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https://github.com/UberGames/GtkRadiant.git
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0306f2c5b9
trunk, as pertaining to q3map2. Some last-minute changes: - EXPERIMENTAL_HIGH_PRECISION_MATH_Q3MAP2_FIXES, EXPERIMENTAL_SNAP_NORMAL_FIX, and EXPERIMENTAL_SNAP_PLANE_FIX all set to 0 to make sure stuff in trunk uses old "broken but stable" code, at least initially until there is further testing done and/or some decision is made about which code to use. - Fixing small typo in comment in PlaneEqual() in map.c. - In comment to BaseWindingForPlane() function, describing why the old function is broken as far as accuracy goes. This used to be a TODO. - VectorIsOnAxialPlane() function comment fixed in mathlib.c. git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/Rambetter-math-fix-experiments@415 8a3a26a2-13c4-0310-b231-cf6edde360e5 |
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bbox.c | ||
linear.c | ||
m4x4.c | ||
mathlib.c | ||
mathlib.vcproj | ||
mathlib_VC9.vcproj | ||
ray.c |