gtkradiant/radiant/help.cpp

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "help.h"
#include "debugging/debugging.h"
#include <vector>
#include <list>
#include "libxml/parser.h"
#include "generic/callback.h"
#include "gtkutil/menu.h"
#include "stream/stringstream.h"
#include "os/file.h"
#include "url.h"
#include "preferences.h"
#include "mainframe.h"
/*!
the urls to fire up in the game packs help menus
*/
namespace
{
std::list<CopiedString> mHelpURLs;
}
/*!
needed for hooking in Gtk+
*/
void HandleHelpCommand(CopiedString& str)
{
OpenURL(str.c_str());
}
void process_xlink(const char* filename, const char *menu_name, const char *base_url, GtkMenu *menu)
{
if(file_exists(filename))
{
xmlDocPtr pDoc = xmlParseFile(filename);
if (pDoc)
{
globalOutputStream() << "Processing .xlink file '" << filename << "'\n";
// create sub menu
GtkMenu* menu_in_menu = create_sub_menu_with_mnemonic(menu, menu_name);
// start walking the nodes, find the 'links' one
xmlNodePtr pNode = pDoc->children;
while (pNode && strcmp((const char*)pNode->name, "links"))
pNode=pNode->next;
if (pNode)
{
pNode = pNode->children;
while(pNode)
{
if(!strcmp((const char*)pNode->name, "item"))
{
// process the URL
CopiedString url;
xmlChar* prop = xmlGetProp(pNode, reinterpret_cast<const xmlChar*>("url"));
ASSERT_NOTNULL(prop);
if(strstr(reinterpret_cast<const char*>(prop), "http://"))
{
// complete URL
url = reinterpret_cast<const char*>(prop);
}
else
{
// relative URL
StringOutputStream full(256);
full << base_url << reinterpret_cast<const char*>(prop);
url = full.c_str();
}
mHelpURLs.push_back(url);
xmlFree(prop);
prop = xmlGetProp(pNode, reinterpret_cast<const xmlChar*>("name"));
ASSERT_NOTNULL(prop);
create_menu_item_with_mnemonic(menu_in_menu, reinterpret_cast<const char*>(prop), ReferenceCaller<CopiedString, HandleHelpCommand>(mHelpURLs.back()));
xmlFree(prop);
}
pNode=pNode->next;
}
}
xmlFreeDoc(pDoc);
}
else
{
globalOutputStream() << "'" << filename << "' parse failed\n";
}
}
else
{
globalOutputStream() << "'" << filename << "' not found\n";
}
}
void create_game_help_menu(GtkMenu *menu)
{
StringOutputStream filename(256);
filename << AppPath_get() << "global.xlink";
process_xlink(filename.c_str(), "General", AppPath_get(), menu);
#if 1
filename.clear();
filename << g_pGameDescription->mGameToolsPath.c_str() << "game.xlink";
process_xlink(filename.c_str(), g_pGameDescription->getRequiredKeyValue("name"), g_pGameDescription->mGameToolsPath.c_str(), menu);
#else
for(std::list<CGameDescription *>::iterator iGame = g_GamesDialog.mGames.begin(); iGame != g_GamesDialog.mGames.end(); ++iGame)
{
filename.clear();
filename << (*iGame)->mGameToolsPath.c_str() << "game.xlink";
process_xlink(filename.c_str(), (*iGame)->getRequiredKeyValue("name"), (*iGame)->mGameToolsPath.c_str(), menu);
}
#endif
}