gtkradiant/setup/win32/components/q3a_terrain_manual.xml

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<?xml version="1.0"?>
<component subdirectory="q3.game/docs">
<dir name="Terrain_Manual">
<file name="start.html"/>
<dir name="pages">
<file name="adding_bots.html"/>
<file name="adding_buildings_to_terrain.html"/>
<file name="art_tools.html"/>
<file name="blocking_vis.html"/>
<file name="boxing_in_the_world.html"/>
<file name="clipping_the_terrain.html"/>
<file name="creating_the_alphamap.html"/>
<file name="creating_the_terrain.html"/>
<file name="entity_keys_and_values.html"/>
<file name="glossary.html"/>
<file name="height_maps.html"/>
<file name="height_map_into_terrain_mesh.html"/>
<file name="Image3.gif"/>
<file name="Image4.gif"/>
<file name="Image5.gif"/>
<file name="Image6.gif"/>
<file name="introduction.html"/>
<file name="key_changes.html"/>
<file name="lighting_the_terrain.html"/>
<file name="manipulating_the_terrain_mesh.html"/>
<file name="mapping_the_textures.html"/>
<file name="new_or_revised_q3map_shader_comm.html"/>
<file name="other_possible_height_map_tools.html"/>
<file name="related_links.html"/>
<file name="suggested_gensurf_settings.html"/>
<file name="table_of_contents.html"/>
<file name="terrain_entity.html"/>
<file name="terrain_mesh_into_terrain_entity.html"/>
<file name="terrain_related_worldspawn_features.html"/>
<file name="terrain_texture.html"/>
<file name="the_meta_shader.html"/>
</dir>
<dir name="pics">
<file name="background.jpg"/>
<file name="start.gif"/>
<file name="terrain.jpg"/>
</dir>
</dir>
</component>