/' ) {
|
|
strcat( real, "/" );
|
|
}
|
|
|
|
g_strAppPath = real;
|
|
|
|
// radiant is installed in the parent dir of "tools/"
|
|
// NOTE: this is not very easy for debugging
|
|
// maybe add options to lookup in several places?
|
|
// (for now I had to create symlinks)
|
|
g_strBitmapsPath = g_strAppPath;
|
|
g_strBitmapsPath += "bitmaps/";
|
|
|
|
// we will set this right after the game selection is done
|
|
g_strGameToolsPath = g_strAppPath;
|
|
|
|
#endif
|
|
|
|
// init the DTD path
|
|
g_strDTDPath = g_strAppPath;
|
|
g_strDTDPath += "dtds/";
|
|
|
|
/*!
|
|
the global prefs loading / game selection dialog might fail for any reason we don't know about
|
|
we need to catch when it happens, to cleanup the stateful prefs which might be killing it
|
|
and to turn on console logging for lookup of the problem
|
|
this is the first part of the two step .pid system
|
|
*/
|
|
g_pidFile = g_strTempPath.GetBuffer();
|
|
g_pidFile += "radiant.pid";
|
|
|
|
FILE *pid;
|
|
pid = fopen( g_pidFile.GetBuffer(), "r" );
|
|
if ( pid != NULL ) {
|
|
fclose( pid );
|
|
CString msg;
|
|
|
|
if ( remove( g_pidFile.GetBuffer() ) == -1 ) {
|
|
msg = "WARNING: Could not delete "; msg += g_pidFile;
|
|
gtk_MessageBox( NULL, msg, "Radiant", MB_OK | MB_ICONERROR );
|
|
}
|
|
|
|
// in debug, never prompt to clean registry, turn console logging auto after a failed start
|
|
#if !defined( _DEBUG )
|
|
msg = "Found the file ";
|
|
msg += g_pidFile;
|
|
msg += ".\nThis indicates that Radiant failed during the game selection startup last time it was run.\n"
|
|
"Choose YES to clean Radiant's registry settings and shut down Radiant.\n"
|
|
"WARNING: the global prefs will be lost if you choose YES.";
|
|
|
|
if ( gtk_MessageBox( NULL, msg, "Radiant - Reset global startup?", MB_YESNO | MB_ICONQUESTION ) == IDYES ) {
|
|
// remove global prefs and shutdown
|
|
g_PrefsDlg.mGamesDialog.Reset();
|
|
// remove the prefs file (like a full reset of the registry)
|
|
//remove (g_PrefsDlg.m_inipath->str);
|
|
gtk_MessageBox( NULL, "Removed global settings, choose OK to close Radiant.", "Radiant", MB_OK );
|
|
_exit( -1 );
|
|
}
|
|
msg = "Logging console output to ";
|
|
msg += g_strTempPath;
|
|
msg += "radiant.log\nRefer to the log if Radiant fails to start again.";
|
|
|
|
gtk_MessageBox( NULL, msg, "Radiant - Console Log", MB_OK );
|
|
#endif
|
|
|
|
// set without saving, the class is not in a coherent state yet
|
|
// just do the value change and call to start logging, CGamesDialog will pickup when relevant
|
|
g_PrefsDlg.mGamesDialog.m_bLogConsole = true;
|
|
g_PrefsDlg.mGamesDialog.m_bForceLogConsole = true;
|
|
Sys_LogFile();
|
|
}
|
|
|
|
// create a primary .pid for global init run
|
|
pid = fopen( g_pidFile.GetBuffer(), "w" );
|
|
if ( pid ) {
|
|
fclose( pid );
|
|
}
|
|
|
|
// a safe check to avoid people running broken installations
|
|
// (otherwise, they run it, crash it, and blame us for not forcing them hard enough to pay attention while installing)
|
|
// make something idiot proof and someone will make better idiots, this may be overkill
|
|
// let's leave it disabled in debug mode in any case
|
|
#ifndef _DEBUG
|
|
//#define CHECK_VERSION
|
|
#endif
|
|
#ifdef CHECK_VERSION
|
|
// locate and open RADIANT_MAJOR and RADIANT_MINOR
|
|
qboolean bVerIsGood = true;
|
|
Str ver_file_name;
|
|
ver_file_name = g_strAppPath;
|
|
ver_file_name += "RADIANT_MAJOR";
|
|
FILE *ver_file = fopen( ver_file_name.GetBuffer(), "r" );
|
|
if ( ver_file ) {
|
|
char buf[10];
|
|
int chomp;
|
|
fread( buf, 1, 10, ver_file );
|
|
// chomp it (the hard way)
|
|
chomp = 0;
|
|
while ( buf[chomp] >= '0' && buf[chomp] <= '9' )
|
|
chomp++;
|
|
buf[chomp] = '\0';
|
|
if ( strcmp( buf, RADIANT_MAJOR_VERSION ) ) {
|
|
Sys_Printf( "ERROR: file RADIANT_MAJOR doesn't match ('%s')\n", buf );
|
|
bVerIsGood = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Sys_Printf( "ERROR: can't find RADIANT_MAJOR in '%s'\n", ver_file_name.GetBuffer() );
|
|
bVerIsGood = false;
|
|
}
|
|
ver_file_name = g_strAppPath;
|
|
ver_file_name += "RADIANT_MINOR";
|
|
ver_file = fopen( ver_file_name.GetBuffer(), "r" );
|
|
if ( ver_file ) {
|
|
char buf[10];
|
|
int chomp;
|
|
fread( buf, 1, 10, ver_file );
|
|
// chomp it (the hard way)
|
|
chomp = 0;
|
|
while ( buf[chomp] >= '0' && buf[chomp] <= '9' )
|
|
chomp++;
|
|
buf[chomp] = '\0';
|
|
if ( strcmp( buf, RADIANT_MINOR_VERSION ) ) {
|
|
Sys_Printf( "ERROR: file RADIANT_MINOR doesn't match ('%s')\n", buf );
|
|
bVerIsGood = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Sys_Printf( "ERROR: can't find RADIANT_MINOR in '%s'\n", ver_file_name.GetBuffer() );
|
|
bVerIsGood = false;
|
|
}
|
|
if ( !bVerIsGood ) {
|
|
CString msg;
|
|
msg = "This editor binary (" RADIANT_VERSION ") doesn't match what the latest setup has configured in this directory\n";
|
|
msg += "Make sure you run the right/latest editor binary you installed\n";
|
|
msg += g_strAppPath; msg += "\n";
|
|
msg += "Check http://www.qeradiant.com/faq/index.cgi?file=219 for more information";
|
|
gtk_MessageBox( NULL, msg.GetBuffer(), "Radiant", MB_OK, "http://www.qeradiant.com/faq/index.cgi?file=219" );
|
|
_exit( -1 );
|
|
}
|
|
#endif
|
|
|
|
g_qeglobals.disable_ini = false;
|
|
g_PrefsDlg.Init();
|
|
|
|
// close the primary
|
|
if ( remove( g_pidFile.GetBuffer() ) == -1 ) {
|
|
CString msg;
|
|
msg = "WARNING: Could not delete "; msg += g_pidGameFile;
|
|
gtk_MessageBox( NULL, msg, "Radiant", MB_OK | MB_ICONERROR );
|
|
}
|
|
|
|
/*!
|
|
now the secondary game dependant .pid file
|
|
*/
|
|
g_pidGameFile = g_PrefsDlg.m_rc_path->str;
|
|
g_pidGameFile += "radiant-game.pid";
|
|
|
|
pid = fopen( g_pidGameFile.GetBuffer(), "r" );
|
|
if ( pid != NULL ) {
|
|
fclose( pid );
|
|
CString msg;
|
|
if ( remove( g_pidGameFile.GetBuffer() ) == -1 ) {
|
|
msg = "WARNING: Could not delete "; msg += g_pidGameFile;
|
|
gtk_MessageBox( NULL, msg, "Radiant", MB_OK | MB_ICONERROR );
|
|
}
|
|
|
|
msg = "Found the file ";
|
|
msg += g_pidGameFile;
|
|
msg += ".\nThis indicates that Radiant failed to load the last time it was run.\n"
|
|
"Choose YES to clean Radiant's registry settings and shut down Radiant.\n"
|
|
"WARNING: preferences will be lost if you choose YES.";
|
|
|
|
// in debug, never prompt to clean registry, turn console logging auto after a failed start
|
|
#if !defined( _DEBUG )
|
|
//bleh
|
|
if ( gtk_MessageBox( NULL, msg, "Radiant - Clean Registry?", MB_YESNO | MB_ICONQUESTION ) == IDYES ) {
|
|
// remove the game prefs files
|
|
remove( g_PrefsDlg.m_inipath->str );
|
|
char buf[PATH_MAX];
|
|
sprintf( buf, "%sSavedInfo.bin", g_PrefsDlg.m_rc_path->str );
|
|
remove( buf );
|
|
// remove the global pref too
|
|
g_PrefsDlg.mGamesDialog.Reset();
|
|
gtk_MessageBox( NULL, "Cleaned registry settings, choose OK to close Radiant.\nThe next time Radiant runs it will use default settings.", "Radiant", MB_OK );
|
|
_exit( -1 );
|
|
}
|
|
msg = "Logging console output to ";
|
|
msg += g_strTempPath;
|
|
msg += "radiant.log\nRefer to the log if Radiant fails to start again.";
|
|
|
|
gtk_MessageBox( NULL, msg, "Radiant - Console Log", MB_OK );
|
|
#endif
|
|
|
|
// force console logging on! (will go in prefs too)
|
|
g_PrefsDlg.mGamesDialog.m_bLogConsole = true;
|
|
g_PrefsDlg.mGamesDialog.SavePrefs();
|
|
Sys_LogFile();
|
|
|
|
g_PrefsDlg.LoadPrefs();
|
|
|
|
}
|
|
else
|
|
{
|
|
// create one, will remove right after entering message loop
|
|
pid = fopen( g_pidGameFile.GetBuffer(), "w" );
|
|
if ( pid ) {
|
|
fclose( pid );
|
|
}
|
|
|
|
g_PrefsDlg.LoadPrefs();
|
|
|
|
#ifndef _DEBUG // I can't be arsed about that prompt in debug mode
|
|
// if console logging is on in the prefs, warn about performance hit
|
|
if ( g_PrefsDlg.mGamesDialog.m_bLogConsole ) {
|
|
if ( gtk_MessageBox( NULL, "Preferences indicate that console logging is on. This affects performance.\n"
|
|
"Turn it off?", "Radiant", MB_YESNO | MB_ICONQUESTION ) == IDYES ) {
|
|
g_PrefsDlg.mGamesDialog.m_bLogConsole = false;
|
|
g_PrefsDlg.mGamesDialog.SavePrefs();
|
|
}
|
|
}
|
|
#endif
|
|
// toggle console logging if necessary
|
|
Sys_LogFile();
|
|
}
|
|
|
|
// we should search in g_strTempPath, then move over to look at g_strAppPath?
|
|
#ifdef _WIN32
|
|
// fine tune the look of the app using a gtk rc file
|
|
// we try to load an RC file placed in the application directory
|
|
// build the full path
|
|
Str sRCFile;
|
|
sRCFile = g_strAppPath;
|
|
sRCFile += "radiantgtkrc";
|
|
// we load that file with g_new in gtk_rc_parse_file (gtkrc.c), change the '/' into '\\'
|
|
pBuffer = (char *)sRCFile.GetBuffer();
|
|
for ( i = 0; i < sRCFile.GetLength(); i++ )
|
|
{
|
|
if ( pBuffer[i] == '/' ) {
|
|
pBuffer[i] = '\\';
|
|
}
|
|
}
|
|
// check the file exists
|
|
if ( access( sRCFile.GetBuffer(), R_OK ) != 0 ) {
|
|
Sys_Printf( "RC file %s not found\n", sRCFile.GetBuffer() );
|
|
}
|
|
else
|
|
{
|
|
Sys_Printf( "Attemping to load RC file %s\n", sRCFile.GetBuffer() );
|
|
gtk_rc_parse( sRCFile.GetBuffer() );
|
|
}
|
|
#endif
|
|
|
|
#ifndef SKIP_SPLASH
|
|
create_splash();
|
|
#endif
|
|
|
|
if ( !QGL_Init( libgl, "" ) ) {
|
|
Sys_FPrintf( SYS_ERR, "Failed to load OpenGL libraries\n" );
|
|
_exit( 1 );
|
|
return 1;
|
|
}
|
|
|
|
#if defined ( __linux__ ) || defined ( __APPLE__ )
|
|
if ( ( qglXQueryExtension == NULL ) || ( qglXQueryExtension( GDK_DISPLAY(),NULL,NULL ) != True ) ) {
|
|
Sys_FPrintf( SYS_ERR, "glXQueryExtension failed\n" );
|
|
_exit( 1 );
|
|
return 1;
|
|
}
|
|
#endif
|
|
|
|
// redirect Gtk warnings to the console
|
|
g_log_set_handler( "Gdk", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
|
|
G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG ), error_redirect, NULL );
|
|
g_log_set_handler( "Gtk", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
|
|
G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG ), error_redirect, NULL );
|
|
|
|
// spog - creates new filters list for the first time
|
|
g_qeglobals.d_savedinfo.filters = NULL;
|
|
g_qeglobals.d_savedinfo.filters = FilterAddBase( g_qeglobals.d_savedinfo.filters );
|
|
|
|
g_pParentWnd = new MainFrame();
|
|
|
|
// If the first parameter is a .map, load that.
|
|
if( g_argc > 1 && IsMap( g_argv[1] ) ){
|
|
Map_LoadFile( g_argv[1] );
|
|
}
|
|
else if ( g_PrefsDlg.m_bLoadLastMap && g_PrefsDlg.m_strLastMap.GetLength() > 0 ) {
|
|
Map_LoadFile( g_PrefsDlg.m_strLastMap.GetBuffer() );
|
|
}
|
|
else {
|
|
Map_New();
|
|
}
|
|
|
|
// load up shaders now that we have the map loaded
|
|
// eviltypeguy
|
|
Texture_ShowStartupShaders();
|
|
|
|
#ifndef SKIP_SPLASH
|
|
gdk_window_raise( splash_screen->window );
|
|
gtk_window_set_transient_for( GTK_WINDOW( splash_screen ), GTK_WINDOW( g_pParentWnd->m_pWidget ) );
|
|
gtk_timeout_add( 1000, try_destroy_splash, NULL );
|
|
#endif
|
|
|
|
g_pParentWnd->GetSynapseServer().DumpActiveClients();
|
|
|
|
//++timo: temporary debug
|
|
g_pParentWnd->DoWatchBSP();
|
|
|
|
gtk_main();
|
|
|
|
// close the log file if any
|
|
// NOTE: don't save prefs past this point!
|
|
g_PrefsDlg.mGamesDialog.m_bLogConsole = false;
|
|
// set the console window to NULL to avoid Sys_Printf crashing
|
|
g_qeglobals_gui.d_edit = NULL;
|
|
Sys_LogFile();
|
|
|
|
// NOTE TTimo not sure what this _exit(0) call is worth
|
|
// restricting it to linux build
|
|
#ifdef __linux__
|
|
_exit( 0 );
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
// ydnar: quick and dirty fix, just make the buffer bigger
|
|
#define BIG_PATH_MAX 4096
|
|
|
|
// TTimo: decompose the BSP command into several steps so we can monitor them eventually
|
|
void QE_ExpandBspString( char *bspaction, GPtrArray *out_array, char *mapname ){
|
|
const char *in;
|
|
char *out;
|
|
char src[BIG_PATH_MAX];
|
|
char rsh[BIG_PATH_MAX];
|
|
char base[BIG_PATH_MAX];
|
|
|
|
strcpy( src, mapname );
|
|
strlwr( src );
|
|
in = strstr( src, "maps/" );
|
|
if ( !in ) {
|
|
in = strstr( src, "maps/" );
|
|
}
|
|
if ( in ) {
|
|
in += 5;
|
|
strcpy( base, in );
|
|
out = base;
|
|
while ( *out )
|
|
{
|
|
if ( *out == '\\' ) {
|
|
*out = '/';
|
|
}
|
|
out++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ExtractFileName( mapname, base );
|
|
}
|
|
|
|
// this important step alters the map name to add fs_game
|
|
// NOTE: it used to add fs_basepath too
|
|
// the fs_basepath addition moved to being in the project file during the bug fixing rush
|
|
// but it may not have been the right thing to do
|
|
|
|
// HACK: halflife compiler tools don't support -fs_game
|
|
// HACK: neither does JKII/SoF2/ etc..
|
|
// do we use & have fs_game?
|
|
|
|
if ( g_pGameDescription->mGameFile != "hl.game" &&
|
|
*ValueForKey( g_qeglobals.d_project_entity,"gamename" ) != '\0' ) {
|
|
// set with fs_game
|
|
sprintf( src, "-fs_game %s \"%s\"", ValueForKey( g_qeglobals.d_project_entity,"gamename" ), mapname );
|
|
}
|
|
else
|
|
{
|
|
sprintf( src, "\"%s\"", mapname );
|
|
}
|
|
|
|
rsh[0] = 0;
|
|
|
|
QE_ConvertDOSToUnixName( src, src );
|
|
|
|
// initialise the first step
|
|
out = new char[BIG_PATH_MAX]; //% PATH_MAX
|
|
g_ptr_array_add( out_array, out );
|
|
|
|
in = ValueForKey( g_qeglobals.d_project_entity, bspaction );
|
|
while ( *in )
|
|
{
|
|
if ( in[0] == '!' ) {
|
|
strcpy( out, rsh );
|
|
out += strlen( rsh );
|
|
in++;
|
|
continue;
|
|
}
|
|
if ( in[0] == '#' ) {
|
|
char tmp[2048];
|
|
// we process these only if monitoring
|
|
if ( g_PrefsDlg.m_bWatchBSP ) {
|
|
// -connect global option (the only global option so far anyway)
|
|
strcpy( tmp, " -connect 127.0.0.1:39000 " );
|
|
strcpy( out, tmp );
|
|
out += strlen( tmp );
|
|
}
|
|
in++;
|
|
continue;
|
|
}
|
|
if ( in[0] == '$' ) {
|
|
// $ expansion
|
|
strcpy( out, src );
|
|
out += strlen( src );
|
|
in++;
|
|
continue;
|
|
}
|
|
if ( in[0] == '@' ) {
|
|
*out++ = '"';
|
|
in++;
|
|
continue;
|
|
}
|
|
if ( in[0] == '&' ) {
|
|
if ( in[1] == '&' ) {
|
|
// start a new step
|
|
*out = 0;
|
|
in = in + 2;
|
|
out = new char[BIG_PATH_MAX]; //% PATH_MAX
|
|
g_ptr_array_add( out_array, out );
|
|
}
|
|
}
|
|
*out++ = *in++;
|
|
}
|
|
*out = 0;
|
|
}
|
|
|
|
void FindReplace( CString& strContents, const char* pTag, const char* pValue ){
|
|
if ( strcmp( pTag, pValue ) == 0 ) {
|
|
return;
|
|
}
|
|
for ( int nPos = strContents.Find( pTag ); nPos >= 0; nPos = strContents.Find( pTag ) )
|
|
{
|
|
int nRightLen = strContents.GetLength() - strlen( pTag ) - nPos;
|
|
CString strLeft = strContents.Left( nPos );
|
|
CString strRight = strContents.Right( nRightLen );
|
|
strLeft += pValue;
|
|
strLeft += strRight;
|
|
strContents = strLeft;
|
|
}
|
|
}
|
|
|
|
// save the map, deals with regioning
|
|
void SaveWithRegion( char *name ){
|
|
strcpy( name, currentmap );
|
|
if ( region_active ) {
|
|
// temporary cut the region to save regular map
|
|
region_active = false;
|
|
Map_SaveFile( name, false );
|
|
region_active = true;
|
|
StripExtension( name );
|
|
strcat( name, ".reg" );
|
|
}
|
|
|
|
Map_SaveFile( name, region_active );
|
|
}
|
|
|
|
void RunBsp( char *command ){
|
|
GPtrArray *sys;
|
|
char batpath[BIG_PATH_MAX]; //% PATH_MAX
|
|
char temppath[BIG_PATH_MAX]; //% PATH_MAX
|
|
char name[BIG_PATH_MAX]; //% PATH_MAX
|
|
char cWork[BIG_PATH_MAX]; //% PATH_MAX
|
|
FILE *hFile;
|
|
unsigned int i;
|
|
|
|
SetInspectorMode( W_CONSOLE );
|
|
|
|
strcpy( temppath, g_strTempPath.GetBuffer() );
|
|
|
|
SaveWithRegion( name );
|
|
|
|
const char *rsh = ValueForKey( g_qeglobals.d_project_entity, "rshcmd" );
|
|
if ( rsh == NULL ) {
|
|
CString strPath, strFile;
|
|
|
|
ExtractPath_and_Filename( name, strPath, strFile );
|
|
AddSlash( strPath );
|
|
strncpy( cWork, strPath, 1024 );
|
|
strcat( cWork, strFile );
|
|
}
|
|
else
|
|
{
|
|
strcpy( cWork, name );
|
|
}
|
|
|
|
// get the array ready
|
|
//++timo TODO: free the array, free the strings ourselves with delete[]
|
|
sys = g_ptr_array_new();
|
|
|
|
QE_ExpandBspString( command, sys, cWork );
|
|
|
|
if ( g_PrefsDlg.m_bWatchBSP ) {
|
|
// grab the file name for engine running
|
|
char *bspname = new char[1024];
|
|
ExtractFileName( currentmap, bspname );
|
|
StripExtension( bspname );
|
|
g_pParentWnd->GetWatchBSP()->DoMonitoringLoop( sys, bspname );
|
|
}
|
|
else
|
|
{
|
|
// write all the steps in a single BAT / .sh file and run it, don't bother monitoring it
|
|
CString strSys;
|
|
for ( i = 0; i < sys->len; i++ )
|
|
{
|
|
strSys += (char *)g_ptr_array_index( sys, i );
|
|
#ifdef _WIN32 // write temp\junk.txt in win32... NOTE: stops output to shell prompt window
|
|
if ( i == 0 ) {
|
|
strSys += " >";
|
|
}
|
|
else{
|
|
strSys += " >>";
|
|
}
|
|
strSys += "\"";
|
|
strSys += temppath;
|
|
strSys += "junk.txt\"";
|
|
#endif
|
|
strSys += "\n";
|
|
};
|
|
|
|
#if defined ( __linux__ ) || defined ( __APPLE__ )
|
|
|
|
// write qe3bsp.sh
|
|
sprintf( batpath, "%sqe3bsp.sh", temppath );
|
|
Sys_Printf( "Writing the compile script to '%s'\n", batpath );
|
|
Sys_Printf( "The build output will be saved in '%sjunk.txt'\n", temppath );
|
|
hFile = fopen( batpath, "w" );
|
|
if ( !hFile ) {
|
|
Error( "Can't write to %s", batpath );
|
|
}
|
|
fprintf( hFile, "#!/bin/sh \n\n" );
|
|
fprintf( hFile, "%s", strSys.GetBuffer() );
|
|
fclose( hFile );
|
|
chmod( batpath, 0744 );
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
sprintf( batpath, "%sqe3bsp.bat", temppath );
|
|
Sys_Printf( "Writing the compile script to '%s'\n", batpath );
|
|
Sys_Printf( "The build output will be saved in '%sjunk.txt'\n", temppath );
|
|
hFile = fopen( batpath, "w" );
|
|
if ( !hFile ) {
|
|
Error( "Can't write to %s", batpath );
|
|
}
|
|
fprintf( hFile, "%s", strSys.GetBuffer() );
|
|
fclose( hFile );
|
|
#endif
|
|
|
|
Pointfile_Delete();
|
|
|
|
#if defined ( __linux__ ) || defined ( __APPLE__ )
|
|
|
|
pid_t pid;
|
|
|
|
pid = fork();
|
|
switch ( pid )
|
|
{
|
|
case -1:
|
|
Error( "CreateProcess failed" );
|
|
break;
|
|
case 0:
|
|
execlp( batpath, batpath, NULL );
|
|
printf( "execlp error !" );
|
|
_exit( 0 );
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
Sys_Printf( "Running bsp command...\n" );
|
|
Sys_Printf( "\n%s\n", strSys.GetBuffer() );
|
|
|
|
WinExec( batpath, SW_SHOWNORMAL );
|
|
#endif
|
|
}
|
|
#ifdef _DEBUG
|
|
// yeah, do it .. but not now right before 1.1-TA-beta release
|
|
Sys_Printf( "TODO: erase GPtrArray\n" );
|
|
#endif
|
|
}
|
|
|
|
#if 0
|
|
|
|
#ifdef _WIN32
|
|
|
|
int WINAPI QEW_SetupPixelFormat( HDC hDC, qboolean zbuffer ){
|
|
static PIXELFORMATDESCRIPTOR pfd = {
|
|
sizeof( PIXELFORMATDESCRIPTOR ), // size of this pfd
|
|
1, // version number
|
|
PFD_DRAW_TO_WINDOW | // support window
|
|
PFD_SUPPORT_OPENGL | // support OpenGL
|
|
PFD_DOUBLEBUFFER, // double buffered
|
|
PFD_TYPE_RGBA, // RGBA type
|
|
24, // 24-bit color depth
|
|
0, 0, 0, 0, 0, 0, // color bits ignored
|
|
0, // no alpha buffer
|
|
0, // shift bit ignored
|
|
0, // no accumulation buffer
|
|
0, 0, 0, 0, // accum bits ignored
|
|
32, // depth bits
|
|
0, // no stencil buffer
|
|
0, // no auxiliary buffer
|
|
PFD_MAIN_PLANE, // main layer
|
|
0, // reserved
|
|
0, 0, 0 // layer masks ignored
|
|
}; //
|
|
int pixelformat = 0;
|
|
|
|
zbuffer = true;
|
|
if ( !zbuffer ) {
|
|
pfd.cDepthBits = 0;
|
|
}
|
|
|
|
if ( ( pixelformat = ChoosePixelFormat( hDC, &pfd ) ) == 0 ) {
|
|
LPVOID lpMsgBuf;
|
|
FormatMessage(
|
|
FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
|
FORMAT_MESSAGE_FROM_SYSTEM |
|
|
FORMAT_MESSAGE_IGNORE_INSERTS,
|
|
NULL,
|
|
GetLastError(),
|
|
MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), // Default language
|
|
(LPTSTR) &lpMsgBuf,
|
|
0,
|
|
NULL
|
|
);
|
|
Sys_FPrintf( SYS_WRN, "GetLastError: %s", lpMsgBuf );
|
|
Error( "ChoosePixelFormat failed" );
|
|
}
|
|
|
|
if ( !SetPixelFormat( hDC, pixelformat, &pfd ) ) {
|
|
Error( "SetPixelFormat failed" );
|
|
}
|
|
|
|
return pixelformat;
|
|
}
|
|
|
|
#endif
|
|
|
|
#endif
|