ef2gamesource/Executable/win32/win_bounds.cpp
Walter Julius Hennecke 5bbf27cabd Initial code commit ...
2012-12-30 17:37:54 +01:00

187 lines
4.3 KiB
C++

//-----------------------------------------------------------------------------
//
// $Logfile:: /Code/executable/win32/win_bounds.cpp $
// $Revision:: 4 $
// $Date:: 9/29/02 10:46a $
//
// Copyright (C) 1999 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source is may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
//
// DESCRIPTION:
// Bounds checks all new's and delete's
//
extern "C"
{
void *b_malloc ( unsigned int size );
void b_free ( void * );
}
//////////////////////////
// Bounds checking
//
// #define DISABLE_BOUNDS to disable checking a compiler
// warning will happen if checking is enabled
//
// #define BOUNDS_ENDOFPAGE to check for overflowed, don't
// define it to check for underflows
//
// functions:
// void *b_malloc ( unsigned );
// Does a bounds-malloc, or just a normal one if checking's
// disabled
// void b_free ( void * );
// Frees a bounds pointer, or just a normal free if no
// checking
//
// void *operator new ( size_t ), operator new[] ( size )
// For C++ new's and new []'s, bounds checked
// void operator delete ( void * ), operator delete[] ( void * )
// For C++ delete's and delete []'s, bounds checked
//////////////////////////
#define DISABLE_BOUNDS
#if defined(GAME_DLL) || defined(CGAME_DLL)
#define DISABLE_BOUNDS
#endif
//#define BOUNDS_ENDOFPAGE
/////////////////////////
// If bounds are disabled
/////////////////////////
#ifdef DISABLE_BOUNDS
#include <malloc.h>
void *b_malloc ( unsigned int size )
{
return malloc ( size );
}
void b_free ( void *what )
{
free ( what );
}
///////////////////////////
// If bounds are enabled
///////////////////////////
#else
#pragma message ("win_bounds.cpp: Warning - Bounds checking is enabled\n" )
#include <stdio.h>
#include <windows.h>
typedef struct
{
unsigned int header;
int size;
void *returned;
} bounds_type_t;
#define PAGE_SIZE ( 4096 )
#define NORMAL_HEADER 0xdeadbeef
#define ARRAY_HEADER 0xdeadbabe
static unsigned int bounds_numpages ( unsigned int size )
{
unsigned int ret;
ret = size / PAGE_SIZE + 3;
if ( size % PAGE_SIZE )
ret++;
return ret;
}
void *bounds_malloc ( unsigned int size, unsigned head = NORMAL_HEADER )
{
bounds_type_t *where;
unsigned int num_pages;
void *mainaddress;
num_pages = bounds_numpages ( size );
mainaddress = VirtualAlloc ( NULL, num_pages * PAGE_SIZE, MEM_RESERVE, PAGE_NOACCESS );
VirtualAlloc ( mainaddress, PAGE_SIZE, MEM_COMMIT, PAGE_READWRITE );
VirtualAlloc ( (char *) mainaddress + PAGE_SIZE * 2, ( num_pages - 3 ) * PAGE_SIZE, MEM_COMMIT, PAGE_READWRITE );
where = (bounds_type_t *) mainaddress;
where->header = head;
where->size = size;
#ifdef BOUNDS_ENDOFPAGE
where->returned = (char *) mainaddress + ( num_pages - 1 ) * PAGE_SIZE - size;
#else
where->returned = (char *) mainaddress + PAGE_SIZE * 2;
#endif
memset ( where->returned, 0xdc, size );
return where->returned;
}
void bounds_free ( void *address, unsigned head = NORMAL_HEADER )
{
bounds_type_t *where;
unsigned int num_pages;
void *mainaddress;
mainaddress = (char *) address - PAGE_SIZE * 2;
#ifdef BOUNDS_ENDOFPAGE
mainaddress = (char *) mainaddress - ( (unsigned int) mainaddress % 4096 );
#endif
where = (bounds_type_t *) mainaddress;
if ( where->header != head || where->returned != address )
{
__asm int 3 // Breakpoint
}
num_pages = bounds_numpages ( where->size );
// All pages must be in the same state to be MEM_RELEASED
VirtualFree ( mainaddress, PAGE_SIZE, MEM_DECOMMIT );
VirtualFree ( (char *) mainaddress + PAGE_SIZE * 2, (num_pages - 3 ) * PAGE_SIZE, MEM_DECOMMIT );
VirtualFree ( mainaddress, 0, MEM_RELEASE );
}
void *b_malloc ( unsigned int size )
{
return bounds_malloc ( size );
}
void b_free ( void *what )
{
bounds_free ( what );
}
void *operator new[] ( size_t size )
{
return bounds_malloc ( size, ARRAY_HEADER );
}
void *operator new ( size_t size )
{
return bounds_malloc ( size );
}
void operator delete [] ( void *what )
{
if ( what )
bounds_free ( what, ARRAY_HEADER );
}
void operator delete ( void *what )
{
if ( what )
bounds_free ( what );
}
#endif /* !DISABLE_BOUNDS */