650 lines
16 KiB
C
650 lines
16 KiB
C
/*
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Copyright (C) Brian Paul
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <malloc.h>
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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#include <GL/gl.h>
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#pragma warning(disable : 4244) // MIPS
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// GLU- Replacement-functions : taken from MESA
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static GLint bytes_per_pixel( GLenum format, GLenum type )
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{
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GLint n, m;
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switch (format) {
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case GL_COLOR_INDEX:
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case GL_STENCIL_INDEX:
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case GL_DEPTH_COMPONENT:
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case GL_RED:
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case GL_GREEN:
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case GL_BLUE:
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case GL_ALPHA:
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case GL_LUMINANCE:
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n = 1;
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break;
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case GL_LUMINANCE_ALPHA:
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n = 2;
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break;
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case GL_RGB:
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n = 3;
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break;
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case GL_RGBA:
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#ifdef GL_EXT_abgr
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case GL_ABGR_EXT:
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#endif
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n = 4;
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break;
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default:
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n = 0;
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}
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switch (type) {
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case GL_UNSIGNED_BYTE: m = sizeof(GLubyte); break;
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case GL_BYTE: m = sizeof(GLbyte); break;
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case GL_BITMAP: m = 1; break;
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case GL_UNSIGNED_SHORT: m = sizeof(GLushort); break;
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case GL_SHORT: m = sizeof(GLshort); break;
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case GL_UNSIGNED_INT: m = sizeof(GLuint); break;
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case GL_INT: m = sizeof(GLint); break;
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case GL_FLOAT: m = sizeof(GLfloat); break;
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default: m = 0;
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}
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return n * m;
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}
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#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
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GLint APIENTRY gluScaleImage( GLenum format,
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GLsizei widthin, GLsizei heightin,
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GLenum typein, const void *datain,
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GLsizei widthout, GLsizei heightout,
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GLenum typeout, void *dataout )
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{
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GLint components, i, j, k;
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GLfloat *tempin, *tempout;
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GLfloat sx, sy;
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GLint unpackrowlength, unpackalignment, unpackskiprows, unpackskippixels;
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GLint packrowlength, packalignment, packskiprows, packskippixels;
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GLint sizein, sizeout;
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GLint rowstride, rowlen;
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/* Determine number of components per pixel */
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switch (format) {
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case GL_COLOR_INDEX:
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case GL_STENCIL_INDEX:
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case GL_DEPTH_COMPONENT:
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case GL_RED:
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case GL_GREEN:
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case GL_BLUE:
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case GL_ALPHA:
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case GL_LUMINANCE:
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components = 1;
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break;
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case GL_LUMINANCE_ALPHA:
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components = 2;
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break;
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case GL_RGB:
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//case GL_BGR:
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components = 3;
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break;
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case GL_RGBA:
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// case GL_BGRA:
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#ifdef GL_EXT_abgr
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case GL_ABGR_EXT:
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#endif
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components = 4;
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break;
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default:
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return GL_INVALID_ENUM;
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}
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/* Determine bytes per input datum */
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switch (typein) {
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case GL_UNSIGNED_BYTE: sizein = sizeof(GLubyte); break;
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case GL_BYTE: sizein = sizeof(GLbyte); break;
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case GL_UNSIGNED_SHORT: sizein = sizeof(GLushort); break;
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case GL_SHORT: sizein = sizeof(GLshort); break;
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case GL_UNSIGNED_INT: sizein = sizeof(GLuint); break;
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case GL_INT: sizein = sizeof(GLint); break;
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case GL_FLOAT: sizein = sizeof(GLfloat); break;
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case GL_BITMAP:
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/* not implemented yet */
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default:
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return GL_INVALID_ENUM;
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}
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/* Determine bytes per output datum */
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switch (typeout) {
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case GL_UNSIGNED_BYTE: sizeout = sizeof(GLubyte); break;
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case GL_BYTE: sizeout = sizeof(GLbyte); break;
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case GL_UNSIGNED_SHORT: sizeout = sizeof(GLushort); break;
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case GL_SHORT: sizeout = sizeof(GLshort); break;
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case GL_UNSIGNED_INT: sizeout = sizeof(GLuint); break;
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case GL_INT: sizeout = sizeof(GLint); break;
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case GL_FLOAT: sizeout = sizeof(GLfloat); break;
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case GL_BITMAP:
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/* not implemented yet */
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default:
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return GL_INVALID_ENUM;
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}
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/* Get glPixelStore state */
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glGetIntegerv( GL_UNPACK_ROW_LENGTH, &unpackrowlength );
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glGetIntegerv( GL_UNPACK_ALIGNMENT, &unpackalignment );
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glGetIntegerv( GL_UNPACK_SKIP_ROWS, &unpackskiprows );
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glGetIntegerv( GL_UNPACK_SKIP_PIXELS, &unpackskippixels );
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glGetIntegerv( GL_PACK_ROW_LENGTH, &packrowlength );
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glGetIntegerv( GL_PACK_ALIGNMENT, &packalignment );
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glGetIntegerv( GL_PACK_SKIP_ROWS, &packskiprows );
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glGetIntegerv( GL_PACK_SKIP_PIXELS, &packskippixels );
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/* Allocate storage for intermediate images */
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tempin = (GLfloat *) malloc( widthin * heightin
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* components * sizeof(GLfloat) );
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if (!tempin) {
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return GL_OUT_OF_MEMORY;
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}
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tempout = (GLfloat *) malloc( widthout * heightout
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* components * sizeof(GLfloat) );
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if (!tempout) {
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free( tempin );
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return GL_OUT_OF_MEMORY;
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}
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/*
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* Unpack the pixel data and convert to floating point
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*/
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if (unpackrowlength>0) {
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rowlen = unpackrowlength;
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}
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else {
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rowlen = widthin;
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}
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if (sizein >= unpackalignment) {
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rowstride = components * rowlen;
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}
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else {
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rowstride = unpackalignment/sizein
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* CEILING( components * rowlen * sizein, unpackalignment );
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}
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switch (typein) {
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case GL_UNSIGNED_BYTE:
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k = 0;
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for (i=0;i<heightin;i++) {
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GLubyte *ubptr = (GLubyte *) datain
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+ i * rowstride
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+ unpackskiprows * rowstride
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+ unpackskippixels * components;
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for (j=0;j<widthin*components;j++) {
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tempin[k++] = (GLfloat) *ubptr++;
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}
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}
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break;
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case GL_BYTE:
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k = 0;
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for (i=0;i<heightin;i++) {
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GLbyte *bptr = (GLbyte *) datain
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+ i * rowstride
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+ unpackskiprows * rowstride
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+ unpackskippixels * components;
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for (j=0;j<widthin*components;j++) {
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tempin[k++] = (GLfloat) *bptr++;
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}
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}
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break;
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case GL_UNSIGNED_SHORT:
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k = 0;
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for (i=0;i<heightin;i++) {
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GLushort *usptr = (GLushort *) datain
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+ i * rowstride
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+ unpackskiprows * rowstride
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+ unpackskippixels * components;
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for (j=0;j<widthin*components;j++) {
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tempin[k++] = (GLfloat) *usptr++;
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}
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}
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break;
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case GL_SHORT:
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k = 0;
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for (i=0;i<heightin;i++) {
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GLshort *sptr = (GLshort *) datain
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+ i * rowstride
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+ unpackskiprows * rowstride
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+ unpackskippixels * components;
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for (j=0;j<widthin*components;j++) {
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tempin[k++] = (GLfloat) *sptr++;
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}
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}
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break;
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case GL_UNSIGNED_INT:
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k = 0;
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for (i=0;i<heightin;i++) {
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GLuint *uiptr = (GLuint *) datain
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+ i * rowstride
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+ unpackskiprows * rowstride
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+ unpackskippixels * components;
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for (j=0;j<widthin*components;j++) {
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tempin[k++] = (GLfloat) *uiptr++;
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}
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}
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break;
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case GL_INT:
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k = 0;
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for (i=0;i<heightin;i++) {
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GLint *iptr = (GLint *) datain
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+ i * rowstride
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+ unpackskiprows * rowstride
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+ unpackskippixels * components;
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for (j=0;j<widthin*components;j++) {
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tempin[k++] = (GLfloat) *iptr++;
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}
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}
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break;
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case GL_FLOAT:
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k = 0;
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for (i=0;i<heightin;i++) {
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GLfloat *fptr = (GLfloat *) datain
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+ i * rowstride
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+ unpackskiprows * rowstride
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+ unpackskippixels * components;
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for (j=0;j<widthin*components;j++) {
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tempin[k++] = *fptr++;
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}
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}
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break;
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default:
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return GL_INVALID_ENUM;
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}
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/*
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* Scale the image!
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*/
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if (widthout > 1)
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sx = (GLfloat) (widthin-1) / (GLfloat) (widthout-1);
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else
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sx = (GLfloat) (widthin-1);
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if (heightout > 1)
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sy = (GLfloat) (heightin-1) / (GLfloat) (heightout-1);
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else
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sy = (GLfloat) (heightin-1);
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/*#define POINT_SAMPLE*/
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#ifdef POINT_SAMPLE
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for (i=0;i<heightout;i++) {
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GLint ii = i * sy;
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for (j=0;j<widthout;j++) {
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GLint jj = j * sx;
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GLfloat *src = tempin + (ii * widthin + jj) * components;
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GLfloat *dst = tempout + (i * widthout + j) * components;
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for (k=0;k<components;k++) {
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*dst++ = *src++;
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}
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}
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}
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#else
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if (sx<1.0 && sy<1.0) {
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/* magnify both width and height: use weighted sample of 4 pixels */
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GLint i0, i1, j0, j1;
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GLfloat alpha, beta;
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GLfloat *src00, *src01, *src10, *src11;
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GLfloat s1, s2;
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GLfloat *dst;
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for (i=0;i<heightout;i++) {
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i0 = i * sy;
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i1 = i0 + 1;
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if (i1 >= heightin) i1 = heightin-1;
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/* i1 = (i+1) * sy - EPSILON;*/
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alpha = i*sy - i0;
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for (j=0;j<widthout;j++) {
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j0 = j * sx;
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j1 = j0 + 1;
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if (j1 >= widthin) j1 = widthin-1;
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/* j1 = (j+1) * sx - EPSILON; */
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beta = j*sx - j0;
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/* compute weighted average of pixels in rect (i0,j0)-(i1,j1) */
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src00 = tempin + (i0 * widthin + j0) * components;
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src01 = tempin + (i0 * widthin + j1) * components;
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src10 = tempin + (i1 * widthin + j0) * components;
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src11 = tempin + (i1 * widthin + j1) * components;
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dst = tempout + (i * widthout + j) * components;
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for (k=0;k<components;k++) {
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s1 = *src00++ * (1.0-beta) + *src01++ * beta;
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s2 = *src10++ * (1.0-beta) + *src11++ * beta;
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*dst++ = s1 * (1.0-alpha) + s2 * alpha;
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}
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}
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}
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}
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else {
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/* shrink width and/or height: use an unweighted box filter */
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GLint i0, i1;
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GLint j0, j1;
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GLint ii, jj;
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GLfloat sum, *dst;
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for (i=0;i<heightout;i++) {
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i0 = i * sy;
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i1 = i0 + 1;
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if (i1 >= heightin) i1 = heightin-1;
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/* i1 = (i+1) * sy - EPSILON; */
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for (j=0;j<widthout;j++) {
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j0 = j * sx;
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j1 = j0 + 1;
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if (j1 >= widthin) j1 = widthin-1;
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/* j1 = (j+1) * sx - EPSILON; */
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dst = tempout + (i * widthout + j) * components;
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/* compute average of pixels in the rectangle (i0,j0)-(i1,j1) */
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for (k=0;k<components;k++) {
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sum = 0.0;
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for (ii=i0;ii<=i1;ii++) {
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for (jj=j0;jj<=j1;jj++) {
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sum += *(tempin + (ii * widthin + jj) * components + k);
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}
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}
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sum /= (j1-j0+1) * (i1-i0+1);
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*dst++ = sum;
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}
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}
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}
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}
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#endif
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/*
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* Return output image
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*/
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if (packrowlength>0) {
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rowlen = packrowlength;
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}
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else {
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rowlen = widthout;
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}
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if (sizeout >= packalignment) {
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rowstride = components * rowlen;
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}
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else {
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rowstride = packalignment/sizeout
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* CEILING( components * rowlen * sizeout, packalignment );
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}
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switch (typeout) {
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case GL_UNSIGNED_BYTE:
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k = 0;
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for (i=0;i<heightout;i++) {
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GLubyte *ubptr = (GLubyte *) dataout
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+ i * rowstride
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+ packskiprows * rowstride
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+ packskippixels * components;
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for (j=0;j<widthout*components;j++) {
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*ubptr++ = (GLubyte) tempout[k++];
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}
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}
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break;
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case GL_BYTE:
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k = 0;
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for (i=0;i<heightout;i++) {
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GLbyte *bptr = (GLbyte *) dataout
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+ i * rowstride
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+ packskiprows * rowstride
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+ packskippixels * components;
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for (j=0;j<widthout*components;j++) {
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*bptr++ = (GLbyte) tempout[k++];
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}
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}
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break;
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case GL_UNSIGNED_SHORT:
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k = 0;
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for (i=0;i<heightout;i++) {
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GLushort *usptr = (GLushort *) dataout
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+ i * rowstride
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+ packskiprows * rowstride
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+ packskippixels * components;
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for (j=0;j<widthout*components;j++) {
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*usptr++ = (GLushort) tempout[k++];
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}
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}
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break;
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case GL_SHORT:
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k = 0;
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for (i=0;i<heightout;i++) {
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GLshort *sptr = (GLshort *) dataout
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+ i * rowstride
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+ packskiprows * rowstride
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+ packskippixels * components;
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for (j=0;j<widthout*components;j++) {
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*sptr++ = (GLshort) tempout[k++];
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}
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}
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break;
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case GL_UNSIGNED_INT:
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k = 0;
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for (i=0;i<heightout;i++) {
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GLuint *uiptr = (GLuint *) dataout
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+ i * rowstride
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+ packskiprows * rowstride
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+ packskippixels * components;
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for (j=0;j<widthout*components;j++) {
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*uiptr++ = (GLuint) tempout[k++];
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}
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}
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break;
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case GL_INT:
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k = 0;
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for (i=0;i<heightout;i++) {
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GLint *iptr = (GLint *) dataout
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+ i * rowstride
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+ packskiprows * rowstride
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+ packskippixels * components;
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for (j=0;j<widthout*components;j++) {
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*iptr++ = (GLint) tempout[k++];
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}
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}
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break;
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case GL_FLOAT:
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k = 0;
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for (i=0;i<heightout;i++) {
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GLfloat *fptr = (GLfloat *) dataout
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+ i * rowstride
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+ packskiprows * rowstride
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+ packskippixels * components;
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for (j=0;j<widthout*components;j++) {
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*fptr++ = tempout[k++];
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}
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}
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break;
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default:
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return GL_INVALID_ENUM;
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}
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/* free temporary image storage */
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free( tempin );
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free( tempout );
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return 0;
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}
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int round_2 (int x )
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{
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int v=2;
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while (x>v)
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v*=2;
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return v;
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}
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GLint APIENTRY GL_Build2DMipmaps( GLenum target, GLint components,
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GLsizei width, GLsizei height, GLenum format,
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GLenum type, const void *data )
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{
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GLint w, h;
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void *image, *newimage;
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GLint neww, newh, level, bpp;
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int error;
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GLboolean done;
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GLint retval = 0;
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GLint unpackrowlength, unpackalignment, unpackskiprows, unpackskippixels;
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GLint packrowlength, packalignment, packskiprows, packskippixels;
|
|
static GLint maxsize = 0;
|
|
|
|
if (width < 1 || height < 1)
|
|
return GL_INVALID_VALUE;
|
|
|
|
if (!maxsize)
|
|
glGetIntegerv( GL_MAX_TEXTURE_SIZE, &maxsize );
|
|
|
|
if (!maxsize)
|
|
return GL_INVALID_VALUE;
|
|
|
|
w = round_2( width );
|
|
if (w>maxsize) {
|
|
w = maxsize;
|
|
}
|
|
h = round_2( height );
|
|
if (h>maxsize) {
|
|
h = maxsize;
|
|
}
|
|
|
|
bpp = bytes_per_pixel( format, type );
|
|
if (bpp==0) {
|
|
/* probably a bad format or type enum */
|
|
return GL_INVALID_ENUM;
|
|
}
|
|
|
|
/* Get current glPixelStore values */
|
|
glGetIntegerv( GL_UNPACK_ROW_LENGTH, &unpackrowlength );
|
|
glGetIntegerv( GL_UNPACK_ALIGNMENT, &unpackalignment );
|
|
glGetIntegerv( GL_UNPACK_SKIP_ROWS, &unpackskiprows );
|
|
glGetIntegerv( GL_UNPACK_SKIP_PIXELS, &unpackskippixels );
|
|
glGetIntegerv( GL_PACK_ROW_LENGTH, &packrowlength );
|
|
glGetIntegerv( GL_PACK_ALIGNMENT, &packalignment );
|
|
glGetIntegerv( GL_PACK_SKIP_ROWS, &packskiprows );
|
|
glGetIntegerv( GL_PACK_SKIP_PIXELS, &packskippixels );
|
|
|
|
/* set pixel packing */
|
|
glPixelStorei( GL_PACK_ROW_LENGTH, 0 );
|
|
glPixelStorei( GL_PACK_ALIGNMENT, 1 );
|
|
glPixelStorei( GL_PACK_SKIP_ROWS, 0 );
|
|
glPixelStorei( GL_PACK_SKIP_PIXELS, 0 );
|
|
|
|
done = GL_FALSE;
|
|
|
|
if (w!=width || h!=height) {
|
|
/* must rescale image to get "top" mipmap texture image */
|
|
image = malloc( (w+4) * h * bpp );
|
|
if (!image) {
|
|
return GL_OUT_OF_MEMORY;
|
|
}
|
|
error = gluScaleImage( format, width, height, type, data,
|
|
w, h, type, image );
|
|
if (error) {
|
|
retval = error;
|
|
done = GL_TRUE;
|
|
}
|
|
}
|
|
else {
|
|
image = (void *) data;
|
|
}
|
|
|
|
level = 0;
|
|
while (!done) {
|
|
if (image != data) {
|
|
/* set pixel unpacking */
|
|
glPixelStorei( GL_UNPACK_ROW_LENGTH, 0 );
|
|
glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
|
|
glPixelStorei( GL_UNPACK_SKIP_ROWS, 0 );
|
|
glPixelStorei( GL_UNPACK_SKIP_PIXELS, 0 );
|
|
}
|
|
|
|
glTexImage2D( target, level, components, w, h, 0, format, type, image );
|
|
|
|
if (w==1 && h==1) break;
|
|
|
|
neww = (w<2) ? 1 : w/2;
|
|
newh = (h<2) ? 1 : h/2;
|
|
newimage = malloc( (neww+4) * newh * bpp );
|
|
if (!newimage) {
|
|
return GL_OUT_OF_MEMORY;
|
|
}
|
|
|
|
error = gluScaleImage( format, w, h, type, image,
|
|
neww, newh, type, newimage );
|
|
if (error) {
|
|
retval = error;
|
|
done = GL_TRUE;
|
|
}
|
|
|
|
if (image!=data) {
|
|
free( image );
|
|
}
|
|
image = newimage;
|
|
|
|
w = neww;
|
|
h = newh;
|
|
level++;
|
|
}
|
|
|
|
if (image!=data) {
|
|
free( image );
|
|
}
|
|
|
|
/* Restore original glPixelStore state */
|
|
glPixelStorei( GL_UNPACK_ROW_LENGTH, unpackrowlength );
|
|
glPixelStorei( GL_UNPACK_ALIGNMENT, unpackalignment );
|
|
glPixelStorei( GL_UNPACK_SKIP_ROWS, unpackskiprows );
|
|
glPixelStorei( GL_UNPACK_SKIP_PIXELS, unpackskippixels );
|
|
glPixelStorei( GL_PACK_ROW_LENGTH, packrowlength );
|
|
glPixelStorei( GL_PACK_ALIGNMENT, packalignment );
|
|
glPixelStorei( GL_PACK_SKIP_ROWS, packskiprows );
|
|
glPixelStorei( GL_PACK_SKIP_PIXELS, packskippixels );
|
|
|
|
return retval;
|
|
}
|
|
|
|
int gluBuild2DMipmaps (GLenum target, GLint components,
|
|
GLint width, GLint height,
|
|
GLenum format, GLenum type, const void *data)
|
|
{
|
|
return GL_Build2DMipmaps (target, components, width, height, format, type, (unsigned char *)data);
|
|
}
|