mirror of
https://github.com/UberGames/EF2GameSource.git
synced 2024-11-10 06:31:42 +00:00
547 lines
10 KiB
C++
547 lines
10 KiB
C++
//-----------------------------------------------------------------------------
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//
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// $Logfile:: /EF2/Code/DLLs/game/str.cpp $
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// $Revision:: 9 $
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// $Author:: Singlis $
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// $Date:: 9/26/03 4:08p $
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//
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// Copyright (C) 1997 by Ritual Entertainment, Inc.
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// All rights reserved.
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//
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// This source is may not be distributed and/or modified without
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// expressly written permission by Ritual Entertainment, Inc.
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//
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//
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// DESCRIPTION:
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// Simple, DLL portable string class
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//
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// WARNING: This file is shared between game, cgame and possibly the user interface.
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// It is instanced in each one of these directories because of the way that SourceSafe works.
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//
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#include "str.h"
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#include <stdlib.h>
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#include <ctype.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <game/q_shared.h>
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#ifdef _WIN32
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#pragma warning(disable : 4244) // 'conversion' conversion from 'type1' to 'type2', possible loss of data
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#pragma warning(disable : 4710) // function 'blah' not inlined
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#endif
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#if defined( GAME_DLL )
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#include "g_local.h"
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#define STR_Error gi.Error
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#elif defined ( CGAME_DLL )
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#include "cg_local.h"
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#define STR_Error cgi.Error
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#else
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//#include "client.h"
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#define STR_Error Com_Error
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#endif
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static const int STR_ALLOC_GRAN = 20;
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char *str::tolower( char *s1 )
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{
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char *s;
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s = s1;
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while( *s )
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{
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*s = ::tolower( *s );
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s++;
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}
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return s1;
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}
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char *str::toupper( char *s1 )
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{
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char *s;
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s = s1;
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while( *s )
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{
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*s = ::toupper( *s );
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s++;
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}
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return s1;
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}
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int str::icmpn( const char *s1, const char *s2, int n )
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{
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int c1;
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int c2;
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do
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{
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c1 = *s1++;
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c2 = *s2++;
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if ( !n-- )
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{
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// strings are equal until end point
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return 0;
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}
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if ( c1 != c2 )
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{
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if ( c1 >= 'a' && c1 <= 'z' )
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{
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c1 -= ( 'a' - 'A' );
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}
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if ( c2 >= 'a' && c2 <= 'z' )
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{
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c2 -= ( 'a' - 'A' );
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}
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if ( c1 < c2 )
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{
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// strings less than
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return -1;
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}
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else if ( c1 > c2 )
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{
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// strings greater than
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return 1;
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}
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}
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}
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while( c1 );
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// strings are equal
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return 0;
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}
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int str::icmp( const char *s1, const char *s2 )
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{
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int c1;
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int c2;
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do
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{
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c1 = *s1++;
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c2 = *s2++;
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if ( c1 != c2 )
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{
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if ( c1 >= 'a' && c1 <= 'z' )
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{
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c1 -= ( 'a' - 'A' );
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}
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if ( c2 >= 'a' && c2 <= 'z' )
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{
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c2 -= ( 'a' - 'A' );
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}
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if ( c1 < c2 )
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{
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// strings less than
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return -1;
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}
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else if ( c1 > c2 )
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{
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// strings greater than
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return 1;
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}
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}
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}
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while( c1 );
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// strings are equal
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return 0;
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}
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int str::cmpn( const char *s1, const char *s2, int n )
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{
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int c1;
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int c2;
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do
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{
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c1 = *s1++;
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c2 = *s2++;
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if ( !n-- )
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{
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// strings are equal until end point
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return 0;
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}
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if ( c1 < c2 )
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{
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// strings less than
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return -1;
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}
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else if ( c1 > c2 )
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{
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// strings greater than
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return 1;
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}
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}
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while( c1 );
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// strings are equal
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return 0;
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}
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int str::cmp( const char *s1, const char *s2 )
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{
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int c1;
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int c2;
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do
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{
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c1 = *s1++;
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c2 = *s2++;
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if ( c1 < c2 )
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{
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// strings less than
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return -1;
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}
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else if ( c1 > c2 )
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{
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// strings greater than
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return 1;
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}
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}
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while( c1 );
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// strings are equal
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return 0;
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}
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/*
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============
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IsNumeric
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Checks a string to see if it contains only numerical values.
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============
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*/
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bool str::isNumeric( const char *str )
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{
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int len;
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int i;
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bool dot;
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if ( *str == '-' )
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{
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str++;
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}
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dot = false;
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len = strlen( str );
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for( i = 0; i < len; i++ )
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{
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if ( !isdigit( str[ i ] ) )
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{
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if ( ( str[ i ] == '.' ) && !dot )
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{
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dot = true;
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continue;
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}
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return false;
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}
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}
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return true;
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}
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str operator+( const str& a, const float b )
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{
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char text[ 20 ];
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str result( a );
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sprintf( text, "%f", b );
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result.append( text );
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return result;
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}
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str operator+( const str& a, const int b )
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{
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char text[ 20 ];
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str result( a );
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sprintf( text, "%d", b );
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result.append( text );
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return result;
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}
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str operator+( const str& a, const unsigned b )
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{
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char text[ 20 ];
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str result( a );
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sprintf( text, "%u", b );
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result.append( text );
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return result;
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}
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str& str::operator+=( const float a )
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{
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char text[ 20 ];
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sprintf( text, "%f", a );
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append( text );
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return *this;
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}
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str& str::operator+=( const int a )
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{
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char text[ 20 ];
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sprintf( text, "%d", a );
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append( text );
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return *this;
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}
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str& str::operator+=( const unsigned a )
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{
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char text[ 20 ];
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sprintf( text, "%u", a );
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append( text );
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return *this;
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}
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void str::CapLength( int newlen )
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{
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assert ( data );
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if ( length() <= newlen )
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return;
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data[newlen] = 0;
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len = newlen;
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}
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void str::EnsureAlloced( int amount, bool keepold )
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{
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if ( !data )
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data = buffer;
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char *newbuffer;
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bool wasalloced = ( alloced != 0 );
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int old_size;
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// See if enough already allocated
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if ( amount <= alloced )
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return;
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old_size = alloced;
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assert ( amount );
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// Calculate new alloc size
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int newsize, mod;
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mod = amount % STR_ALLOC_GRAN;
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if ( !mod )
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newsize = amount;
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else
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newsize = amount + STR_ALLOC_GRAN - mod;
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alloced = newsize;
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// Allocate the new buffer
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newbuffer = new char[ alloced ];
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if ( !newbuffer )
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STR_Error( ERR_FATAL, "Str: failed on allocation of %i bytes", alloced );
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if ( wasalloced && keepold )
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{
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strncpy ( newbuffer, data, old_size );
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}
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// Delete old buffer if necessary
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if ( data != buffer )
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{
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delete [] data;
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}
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data = newbuffer;
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}
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void str::BackSlashesToSlashes( void )
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{
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int i;
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for ( i = 0 ; i < len ; i++ )
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{
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if ( data[i] == '\\' )
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data[i] = '/';
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}
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}
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void str::snprintf( char *dst, int size, const char *fmt, ... )
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{
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char buffer[0x10000];
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int len;
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va_list argptr;
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va_start (argptr,fmt);
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len = vsprintf (buffer,fmt,argptr);
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va_end (argptr);
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assert ( len < size );
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strncpy (dst, buffer, size-1);
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}
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#ifdef _WIN32
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#pragma warning(disable : 4189) // local variable is initialized but not referenced
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#endif
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/*
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=================
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TestStringClass
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This is a fairly rigorous test of the str class's functionality.
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Because of the fairly global and subtle ramifications of a bug occuring
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in this class, it should be run after any changes to the class.
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Add more tests as functionality is changed. Tests should include
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any possible bounds violation and NULL data tests.
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=================
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*/
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void TestStringClass( void )
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{
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char ch; // ch == ?
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str *t; // t == ?
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str a; // a.len == 0, a.data == "\0"
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str b; // b.len == 0, b.data == "\0"
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str c( "test" ); // c.len == 4, c.data == "test\0"
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str d( c ); // d.len == 4, d.data == "test\0"
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str e( reinterpret_cast<const char *>(NULL) );
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// e.len == 0, e.data == "\0" ASSERT!
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int i; // i == ?
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i = a.length(); // i == 0
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i = c.length(); // i == 4
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const char *s1 = a.c_str(); // s1 == "\0"
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const char *s2 = c.c_str(); // s2 == "test\0"
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t = new str(); // t->len == 0, t->data == "\0"
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delete t; // t == ?
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b = "test"; // b.len == 4, b.data == "test\0"
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t = new str( "test" ); // t->len == 4, t->data == "test\0"
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delete t; // t == ?
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a = c; // a.len == 4, a.data == "test\0"
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// a = "";
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a = NULL; // a.len == 0, a.data == "\0" ASSERT!
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a = c + d; // a.len == 8, a.data == "testtest\0"
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a = c + "wow"; // a.len == 7, a.data == "testwow\0"
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a = c + reinterpret_cast<const char *>(NULL);
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// a.len == 4, a.data == "test\0" ASSERT!
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a = "this" + d; // a.len == 8, a.data == "thistest\0"
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a = reinterpret_cast<const char *>(NULL) + d;
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// a.len == 4, a.data == "test\0" ASSERT!
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a += c; // a.len == 8, a.data == "testtest\0"
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a += "wow"; // a.len == 11, a.data == "testtestwow\0"
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a += reinterpret_cast<const char *>(NULL);
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// a.len == 11, a.data == "testtestwow\0" ASSERT!
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a = "test"; // a.len == 4, a.data == "test\0"
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ch = a[ 0 ]; // ch == 't'
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ch = a[ -1 ]; // ch == 0 ASSERT!
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ch = a[ 1000 ]; // ch == 0 ASSERT!
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ch = a[ 0 ]; // ch == 't'
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ch = a[ 1 ]; // ch == 'e'
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ch = a[ 2 ]; // ch == 's'
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ch = a[ 3 ]; // ch == 't'
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ch = a[ 4 ]; // ch == '\0' ASSERT!
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ch = a[ 5 ]; // ch == '\0' ASSERT!
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a[ 1 ] = 'b'; // a.len == 4, a.data == "tbst\0"
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a[ -1 ] = 'b'; // a.len == 4, a.data == "tbst\0" ASSERT!
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a[ 0 ] = '0'; // a.len == 4, a.data == "0bst\0"
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a[ 1 ] = '1'; // a.len == 4, a.data == "01st\0"
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a[ 2 ] = '2'; // a.len == 4, a.data == "012t\0"
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a[ 3 ] = '3'; // a.len == 4, a.data == "0123\0"
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a[ 4 ] = '4'; // a.len == 4, a.data == "0123\0" ASSERT!
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a[ 5 ] = '5'; // a.len == 4, a.data == "0123\0" ASSERT!
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a[ 7 ] = '7'; // a.len == 4, a.data == "0123\0" ASSERT!
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a = "test"; // a.len == 4, a.data == "test\0"
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b = "no"; // b.len == 2, b.data == "no\0"
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i = ( a == b ); // i == 0
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i = ( a == c ); // i == 1
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i = ( a == "blow" ); // i == 0
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i = ( a == "test" ); // i == 1
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i = ( a == NULL ); // i == 0 ASSERT!
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i = ( "test" == b ); // i == 0
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i = ( "test" == a ); // i == 1
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i = ( NULL == a ); // i == 0 ASSERT!
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i = ( a != b ); // i == 1
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i = ( a != c ); // i == 0
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i = ( a != "blow" ); // i == 1
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i = ( a != "test" ); // i == 0
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i = ( a != NULL ); // i == 1 ASSERT!
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i = ( "test" != b ); // i == 1
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i = ( "test" != a ); // i == 0
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i = ( NULL != a ); // i == 1 ASSERT!
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a = "test"; // a.data == "test"
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b = a; // b.data == "test"
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a = "not"; // a.data == "not", b.data == "test"
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a = b; // a.data == b.data == "test"
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a += b; // a.data == "testtest", b.data = "test"
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a = b;
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a[1] = '1'; // a.data = "t1st", b.data = "test"
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a = ""; // a.data == "", a.len == 0
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for( i = 0 ; i < ( STRING_PREALLOC_SIZE + 5 ) ; i++ )
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{
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a += "a";
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}
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t = new str( "testtesttesttesttesttesttesttest" ); // t->len == 32
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delete t; // t == ?
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}
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#ifdef _WIN32
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#pragma warning(default : 4189) // local variable is initialized but not referenced
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#pragma warning(disable : 4514) // unreferenced inline function has been removed
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#endif
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