set no_patch=true for UFO:AI as well.

This commit is contained in:
jdolan 2013-07-07 09:33:44 -04:00
parent 128d4669c5
commit 14b0178515

View file

@ -3631,6 +3631,7 @@ void CGameInstall::Run() {
case GAME_UFOAI: {
fprintf( fg, " prefix=\".ufoai\"\n" );
fprintf( fg, " basegame=\"base\"\n" );
fprintf( fg, " no_patch=\"true\"\n" );
break;
}
case GAME_Q2W: {