* add compiling file from 1.5 with minor changes

* moved some parts of the old compiling file to the changelog (what was that for anyway?)


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@260 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
mattn 2008-06-26 06:47:18 +00:00
parent e9b3e063be
commit 3e7154a69c
2 changed files with 72 additions and 7 deletions

View file

@ -1,7 +1,70 @@
* understand relative paths in the .game file developer documentation for GtkRadiant 1.6.0 (Zeroradiant)
* ignore warnings: 4996 4244 4267 ==========================================================
( some CRT API warning stuff, and size conversion warnings)
* using the same updated Gtk win32 as GtkR 1.5 (may be packaged a bit differently for sanity) getting the source
* converted the project files to VC8 ==================
* disabled all the modules that are not necessary for Q3 editing
* default parameters can't be used in function typedefs anymore, removed those and fixed the code accordingly The latest source is available from the Subversion repository.
https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk/
The subversion client can be obtained from the Subversion site.
http://subversion.tigris.org
To get a copy of the source using the commandline Subversion client:
Change the current directory to the desired location for the source.
svn checkout https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk/ ./GtkRadiant
svn checkout https://zerowing.idsoftware.com/svn/radiant.gamepacks/Q3Pack/trunk/ ./GtkRadiant/games/Q3Pack
svn checkout https://zerowing.idsoftware.com/svn/radiant.gamepacks/UFOAIPack/trunk/ ./GtkRadiant/games/UFOAIPack
Linux/OSX(using X-windows)
==========================
environment:
- gcc >= version 3.1 (preferably)
- scons >= 0.96 (radiant is built with scons rather than make)
- python >= 2.3.0, (scons requires python, some build steps use python)
- svn >= 1.1 (some build steps use svn)
dependencies:
- gtk+ >= 2.4.0 (requires glib, atk, pango, iconv, etc)
- gtkglext >= 1.0.0 (requires opengl)
- libxml2 >= 2.0.0
- zlib >= 1.2.0 (for archivezip module)
- libpng >= 1.2.0 (for imagepng module)
- libmhash = 0.9.0 (for q3map2)
build:
Execute 'scons SETUP=0' in the directory containing SConscript
install:
run 'python ./GtkRadiant/install.py'
note - this script should be run after each time you update from svn
run:
Execute './GtkRadiant/install/radiant.x86' (or './GtkRadiant/install/radiant.ppc' on osx)
Win32 (2000, XP or Vista)
==================
environment:
- visual studio 2005
- python 2.3.0 or later (some build steps use python)
- subversion 1.1 or later (some build steps use svn)
dependencies are prepackaged archives, extract them to the directory above GtkRadiant.sln:
- http://zerowing.idsoftware.com/files/radiant/developer/1.5/gtkradiant-1.5-dependencies-1.0.zip
build:
Open GtkRadiant.sln.
In tools > options > projects > VC++ Directories > executables, add the paths to python.exe (e.g. c:\python23\) and svn.exe (e.g. c:\svn\)
Hit 'Build > Build Solution' (F7)
install:
run 'python ./GtkRadiant/install.py'
note - this script should be run after each time you update from svn
run:
set Project > Properties > Debugging > Command to "$(SolutionDir)install/$(TargetFileName)"
hit 'Debug > Start' (F5)

View file

@ -0,0 +1,2 @@
* converted the project files to VC8
* default parameters can't be used in function typedefs anymore, removed those and fixed the code accordingly