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https://github.com/UberGames/GtkRadiant.git
synced 2024-11-10 06:31:41 +00:00
fix crashes: libxml2 static linking, turn off libintl stuff
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parent
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commit
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12 changed files with 51 additions and 0 deletions
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@ -70,6 +70,10 @@
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// if you #include glib *after* STL, you get those errors .. better be safe then
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// if you #include glib *after* STL, you get those errors .. better be safe then
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#include <glib.h>
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#include <glib.h>
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#if defined( _WIN32 )
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// required for static linking libxml on Windows
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#define LIBXML_STATIC
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#endif
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#include "libxml/parser.h"
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#include "libxml/parser.h"
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#include "irefcount.h"
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#include "irefcount.h"
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@ -24,6 +24,10 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdio.h>
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#if defined( _WIN32 )
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// required for static linking libxml on Windows
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#define LIBXML_STATIC
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#endif
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#include "libxml/parser.h"
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#include "libxml/parser.h"
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#include "synapse.h"
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#include "synapse.h"
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@ -80,6 +80,14 @@ EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vfsqlpk3", "plugins\vfsqlpk3\vfsqlpk3.vcxproj", "{9FD68F2C-B26A-461D-96E0-55AFC48AC9E0}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vfsqlpk3", "plugins\vfsqlpk3\vfsqlpk3.vcxproj", "{9FD68F2C-B26A-461D-96E0-55AFC48AC9E0}"
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3map2_urt", "tools\urt\tools\quake3\q3map2\q3map2_urt.vcxproj", "{7AF7537E-94C3-4680-8F5E-C1CE30DC2041}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3map2_urt", "tools\urt\tools\quake3\q3map2\q3map2_urt.vcxproj", "{7AF7537E-94C3-4680-8F5E-C1CE30DC2041}"
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ProjectSection(ProjectDependencies) = postProject
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{B957BA35-F807-4C84-85A2-C1F9AC56713B} = {B957BA35-F807-4C84-85A2-C1F9AC56713B}
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{818BAC3D-0399-4416-930D-0AA28D55F798} = {818BAC3D-0399-4416-930D-0AA28D55F798}
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{12E69671-B980-4BFF-BC1A-6D9A3C158D16} = {12E69671-B980-4BFF-BC1A-6D9A3C158D16}
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{B99A58B4-E5AB-42F6-A28F-D7ACB80E0B06} = {B99A58B4-E5AB-42F6-A28F-D7ACB80E0B06}
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{14734EBB-B167-48D9-9B93-2277F645925F} = {14734EBB-B167-48D9-9B93-2277F645925F}
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{DDE81BE7-D457-47F3-9762-A838EFA2672E} = {DDE81BE7-D457-47F3-9762-A838EFA2672E}
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EndProjectSection
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3data", "tools\quake3\q3data\q3data.vcxproj", "{8DFCF3C0-5EC6-4E28-9D38-23FBE5F214FB}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3data", "tools\quake3\q3data\q3data.vcxproj", "{8DFCF3C0-5EC6-4E28-9D38-23FBE5F214FB}"
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EndProject
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EndProject
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@ -28,6 +28,10 @@
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#ifndef __Q3MAP_FEEDBACK__
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#ifndef __Q3MAP_FEEDBACK__
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#define __Q3MAP_FEEDBACK__
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#define __Q3MAP_FEEDBACK__
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#if defined( _WIN32 )
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// required for static linking libxml on Windows
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#define LIBXML_STATIC
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#endif
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#include "libxml/parser.h"
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#include "libxml/parser.h"
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// a select message with a brush/entity select information
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// a select message with a brush/entity select information
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@ -3465,6 +3465,9 @@ void CGameInstall::Run() {
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if ( fg == NULL ) {
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if ( fg == NULL ) {
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Error( "Failed to open %s for writing\n", gameFilePath.GetBuffer() );
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Error( "Failed to open %s for writing\n", gameFilePath.GetBuffer() );
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}
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}
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// Running Windows, crashing here?
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// Make sure that libintl.h is not redefining fprintf to some broken BS!
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// - TTimo
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fprintf( fg, "<?xml version=\"1.0\" encoding=\"iso-8859-1\" standalone=\"yes\"?>\n<game\n" );
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fprintf( fg, "<?xml version=\"1.0\" encoding=\"iso-8859-1\" standalone=\"yes\"?>\n<game\n" );
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fprintf( fg, " name=\"%s\"\n", m_strName.GetBuffer() );
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fprintf( fg, " name=\"%s\"\n", m_strName.GetBuffer() );
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fprintf( fg, " "ENGINEPATH_ATTRIBUTE "=\"%s\"\n", m_strEngine.GetBuffer() );
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fprintf( fg, " "ENGINEPATH_ATTRIBUTE "=\"%s\"\n", m_strEngine.GetBuffer() );
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@ -37,6 +37,10 @@
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#ifndef __XMLSTUFF__
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#ifndef __XMLSTUFF__
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#define __XMLSTUFF__
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#define __XMLSTUFF__
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#if defined( _WIN32 )
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// required for static linking libxml on Windows
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#define LIBXML_STATIC
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#endif
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#include "libxml/parser.h"
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#include "libxml/parser.h"
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struct message_info_s;
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struct message_info_s;
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@ -40,6 +40,10 @@
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// network broadcasting
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// network broadcasting
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#include "l_net/l_net.h"
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#include "l_net/l_net.h"
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#if defined( _WIN32 )
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// required for static linking libxml on Windows
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#define LIBXML_STATIC
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#endif
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#include "libxml/tree.h"
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#include "libxml/tree.h"
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#ifdef WIN32
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#ifdef WIN32
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@ -23,6 +23,10 @@
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#define __INOUT__
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#define __INOUT__
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// inout is the only stuff relying on xml, include the headers there
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// inout is the only stuff relying on xml, include the headers there
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#if defined( _WIN32 )
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// required for static linking libxml on Windows
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#define LIBXML_STATIC
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#endif
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#include "libxml/tree.h"
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#include "libxml/tree.h"
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#include "mathlib.h"
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#include "mathlib.h"
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@ -40,6 +40,10 @@
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// network broadcasting
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// network broadcasting
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#include "l_net/l_net.h"
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#include "l_net/l_net.h"
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#if defined( _WIN32 )
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// required for static linking libxml on Windows
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#define LIBXML_STATIC
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#endif
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#include "libxml/tree.h"
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#include "libxml/tree.h"
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#ifdef WIN32
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#ifdef WIN32
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@ -23,6 +23,10 @@
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#define __INOUT__
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#define __INOUT__
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// inout is the only stuff relying on xml, include the headers there
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// inout is the only stuff relying on xml, include the headers there
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#if defined( _WIN32 )
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// required for static linking libxml on Windows
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#define LIBXML_STATIC
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#endif
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#include "libxml/tree.h"
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#include "libxml/tree.h"
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#include "mathlib.h"
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#include "mathlib.h"
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@ -40,6 +40,10 @@
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// network broadcasting
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// network broadcasting
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#include "l_net/l_net.h"
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#include "l_net/l_net.h"
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#if defined( _WIN32 )
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// required for static linking libxml on Windows
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#define LIBXML_STATIC
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#endif
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#include "libxml/tree.h"
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#include "libxml/tree.h"
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// utf8 conversion
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// utf8 conversion
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@ -23,6 +23,10 @@
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#define __INOUT__
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#define __INOUT__
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// inout is the only stuff relying on xml, include the headers there
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// inout is the only stuff relying on xml, include the headers there
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#if defined( _WIN32 )
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// required for static linking libxml on Windows
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#define LIBXML_STATIC
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#endif
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#include "libxml/tree.h"
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#include "libxml/tree.h"
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#include "mathlib.h"
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#include "mathlib.h"
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