mirror of
https://github.com/UberGames/EF2GameSource.git
synced 2024-11-10 06:31:42 +00:00
47 lines
1.1 KiB
C
47 lines
1.1 KiB
C
|
//-----------------------------------------------------------------------------
|
||
|
//
|
||
|
// $Logfile:: /Code/DLLs/game/health.h $
|
||
|
// $Revision:: 7 $
|
||
|
// $Author:: Steven $
|
||
|
// $Date:: 10/13/03 8:54a $
|
||
|
//
|
||
|
// Copyright (C) 1997 by Ritual Entertainment, Inc.
|
||
|
// All rights reserved.
|
||
|
//
|
||
|
// This source is may not be distributed and/or modified without
|
||
|
// expressly written permission by Ritual Entertainment, Inc.
|
||
|
//
|
||
|
//
|
||
|
// DESCRIPTION:
|
||
|
// Health powerup
|
||
|
//
|
||
|
|
||
|
#ifndef __HEALTH_H__
|
||
|
#define __HEALTH_H__
|
||
|
|
||
|
#include "g_local.h"
|
||
|
#include "item.h"
|
||
|
#include "sentient.h"
|
||
|
#include "item.h"
|
||
|
|
||
|
class Health : public Item
|
||
|
{
|
||
|
public:
|
||
|
CLASS_PROTOTYPE( Health );
|
||
|
|
||
|
Health();
|
||
|
virtual void PickupHealth( Event *ev );
|
||
|
};
|
||
|
|
||
|
class HealthInventoryItem : public Item
|
||
|
{
|
||
|
public:
|
||
|
CLASS_PROTOTYPE( HealthInventoryItem );
|
||
|
|
||
|
virtual void processGameplayData( Event *ev );
|
||
|
void Use( Event *ev );
|
||
|
|
||
|
};
|
||
|
|
||
|
#endif /* health.h */
|