758 lines
No EOL
20 KiB
C
758 lines
No EOL
20 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// mathlib.c -- math primitives
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// Tomaz - Whole File Redone
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#include <math.h>
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#include "quakedef.h"
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float VectorLength( const vec3_t v )
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{
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return sqrt (v[0]*v[0] + v[1]*v[1] + v[2]*v[2]);
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}
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float Distance( const vec3_t p1, const vec3_t p2 ) {
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vec3_t v;
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VectorSubtract (p2, p1, v);
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return VectorLength( v );
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}
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/*-----------------------------------------------------------------*/
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void Sys_Error (char *error, ...);
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vec3_t vec3_origin = {0,0,0};
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int nanmask = 255<<23;
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/*-----------------------------------------------------------------*/
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double angleModScalar1;
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double angleModScalar2;
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float degRadScalar;
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#if 0 //Tei: Lh math
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float ixtable[4096];
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/*-----------------------------------------------------------------*/
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float m_bytenormals[NUMVERTEXNORMALS][3] =
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{
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{-0.525731, 0.000000, 0.850651}, {-0.442863, 0.238856, 0.864188},
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{-0.295242, 0.000000, 0.955423}, {-0.309017, 0.500000, 0.809017},
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{-0.162460, 0.262866, 0.951056}, {0.000000, 0.000000, 1.000000},
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{0.000000, 0.850651, 0.525731}, {-0.147621, 0.716567, 0.681718},
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{0.147621, 0.716567, 0.681718}, {0.000000, 0.525731, 0.850651},
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{0.309017, 0.500000, 0.809017}, {0.525731, 0.000000, 0.850651},
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{0.295242, 0.000000, 0.955423}, {0.442863, 0.238856, 0.864188},
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{0.162460, 0.262866, 0.951056}, {-0.681718, 0.147621, 0.716567},
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{-0.809017, 0.309017, 0.500000}, {-0.587785, 0.425325, 0.688191},
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{-0.850651, 0.525731, 0.000000}, {-0.864188, 0.442863, 0.238856},
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{-0.716567, 0.681718, 0.147621}, {-0.688191, 0.587785, 0.425325},
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{-0.500000, 0.809017, 0.309017}, {-0.238856, 0.864188, 0.442863},
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{-0.425325, 0.688191, 0.587785}, {-0.716567, 0.681718, -0.147621},
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{-0.500000, 0.809017, -0.309017}, {-0.525731, 0.850651, 0.000000},
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{0.000000, 0.850651, -0.525731}, {-0.238856, 0.864188, -0.442863},
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{0.000000, 0.955423, -0.295242}, {-0.262866, 0.951056, -0.162460},
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{0.000000, 1.000000, 0.000000}, {0.000000, 0.955423, 0.295242},
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{-0.262866, 0.951056, 0.162460}, {0.238856, 0.864188, 0.442863},
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{0.262866, 0.951056, 0.162460}, {0.500000, 0.809017, 0.309017},
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{0.238856, 0.864188, -0.442863}, {0.262866, 0.951056, -0.162460},
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{0.500000, 0.809017, -0.309017}, {0.850651, 0.525731, 0.000000},
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{0.716567, 0.681718, 0.147621}, {0.716567, 0.681718, -0.147621},
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{0.525731, 0.850651, 0.000000}, {0.425325, 0.688191, 0.587785},
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{0.864188, 0.442863, 0.238856}, {0.688191, 0.587785, 0.425325},
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{0.809017, 0.309017, 0.500000}, {0.681718, 0.147621, 0.716567},
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{0.587785, 0.425325, 0.688191}, {0.955423, 0.295242, 0.000000},
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{1.000000, 0.000000, 0.000000}, {0.951056, 0.162460, 0.262866},
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{0.850651, -0.525731, 0.000000}, {0.955423, -0.295242, 0.000000},
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{0.864188, -0.442863, 0.238856}, {0.951056, -0.162460, 0.262866},
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{0.809017, -0.309017, 0.500000}, {0.681718, -0.147621, 0.716567},
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{0.850651, 0.000000, 0.525731}, {0.864188, 0.442863, -0.238856},
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{0.809017, 0.309017, -0.500000}, {0.951056, 0.162460, -0.262866},
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{0.525731, 0.000000, -0.850651}, {0.681718, 0.147621, -0.716567},
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{0.681718, -0.147621, -0.716567}, {0.850651, 0.000000, -0.525731},
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{0.809017, -0.309017, -0.500000}, {0.864188, -0.442863, -0.238856},
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{0.951056, -0.162460, -0.262866}, {0.147621, 0.716567, -0.681718},
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{0.309017, 0.500000, -0.809017}, {0.425325, 0.688191, -0.587785},
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{0.442863, 0.238856, -0.864188}, {0.587785, 0.425325, -0.688191},
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{0.688191, 0.587785, -0.425325}, {-0.147621, 0.716567, -0.681718},
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{-0.309017, 0.500000, -0.809017}, {0.000000, 0.525731, -0.850651},
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{-0.525731, 0.000000, -0.850651}, {-0.442863, 0.238856, -0.864188},
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{-0.295242, 0.000000, -0.955423}, {-0.162460, 0.262866, -0.951056},
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{0.000000, 0.000000, -1.000000}, {0.295242, 0.000000, -0.955423},
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{0.162460, 0.262866, -0.951056}, {-0.442863, -0.238856, -0.864188},
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{-0.309017, -0.500000, -0.809017}, {-0.162460, -0.262866, -0.951056},
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{0.000000, -0.850651, -0.525731}, {-0.147621, -0.716567, -0.681718},
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{0.147621, -0.716567, -0.681718}, {0.000000, -0.525731, -0.850651},
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{0.309017, -0.500000, -0.809017}, {0.442863, -0.238856, -0.864188},
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{0.162460, -0.262866, -0.951056}, {0.238856, -0.864188, -0.442863},
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{0.500000, -0.809017, -0.309017}, {0.425325, -0.688191, -0.587785},
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{0.716567, -0.681718, -0.147621}, {0.688191, -0.587785, -0.425325},
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{0.587785, -0.425325, -0.688191}, {0.000000, -0.955423, -0.295242},
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{0.000000, -1.000000, 0.000000}, {0.262866, -0.951056, -0.162460},
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{0.000000, -0.850651, 0.525731}, {0.000000, -0.955423, 0.295242},
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{0.238856, -0.864188, 0.442863}, {0.262866, -0.951056, 0.162460},
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{0.500000, -0.809017, 0.309017}, {0.716567, -0.681718, 0.147621},
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{0.525731, -0.850651, 0.000000}, {-0.238856, -0.864188, -0.442863},
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{-0.500000, -0.809017, -0.309017}, {-0.262866, -0.951056, -0.162460},
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{-0.850651, -0.525731, 0.000000}, {-0.716567, -0.681718, -0.147621},
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{-0.716567, -0.681718, 0.147621}, {-0.525731, -0.850651, 0.000000},
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{-0.500000, -0.809017, 0.309017}, {-0.238856, -0.864188, 0.442863},
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{-0.262866, -0.951056, 0.162460}, {-0.864188, -0.442863, 0.238856},
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{-0.809017, -0.309017, 0.500000}, {-0.688191, -0.587785, 0.425325},
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{-0.681718, -0.147621, 0.716567}, {-0.442863, -0.238856, 0.864188},
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{-0.587785, -0.425325, 0.688191}, {-0.309017, -0.500000, 0.809017},
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{-0.147621, -0.716567, 0.681718}, {-0.425325, -0.688191, 0.587785},
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{-0.162460, -0.262866, 0.951056}, {0.442863, -0.238856, 0.864188},
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{0.162460, -0.262866, 0.951056}, {0.309017, -0.500000, 0.809017},
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{0.147621, -0.716567, 0.681718}, {0.000000, -0.525731, 0.850651},
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{0.425325, -0.688191, 0.587785}, {0.587785, -0.425325, 0.688191},
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{0.688191, -0.587785, 0.425325}, {-0.955423, 0.295242, 0.000000},
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{-0.951056, 0.162460, 0.262866}, {-1.000000, 0.000000, 0.000000},
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{-0.850651, 0.000000, 0.525731}, {-0.955423, -0.295242, 0.000000},
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{-0.951056, -0.162460, 0.262866}, {-0.864188, 0.442863, -0.238856},
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{-0.951056, 0.162460, -0.262866}, {-0.809017, 0.309017, -0.500000},
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{-0.864188, -0.442863, -0.238856}, {-0.951056, -0.162460, -0.262866},
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{-0.809017, -0.309017, -0.500000}, {-0.681718, 0.147621, -0.716567},
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{-0.681718, -0.147621, -0.716567}, {-0.850651, 0.000000, -0.525731},
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{-0.688191, 0.587785, -0.425325}, {-0.587785, 0.425325, -0.688191},
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{-0.425325, 0.688191, -0.587785}, {-0.425325, -0.688191, -0.587785},
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{-0.587785, -0.425325, -0.688191}, {-0.688191, -0.587785, -0.425325},
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};
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#endif
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void Math_Init()
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{
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#if 0 //Tei lh math speedups
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int a;
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// LordHavoc: setup 1.0f / N table for quick recipricols of integers
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ixtable[0] = 0;
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for (a = 1;a < 4096;a++)
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ixtable[a] = 1.0f / a;
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#endif
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degRadScalar = (float)(M_PI / 180.0);
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angleModScalar1 = (360.0 / 65536.0);
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angleModScalar2 = (65536.0 / 360.0);
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}
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void ProjectPointOnPlane( vec3_t dst, const vec3_t p, const vec3_t normal )
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{
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float d;
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vec3_t n;
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float inv_denom;
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inv_denom = 1.0F / DotProduct( normal, normal );
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d = DotProduct( normal, p ) * inv_denom;
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n[0] = normal[0] * inv_denom;
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n[1] = normal[1] * inv_denom;
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n[2] = normal[2] * inv_denom;
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dst[0] = p[0] - d * n[0];
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dst[1] = p[1] - d * n[1];
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dst[2] = p[2] - d * n[2];
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}
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/*
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** assumes "src" is normalized
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*/
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void PerpendicularVector( vec3_t dst, const vec3_t src )
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{
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// LordHavoc: optimized to death and beyond
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int pos;
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float minelem;
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if (src[0])
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{
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dst[0] = 0;
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if (src[1])
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{
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dst[1] = 0;
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if (src[2])
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{
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dst[2] = 0;
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pos = 0;
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minelem = fabs(src[0]);
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if (fabs(src[1]) < minelem)
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{
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pos = 1;
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minelem = fabs(src[1]);
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}
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if (fabs(src[2]) < minelem)
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pos = 2;
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dst[pos] = 1;
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dst[0] -= src[pos] * src[0];
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dst[1] -= src[pos] * src[1];
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dst[2] -= src[pos] * src[2];
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// normalize the result
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VectorNormalize(dst);
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}
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else
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dst[2] = 1;
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}
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else
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{
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dst[1] = 1;
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dst[2] = 0;
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}
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}
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else
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{
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dst[0] = 1;
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dst[1] = 0;
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dst[2] = 0;
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}
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}
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#ifdef _WIN32
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#pragma optimize( "", off )
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#endif
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void VectorVectors(const vec3_t forward, vec3_t right, vec3_t up)
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{
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float d;
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right[0] = forward[2];
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right[1] = -forward[0];
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right[2] = forward[1];
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d = -DotProduct(forward, right);
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VectorMA (right, d, forward, right);
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VectorNormalize(right);
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CrossProduct(right, forward, up);
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}
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void OldRotatePointAroundVector( vec3_t dst, const vec3_t dir, const vec3_t point, float degrees )
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{
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float t0, t1;
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float angle, c, s;
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vec3_t vr, vu, vf;
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angle = DEG2RAD(degrees);
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c = cos(angle);
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s = sin(angle);
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VectorCopy (dir, vf);
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VectorVectors(vf, vr, vu);
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t0 = vr[0] * c + vu[0] * -s;
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t1 = vr[0] * s + vu[0] * c;
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dst[0] = (t0 * vr[0] + t1 * vu[0] + vf[0] * vf[0]) * point[0]
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+ (t0 * vr[1] + t1 * vu[1] + vf[0] * vf[1]) * point[1]
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+ (t0 * vr[2] + t1 * vu[2] + vf[0] * vf[2]) * point[2];
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t0 = vr[1] * c + vu[1] * -s;
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t1 = vr[1] * s + vu[1] * c;
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dst[1] = (t0 * vr[0] + t1 * vu[0] + vf[1] * vf[0]) * point[0]
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+ (t0 * vr[1] + t1 * vu[1] + vf[1] * vf[1]) * point[1]
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+ (t0 * vr[2] + t1 * vu[2] + vf[1] * vf[2]) * point[2];
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t0 = vr[2] * c + vu[2] * -s;
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t1 = vr[2] * s + vu[2] * c;
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dst[2] = (t0 * vr[0] + t1 * vu[0] + vf[2] * vf[0]) * point[0]
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+ (t0 * vr[1] + t1 * vu[1] + vf[2] * vf[1]) * point[1]
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+ (t0 * vr[2] + t1 * vu[2] + vf[2] * vf[2]) * point[2];
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}
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// Lordhavoc optimize
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void RotatePointAroundVector( vec3_t dst, const vec3_t dir, const vec3_t point, float degrees )
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{
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// LordHavoc: optimized to death and beyond, cryptic in an entirely new way
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float t0, t1;
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float angle, c, s;
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vec3_t vr, vu, vf;
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angle = DEG2RAD(degrees);
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c = cos(angle);
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s = sin(angle);
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vf[0] = dir[0];
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vf[1] = dir[1];
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vf[2] = dir[2];
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// PerpendicularVector(vr, dir);
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// CrossProduct(vr, vf, vu);
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VectorVectors(vf, vr, vu);
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t0 = vr[0] * c + vu[0] * -s;
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t1 = vr[0] * s + vu[0] * c;
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dst[0] = (t0 * vr[0] + t1 * vu[0] + vf[0] * vf[0]) * point[0]
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+ (t0 * vr[1] + t1 * vu[1] + vf[0] * vf[1]) * point[1]
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+ (t0 * vr[2] + t1 * vu[2] + vf[0] * vf[2]) * point[2];
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t0 = vr[1] * c + vu[1] * -s;
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t1 = vr[1] * s + vu[1] * c;
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dst[1] = (t0 * vr[0] + t1 * vu[0] + vf[1] * vf[0]) * point[0]
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+ (t0 * vr[1] + t1 * vu[1] + vf[1] * vf[1]) * point[1]
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+ (t0 * vr[2] + t1 * vu[2] + vf[1] * vf[2]) * point[2];
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t0 = vr[2] * c + vu[2] * -s;
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t1 = vr[2] * s + vu[2] * c;
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dst[2] = (t0 * vr[0] + t1 * vu[0] + vf[2] * vf[0]) * point[0]
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+ (t0 * vr[1] + t1 * vu[1] + vf[2] * vf[1]) * point[1]
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+ (t0 * vr[2] + t1 * vu[2] + vf[2] * vf[2]) * point[2];
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}
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// Lordhavoc optimize
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#ifdef _WIN32
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#pragma optimize( "", on )
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#endif
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/*-----------------------------------------------------------------*/
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float anglemod(float a)
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{
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a = angleModScalar1 * ((int)(a * angleModScalar2) & 65535); // Tomaz Speed
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return a;
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}
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/*
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==================
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BoxOnPlaneSide
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Returns 1, 2, or 1 + 2
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==================
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*/
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#if 1 // cversion
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int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, mplane_t *p)
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{
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float dist1, dist2;
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int sides;
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// fast axial cases
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if (p->type < 3)
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{
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if (p->dist <= emins[p->type])
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return 1;
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if (p->dist >= emaxs[p->type])
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return 2;
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return 3;
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}
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// fast axial cases
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// general case
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switch (p->signbits)
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{
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case 0:
|
|
dist1 = p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
|
|
dist2 = p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
|
|
break;
|
|
case 1:
|
|
dist1 = p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
|
|
dist2 = p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
|
|
break;
|
|
case 2:
|
|
dist1 = p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
|
|
dist2 = p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
|
|
break;
|
|
case 3:
|
|
dist1 = p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
|
|
dist2 = p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
|
|
break;
|
|
case 4:
|
|
dist1 = p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
|
|
dist2 = p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
|
|
break;
|
|
case 5:
|
|
dist1 = p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
|
|
dist2 = p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
|
|
break;
|
|
case 6:
|
|
dist1 = p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
|
|
dist2 = p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
|
|
break;
|
|
case 7:
|
|
dist1 = p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
|
|
dist2 = p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
|
|
break;
|
|
default:
|
|
dist1 = dist2 = 0; // shut up compiler
|
|
Sys_Error ("BoxOnPlaneSide: Bad signbits");
|
|
break;
|
|
}
|
|
|
|
sides = 0;
|
|
if (dist1 >= p->dist)
|
|
sides = 1;
|
|
if (dist2 < p->dist)
|
|
sides |= 2;
|
|
|
|
return sides;
|
|
}
|
|
#else
|
|
#pragma warning( disable: 4035 )
|
|
|
|
__declspec( naked ) int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct mplane_t *p)
|
|
{
|
|
static int bops_initialized;
|
|
static int Ljmptab[8];
|
|
|
|
__asm {
|
|
|
|
push ebx
|
|
|
|
cmp bops_initialized, 1
|
|
je initialized
|
|
mov bops_initialized, 1
|
|
|
|
mov Ljmptab[0*4], offset Lcase0
|
|
mov Ljmptab[1*4], offset Lcase1
|
|
mov Ljmptab[2*4], offset Lcase2
|
|
mov Ljmptab[3*4], offset Lcase3
|
|
mov Ljmptab[4*4], offset Lcase4
|
|
mov Ljmptab[5*4], offset Lcase5
|
|
mov Ljmptab[6*4], offset Lcase6
|
|
mov Ljmptab[7*4], offset Lcase7
|
|
|
|
initialized:
|
|
|
|
mov edx,dword ptr[4+12+esp]
|
|
mov ecx,dword ptr[4+4+esp]
|
|
xor eax,eax
|
|
mov ebx,dword ptr[4+8+esp]
|
|
mov al,byte ptr[17+edx]
|
|
cmp al,8
|
|
jge Lerror
|
|
fld dword ptr[0+edx]
|
|
fld st(0)
|
|
jmp dword ptr[Ljmptab+eax*4]
|
|
Lcase0:
|
|
fmul dword ptr[ebx]
|
|
fld dword ptr[0+4+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[ecx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[4+ebx]
|
|
fld dword ptr[0+8+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[4+ecx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[8+ebx]
|
|
fxch st(5)
|
|
faddp st(3),st(0)
|
|
fmul dword ptr[8+ecx]
|
|
fxch st(1)
|
|
faddp st(3),st(0)
|
|
fxch st(3)
|
|
faddp st(2),st(0)
|
|
jmp LSetSides
|
|
Lcase1:
|
|
fmul dword ptr[ecx]
|
|
fld dword ptr[0+4+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[ebx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[4+ebx]
|
|
fld dword ptr[0+8+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[4+ecx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[8+ebx]
|
|
fxch st(5)
|
|
faddp st(3),st(0)
|
|
fmul dword ptr[8+ecx]
|
|
fxch st(1)
|
|
faddp st(3),st(0)
|
|
fxch st(3)
|
|
faddp st(2),st(0)
|
|
jmp LSetSides
|
|
Lcase2:
|
|
fmul dword ptr[ebx]
|
|
fld dword ptr[0+4+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[ecx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[4+ecx]
|
|
fld dword ptr[0+8+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[4+ebx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[8+ebx]
|
|
fxch st(5)
|
|
faddp st(3),st(0)
|
|
fmul dword ptr[8+ecx]
|
|
fxch st(1)
|
|
faddp st(3),st(0)
|
|
fxch st(3)
|
|
faddp st(2),st(0)
|
|
jmp LSetSides
|
|
Lcase3:
|
|
fmul dword ptr[ecx]
|
|
fld dword ptr[0+4+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[ebx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[4+ecx]
|
|
fld dword ptr[0+8+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[4+ebx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[8+ebx]
|
|
fxch st(5)
|
|
faddp st(3),st(0)
|
|
fmul dword ptr[8+ecx]
|
|
fxch st(1)
|
|
faddp st(3),st(0)
|
|
fxch st(3)
|
|
faddp st(2),st(0)
|
|
jmp LSetSides
|
|
Lcase4:
|
|
fmul dword ptr[ebx]
|
|
fld dword ptr[0+4+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[ecx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[4+ebx]
|
|
fld dword ptr[0+8+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[4+ecx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[8+ecx]
|
|
fxch st(5)
|
|
faddp st(3),st(0)
|
|
fmul dword ptr[8+ebx]
|
|
fxch st(1)
|
|
faddp st(3),st(0)
|
|
fxch st(3)
|
|
faddp st(2),st(0)
|
|
jmp LSetSides
|
|
Lcase5:
|
|
fmul dword ptr[ecx]
|
|
fld dword ptr[0+4+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[ebx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[4+ebx]
|
|
fld dword ptr[0+8+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[4+ecx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[8+ecx]
|
|
fxch st(5)
|
|
faddp st(3),st(0)
|
|
fmul dword ptr[8+ebx]
|
|
fxch st(1)
|
|
faddp st(3),st(0)
|
|
fxch st(3)
|
|
faddp st(2),st(0)
|
|
jmp LSetSides
|
|
Lcase6:
|
|
fmul dword ptr[ebx]
|
|
fld dword ptr[0+4+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[ecx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[4+ecx]
|
|
fld dword ptr[0+8+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[4+ebx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[8+ecx]
|
|
fxch st(5)
|
|
faddp st(3),st(0)
|
|
fmul dword ptr[8+ebx]
|
|
fxch st(1)
|
|
faddp st(3),st(0)
|
|
fxch st(3)
|
|
faddp st(2),st(0)
|
|
jmp LSetSides
|
|
Lcase7:
|
|
fmul dword ptr[ecx]
|
|
fld dword ptr[0+4+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[ebx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[4+ecx]
|
|
fld dword ptr[0+8+edx]
|
|
fxch st(2)
|
|
fmul dword ptr[4+ebx]
|
|
fxch st(2)
|
|
fld st(0)
|
|
fmul dword ptr[8+ecx]
|
|
fxch st(5)
|
|
faddp st(3),st(0)
|
|
fmul dword ptr[8+ebx]
|
|
fxch st(1)
|
|
faddp st(3),st(0)
|
|
fxch st(3)
|
|
faddp st(2),st(0)
|
|
LSetSides:
|
|
faddp st(2),st(0)
|
|
fcomp dword ptr[12+edx]
|
|
xor ecx,ecx
|
|
fnstsw ax
|
|
fcomp dword ptr[12+edx]
|
|
and ah,1
|
|
xor ah,1
|
|
add cl,ah
|
|
fnstsw ax
|
|
and ah,1
|
|
add ah,ah
|
|
add cl,ah
|
|
pop ebx
|
|
mov eax,ecx
|
|
ret
|
|
Lerror:
|
|
int 3
|
|
}
|
|
}
|
|
#pragma warning( default: 4035 )
|
|
#endif
|
|
|
|
|
|
void AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up)
|
|
{
|
|
float angle;
|
|
float sr, sp, sy, cr, cp, cy;
|
|
|
|
angle = DEG2RAD(angles[YAW]); // Tomaz Speed
|
|
sy = sin(angle);
|
|
cy = cos(angle);
|
|
angle = DEG2RAD(angles[PITCH]); // Tomaz Speed
|
|
sp = sin(angle);
|
|
cp = cos(angle);
|
|
|
|
if (right || up)
|
|
{
|
|
angle = DEG2RAD(angles[ROLL]); // Tomaz Speed
|
|
sr = sin(angle);
|
|
cr = cos(angle);
|
|
}
|
|
|
|
forward[0] = cp*cy;
|
|
forward[1] = cp*sy;
|
|
forward[2] = -sp;
|
|
|
|
if (right)
|
|
{
|
|
right[0] = (-1*sr*sp*cy+-1*cr*-sy);
|
|
right[1] = (-1*sr*sp*sy+-1*cr*cy);
|
|
right[2] = -1*sr*cp;
|
|
}
|
|
|
|
if (up)
|
|
{
|
|
up[0] = (cr*sp*cy+-sr*-sy);
|
|
up[1] = (cr*sp*sy+-sr*cy);
|
|
up[2] = cr*cp;
|
|
}
|
|
}
|
|
float VectorNormalize (vec3_t v)
|
|
{
|
|
float length = v[0]*v[0] + v[1]*v[1] + v[2]*v[2];
|
|
|
|
if (length)
|
|
{
|
|
float ilength;
|
|
length = sqrt (length); // FIXME
|
|
ilength = 1/length;
|
|
v[0] *= ilength;
|
|
v[1] *= ilength;
|
|
v[2] *= ilength;
|
|
}
|
|
|
|
return length;
|
|
}
|
|
#if 0 //FRitz
|
|
/*
|
|
//johnfitz -- courtesy of lordhavoc
|
|
#define VectorNormalize(_v)\
|
|
{\
|
|
float _y, _number;\
|
|
_number = DotProduct(_v, _v);\
|
|
if (_number != 0.0)\
|
|
{\
|
|
*((long *)&_y) = 0x5f3759df - ((* (long *) &_number) >> 1);\
|
|
_y = _y * (1.5f - (_number * 0.5f * _y * _y));\
|
|
VectorScale(_v, _y, _v);\
|
|
}\
|
|
}*/
|
|
|
|
#endif
|
|
|
|
|
|
//Tei lh trace stuff
|
|
void AngleVectorsFLU (const vec3_t angles, vec3_t forward, vec3_t left, vec3_t up)
|
|
{
|
|
double angle, sr, sp, sy, cr, cp, cy;
|
|
|
|
angle = angles[YAW] * (M_PI*2 / 360);
|
|
sy = sin(angle);
|
|
cy = cos(angle);
|
|
angle = angles[PITCH] * (M_PI*2 / 360);
|
|
sp = sin(angle);
|
|
cp = cos(angle);
|
|
if (forward)
|
|
{
|
|
forward[0] = cp*cy;
|
|
forward[1] = cp*sy;
|
|
forward[2] = -sp;
|
|
}
|
|
if (left || up)
|
|
{
|
|
angle = angles[ROLL] * (M_PI*2 / 360);
|
|
sr = sin(angle);
|
|
cr = cos(angle);
|
|
if (left)
|
|
{
|
|
left[0] = sr*sp*cy+cr*-sy;
|
|
left[1] = sr*sp*sy+cr*cy;
|
|
left[2] = sr*cp;
|
|
}
|
|
if (up)
|
|
{
|
|
up[0] = cr*sp*cy+-sr*-sy;
|
|
up[1] = cr*sp*sy+-sr*cy;
|
|
up[2] = cr*cp;
|
|
}
|
|
}
|
|
} |