mirror of
https://github.com/UberGames/EF2GameSource.git
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20 lines
864 B
Text
20 lines
864 B
Text
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "dlls\game\game.vcxproj", "{AD2B91AF-BE5E-4D64-952C-5F061241380D}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{AD2B91AF-BE5E-4D64-952C-5F061241380D}.Debug|Win32.ActiveCfg = Debug|Win32
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{AD2B91AF-BE5E-4D64-952C-5F061241380D}.Debug|Win32.Build.0 = Debug|Win32
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{AD2B91AF-BE5E-4D64-952C-5F061241380D}.Release|Win32.ActiveCfg = Release|Win32
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{AD2B91AF-BE5E-4D64-952C-5F061241380D}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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