mirror of
https://github.com/UberGames/GtkRadiant.git
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470 lines
10 KiB
Text
470 lines
10 KiB
Text
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Name="q3map2"
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RootNamespace="q3map2"
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Name="Win32"
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/>
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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AdditionalLibraryDirectories=""$(SolutionDir)\..\libxml2\lib";"$(SolutionDir)\..\gtk2\lib";"$(SolutionDir)\build\$(ConfigurationName)\libs""
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="2"
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WholeProgramOptimization="1"
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\tools\quake3\common";"$(SolutionDir)\include";"$(SolutionDir)\libs";"$(SolutionDir)\..\STLPort\stlport";"$(SolutionDir)\..\gtk2\include";"$(SolutionDir)\..\gtk2\include\glib-2.0";"$(SolutionDir)\..\gtk2\lib\glib-2.0\include";"$(SolutionDir)\..\libxml2\include""
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PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS"
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RuntimeLibrary="2"
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WarningLevel="3"
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DebugInformationFormat="3"
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AdditionalLibraryDirectories=""$(SolutionDir)\..\libxml2\lib";"$(SolutionDir)\..\gtk2\lib";"$(SolutionDir)\build\$(ConfigurationName)\libs""
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GenerateDebugInformation="true"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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Name="VCManifestTool"
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Name="VCXDCMakeTool"
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<References>
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<Files>
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Name="src"
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Filter="c;cpp;cxx;cc;C"
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|
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<File
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<File
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<File
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|
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||
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<File
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|
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|
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|
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<File
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<File
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<File
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RelativePath=".\game_sof2.h"
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<File
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RelativePath=".\game_wolf.h"
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<File
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
|
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|
||
|
</Files>
|
||
|
<Globals>
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||
|
</Globals>
|
||
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</VisualStudioProject>
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