mirror of
https://github.com/UberGames/GtkRadiant.git
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803 lines
20 KiB
C++
803 lines
20 KiB
C++
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/*
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PrtView plugin for GtkRadiant
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Copyright (C) 2001 Geoffrey Dewan, Loki software and qeradiant.com
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "stdafx.h"
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#include <string.h>
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#include <stdlib.h>
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#ifndef __APPLE__
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#include <search.h>
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#endif
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#include <stdio.h>
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#define LINE_BUF 1000
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CPortals portals;
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CPortalsRender render;
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int compare( const void *arg1, const void *arg2 )
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{
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if(portals.portal[*((int *)arg1)].dist > portals.portal[*((int *)arg2)].dist)
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return -1;
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else if(portals.portal[*((int *)arg1)].dist < portals.portal[*((int *)arg2)].dist)
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return 1;
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return 0;
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}
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CBspPortal::CBspPortal()
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{
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memset(this, 0, sizeof(CBspPortal));
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}
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CBspPortal::~CBspPortal()
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{
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delete[] point;
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delete[] inner_point;
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}
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qboolean CBspPortal::Build(char *def)
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{
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char *c = def;
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unsigned int n;
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int dummy1, dummy2;
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int res_cnt, i;
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if(portals.hint_flags)
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{
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res_cnt = sscanf(def, "%u %d %d %d", &point_count, &dummy1, &dummy2, (int *)&hint);
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}
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else
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{
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sscanf(def, "%u", &point_count);
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hint = FALSE;
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}
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if(point_count < 3 || (portals.hint_flags && res_cnt < 4))
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return FALSE;
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point = new CBspPoint[point_count];
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inner_point = new CBspPoint[point_count];
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for(n = 0; n < point_count; n++)
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{
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for(; *c != 0 && *c != '('; c++);
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if(*c == 0)
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return FALSE;
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c++;
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sscanf(c, "%f %f %f", point[n].p, point[n].p+1, point[n].p+2);
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center.p[0] += point[n].p[0];
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center.p[1] += point[n].p[1];
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center.p[2] += point[n].p[2];
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if(n == 0)
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{
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for(i = 0; i < 3; i++)
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{
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min[i] = point[n].p[i];
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max[i] = point[n].p[i];
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}
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}
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else
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{
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for(i = 0; i < 3; i++)
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{
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if(min[i] > point[n].p[i])
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min[i] = point[n].p[i];
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if(max[i] < point[n].p[i])
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max[i] = point[n].p[i];
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}
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}
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}
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center.p[0] /= (float)point_count;
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center.p[1] /= (float)point_count;
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center.p[2] /= (float)point_count;
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for(n = 0; n < point_count; n++)
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{
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inner_point[n].p[0] = (0.01f * center.p[0]) + (0.99f * point[n].p[0]);
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inner_point[n].p[1] = (0.01f * center.p[1]) + (0.99f * point[n].p[1]);
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inner_point[n].p[2] = (0.01f * center.p[2]) + (0.99f * point[n].p[2]);
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}
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fp_color_random[0] = (float)(rand() & 0xff) / 255.0f;
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fp_color_random[1] = (float)(rand() & 0xff) / 255.0f;
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fp_color_random[2] = (float)(rand() & 0xff) / 255.0f;
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fp_color_random[3] = 1.0f;
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return TRUE;
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}
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CPortals::CPortals()
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{
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memset(this, 0, sizeof(CPortals));
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}
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CPortals::~CPortals()
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{
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Purge();
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}
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void CPortals::Purge()
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{
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delete[] portal;
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delete[] portal_sort;
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portal = NULL;
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portal_sort = NULL;
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portal_count = 0;
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/*
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delete[] node;
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node = NULL;
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node_count = 0;
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*/
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}
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void CPortals::Load()
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{
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char buf[LINE_BUF+1];
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memset(buf, 0, LINE_BUF + 1);
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Purge();
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Sys_Printf(MSG_PREFIX "Loading portal file %s.\n", fn);
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FILE *in;
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in = fopen(fn, "rt");
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if(in == NULL)
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{
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Sys_Printf(" ERROR - could not open file.\n");
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return;
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}
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if(!fgets(buf, LINE_BUF, in))
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{
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fclose(in);
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Sys_Printf(" ERROR - File ended prematurely.\n");
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return;
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}
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if(strncmp("PRT1", buf, 4) != 0)
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{
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fclose(in);
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Sys_Printf(" ERROR - File header indicates wrong file type (should be \"PRT1\").\n");
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return;
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}
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if(!fgets(buf, LINE_BUF, in))
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{
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fclose(in);
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Sys_Printf(" ERROR - File ended prematurely.\n");
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return;
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}
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sscanf(buf, "%u", &node_count);
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/*
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if(node_count > 0xFFFF)
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{
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fclose(in);
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node_count = 0;
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Sys_Printf(" ERROR - Extreme number of nodes, aborting.\n");
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return;
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}
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*/
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if(!fgets(buf, LINE_BUF, in))
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{
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fclose(in);
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node_count = 0;
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Sys_Printf(" ERROR - File ended prematurely.\n");
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return;
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}
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sscanf(buf, "%u", &portal_count);
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if(portal_count > 0xFFFF)
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{
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fclose(in);
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portal_count = 0;
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node_count = 0;
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Sys_Printf(" ERROR - Extreme number of portals, aborting.\n");
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return;
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}
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if(portal_count < 0)
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{
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fclose(in);
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portal_count = 0;
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node_count = 0;
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Sys_Printf(" ERROR - number of portals equals 0, aborting.\n");
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return;
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}
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// node = new CBspNode[node_count];
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portal = new CBspPortal[portal_count];
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portal_sort = new int[portal_count];
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unsigned int n;
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qboolean first = TRUE;
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unsigned test_vals_1, test_vals_2;
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hint_flags = FALSE;
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for(n = 0; n < portal_count; )
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{
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if(!fgets(buf, LINE_BUF, in))
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{
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fclose(in);
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Purge();
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Sys_Printf(" ERROR - Could not find information for portal number %d of %d.\n", n + 1, portal_count);
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return;
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}
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if(!portal[n].Build(buf))
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{
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if(first && sscanf(buf, "%d %d", &test_vals_1, &test_vals_2) == 1) // skip additional counts of later data, not needed
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{
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// We can count on hint flags being in the file
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hint_flags = TRUE;
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continue;
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}
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first = FALSE;
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fclose(in);
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Purge();
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Sys_Printf(" ERROR - Information for portal number %d of %d is not formatted correctly.\n", n + 1, portal_count);
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return;
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}
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n++;
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}
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fclose(in);
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Sys_Printf(" %u portals read in.\n", node_count, portal_count);
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}
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void CPortals::FixColors()
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{
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fp_color_2d[0] = (float)GetRValue(color_2d) / 255.0f;
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fp_color_2d[1] = (float)GetGValue(color_2d) / 255.0f;
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fp_color_2d[2] = (float)GetBValue(color_2d) / 255.0f;
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fp_color_2d[3] = 1.0f;
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fp_color_3d[0] = (float)GetRValue(color_3d) / 255.0f;
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fp_color_3d[1] = (float)GetGValue(color_3d) / 255.0f;
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fp_color_3d[2] = (float)GetBValue(color_3d) / 255.0f;
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fp_color_3d[3] = 1.0f;
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fp_color_fog[0] = 0.0f;//(float)GetRValue(color_fog) / 255.0f;
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fp_color_fog[1] = 0.0f;//(float)GetGValue(color_fog) / 255.0f;
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fp_color_fog[2] = 0.0f;//(float)GetBValue(color_fog) / 255.0f;
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fp_color_fog[3] = 1.0f;
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}
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CPortalsRender::CPortalsRender()
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{
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refCount = 1;
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}
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CPortalsRender::~CPortalsRender()
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{
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}
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void CPortalsRender::Register()
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{
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g_QglTable.m_pfnHookGL2DWindow( this );
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g_QglTable.m_pfnHookGL3DWindow( this );
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}
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void CPortalsRender::Draw2D( VIEWTYPE vt )
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{
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if(!portals.show_2d || portals.portal_count < 1)
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return;
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g_QglTable.m_pfn_qglPushAttrib(GL_ALL_ATTRIB_BITS);
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if(portals.aa_2d)
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{
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g_QglTable.m_pfn_qglEnable(GL_BLEND);
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g_QglTable.m_pfn_qglEnable(GL_LINE_SMOOTH);
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}
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else
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{
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g_QglTable.m_pfn_qglDisable(GL_BLEND);
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g_QglTable.m_pfn_qglEnable(GL_LINE_SMOOTH);
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}
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switch(vt)
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{
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case XY:
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break;
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case XZ:
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g_QglTable.m_pfn_qglRotatef(270.0f, 1.0f, 0.0f, 0.0f);
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break;
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case YZ:
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g_QglTable.m_pfn_qglRotatef(270.0f, 1.0f, 0.0f, 0.0f);
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g_QglTable.m_pfn_qglRotatef(270.0f, 0.0f, 0.0f, 1.0f);
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break;
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}
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g_QglTable.m_pfn_qglLineWidth(portals.width_2d * 0.5f);
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g_QglTable.m_pfn_qglColor4fv(portals.fp_color_2d);
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unsigned int n, p;
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for(n = 0; n < portals.portal_count; n++)
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{
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g_QglTable.m_pfn_qglBegin(GL_LINE_LOOP);
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for(p = 0; p < portals.portal[n].point_count; p++)
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g_QglTable.m_pfn_qglVertex3fv(portals.portal[n].point[p].p);
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g_QglTable.m_pfn_qglEnd();
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}
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g_QglTable.m_pfn_qglPopAttrib();
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}
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/*
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* Transform a point (column vector) by a 4x4 matrix. I.e. out = m * in
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* Input: m - the 4x4 matrix
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* in - the 4x1 vector
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* Output: out - the resulting 4x1 vector.
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*/
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static void transform_point( GLdouble out[4], const GLdouble m[16],
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const GLdouble in[4] )
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{
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#define M(row,col) m[col*4+row]
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out[0] = M(0,0) * in[0] + M(0,1) * in[1] + M(0,2) * in[2] + M(0,3) * in[3];
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out[1] = M(1,0) * in[0] + M(1,1) * in[1] + M(1,2) * in[2] + M(1,3) * in[3];
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out[2] = M(2,0) * in[0] + M(2,1) * in[1] + M(2,2) * in[2] + M(2,3) * in[3];
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out[3] = M(3,0) * in[0] + M(3,1) * in[1] + M(3,2) * in[2] + M(3,3) * in[3];
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#undef M
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}
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#include <math.h>
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/*
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* Perform a 4x4 matrix multiplication (product = a x b).
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* Input: a, b - matrices to multiply
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* Output: product - product of a and b
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*/
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static void matmul( GLdouble *product, const GLdouble *a, const GLdouble *b )
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{
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/* This matmul was contributed by Thomas Malik */
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GLdouble temp[16];
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GLint i;
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#define A(row,col) a[(col<<2)+row]
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#define B(row,col) b[(col<<2)+row]
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#define T(row,col) temp[(col<<2)+row]
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/* i-te Zeile */
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for (i = 0; i < 4; i++)
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{
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T(i, 0) = A(i, 0) * B(0, 0) + A(i, 1) * B(1, 0) + A(i, 2) * B(2, 0) + A(i, 3) * B(3, 0);
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T(i, 1) = A(i, 0) * B(0, 1) + A(i, 1) * B(1, 1) + A(i, 2) * B(2, 1) + A(i, 3) * B(3, 1);
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T(i, 2) = A(i, 0) * B(0, 2) + A(i, 1) * B(1, 2) + A(i, 2) * B(2, 2) + A(i, 3) * B(3, 2);
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T(i, 3) = A(i, 0) * B(0, 3) + A(i, 1) * B(1, 3) + A(i, 2) * B(2, 3) + A(i, 3) * B(3, 3);
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}
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#undef A
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#undef B
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#undef T
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memcpy ( product, temp, 16*sizeof(GLdouble) );
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}
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|
||
|
|
||
|
/*
|
||
|
* Compute inverse of 4x4 transformation matrix.
|
||
|
* Code contributed by Jacques Leroy jle@star.be
|
||
|
* Return GL_TRUE for success, GL_FALSE for failure (singular matrix)
|
||
|
*/
|
||
|
static GLboolean invert_matrix( const GLdouble *m, GLdouble *out )
|
||
|
{
|
||
|
/* NB. OpenGL Matrices are COLUMN major. */
|
||
|
#define SWAP_ROWS(a, b) { GLdouble *_tmp = a; (a)=(b); (b)=_tmp; }
|
||
|
#define MAT(m,r,c) (m)[(c)*4+(r)]
|
||
|
|
||
|
GLdouble wtmp[4][8];
|
||
|
GLdouble m0, m1, m2, m3, s;
|
||
|
GLdouble *r0, *r1, *r2, *r3;
|
||
|
|
||
|
r0 = wtmp[0], r1 = wtmp[1], r2 = wtmp[2], r3 = wtmp[3];
|
||
|
|
||
|
r0[0] = MAT(m,0,0), r0[1] = MAT(m,0,1),
|
||
|
r0[2] = MAT(m,0,2), r0[3] = MAT(m,0,3),
|
||
|
r0[4] = 1.0, r0[5] = r0[6] = r0[7] = 0.0,
|
||
|
|
||
|
r1[0] = MAT(m,1,0), r1[1] = MAT(m,1,1),
|
||
|
r1[2] = MAT(m,1,2), r1[3] = MAT(m,1,3),
|
||
|
r1[5] = 1.0, r1[4] = r1[6] = r1[7] = 0.0,
|
||
|
|
||
|
r2[0] = MAT(m,2,0), r2[1] = MAT(m,2,1),
|
||
|
r2[2] = MAT(m,2,2), r2[3] = MAT(m,2,3),
|
||
|
r2[6] = 1.0, r2[4] = r2[5] = r2[7] = 0.0,
|
||
|
|
||
|
r3[0] = MAT(m,3,0), r3[1] = MAT(m,3,1),
|
||
|
r3[2] = MAT(m,3,2), r3[3] = MAT(m,3,3),
|
||
|
r3[7] = 1.0, r3[4] = r3[5] = r3[6] = 0.0;
|
||
|
|
||
|
/* choose pivot - or die */
|
||
|
if (fabs(r3[0])>fabs(r2[0])) SWAP_ROWS(r3, r2);
|
||
|
if (fabs(r2[0])>fabs(r1[0])) SWAP_ROWS(r2, r1);
|
||
|
if (fabs(r1[0])>fabs(r0[0])) SWAP_ROWS(r1, r0);
|
||
|
if (0.0 == r0[0]) return GL_FALSE;
|
||
|
|
||
|
/* eliminate first variable */
|
||
|
m1 = r1[0]/r0[0]; m2 = r2[0]/r0[0]; m3 = r3[0]/r0[0];
|
||
|
s = r0[1]; r1[1] -= m1 * s; r2[1] -= m2 * s; r3[1] -= m3 * s;
|
||
|
s = r0[2]; r1[2] -= m1 * s; r2[2] -= m2 * s; r3[2] -= m3 * s;
|
||
|
s = r0[3]; r1[3] -= m1 * s; r2[3] -= m2 * s; r3[3] -= m3 * s;
|
||
|
s = r0[4];
|
||
|
if (s != 0.0) { r1[4] -= m1 * s; r2[4] -= m2 * s; r3[4] -= m3 * s; }
|
||
|
s = r0[5];
|
||
|
if (s != 0.0) { r1[5] -= m1 * s; r2[5] -= m2 * s; r3[5] -= m3 * s; }
|
||
|
s = r0[6];
|
||
|
if (s != 0.0) { r1[6] -= m1 * s; r2[6] -= m2 * s; r3[6] -= m3 * s; }
|
||
|
s = r0[7];
|
||
|
if (s != 0.0) { r1[7] -= m1 * s; r2[7] -= m2 * s; r3[7] -= m3 * s; }
|
||
|
|
||
|
/* choose pivot - or die */
|
||
|
if (fabs(r3[1])>fabs(r2[1])) SWAP_ROWS(r3, r2);
|
||
|
if (fabs(r2[1])>fabs(r1[1])) SWAP_ROWS(r2, r1);
|
||
|
if (0.0 == r1[1]) return GL_FALSE;
|
||
|
|
||
|
/* eliminate second variable */
|
||
|
m2 = r2[1]/r1[1]; m3 = r3[1]/r1[1];
|
||
|
r2[2] -= m2 * r1[2]; r3[2] -= m3 * r1[2];
|
||
|
r2[3] -= m2 * r1[3]; r3[3] -= m3 * r1[3];
|
||
|
s = r1[4]; if (0.0 != s) { r2[4] -= m2 * s; r3[4] -= m3 * s; }
|
||
|
s = r1[5]; if (0.0 != s) { r2[5] -= m2 * s; r3[5] -= m3 * s; }
|
||
|
s = r1[6]; if (0.0 != s) { r2[6] -= m2 * s; r3[6] -= m3 * s; }
|
||
|
s = r1[7]; if (0.0 != s) { r2[7] -= m2 * s; r3[7] -= m3 * s; }
|
||
|
|
||
|
/* choose pivot - or die */
|
||
|
if (fabs(r3[2])>fabs(r2[2])) SWAP_ROWS(r3, r2);
|
||
|
if (0.0 == r2[2]) return GL_FALSE;
|
||
|
|
||
|
/* eliminate third variable */
|
||
|
m3 = r3[2]/r2[2];
|
||
|
r3[3] -= m3 * r2[3], r3[4] -= m3 * r2[4],
|
||
|
r3[5] -= m3 * r2[5], r3[6] -= m3 * r2[6],
|
||
|
r3[7] -= m3 * r2[7];
|
||
|
|
||
|
/* last check */
|
||
|
if (0.0 == r3[3]) return GL_FALSE;
|
||
|
|
||
|
s = 1.0/r3[3]; /* now back substitute row 3 */
|
||
|
r3[4] *= s; r3[5] *= s; r3[6] *= s; r3[7] *= s;
|
||
|
|
||
|
m2 = r2[3]; /* now back substitute row 2 */
|
||
|
s = 1.0/r2[2];
|
||
|
r2[4] = s * (r2[4] - r3[4] * m2), r2[5] = s * (r2[5] - r3[5] * m2),
|
||
|
r2[6] = s * (r2[6] - r3[6] * m2), r2[7] = s * (r2[7] - r3[7] * m2);
|
||
|
m1 = r1[3];
|
||
|
r1[4] -= r3[4] * m1, r1[5] -= r3[5] * m1,
|
||
|
r1[6] -= r3[6] * m1, r1[7] -= r3[7] * m1;
|
||
|
m0 = r0[3];
|
||
|
r0[4] -= r3[4] * m0, r0[5] -= r3[5] * m0,
|
||
|
r0[6] -= r3[6] * m0, r0[7] -= r3[7] * m0;
|
||
|
|
||
|
m1 = r1[2]; /* now back substitute row 1 */
|
||
|
s = 1.0/r1[1];
|
||
|
r1[4] = s * (r1[4] - r2[4] * m1), r1[5] = s * (r1[5] - r2[5] * m1),
|
||
|
r1[6] = s * (r1[6] - r2[6] * m1), r1[7] = s * (r1[7] - r2[7] * m1);
|
||
|
m0 = r0[2];
|
||
|
r0[4] -= r2[4] * m0, r0[5] -= r2[5] * m0,
|
||
|
r0[6] -= r2[6] * m0, r0[7] -= r2[7] * m0;
|
||
|
|
||
|
m0 = r0[1]; /* now back substitute row 0 */
|
||
|
s = 1.0/r0[0];
|
||
|
r0[4] = s * (r0[4] - r1[4] * m0), r0[5] = s * (r0[5] - r1[5] * m0),
|
||
|
r0[6] = s * (r0[6] - r1[6] * m0), r0[7] = s * (r0[7] - r1[7] * m0);
|
||
|
|
||
|
MAT(out,0,0) = r0[4]; MAT(out,0,1) = r0[5],
|
||
|
MAT(out,0,2) = r0[6]; MAT(out,0,3) = r0[7],
|
||
|
MAT(out,1,0) = r1[4]; MAT(out,1,1) = r1[5],
|
||
|
MAT(out,1,2) = r1[6]; MAT(out,1,3) = r1[7],
|
||
|
MAT(out,2,0) = r2[4]; MAT(out,2,1) = r2[5],
|
||
|
MAT(out,2,2) = r2[6]; MAT(out,2,3) = r2[7],
|
||
|
MAT(out,3,0) = r3[4]; MAT(out,3,1) = r3[5],
|
||
|
MAT(out,3,2) = r3[6]; MAT(out,3,3) = r3[7];
|
||
|
|
||
|
return GL_TRUE;
|
||
|
|
||
|
#undef MAT
|
||
|
#undef SWAP_ROWS
|
||
|
}
|
||
|
|
||
|
GLint UnProject(GLdouble winx,GLdouble winy,GLdouble winz,
|
||
|
const GLdouble model[16],const GLdouble proj[16],
|
||
|
const GLint viewport[4],
|
||
|
GLdouble *objx,GLdouble *objy,GLdouble *objz)
|
||
|
{
|
||
|
/* matrice de transformation */
|
||
|
GLdouble m[16], A[16];
|
||
|
GLdouble in[4],out[4];
|
||
|
|
||
|
/* transformation coordonnees normalisees entre -1 et 1 */
|
||
|
in[0]=(winx-viewport[0])*2/viewport[2] - 1.0;
|
||
|
in[1]=(winy-viewport[1])*2/viewport[3] - 1.0;
|
||
|
in[2]=2*winz - 1.0;
|
||
|
in[3]=1.0;
|
||
|
|
||
|
/* calcul transformation inverse */
|
||
|
matmul(A,proj,model);
|
||
|
invert_matrix(A,m);
|
||
|
|
||
|
/* d'ou les coordonnees objets */
|
||
|
transform_point(out,m,in);
|
||
|
if (out[3]==0.0)
|
||
|
return GL_FALSE;
|
||
|
*objx=out[0]/out[3];
|
||
|
*objy=out[1]/out[3];
|
||
|
*objz=out[2]/out[3];
|
||
|
return GL_TRUE;
|
||
|
}
|
||
|
|
||
|
void CPortalsRender::Draw3D()
|
||
|
{
|
||
|
if(!portals.show_3d || portals.portal_count < 1)
|
||
|
return;
|
||
|
|
||
|
g_QglTable.m_pfn_qglPushAttrib(GL_ALL_ATTRIB_BITS);
|
||
|
|
||
|
double cam[3];
|
||
|
double proj_m[16];
|
||
|
double model_m[16];
|
||
|
float min_check[3];
|
||
|
float max_check[3];
|
||
|
float trans = (100.0f - portals.trans_3d) / 100.0f;
|
||
|
int view[4];
|
||
|
|
||
|
g_QglTable.m_pfn_qglGetDoublev(GL_PROJECTION_MATRIX, proj_m);
|
||
|
g_QglTable.m_pfn_qglGetDoublev(GL_MODELVIEW_MATRIX, model_m);
|
||
|
g_QglTable.m_pfn_qglGetIntegerv(GL_VIEWPORT, view);
|
||
|
|
||
|
UnProject(0.5 * (double)view[2], 0.5 * (double)view[3], 0.0, model_m, proj_m, view, cam, cam+1, cam+2);
|
||
|
|
||
|
min_check[0] = (float)cam[0] + (portals.clip_range * 64.0f);
|
||
|
min_check[1] = (float)cam[1] + (portals.clip_range * 64.0f);
|
||
|
min_check[2] = (float)cam[2] + (portals.clip_range * 64.0f);
|
||
|
max_check[0] = (float)cam[0] - (portals.clip_range * 64.0f);
|
||
|
max_check[1] = (float)cam[1] - (portals.clip_range * 64.0f);
|
||
|
max_check[2] = (float)cam[2] - (portals.clip_range * 64.0f);
|
||
|
|
||
|
g_QglTable.m_pfn_qglHint(GL_FOG_HINT, GL_NICEST);
|
||
|
|
||
|
g_QglTable.m_pfn_qglDisable(GL_CULL_FACE);
|
||
|
|
||
|
g_QglTable.m_pfn_qglDisable(GL_LINE_SMOOTH);
|
||
|
g_QglTable.m_pfn_qglDisable(GL_POLYGON_SMOOTH);
|
||
|
|
||
|
g_QglTable.m_pfn_qglPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||
|
|
||
|
g_QglTable.m_pfn_qglShadeModel(GL_SMOOTH);
|
||
|
|
||
|
g_QglTable.m_pfn_qglEnable(GL_BLEND);
|
||
|
g_QglTable.m_pfn_qglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||
|
g_QglTable.m_pfn_qglEnable(GL_POLYGON_SMOOTH);
|
||
|
|
||
|
if(portals.aa_3d)
|
||
|
g_QglTable.m_pfn_qglEnable(GL_LINE_SMOOTH);
|
||
|
else
|
||
|
g_QglTable.m_pfn_qglDisable(GL_LINE_SMOOTH);
|
||
|
|
||
|
if(portals.fog)
|
||
|
{
|
||
|
g_QglTable.m_pfn_qglEnable(GL_FOG);
|
||
|
|
||
|
g_QglTable.m_pfn_qglFogi(GL_FOG_MODE, GL_EXP);
|
||
|
g_QglTable.m_pfn_qglFogf(GL_FOG_DENSITY, 0.001f);
|
||
|
g_QglTable.m_pfn_qglFogf(GL_FOG_START, 10.0f);
|
||
|
g_QglTable.m_pfn_qglFogf(GL_FOG_END, 10000.0f);
|
||
|
g_QglTable.m_pfn_qglFogi(GL_FOG_INDEX, 0);
|
||
|
g_QglTable.m_pfn_qglFogfv(GL_FOG_COLOR, portals.fp_color_fog);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
g_QglTable.m_pfn_qglDisable(GL_FOG);
|
||
|
}
|
||
|
|
||
|
switch(portals.zbuffer)
|
||
|
{
|
||
|
case 1:
|
||
|
g_QglTable.m_pfn_qglEnable(GL_DEPTH_TEST);
|
||
|
g_QglTable.m_pfn_qglDepthMask(GL_FALSE);
|
||
|
break;
|
||
|
case 2:
|
||
|
g_QglTable.m_pfn_qglDisable(GL_DEPTH_TEST);
|
||
|
break;
|
||
|
default:
|
||
|
g_QglTable.m_pfn_qglEnable(GL_DEPTH_TEST);
|
||
|
g_QglTable.m_pfn_qglDepthMask(GL_TRUE);
|
||
|
}
|
||
|
|
||
|
g_QglTable.m_pfn_qglLineWidth(portals.width_3d * 0.5f);
|
||
|
|
||
|
unsigned int n, p;
|
||
|
|
||
|
if(portals.polygons)
|
||
|
{
|
||
|
if(portals.zbuffer != 0)
|
||
|
{
|
||
|
float d;
|
||
|
|
||
|
for(n = 0; n < portals.portal_count; n++)
|
||
|
{
|
||
|
d = (float)cam[0] - portals.portal[n].center.p[0];
|
||
|
portals.portal[n].dist = d * d;
|
||
|
|
||
|
d = (float)cam[1] - portals.portal[n].center.p[1];
|
||
|
portals.portal[n].dist += d * d;
|
||
|
|
||
|
d = (float)cam[2] - portals.portal[n].center.p[2];
|
||
|
portals.portal[n].dist += d * d;
|
||
|
|
||
|
portals.portal_sort[n] = n;
|
||
|
}
|
||
|
|
||
|
qsort(portals.portal_sort, portals.portal_count, 4, compare);
|
||
|
|
||
|
for(n = 0; n < portals.portal_count; n++)
|
||
|
{
|
||
|
if(portals.polygons == 2 && !portals.portal[portals.portal_sort[n]].hint)
|
||
|
continue;
|
||
|
|
||
|
if(portals.clip)
|
||
|
{
|
||
|
if(min_check[0] < portals.portal[portals.portal_sort[n]].min[0])
|
||
|
continue;
|
||
|
else if(min_check[1] < portals.portal[portals.portal_sort[n]].min[1])
|
||
|
continue;
|
||
|
else if(min_check[2] < portals.portal[portals.portal_sort[n]].min[2])
|
||
|
continue;
|
||
|
else if(max_check[0] > portals.portal[portals.portal_sort[n]].max[0])
|
||
|
continue;
|
||
|
else if(max_check[1] > portals.portal[portals.portal_sort[n]].max[1])
|
||
|
continue;
|
||
|
else if(max_check[2] > portals.portal[portals.portal_sort[n]].max[2])
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
g_QglTable.m_pfn_qglColor4f(portals.portal[portals.portal_sort[n]].fp_color_random[0], portals.portal[portals.portal_sort[n]].fp_color_random[1],
|
||
|
portals.portal[portals.portal_sort[n]].fp_color_random[2], trans);
|
||
|
|
||
|
g_QglTable.m_pfn_qglBegin(GL_POLYGON);
|
||
|
|
||
|
for(p = 0; p < portals.portal[portals.portal_sort[n]].point_count; p++)
|
||
|
g_QglTable.m_pfn_qglVertex3fv(portals.portal[portals.portal_sort[n]].point[p].p);
|
||
|
|
||
|
g_QglTable.m_pfn_qglEnd();
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
for(n = 0; n < portals.portal_count; n++)
|
||
|
{
|
||
|
if(portals.polygons == 2 && !portals.portal[n].hint)
|
||
|
continue;
|
||
|
|
||
|
if(portals.clip)
|
||
|
{
|
||
|
if(min_check[0] < portals.portal[n].min[0])
|
||
|
continue;
|
||
|
else if(min_check[1] < portals.portal[n].min[1])
|
||
|
continue;
|
||
|
else if(min_check[2] < portals.portal[n].min[2])
|
||
|
continue;
|
||
|
else if(max_check[0] > portals.portal[n].max[0])
|
||
|
continue;
|
||
|
else if(max_check[1] > portals.portal[n].max[1])
|
||
|
continue;
|
||
|
else if(max_check[2] > portals.portal[n].max[2])
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
g_QglTable.m_pfn_qglColor4f(portals.portal[n].fp_color_random[0], portals.portal[n].fp_color_random[1],
|
||
|
portals.portal[n].fp_color_random[2], trans);
|
||
|
|
||
|
g_QglTable.m_pfn_qglBegin(GL_POLYGON);
|
||
|
|
||
|
for(p = 0; p < portals.portal[n].point_count; p++)
|
||
|
g_QglTable.m_pfn_qglVertex3fv(portals.portal[n].point[p].p);
|
||
|
|
||
|
g_QglTable.m_pfn_qglEnd();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if(portals.lines)
|
||
|
{
|
||
|
g_QglTable.m_pfn_qglColor4fv(portals.fp_color_3d);
|
||
|
|
||
|
for(n = 0; n < portals.portal_count; n++)
|
||
|
{
|
||
|
if(portals.lines == 2 && !portals.portal[n].hint)
|
||
|
continue;
|
||
|
|
||
|
if(portals.clip)
|
||
|
{
|
||
|
if(min_check[0] < portals.portal[n].min[0])
|
||
|
continue;
|
||
|
else if(min_check[1] < portals.portal[n].min[1])
|
||
|
continue;
|
||
|
else if(min_check[2] < portals.portal[n].min[2])
|
||
|
continue;
|
||
|
else if(max_check[0] > portals.portal[n].max[0])
|
||
|
continue;
|
||
|
else if(max_check[1] > portals.portal[n].max[1])
|
||
|
continue;
|
||
|
else if(max_check[2] > portals.portal[n].max[2])
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
g_QglTable.m_pfn_qglBegin(GL_LINE_LOOP);
|
||
|
|
||
|
for(p = 0; p < portals.portal[n].point_count; p++)
|
||
|
g_QglTable.m_pfn_qglVertex3fv(portals.portal[n].inner_point[p].p);
|
||
|
|
||
|
g_QglTable.m_pfn_qglEnd();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
g_QglTable.m_pfn_qglPopAttrib();
|
||
|
}
|
||
|
|