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Yet another char cast fix.
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@ -621,7 +621,7 @@ void MakeBevel( vec3_t vMin, vec3_t vMax ){
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}
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g_FuncTable.m_pfnCommitPatchHandleToMap( nIndex, pm, "textures/common/caulk" );
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g_FuncTable.m_pfnCommitPatchHandleToMap( nIndex, pm, (char *)"textures/common/caulk" );
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}
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void BuildCornerStairs( vec3_t vMin, vec3_t vMax, int nSteps, const char* mainTexture, const char* riserTex ){
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