mirror of
https://github.com/UberGames/EF2GameSource.git
synced 2024-11-10 06:31:42 +00:00
163 lines
4.5 KiB
C
163 lines
4.5 KiB
C
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Logfile:: /Code/DLLs/game/gamecvars.h $
|
|
// $Revision:: 62 $
|
|
// $Date:: 10/13/03 8:54a $
|
|
//
|
|
// Copyright (C) 1999 by Ritual Entertainment, Inc.
|
|
// All rights reserved.
|
|
//
|
|
// This source is may not be distributed and/or modified without
|
|
// expressly written permission by Ritual Entertainment, Inc.
|
|
//
|
|
//
|
|
// DESCRIPTION:
|
|
//
|
|
|
|
#ifndef __GAMECVARS_H__
|
|
#define __GAMECVARS_H__
|
|
|
|
#include "g_local.h"
|
|
|
|
extern cvar_t *developer;
|
|
extern cvar_t *skill;
|
|
extern cvar_t *password;
|
|
extern cvar_t *g_needpass;
|
|
extern cvar_t *filterban;
|
|
//extern cvar_t *flood_msgs;
|
|
//extern cvar_t *flood_persecond;
|
|
//extern cvar_t *flood_waitdelay;
|
|
extern cvar_t *maxclients;
|
|
extern cvar_t *maxentities;
|
|
extern cvar_t *nomonsters;
|
|
extern cvar_t *precache;
|
|
extern cvar_t *dedicated;
|
|
extern cvar_t *detail;
|
|
extern cvar_t *com_blood;
|
|
extern cvar_t *whereami;
|
|
extern cvar_t *bosshealth;
|
|
extern cvar_t *bossname;
|
|
|
|
extern cvar_t *sv_maxvelocity;
|
|
extern cvar_t *sv_rollspeed;
|
|
extern cvar_t *sv_showdamageshake;
|
|
extern cvar_t *sv_rollangle;
|
|
extern cvar_t *sv_cheats;
|
|
extern cvar_t *sv_showbboxes;
|
|
extern cvar_t *sv_showcameras;
|
|
extern cvar_t *sv_showsplines;
|
|
extern cvar_t *sv_showentnums;
|
|
extern cvar_t *sv_showactnums;
|
|
extern cvar_t *sv_showdamagecolors ;
|
|
extern cvar_t *sv_waterfriction;
|
|
extern cvar_t *sv_traceinfo;
|
|
extern cvar_t *sv_drawtrace;
|
|
extern cvar_t *sv_fps;
|
|
extern cvar_t *sv_cinematic;
|
|
//extern cvar_t *sv_maplist;
|
|
extern cvar_t *sv_nextmap;
|
|
|
|
extern cvar_t *sv_currentGravity;
|
|
|
|
// New server cvars
|
|
extern cvar_t *sv_maxspeed;
|
|
extern cvar_t *sv_stopspeed;
|
|
extern cvar_t *sv_friction;
|
|
extern cvar_t *sv_gravity;
|
|
extern cvar_t *sv_waterspeed;
|
|
extern cvar_t *sv_wateraccelerate;
|
|
extern cvar_t *sv_groundtracelength;
|
|
extern cvar_t *sv_jumpvelocity;
|
|
extern cvar_t *sv_crouchjumpvelocity;
|
|
extern cvar_t *sv_edgefriction;
|
|
extern cvar_t *sv_airmaxspeed;
|
|
extern cvar_t *sv_airaccelerate;
|
|
extern cvar_t *sv_crouchspeed;
|
|
extern cvar_t *sv_noclipspeed;
|
|
extern cvar_t *sv_accelerate;
|
|
extern cvar_t *sv_defaultviewheight;
|
|
extern cvar_t *sv_instantjump;
|
|
extern cvar_t *sv_cancrouch;
|
|
extern cvar_t *sv_useanimmovespeed;
|
|
extern cvar_t *sv_defaultFov;
|
|
extern cvar_t *sv_strafeJumpingAllowed;
|
|
|
|
extern cvar_t *csys_posx;
|
|
extern cvar_t *csys_posy;
|
|
extern cvar_t *csys_posz;
|
|
extern cvar_t *csys_x;
|
|
extern cvar_t *csys_y;
|
|
extern cvar_t *csys_z;
|
|
extern cvar_t *csys_draw;
|
|
|
|
extern cvar_t *g_showmem;
|
|
extern cvar_t *g_timeents;
|
|
extern cvar_t *g_showaxis;
|
|
extern cvar_t *g_showgravpath;
|
|
extern cvar_t *g_showplayerstate;
|
|
extern cvar_t *g_showplayeranim;
|
|
extern cvar_t *g_showplayerweapon;
|
|
extern cvar_t *g_showbullettrace;
|
|
extern cvar_t *g_showactortrace;
|
|
extern cvar_t *g_showactorpath;
|
|
extern cvar_t *g_legswingspeed;
|
|
extern cvar_t *g_intermissiontime;
|
|
extern cvar_t *g_endintermission;
|
|
extern cvar_t *g_legclampangle;
|
|
extern cvar_t *g_legclamptolerance;
|
|
extern cvar_t *g_legtolerance;
|
|
extern cvar_t *g_numdebuglines;
|
|
extern cvar_t *g_playermodel;
|
|
extern cvar_t *g_statefile;
|
|
extern cvar_t *g_showautoaim;
|
|
extern cvar_t *g_debugtargets;
|
|
extern cvar_t *g_debugdamage;
|
|
extern cvar_t *s_debugmusic;
|
|
extern cvar_t *g_logstats;
|
|
extern cvar_t *g_gametype;
|
|
extern cvar_t *g_showaccuracymod;
|
|
extern cvar_t *g_aimviewangles;
|
|
extern cvar_t *g_debug;
|
|
|
|
extern cvar_t *g_secretCount;
|
|
|
|
//extern cvar_t *g_allowActionMusic;
|
|
|
|
extern cvar_t *g_allowActionMusic;
|
|
|
|
extern cvar_t *scr_maxerrors;
|
|
extern cvar_t *scr_printfunccalls;
|
|
extern cvar_t *scr_printeventcalls;
|
|
|
|
extern cvar_t *ai_numactive;
|
|
|
|
extern cvar_t *mp_gametype;
|
|
extern cvar_t *mp_flags;
|
|
extern cvar_t *mp_pointlimit;
|
|
extern cvar_t *mp_timelimit;
|
|
extern cvar_t *mp_itemRespawnMultiplier;
|
|
extern cvar_t *mp_weaponRespawnMultiplier;
|
|
extern cvar_t *mp_powerupRespawnMultiplier;
|
|
extern cvar_t *mp_knockbackMultiplier;
|
|
extern cvar_t *mp_damageMultiplier;
|
|
extern cvar_t *mp_respawnInvincibilityTime;
|
|
extern cvar_t *mp_warmUpTime;
|
|
extern cvar_t *mp_minPlayers;
|
|
extern cvar_t *mp_bigGunMode;
|
|
extern cvar_t *mp_respawnTime;
|
|
extern cvar_t *mp_intermissionTime;
|
|
extern cvar_t *mp_bombTime;
|
|
extern cvar_t *mp_maxVotes;
|
|
extern cvar_t *mp_skipWeaponReloads;
|
|
extern cvar_t *mp_minTauntTime;
|
|
|
|
extern cvar_t *mp_useMapList;
|
|
extern cvar_t *mp_mapList;
|
|
extern cvar_t *mp_currentPosInMapList;
|
|
|
|
extern cvar_t *sv_showinfo;
|
|
extern cvar_t *sv_showinfodist;
|
|
|
|
void CVAR_Init( void );
|
|
|
|
#endif /* !__GAMECVARS_H__ */
|