ew-engine/mq engine src/menu.h

170 lines
4.0 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// menus
//
enum
{
m_none,
m_main,
m_singleplayer,
m_load,
m_save,
m_multiplayer,
m_setup,
m_net,
m_options,
m_controls,
m_keys,
m_sound,
m_video,
m_misc,
m_help,
m_quit,
m_serialconfig,
m_modemconfig,
m_lanconfig,
m_gameoptions,
m_search,
m_slist
} m_state;
typedef struct
{
int mx1;
int my1;
int mx2;
int my2;
}
MOUSEXY;
qboolean m_entersound;
qboolean m_recursiveDraw;
extern cvar_t menu_music;
void M_DrawCharacter (int cx, int line, int num);
void M_Print (int cx, int cy, char *str);
void M_PrintWhite (int cx, int cy, char *str);
void M_DrawPic (int x, int y, qpic_t *pic);
void M_BuildMenuPlayerTable(int top, int bottom);
void M_DrawMenuPlayer(int x, int y, qpic_t *pic);
void M_DrawTextBox (int x, int y, int width, int lines);
void M_DrawSlider (int x, int y, float range);
void M_DrawCheckbox (int x, int y, int on);
//New Draw Functions - Xsniper
void C_DrawCharacter (int cx, int line, int num);
void C_Print (int cx, int cy, char *str);
void C_PrintWhite (int cx, int cy, char *str);
void C_DrawPic (int x, int y, qpic_t *pic);
void C_DrawTextBox (int x, int y, int width, int lines);
void C_DrawSlider (int x, int y, float range);
void C_DrawCheckbox (int x, int y, int on);
//End - Xsniper
void M_Menu_Main_f (void);
//Xsniper New Menu Command
void Start_Menu (void);
//Xsniper - End
void M_Menu_SinglePlayer_f (void);
void M_Menu_Load_f (void);
void M_Menu_Save_f (void);
void M_Menu_MultiPlayer_f (void);
void M_Menu_Setup_f (void);
void M_Menu_Net_f (void);
void M_Menu_Options_f (void);
void M_Menu_Controls_f (void);
void M_Menu_Keys_f (void);
void M_Menu_Sound_f (void);
void M_Menu_Video_f (void);
void M_Menu_Misc_f (void);
void M_Menu_Help_f (void);
void M_Menu_Quit_f (void);
void M_Menu_SerialConfig_f (void);
void M_Menu_ModemConfig_f (void);
void M_Menu_LanConfig_f (void);
void M_Menu_GameOptions_f (void);
void M_Menu_Search_f (void);
void M_Menu_ServerList_f (void);
void M_Main_Draw (void);
void M_SinglePlayer_Draw (void);
void M_Load_Draw (void);
void M_Save_Draw (void);
void M_MultiPlayer_Draw (void);
void M_Setup_Draw (void);
void M_Net_Draw (void);
void M_Options_Draw (void);
void M_Controls_Draw (void);
void M_Keys_Draw (void);
void M_Sound_Draw (void);
void M_Video_Draw (void);
void M_Misc_Draw (void);
void M_Help_Draw (void);
void M_Quit_Draw (void);
void M_SerialConfig_Draw (void);
void M_ModemConfig_Draw (void);
void M_LanConfig_Draw (void);
void M_GameOptions_Draw (void);
void M_Search_Draw (void);
void M_ServerList_Draw (void);
void M_Main_Key (int key);
void M_SinglePlayer_Key (int key);
void M_Load_Key (int key);
void M_Save_Key (int key);
void M_MultiPlayer_Key (int key);
void M_Setup_Key (int key);
void M_Net_Key (int key);
void M_Options_Key (int key);
void M_Controls_Key (int key);
void M_Keys_Key (int key);
void M_Sound_Key (int key);
void M_Video_Key (int key);
void M_Misc_Key (int key);
void M_Help_Key (int key);
void M_Quit_Key (int key);
void M_SerialConfig_Key (int key);
void M_ModemConfig_Key (int key);
void M_LanConfig_Key (int key);
void M_GameOptions_Key (int key);
void M_Search_Key (int key);
void M_ServerList_Key (int key);