This commit is contained in:
Walter Julius Hennecke 2014-03-10 00:21:45 +01:00
parent d4d5f3f521
commit e6ea22ee1a

View file

@ -79,8 +79,7 @@ extern Event EV_Actor_SetAnim ;
extern Event EV_Actor_Blink;
enum SteeringDirectionPreference
{
enum SteeringDirectionPreference {
STEER_RIGHT_ALWAYS,
STEER_LEFT_ALWAYS,
STEER_RANDOMLY,
@ -97,8 +96,7 @@ enum SteeringDirectionPreference
//
// Method of Use: Spawned into the world
//--------------------------------------------------------------
class Actor : public Sentient
{
class Actor : public Sentient {
public:
// E3 2002 Hack Stuff
@ -1058,8 +1056,7 @@ class Actor : public Sentient
void StopDialog(Event* ev);
void PlayRadiusDialog(Sentient *user);
void StopDialog(void);
void PlayDialog( Sentient *user, float volume = -1.0f, float min_dist = -1.0f,
const char *dialog_name = NULL, const char *state_name = NULL, qboolean headDisplay = false , bool useTalk = false , bool important = false );
void PlayDialog(Sentient* user, float volume = -1.0f, float min_dist = -1.0f, const char* dialog_name = NULL, const char* state_name = NULL, qboolean headDisplay = false, bool useTalk = false, bool important = false);
qboolean DialogExists(const str& aliasName);
float GetDialogRemainingTime(void);
const str FindDialog(Sentient* user, DialogType_t dialogType, const str& context = "");