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added per-face filtering for caulk shader
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@84 8a3a26a2-13c4-0310-b231-cf6edde360e5
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2 changed files with 5 additions and 2 deletions
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@ -959,6 +959,7 @@ public:
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};
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bool face_filtered(Face& face);
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void add_face_filter(FaceFilter& filter, int mask, bool invert = false);
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void Brush_addTextureChangedCallback(const SignalHandler& callback);
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void Brush_textureChanged();
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@ -963,10 +963,10 @@ filter_brush_all_faces g_filter_brush_weapclip(&g_filter_face_weapclip);
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filter_face_shader g_filter_face_botclip("textures/common/botclip");
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filter_brush_all_faces g_filter_brush_botclip(&g_filter_face_botclip);
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filter_face_shader g_filter_face_caulk("textures/common/caulk");
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filter_face_shader_prefix g_filter_face_caulk("textures/common/caulk");
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filter_brush_all_faces g_filter_brush_caulk(&g_filter_face_caulk);
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filter_face_shader g_filter_face_caulk_ja("textures/system/caulk");
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filter_face_shader_prefix g_filter_face_caulk_ja("textures/system/caulk");
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filter_brush_all_faces g_filter_brush_caulk_ja(&g_filter_face_caulk_ja);
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filter_face_shader_prefix g_filter_face_liquids("textures/liquids/");
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@ -1008,6 +1008,8 @@ void BrushFilters_construct()
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add_brush_filter(g_filter_brush_botclip, EXCLUDE_BOTCLIP);
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add_brush_filter(g_filter_brush_caulk, EXCLUDE_CAULK);
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add_brush_filter(g_filter_brush_caulk_ja, EXCLUDE_CAULK);
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add_face_filter(g_filter_face_caulk, EXCLUDE_CAULK);
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add_face_filter(g_filter_face_caulk_ja, EXCLUDE_CAULK);
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add_brush_filter(g_filter_brush_liquids, EXCLUDE_LIQUIDS);
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add_brush_filter(g_filter_brush_hint, EXCLUDE_HINTSSKIPS);
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add_brush_filter(g_filter_brush_hint_q2, EXCLUDE_HINTSSKIPS);
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