Some project updates

This commit is contained in:
Walter Julius Hennecke 2012-12-30 21:45:39 +01:00
parent f2daa22631
commit f9f18c4f11
2 changed files with 9 additions and 20 deletions

View file

@ -6,25 +6,13 @@ EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Demo Release|Win32 = Demo Release|Win32
Intel Release|Win32 = Intel Release|Win32
Release CDROM|Win32 = Release CDROM|Win32
Release|Win32 = Release|Win32
VTune|Win32 = VTune|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{AD2B91AF-BE5E-4D64-952C-5F061241380D}.Debug|Win32.ActiveCfg = Debug|Win32
{AD2B91AF-BE5E-4D64-952C-5F061241380D}.Debug|Win32.Build.0 = Debug|Win32
{AD2B91AF-BE5E-4D64-952C-5F061241380D}.Demo Release|Win32.ActiveCfg = Demo Release|Win32
{AD2B91AF-BE5E-4D64-952C-5F061241380D}.Demo Release|Win32.Build.0 = Demo Release|Win32
{AD2B91AF-BE5E-4D64-952C-5F061241380D}.Intel Release|Win32.ActiveCfg = Intel Release|Win32
{AD2B91AF-BE5E-4D64-952C-5F061241380D}.Intel Release|Win32.Build.0 = Intel Release|Win32
{AD2B91AF-BE5E-4D64-952C-5F061241380D}.Release CDROM|Win32.ActiveCfg = Release CDROM|Win32
{AD2B91AF-BE5E-4D64-952C-5F061241380D}.Release CDROM|Win32.Build.0 = Release CDROM|Win32
{AD2B91AF-BE5E-4D64-952C-5F061241380D}.Release|Win32.ActiveCfg = Release|Win32
{AD2B91AF-BE5E-4D64-952C-5F061241380D}.Release|Win32.Build.0 = Release|Win32
{AD2B91AF-BE5E-4D64-952C-5F061241380D}.VTune|Win32.ActiveCfg = VTune|Win32
{AD2B91AF-BE5E-4D64-952C-5F061241380D}.VTune|Win32.Build.0 = VTune|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View file

@ -102,9 +102,10 @@
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>.\./Release\</OutDir>
<IntDir>.\./Release\</IntDir>
<OutDir>$(ProjectDir)Release\</OutDir>
<IntDir>$(ProjectDir)Release\</IntDir>
<LinkIncremental>false</LinkIncremental>
<TargetName>gamex86</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Intel Release|Win32'">
<OutDir>.\./IntelRelease\</OutDir>
@ -182,11 +183,11 @@
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\..\Shared;..\..\DLLs;..\..\Executable;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;FGAME_EXPORTS;GAME_DLL;MISSIONPACK;ENABLE_ALTROUTING;MSVC_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\./Release\</AssemblerListingLocation>
<AssemblerListingLocation>$(ProjectDir)Release\</AssemblerListingLocation>
<BrowseInformation>true</BrowseInformation>
<PrecompiledHeaderOutputFile>.\./Release\game.pch</PrecompiledHeaderOutputFile>
<ObjectFileName>.\./Release\</ObjectFileName>
<ProgramDataBaseFileName>.\./Release\</ProgramDataBaseFileName>
<PrecompiledHeaderOutputFile>$(ProjectDir)Release\game.pch</PrecompiledHeaderOutputFile>
<ObjectFileName>$(ProjectDir)Release\</ObjectFileName>
<ProgramDataBaseFileName>$(ProjectDir)Release\</ProgramDataBaseFileName>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
@ -208,8 +209,8 @@
<LinkDLL>true</LinkDLL>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OutputFile>../../Executable/Release/gamex86.dll</OutputFile>
<ImportLibrary>.\./Release\gamex86.lib</ImportLibrary>
<OutputFile>$(ProjectDir)Release\gamex86.dll</OutputFile>
<ImportLibrary>$(ProjectDir)gamex86.lib</ImportLibrary>
<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>.\game.def</ModuleDefinitionFile>
</Link>