gtkradiant/regression_tests/q3map2/disappearing_sliver/maps/disappearing_sliver.map

85 lines
4.4 KiB
Text
Raw Normal View History

// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -704 -1152 0 ) ( 4480 -1152 0 ) ( -704 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 134217728 4 0
( 67 -1022 0 ) ( 67 -4096 0 ) ( 88 -892 -768 ) common/caulk 0 0 0 0.500000 0.500000 134217728 4 0
( 67 -1022 0 ) ( 88 -892 -768 ) ( 134 -1015 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 134217728 0 0
( 88 -892 -768 ) ( 88 -4096 -768 ) ( 134 -1015 0 ) common/caulk 0 0 0 0.500000 0.500000 134217728 4 0
( 134 -1015 0 ) ( 134 -4096 0 ) ( 67 -1022 0 ) common/caulk 0 0 0 0.500000 0.500000 134217728 4 0
}
// brush 1
{
( 584 -640 -768 ) ( 520 -640 -768 ) ( 520 -1160 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 528 -1160 320 ) ( 528 -640 320 ) ( 592 -640 320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 528 -1152 0 ) ( 592 -1152 0 ) ( 592 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 520 -1160 0 ) ( 520 -640 0 ) ( 520 -640 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 584 -640 0 ) ( 520 -640 0 ) ( 520 -640 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 512 -640 0 ) ( 512 -1160 0 ) ( 512 -1160 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
}
// brush 2
{
( 512 -552 -768 ) ( -296 -552 -768 ) ( -296 -640 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -296 -640 320 ) ( -296 -552 320 ) ( 512 -552 320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -296 -640 320 ) ( 512 -640 320 ) ( 512 -640 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( 512 -640 320 ) ( 512 -552 320 ) ( 512 -552 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 528 -632 320 ) ( -280 -632 320 ) ( -280 -632 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -512 -536 320 ) ( -512 -624 320 ) ( -512 -624 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
// brush 3
{
( -512 -648 -768 ) ( -536 -648 -768 ) ( -536 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -536 -1152 320 ) ( -536 -648 320 ) ( -512 -648 320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -536 -1152 320 ) ( -512 -1152 320 ) ( -512 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -512 -1152 320 ) ( -512 -648 320 ) ( -512 -648 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( -512 -640 320 ) ( -536 -640 320 ) ( -536 -640 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -520 -648 320 ) ( -520 -1152 320 ) ( -520 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
// brush 4
{
( 512 -640 320 ) ( 24 -640 320 ) ( 24 -1152 320 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( 48 -1152 328 ) ( 48 -640 328 ) ( 536 -640 328 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 24 -1152 440 ) ( 512 -1152 440 ) ( 512 -1152 328 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 512 -1152 440 ) ( 512 -640 440 ) ( 512 -640 328 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 512 -640 440 ) ( 24 -640 440 ) ( 24 -640 328 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -512 -640 464 ) ( -512 -1152 464 ) ( -512 -1152 352 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
// brush 5
{
( -328 -896 -776 ) ( -512 -896 -776 ) ( -512 -1152 -776 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -512 -1152 -768 ) ( -512 -896 -768 ) ( -328 -896 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( -512 -1152 -768 ) ( -328 -1152 -768 ) ( -328 -1152 -776 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -512 -896 -768 ) ( -512 -1152 -768 ) ( -512 -1152 -776 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 512 -1152 -768 ) ( 512 -896 -768 ) ( 512 -896 -776 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -368 -640 -824 ) ( -856 -640 -824 ) ( -856 -640 -960 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
// brush 6
{
( -512 -1168 320 ) ( -512 -1584 320 ) ( -512 -1584 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 1152 -1152 320 ) ( 176 -1152 320 ) ( 176 -1152 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( 512 -1576 320 ) ( 512 -1160 320 ) ( 512 -1160 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 208 -1160 320 ) ( 1184 -1160 320 ) ( 1184 -1160 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 176 -1568 320 ) ( 176 -1152 320 ) ( 1152 -1152 320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -256 -1152 -768 ) ( -520 -1152 -768 ) ( -520 -1192 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
}
// entity 1
{
"light" "3000"
"origin" "0 -768 -480"
"classname" "light"
}
// entity 2
{
"angle" "270"
"origin" "0 -712 -640"
"classname" "info_player_deathmatch"
}
// entity 3
{
"classname" "light"
"origin" "0 -832 160"
"light" "3000"
}