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https://github.com/UberGames/GtkRadiant.git
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oops forgot q3map2_urt (added -exportents)
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112
tools/urt/tools/quake3/q3map2/exportents.c
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112
tools/urt/tools/quake3/q3map2/exportents.c
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@ -0,0 +1,112 @@
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/* -------------------------------------------------------------------------------
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Copyright (C) 1999-2013 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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----------------------------------------------------------------------------------
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This code has been altered significantly from its original form, to support
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several games based on the Quake III Arena engine, in the form of "Q3Map2."
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------------------------------------------------------------------------------- */
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/* marker */
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#define EXPORTENTS_C
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/* dependencies */
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#include "q3map2.h"
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/* -------------------------------------------------------------------------------
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this file contains code that exports entities to a .ent file.
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------------------------------------------------------------------------------- */
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/*
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ExportEntities()
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exports the entities to a text file (.ent)
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*/
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void ExportEntities( void ){
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char filename[ 1024 ];
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FILE *file;
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/* note it */
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Sys_FPrintf( SYS_VRB, "--- ExportEntities ---\n" );
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/* do some path mangling */
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strcpy( filename, source );
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StripExtension( filename );
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strcat( filename, ".ent" );
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/* sanity check */
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if ( bspEntData == NULL || bspEntDataSize == 0 ) {
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Sys_Printf( "WARNING: No BSP entity data. aborting...\n" );
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return;
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}
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/* write it */
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Sys_Printf( "Writing %s\n", filename );
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Sys_FPrintf( SYS_VRB, "(%d bytes)\n", bspEntDataSize );
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file = fopen( filename, "w" );
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if ( file == NULL ) {
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Error( "Unable to open %s for writing", filename );
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}
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fprintf( file, "%s\n", bspEntData );
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fclose( file );
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}
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/*
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ExportEntitiesMain()
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exports the entities to a text file (.ent)
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*/
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int ExportEntitiesMain( int argc, char **argv ){
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/* arg checking */
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if ( argc < 1 ) {
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Sys_Printf( "Usage: q3map -exportents [-v] <mapname>\n" );
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return 0;
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}
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/* do some path mangling */
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strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
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StripExtension( source );
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DefaultExtension( source, ".bsp" );
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/* load the bsp */
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Sys_Printf( "Loading %s\n", source );
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LoadBSPFile( source );
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/* export the lightmaps */
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ExportEntities();
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/* return to sender */
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return 0;
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}
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@ -606,6 +606,11 @@ int main( int argc, char **argv ){
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r = LightMain( argc, argv );
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r = LightMain( argc, argv );
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}
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}
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/* QBall: export entities */
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else if ( !strcmp( argv[ 1 ], "-exportents" ) ) {
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r = ExportEntitiesMain( argc - 1, argv + 1 );
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}
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/* ydnar: lightmap export */
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/* ydnar: lightmap export */
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else if ( !strcmp( argv[ 1 ], "-export" ) ) {
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else if ( !strcmp( argv[ 1 ], "-export" ) ) {
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r = ExportLightmapsMain( argc - 1, argv + 1 );
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r = ExportLightmapsMain( argc - 1, argv + 1 );
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@ -1749,6 +1749,11 @@ void StitchSurfaceLightmaps( void );
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void StoreSurfaceLightmaps( void );
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void StoreSurfaceLightmaps( void );
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/* exportents.c */
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void ExportEntities( void );
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int ExportEntitiesMain( int argc, char **argv );
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/* image.c */
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/* image.c */
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void ImageFree( image_t *image );
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void ImageFree( image_t *image );
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image_t *ImageFind( const char *filename );
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image_t *ImageFind( const char *filename );
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@ -837,6 +837,28 @@
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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</File>
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</File>
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<File
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RelativePath="exportents.c"
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>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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</File>
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</Filter>
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</Filter>
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<Filter
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<Filter
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Name="light"
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Name="light"
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@ -317,6 +317,7 @@
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<ClCompile Include="light_trace.c" />
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<ClCompile Include="light_trace.c" />
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<ClCompile Include="light_ydnar.c" />
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<ClCompile Include="light_ydnar.c" />
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<ClCompile Include="lightmaps_ydnar.c" />
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<ClCompile Include="lightmaps_ydnar.c" />
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<ClCompile Include="exportents.c" />
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<ClCompile Include="vis.c" />
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<ClCompile Include="vis.c" />
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<ClCompile Include="visflow.c" />
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<ClCompile Include="visflow.c" />
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<ClCompile Include="convert_ase.c" />
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<ClCompile Include="convert_ase.c" />
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@ -65,6 +65,9 @@
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<ClCompile Include="surface_extra.c">
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<ClCompile Include="surface_extra.c">
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<Filter>src</Filter>
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<Filter>src</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="exportents.c">
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<Filter>src</Filter>
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</ClCompile>
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<ClCompile Include="brush.c">
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<ClCompile Include="brush.c">
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<Filter>src\bsp</Filter>
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<Filter>src\bsp</Filter>
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</ClCompile>
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</ClCompile>
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